shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sun Jul 15, 2018 7:37 pm View unanswered posts
View active topics



Post new topic Reply to topic  [ 25 posts ] 
Author Message
 Post subject: ESP Ra.De.
PostPosted: Sat May 31, 2014 7:11 am 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
Image

3 lives, extends at 4,000,000 and 8,000,000, Normal difficulty; I have no idea how the auto fire works, but enable it if you really want. Do not use the Japan 4/14 version.
--------------------
Post scores in this format:
Code:
CHARACTER
NAME - SCORE - STAGE (ROUTE) - PLAYER SIDE - DETAILS


DETAILS is for what model of console and release of cart/disc, or what emulator and version. Please note whether you used the International or Japan (4/21) version.

For reference, Yusuke's stage is stage A, J-B's stage is stage B, and Irori's stage is stage C.
____________________
Yusuke Sagami
Code:
 1. AST-PEY             - 29,331,460 - ALL       - ?? - MAME
 2. VioletHatPurple     - 18,730,970 - ALL (ABC) - 1P - ShmupMAME v4.2 (Japan)
 3. Third_strike        - 18'692'420 - ALL       - ?? - ???
 4. PROMETHEUS          - 18,012,220 - ALL       - ?? - ???
 5. sky-13              - 17,702,650 - ALL (ABC) - 1P - PCB
 6. Gaijin Punch        - 17,577,990 - ALL       - ?? - ???
 7. Venom               - 17,035,530 - ALL       - ?? - ???
 8. Markedkiller78      - 16,924,270 - ALL       - ?? - PCB
 9. ERM                 - 16,726,340 - ALL       - 1P - PCB
10. RGC                 - 16,246,820 - ALL       - ?? - PCB
11. Ruldra              - 16,220,220 - ALL       - ?? - ???
12. Neo Gold            - 15,746,150 - ALL       - ?? - ???
13. jepjepjep           - 15,689,230 - ALL       - ?? - ???
14. Square_Air          - 14,896,740 - ALL (ABC) - 1P - ShmupMAME v4.2 (Japan)
15. Nemo                - 14,581,240 - ALL       - ?? - ???
16. winteR              - 14,489,600 - ALL       - ?? - ???
17. Sapz                - 13,876,080 - ALL       - ?? - MAME (Japan)
18. Acid King           - 13,490,490 - 5.2       - ?? - ???
19. Ratikal             - 12,809,050 - 5.?       - ?? - ???
20. Segasonicfan        - 12,520,900 - 5.2       - ?? - ???
21. Zayon               - 11,651,290 - 5.2       - ?? - ???
22. iatneH              - 10,380,780 - 5.2       - ?? - ???
23. Neorichieb1971      - 10,184,930 - 5.2       - ?? - ???
24. Aquas               -  9,398,320 - 5.2       - ?? - ???
25. dpful               -  8,605,850 - 5.2       - ?? - ???
26. BKR                 -  8,044,880 - 5.2       - ?? - ???
27. Despatche           -  7,625,290 - 5.1 (ABC) - 1P - ShmupMAME v3.0b (International)
28. SAS                 -  7,299,460 - 5.2       - ?? - MAME (International)
29. Tomtom              -  7,258,310 - 5.2       - ?? - ???
30. iast                -  6,636,340 - 5.?       - ?? - MAME
31. croikle             -  6,447,360 -  4        - ?? - MAME
32. SFKhoa              -  6'179'280 - 5.?       - ?? - ???
33. Elbarto             -  5,987,200 -  4        - ?? - ???
34. DeSangre            -  5,814,070 -  4        - ?? - ???
35. supaT               -  5,800,000 -  4        - ?? - ???
36. bay                 -  5,699,350 - 5.?       - ?? - ???
37. BallsMahoney        -  5,314,720 - 5.?       - ?? - ???
38. shmuppyLove         -  4,962,090 -  4        - ?? - MAME
39. Momijitsuki         -  4,183,130 - 5.1       - ?? - ???


J-B 5th
Code:
 1. Raiden Fighters 2   - 24,272,910 - ALL       - ?? - ???
 2. Morden              - 24,135,450 - ALL       - ?? - ???
 3. Javel               - 23,628,400 - ALL       - ?? - ???
 4. clp                 - 19,553,440 - ALL       - ?? - ???
 5. SAS                 - 18,796,440 - ALL       - ?? - MAME (International)
 6. Tonk                - 18,254,770 - ALL       - 1P - ???
 7. Bananamatic         - 17,826,670 - ALL       - ?? - ???
 8. charlie chong       - 17,810,880 - ALL       - ?? - PCB
 9. PurpBullets         - 17,608,060 - ALL       - ?? - PCB
10. Kiken               - 17,397,240 - ALL (BCA) - ?? - PCB (International)
11. NTSC-J              - 17,371,130 - ALL       - ?? - ???
12. chempop             - 17,316,640 - ALL       - ?? - ???
13. ookitarepanda       - 16,041,040 - ALL       - ?? - PCB
14. RNG                 - 15,839,500 - ALL       - ?? - MAME
15. mulletgeezer        - 15,792,910 - ALL       - ?? - ???
16. chum                - 15,417,840 - ALL       - ?? - MAME
17. third_strike        - 15'127'110 - ALL       - ?? - ???
18. DMC                 - 15,054,430 - ALL       - 1P - MAME (Japan)
19. eight and a half    - 15,037,420 - ALL       - ?? - ???
20. CPN                 - 14,851,730 - ALL       - ?? - MAME
21. Buttman             - 14,830,350 - ALL       - ?? - ???
22. Salem Witch Trials! - 14,519,390 - ALL       - ?? - ???
23. Brendz              - 12,430,240 - 5.2       - ?? - ???
24. endoKarb            - 11,590,960 - 5.2       - ?? - MAME
25. CHI                 - 11,195,730 - 5.2       - ?? - PCB
26. Akraten             - 10,948,710 - 5.2       - ?? - PCB
27. BKR                 - 10,474,830 - 5.2       - ?? - ???
28. Cthulhu             - 10,386,130 - 5.2       - ?? - ???
29. BLOODY              - 10,323,360 - 5.2       - ?? - ???
30. sven666             - 10,116,640 - 5.2       - ?? - PCB
31. WarpZone            -  9,445,090 - 5.2       - ?? - ???
32. Skykid              -  9,326,970 - 5.2       - ?? - ???
33. Kidpanda            -  9.190.420 - 5.2       - 1P - PCB
34. Dunpeal2064         -  9,048,810 - 5.2       - ?? - PCB
35. The Eidolon         -  8,973,370 - 5.2       - ?? - ???
36. Ruldra              -  8,927,240 - 5.2       - ?? - ???
37. BPzeBanshee         -  7,986,620 - 5.1 (BCA) - 1P - ShmupMAME v3.0b (International)
38. Edge                -  7,698,560 - 5.?       - ?? - ???
39. pixeljunkie         -  7,291,640 - 5.?       - ?? - ???
40. DirtyMonk           -  7,097,140 -  4        - ?? - ???
41. spadgy              -  6,927,010 -  4        - ?? - ???
42. Drachenherz         -  6,591,680 - 5.1       - ?? - ???
43. Skyline             -  6,250,720 -  4        - ?? - ???
44. shmuppyLove         -  5,673,160 -  5        - ?? - MAME
45. Randorama           -  5,601,330 -  4        - ?? - ???
46. Anarchos            -  5,460,530 -  4        - ?? - ???
47. toki                -  5,117,190 -  4        - ?? - ???
48. clessx              -  4,915,610 -  4        - ?? - ???
49. Momijitsuki         -  4,844,970 - 5.1       - ?? - ???
50. shugin              -  4,805,710 -  4        - ?? - ???
51. unsane              -  3,865,260 -  3        - ?? - MAME
52. flux                -  3,622,250 -  3        - ?? - ???
53. adam76              -  3,563,720 -  3        - ?? - ???


Irori Mimasaka
Code:
 1. Third_strike        - 25,361,620 - ALL       - ?? - MAME
 2. AVE                 - 23,609,200 - ALL       - ?? - PCB
 3. kawaijb             - 23,512,080 - ALL       - ?? - ???
 4. Borislaw            - 21,373,200 - ALL       - ?? - ???
 5. Zakk                - 20,467,140 - ALL       - ?? - ???
 6. ArrogantBastard     - 15,459,040 - ALL       - ?? - ???
 7. OmKol               - 15,344,550 - ALL       - ?? - MAME
 8. yokriki2k           - 15,132,990 - 5.2       - ?? - ???
 9. CRI                 - 14,654,010 - 5.2       - ?? - ???
10. TJB                 - 11,908,550 - 5.2       - ?? - PCB
11. icoNsx              - 10,935,690 - 5.2       - ?? - ???
12. CFO                 - 10,732,080 - 5.2       - ?? - ???
13. freediebambo        - 10,420,300 - 5.2       - ?? - ???
14. Kaiser              -  9,244,290 - 5.2       - ?? - ???
15. NoboruWataya        -  8,424,660 -  4        - ?? - ???
16. Crunch              -  8,093,960 - 5.?       - ?? - ???
17. Tar-Palantir        -  7,843,100 - 5.?       - ?? - ???
18. CIT                 -  7,806,730 - 5.?       - ?? - ???
19. japtor              -  7,695,550 - 5.?       - ?? - ???
20. pixelcorps          -  7,512,110 - 5.?       - ?? - ???
21. Circa2113           -  7,346,480 -  4        - ?? - ???
22. SFKhoa              -  7,284,140 - 5.?       - ?? - ???
23. drboom              -  7,166,730 - 5.1       - ?? - PCB
24. d-ku BAD            -  7,126,930 - 5.?       - ?? - ???
25. Furoshiki           -  6,594,260 -  4        - ?? - ???
26. jammiejay85         -  6,571,750 - 5.?       - ?? - MAME
27. Dave_K.             -  6,489,360 - 5.?       - ?? - ???
28. NRS                 -  6,294,700 -  4        - ?? - ???
29. SAM                 -  6,023,690 -  4        - ?? - ???
30. ill6                -  5,911,670 - 5.?       - ?? - ???
31. snap monkey         -  5,834,540 -  4        - ?? - ???
32. bitkid              -  5,382,660 -  4        - ?? - ???
33. moozooh             -  5,381,470 -  4        - ?? - ???
34. Landshark           -  5,145,080 -  4        - ?? - ???
35. Cdawg4949           -  5,077,690 -  4        - ?? - ???
36. LUNardei            -  4,718,550 -  4        - ?? - ???
37. Estebang            -  4,658,310 -  4        - ?? - ???
38. Worstplayer         -  4,332,850 -  3        - ?? - ???
39. BulletMagnet        -  4,151,220 -  3        - ?? - ???
40. AWJ                 -  3,615,550 -  3        - ?? - ???
41. PC Engine Fan X     -  3,304,560 -  3        - ?? - ???
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Wed May 16, 2018 7:52 am, edited 16 times in total.

Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Sat May 31, 2014 7:12 am 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
i think ami and rng on the yusuke board are the same but uuuggghhh

i'll go through the thread after some sleep

edit: think i got everything
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Tue Jul 01, 2014 2:22 pm 


User avatar

Joined: 03 Oct 2011
Posts: 3498
Location: Southern Ontario
Quote:
I have no idea how the auto fire works, but enable it if you really want.


The autofire affects how the strong, B-button 'bubble' shot works. It doesn't change how the main shot (A button) works. When autofire is off (default), holding down B will fire off the full clip of bubbles as soon as it recharges (so holding A+B will alternate between your main shot and the strong shot, firing the entire clip of the strong shot when the bar fills to max). When autofire is on, holding down B will constantly fire a small spray of bubbles as soon as even a tiny bit of the strong shot bar fills. This causes a constant spray of slow-moving, weaker bubble shots, rather than alternating between main fire and a full strong attack.

This is actually one of the few shmups where autofire off is much, much better. It seems more damaging and useful to launch full strong shot chains (you can get unintentional high multiplier kills too even if you're not focused on scoring) rather than constantly spit out them out singly as slow and weak ones the way the autofire on version works (which will never get you much of a multiplier value if that's all you use).
_________________
YouTube Videos
1CCs / Restart Syndrome scores


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Mon Jul 07, 2014 3:40 pm 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
perfect explanation, thank you.

updated with kiken's score.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Tue Jul 08, 2014 1:41 pm 


User avatar

Joined: 08 Feb 2009
Posts: 4820
If memory serves I used 1P side with a route of BCA. I don't think I ever managed to get a replay for that run to check for sure though. :(
_________________
Projects: G.M.O.S.S.E / Warbird A13:02 / Zenohell / XII STAG Hi-Score Thread


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Mon Jul 14, 2014 1:51 am 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
thanks for posting those details, guys! they're never required, but they're always welcome.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Tue Jul 15, 2014 7:52 pm 


User avatar

Joined: 27 Oct 2007
Posts: 879
Location: Colorado Springs
If you want to update, my Irori score had me end at stage 5.1.
_________________
Suicide Bullets


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Sun Apr 19, 2015 12:54 pm 


User avatar

Joined: 29 Oct 2011
Posts: 1268
Location: Sweeedeeeen.
Image

Yusuke
ERM - 16,726,340 - ALL - 1P - PCB

Haven't played this game for shit (last time was over a year ago) but just got it back, put in a credit and cleared.
An ALL is an ALL even if the score sucks.
_________________
-destroying Jantelagen since 1990-
Got my first piece of ass smokin blunts with hash~
Image Image


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Sat Apr 25, 2015 8:51 pm 


User avatar

Joined: 18 Sep 2008
Posts: 107
Location: Melbourne
http://i.imgur.com/WVi3Few.jpg

Irori
TJB - 11,908,550 - 5-2 - PCB

Picked this game up a couple of weeks ago, haven't had the greatest deal of time to play but so far progress is good.

Prior to this my record was like 8mil so I can't complain :V


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Mon Feb 29, 2016 12:50 am 


User avatar

Joined: 07 Apr 2011
Posts: 3706
Location: Toronto
New PB with JB-5th today, with video!

http://www.twitch.tv/shmuppylove/v/51414069

shmuppyLove - 5,673,160 - 5 - MAME

Horribly shitty stage 5 death, surely could have gotten to at least 6M
_________________
Chris Mixcloud // Sales Thread
Image


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Sat Mar 19, 2016 11:31 pm 


User avatar

Joined: 26 Jan 2005
Posts: 780
Location: Sweden
JB-5th (Japan 4/21)
DMC - 15,054,430 - ALL - 1P - Mame


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Fri Sep 30, 2016 11:14 pm 


User avatar

Joined: 22 Mar 2014
Posts: 220
Location: Houston, Texas
Hey again, Despatche! Yeah, just wanted to post this 1st 1cc of ESP Ra. De. that I got, as of last night! :)

Yusuke Sagami
VioletHatPurple - 18,730,970 - ALL (ABC) - 1P - Shmupmame 4.2 (Japan (4/21) Version) - Video - Screenshot - Replay inp File

I quite like how this run turned out, I must say! Most of everything went the way it should, for the most part anyway, to where I even No Miss all the way up to the Stage 5-2 Boss herself! Pretty pleased about that! :)
_________________
I'm VioletHatPurple, a Touhou/Doujin Game Player!

YouTube Channel | Twitter Account | Scores on Restart Syndrome


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Wed Dec 28, 2016 5:59 am 


User avatar

Joined: 28 Aug 2011
Posts: 194
Location: Panda Island™
JB-5th
Kidpanda - 9.190.420 - 5.2 - 1P - PCB

Spoiler: show
Image
_________________
http://www.backloggery.com/kidpanda


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Wed Mar 22, 2017 3:13 pm 


User avatar

Joined: 22 Mar 2012
Posts: 69
Yusuke
sky-13 - 17,702,650 - ALL (ABC) - 1P - PCB

Been playing this fantastic game quite a bit lately and I'm happy to post my highest score :)! This game is super fun! Not to mention great feel and incredibly addicting scoring mechanics. I hope to keep improving my score however Zelda: BotW has slowly consumed my life :)
_________________
WARNING: no refuge


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Wed Mar 22, 2017 6:57 pm 


User avatar

Joined: 08 Jul 2005
Posts: 256
Nicely done man! ;)
_________________
Youtube Replays / Twitch Channel


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Thu Mar 23, 2017 1:13 am 


User avatar

Joined: 22 Mar 2012
Posts: 69
STG wrote:
Nicely done man! ;)

Thanks man! It was such a fun run, even with a random phone call in stage 5 I came back strong. Now to check out some of your DDP runs :)
_________________
WARNING: no refuge


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Fri Jan 12, 2018 11:47 pm 


User avatar

Joined: 02 Dec 2005
Posts: 728
Location: Vancouver, CA
Irori
AVE - 23,609,200 - ALL - PCB

Pic

Took me a long time until I beat this POS of a final boss. My problem is that I try to play too risky rather than to simply clear the game :D I was honestly surprised by my score. After beating the boss and before the bonus it was 15.9m, and I had all extend boxes and 2 lifes in stock.
_________________
THE ETERNAL


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Sun Jan 14, 2018 8:15 am 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
Congrats! Esprade is indeed one of those games where the absolute first thing you should do is get a no miss.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Sun Jan 14, 2018 7:05 pm 


User avatar

Joined: 02 Dec 2005
Posts: 728
Location: Vancouver, CA
I no-missed the game up until the first of the several small energy bars of the final boss, then I lost 2-3 lives because I got nervous. I think the very final pattern of the last boss is rather nerve-wrecking. Even if you think you got her under control, it can change in one second if her pattern sprays in an unfortunate way, and you can't bomb. The last pattern was probably what stopped me from the 1cc for the past few days, as the rest of the game was already doable without missing lives consistently.
_________________
THE ETERNAL


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Mon May 14, 2018 11:52 pm 


User avatar

Joined: 25 Nov 2015
Posts: 270
Location: The Edge Of The Ape Oven
Image

Yusuke Sagami
Square_Air - 14,896,740 - ALL (ABC) - 1P - ShmupMAME v4.2 (Japan)
_________________
ImageImageImage


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Wed May 16, 2018 5:56 am 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
Updated.

Still amazes me that this is one of the few games where people are willing to play different characters.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Wed May 16, 2018 7:33 am 


User avatar

Joined: 24 Jun 2014
Posts: 389
Location: Netherlands
Despatche wrote:
Still amazes me that this is one of the few games where people are willing to play different characters.


Why is that?
_________________
https://www.shmups.eu


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De. [Arcade]
PostPosted: Wed May 16, 2018 7:52 am 


User avatar

Joined: 02 Dec 2010
Posts: 3205
Location: the black gate
See, in most games, people just pick the best character, sometimes the second best, and everyone else gets left behind. This is usually coupled with no splits for characters, so that one character dominates the tables. This is why every now and then you get someone asking for character splits (even in games where it's insane to do so like Batrider), and why I started doing splits in general.

Esprade is one of the games where people did not do this. They recognized that J-B was probably the most beginner friendly, but were like "whatever this other character is cool too".
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De.
PostPosted: Sun May 20, 2018 2:11 am 


User avatar

Joined: 02 Dec 2005
Posts: 728
Location: Vancouver, CA
I think the ESP series in general was always very balanced in their character choices. It wasn't as obvious a trade-off as in DDP etc. ("strong focus or weak spread") but more up to personal preference. The same goes for Guwange, I think.

For Esprade, I tried all characters and even though Irori appears to have the weakest shot, I really like how quickly she can move and how precise I can aim the bubbles. She seemed like the "obvious choice" to me after my initial tests, and I was surprised so many people choose to play with JB 5th and Yusuke.
_________________
THE ETERNAL


Top
 Offline Profile  
 
 Post subject: Re: ESP Ra.De.
PostPosted: Sun May 20, 2018 3:15 am 


User avatar

Joined: 13 Dec 2014
Posts: 3112
Location: Ringing the bells of fortune
I never played this game much, but when I did I picked Irori because she's cute.
_________________
Image
NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
1CCs | Twitch | YouTube


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 25 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group