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 Post subject: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Fri Apr 14, 2017 9:46 am 


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Joined: 24 Nov 2014
Posts: 1395
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Time to revive this dormant thread (the old one can be found here)! It'd be great to see some activity for it, I'm almost certain that our Psikyo enthusiasts will really like or love this one, especially if you're interested in an unorthodox scoring system and a light-hearted theme.

In addition to the overall boards, I'm also going to offer separate tables for the characters to incentivise using the entire cast (I'm not going to create empty boards for now, but I'll immediately add them when necessary). What's even more important, however, is a clear cut between the original arcade game and the Saturn version, at least for the Normal Mode. I was wondering at first how it is that quite a few people seemingly effortlessly managed to get so deep into the second loop of the Saturn port, this thread cemented my suspicions further. I also asked Kollision and he said to me that he doesn't recall blazing fast suicide bullets and whatnot in the second loop, which I'm sure he would've. As such, it is safe to say that scores are not directly comparable. Given that precedence, I'm also going to split tables for the other modes, just to be safe. Can someone tell me whether the Caravan mode davyK talks about here is something different from the Time Attack? Is another board for that in order?

Please adhere to this format for your score submissions:

Platform - Mode

Name - Score - Stage* - Character

*Only for Normal Mode


Normal Mode


Arcade

Overall table
Code:
    Name                         Score    Stage   Character
1.  lolmaur                   16,367,280   2-2     Jeynus
2.  Emuser                    15,440,260  1-ALL    Jeynus
3.  Perikles                   8,048,160   2-1     Jeynus
4.  Fu                         7,022,070   1-5     Selia
5.  Dave_K.                    4,877,350   1-4     Selia 
6.  Yace                       4,791,360   1-5     Z-Dyne
7.  cj iwakura                 2,623,000   1-3     Selia


Jeynus
Code:
    Name                         Score    Stage       
1.  lolmaur                   16,367,280   2-2   
2.  Emuser                    15,440,260  1-ALL     
3.  Perikles                   8,048,160   2-1     


Momoko
Code:
    Name                         Score    Stage       
1.  Dave_K.                    1,951,120   1-3     
2.
3.


Selia
Code:
    Name                         Score    Stage   
1.  Fu                         7,022,070   1-5     
2.  Dave_K.                    4,877,350   1-4     
3.  cj iwakura                 2,623,000   1-3


Z-Dyne
Code:
    Name                         Score    Stage   
1.  Yace                       4,791,360   1-5     
2.
3.



Saturn

Overall table

Code:
    Name                         Score    Stage   Character
1.  Kollision                 13,358,740   2-5     Z-Dyne
2.  Kiken                      9,713,460   2-4     Z-Dyne
3.  scrilla4rella              8,328,920   2-3     Z-Dyne
4.  FSR                        5,900,250   1-5     Jeynus
5.  CIT                        5,824,760   1-6     Z-Dyne


Jeynus
Code:
    Name                         Score    Stage   
1.  FSR                        5,900,250   1-5     
2.
3.


Z-Dyne
Code:
    Name                         Score    Stage   
1.  Kollision                 13,358,740   2-5     
2.  Kiken                      9,713,460   2-4     
3.  scrilla4rella              8,328,920   2-3     
4.  CIT                        5,824,760   1-6 
5.   



Time Attack

Arcade

Overall table
Code:
    Name                         Score       Character
1.  TOB                        8,858,320      Selia
2.  Fu                         5,081,190      Selia
3.  Dave_K.                    3,577,580      Selia
4.
5.


Selia
Code:
    Name                         Score       
1.  TOB                        8,858,320     
2.  Fu                         5,081,190     
3.  Dave_K.                    3,577,580     



Saturn

Overall table

Code:
    Name                         Score       Character
1.  Pyongyang                  3,176,650      Z-Dyne
2. 
3. 


Z-Dyne
Code:
    Name                         Score
1.  Pyongyang                  3,176,650   
2. 
3. 



PS4 - Arcade Mode

Overall table

Code:
    Name                         Score    Stage   Character
1.  Neo_Antwon                11,437,850   2-3     Selia
2. 
3. 


Selia
Code:
    Name                         Score    Stage   
1.  Neo_Antwon                11,437,850   2-3     
2.       
3. 
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Last edited by Perikles on Thu Oct 11, 2018 7:22 pm, edited 9 times in total.

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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Fri Apr 14, 2017 9:47 am 


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Arcade - Normal Mode

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Perikles - 8,048,160 - 2-1 - Jeynus

Video
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Apr 18, 2017 4:36 am 


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Joined: 24 Sep 2008
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Arcade - Normal Mode

https://www.youtube.com/watch?v=V1_V0l7YPlE

Emuser - 15,440,260 - 1-ALL - Jeynus

I'm surprised to see Z-Dyne scores flood the Saturn scoreboards. Is he really good in that version or something? I feel like in Arcade version, no one else but Jeynus is fast enough to do all of the chains in the game. I messed up here even accidentally bombing the 3rd boss thanks to a finger slip. I ended up being down on bombs for the stage 5 balls so unfortunately I lost a lot of points there. This video will show a good glimpse of the chains in the first half of the game however.
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Apr 18, 2017 5:43 am 


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I think because Z-dyne has the least annoying voice for powerup pickups :wink:


I need to jump back into this game; I didn't like it quite at first, but it grew on me. I wonder if the Saturn port's default difficulty is one shade lower (a la Soukyugurentai's Saturn port). At least there is that neat original mode with those silly cutscenes to enjoy!
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Apr 18, 2017 8:34 am 


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EmperorIng wrote:
I wonder if the Saturn port's default difficulty is one shade lower (a la Soukyugurentai's Saturn port).


I'm wondering the same - not least cos I finally bought the SS port after years of procrastination only to see this. :shock: Oh well. :lol:
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Apr 18, 2017 3:52 pm 


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I'm anxious to hear about the specific differences in the SS ver.! :)
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Feb 13, 2018 12:58 am 


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Arcade, Normal (Sight Read)

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Pretty sure it was Miki...
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Feb 13, 2018 10:05 am 


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cj iwakura wrote:
Pretty sure it was Miki...

Meaning the little girl (Momoko)? Could you also say which stage the run ended on? :)
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Sat Feb 17, 2018 1:07 pm 


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Perikles wrote:
cj iwakura wrote:
Pretty sure it was Miki...

Meaning the little girl (Momoko)? Could you also say which stage the run ended on? :)


Nope, the blue haired girl. Stage 3.
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Sun May 27, 2018 2:32 am 


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I've been playing the PS4 version a bit lately. Can we get the 2 DLC characters added to the score board? Clarice and Homura are the new characters, supposedly there is suppose to be one more character but no word on its release.
Anyways...
Ps4 - Arcade mode
Neo_Antwon - 11,309,210 - Stage:2-1 -Selia
https://www.twitch.tv/videos/265600415
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Jun 05, 2018 5:48 pm 


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Ps4 - Arcade mode
Neo_Antwon - 11,437,850 - Stage:2-3 -Selia
https://www.twitch.tv/videos/269715617

But I wonder, how accurate is this port to arcade? I heard loop is suppose to have fast bullets. These were all pretty slow. Should this version have its own score board?
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Tue Jun 05, 2018 6:30 pm 


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Neo_Antwon wrote:
But I wonder, how accurate is this port to arcade? I heard loop is suppose to have fast bullets. These were all pretty slow. Should this version have its own score board?

I've no way of directly comparing the two, but I can vouch for the arcade version's (as per MAME) second loop being on par with the nastier Psikyo games in terms of speed and intensity. This also occurs as early as 2-1, it is immediately apparent. If you say that the PS4 arcade mode doles out rather slow bullets, I do believe it is best to split at least for the time being, we can always merge them together again once/if we have a better argument for it.

I'm also of course open for creating new boards for additional characters/modes! Just tell me the specifics and I'll create another table/more tables.
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 Post subject: Re: Game Tengoku/The Game Paradise [Arcade/Saturn]
PostPosted: Mon Oct 08, 2018 4:52 am 



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Arcade - Normal Mode

lolmaur - 14,823,030 - 2-1 - Jeynus


Been playing this game recently, trying to learn second loop...

PD: You actually get a faster autofire rate with Autofire delay 2 (15 hz(?)) than Autofire delay 1 (30 hz) in case you don't know.


UPDATE:
Arcade - Normal Mode

lolmaur - 16,367,280 - 2-2 - Jeynus

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INPUT (MAME 0.159)
Made into the second level of the loop.. with silly deaths (still practising)
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