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 Post subject: ZeroRanger (Final Boss)
PostPosted: Fri Mar 28, 2014 4:13 am 


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This game was previously known as "Final Boss".

Get the game here. Current versions are the October 21th 2015 "Final Boss Raw Label" version, and the October 2 2018 "ZeroRanger" version.
----------
Post scores in this format:
Code:
GAME - MODE - SHIP
NAME - SCORE - STAGE - VERSION

__________
Final Boss -Raw Label-
White Vanilla
Player 1
Code:
 1. shmuppyLove      -   53,021 - 1-2 - ??????????

Player 2
Code:
 1. VBG              -  103,477 - 1-3 - 2014/03/09

Green Orange
Player 1
Code:
 1. Cagar            -  700,242 - 2-C - 2014/03/09
 2. Squire Grooktook -   95,953 - 1-3 - ??????????

Player 2
Code:
 1. Zaarock          -  766,430 - 2-C - 2015/09/27
 2. Squire Grooktook -  310,786 - ??? - ??????????
 3. VBG              -   60,402 - 1-2 - 2014/03/09

Black Onion
Player 1
Code:
 1. Squire Grooktook -   98,476 - 1-3 - ??????????

Player 2
Code:


ZeroRanger
Green Orange
Type-B
Code:
 1. Erppo            - 1,339,968 - ALL - 2018/10/02
 2. Zaarock          - 1,209,165 - ALL - 2018/10/02
 3. RUE              - 1,046,382 - ALL - 2018/04/18
 4. Durandal         -   829,864 - ALL - 2018/10/02
 5. M.Knight         -   670,131 - 2-3 - 2018/10/02
 6. Emperor Ing      -   576,318 - 2-4 - 2018/10/02
 7. Stevens          -   485,969 - 2-3 - 2018/10/02

Type-C
Code:
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Last edited by Despatche on Tue Nov 27, 2018 12:49 am, edited 24 times in total.

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 Post subject: Re: Final Boss [PC]
PostPosted: Thu May 22, 2014 10:07 pm 


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Green Orange - 1P
Cagar - 114,290 - Stage 3 - 2/1
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 2:39 pm 


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yay someone finally submited~

Added a VERSION section, and I don't know why I didn't before.
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 6:18 pm 


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Despatche wrote:
yay someone finally submited~

Added a VERSION section, and I don't know why I didn't before.

This game is underrated as hell, even if it's just a demo
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 6:52 pm 


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Just dled it and I am shocked how good this game is. :shock:

The level design is one of the finest I have ever seen in a vertical shooter. It's easily on par with ikaruga. Why the hell is this game still that unknown?
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 7:06 pm 


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Probably because it's just a demo and not officially released yet =P?


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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 7:50 pm 


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It's either because it's a game in the Development section, or because it's a game people aren't persuaded to care about. Either way, when the game comes out, noone's really going to play it then either.

The problem with this genre is a lack of "advertising", and an abundance of poor mentality. We need more "post you're scores", we need to encourage people that scoring is the right thing to do. Again, the tourneys help, but only when it's tourney time.
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 8:42 pm 


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This game is shmup gold. I think when the full game is released it will get the attention it deserves. Just like how hydorah got all that hype once it came out.
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 10:37 pm 


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Not exactly... if I remember correctly, scoring is broken in Hydorah; I don't remember if the patch fixed this. Either way, that game's already exhausting enough to the point where you really don't want to play it more than once. Also, proof of purchase.

That you guys have even been able to find this game or this thread is completely random, and I will probably forever question exactly how you did it.
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 11:18 pm 



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Posts: 19
Despatche wrote:
That you guys have even been able to find this game or this thread is completely random, and I will probably forever question exactly how you did it.

I think it has to do with "Finland." Scientists are investigating.
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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 23, 2014 11:38 pm 


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Good point.

(i really should post a score but raidiiiiiin)
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 Post subject: Re: Final Boss [PC]
PostPosted: Sat May 24, 2014 1:51 am 


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Plasmo wrote:
Just dled it and I am shocked how good this game is. :shock:

The level design is one of the finest I have ever seen in a vertical shooter. It's easily on par with ikaruga. Why the hell is this game still that unknown?

I wholeheartedly agree with every damn word in this post.
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 Post subject: Re: Final Boss [PC]
PostPosted: Sun May 25, 2014 5:53 pm 


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Green Orange - 2P
VBG - 39,214 - Stage 2 - 1 - 2014/03/09

R-Type guy is brutal.
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 Post subject: Re: Final Boss [PC]
PostPosted: Sun May 25, 2014 6:07 pm 


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The R-9 is a prick, yeah. Took me a bit to figure out how to actually fight it.
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 Post subject: Re: Final Boss [PC]
PostPosted: Sun May 25, 2014 7:13 pm 


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I think I died 3 times in stage 3 :roll:

1. Cagar - 250,654 - 2-2 - 2/1/2 - 2014/03/09

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 Post subject: Re: Final Boss [PC]
PostPosted: Sun May 25, 2014 7:48 pm 


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Oops, I forgot even the demo loops. Updated.
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 Post subject: Re: Final Boss [PC]
PostPosted: Mon May 26, 2014 9:36 pm 


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Green Orange - 2P
VBG - 60,402 - 1-2 - 1/-/- - 2014/03/09

Finally getting the hang of this. Where is the second secret item in stage 1?
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 Post subject: Re: Final Boss [PC]
PostPosted: Mon May 26, 2014 10:28 pm 


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1. Cagar - 369,827 - 2-ALL - 2/1/2 - 2014/03/09

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that was fun. still have lots to improve, especially all melee machineman-scoring in the 2nd loop :>
Also, the run was streamed http://www.twitch.tv/caggar
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 Post subject: Re: Final Boss [PC]
PostPosted: Tue May 27, 2014 7:04 pm 


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Improvement is improvement, still going...

1. Cagar - 426,608 - 2-ALL - 2/1/2 - 2014/03/09

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 Post subject: Re: Final Boss [PC]
PostPosted: Tue May 27, 2014 7:09 pm 


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Any chance you upload a replay of some sort?
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 Post subject: Re: Final Boss [PC]
PostPosted: Tue May 27, 2014 7:40 pm 


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Plasmo wrote:
Any chance you upload a replay of some sort?

I'll have to set my broadcast saving settings properly, but I'm streaming all these runs.
http://www.twitch.tv/caggar tune in here, there's a good chance that i'm live
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 Post subject: Re: Final Boss [PC]
PostPosted: Tue May 27, 2014 9:44 pm 


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White Vanilla - 2P
VBG - 103,477 - 1-3 - 1/1/- - 2014/03/09

Gave easy mode try. Even scoring is easier!...but Artypo is completely unchanged. The bastard.
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 Post subject: Re: Final Boss [PC]
PostPosted: Wed May 28, 2014 9:49 pm 


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STILL GOING STRONG

1. Cagar - 441,218 - 2-ALL - 2/1/2 - 2014/03/09

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 Post subject: Re: Final Boss [PC]
PostPosted: Thu May 29, 2014 2:36 pm 


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KEEP THIS TRAIN GOING

1. Cagar - 458,844 - 2-ALL - 2/1/2 - 2014/03/09

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 Post subject: Re: Final Boss [PC]
PostPosted: Thu May 29, 2014 3:06 pm 


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*CAN'T STOP THIS FEELING
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 Post subject: Re: Final Boss [PC]
PostPosted: Thu May 29, 2014 8:36 pm 


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oh look, it's like a 70k improvement after hundreds of failed runs.
I feel like that every time I actually finish a run, it's a new high-score.
It's not a 2-ALL for a good reason... :wink:

According to devs, i'm still missing potential 100k score from doing something or not doing something, and I have no clue what it is. (and they won't tell me) So once I (or someone) figure that out, expect a huge boost in score.

1. Cagar - 526,049 - 2-3 - 2/1/2 - 2014/03/09

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 Post subject: Re: Final Boss [PC]
PostPosted: Fri May 30, 2014 5:45 pm 


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Hahhahhaha oh wow, highlight coming soon

1. Cagar - 527,775 - 2-3 - 2/1/2 - 2014/03/09
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 Post subject: Re: Final Boss [PC]
PostPosted: Thu Feb 05, 2015 8:12 pm 


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Can I suggest you to add an explanation to the weapon numbers in the OP?
Also I find the scoreboards a little slow to read (because there are still just a few entries >_>), may I suggest this formatting for the tables:
http://pastebin.com/GcNm46aK


EDIT: Alright, after a short discussion with Despatche, he refused to add the weapon number explanations to the OP, because he thinks that because "no-one plays the game", it would be unreasonable to have them! :lol:
Sad, seeing that it was almost a reason for me to not post a score at all, because I forgot which one was left and right and had to do another run to confirm.
So, for the help of others (if anyone even scrolls down here to see it), the weapon numbers are:

[b]1. Back-shot 2. Side-shot
/
1. Lock-on 2. Charge
/
1. Sword 2. Drill


Nevermind, everything seems to be fine now. Thanks despatche!
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Last edited by Cagar on Fri Feb 06, 2015 4:30 am, edited 3 times in total.

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 Post subject: Re: Final Boss
PostPosted: Fri Feb 06, 2015 2:19 am 


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White Vanilla - P1
shmuppyLove - 53,021 - 2 - 1 - Demo

edit: score updated
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 Post subject: Re: Final Boss
PostPosted: Sat Feb 07, 2015 2:02 pm 


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Black Onion - P1
Squire Grooktook - 98,476 - stage 3
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