Quantized Blaze

A forum for saving and showing off all your hi scores
Post Reply
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Quantized Blaze

Post by Despatche »

Shoot 'em ups on the techno beats, Quantized Blaze. Press button to call 119.

Previous thread: 1
__________
Please post scores in this format:

Code: Select all

GAME MODE - CLASS
NAME - SCORE - STAGE - ITEMS - SHOOTER LEVEL
Take the Shooter Level from the results screen, not the main menu.

There are probably more modes. If anyone else finds them, please let me know.
__________
NORMAL GAME
CLASS-A

Code: Select all

 1. .ASP   - 00.632.400 - ALL - 2614 - ?????
CLASS-S

Code: Select all

 1. .ASP   - 00.711.720 - ALL - 2876 - ?????
 2. SFKhoa - 00.589.800 - ALL -  735 - 145.2
CLASS-X

Code: Select all

 1.  .ASP   - 00.942.800 - ALL - 3468 - ?????
2nd LAP
CLASS-S

Code: Select all

 1. .ASP   - 00.611.580 - ALL - 2199 - ?????
3rd LAP
CLASS-A

Code: Select all

 1. .ASP   - 00.420.600 - ALL - 1770 - ?????
4th LAP
CLASS-A

Code: Select all

 1. .ASP   - 00.340.300 - ALL - 1483 - ?????
FINAL LAP
CLASS-B

Code: Select all

 1. .ASP   - 00.301.800 - ALL - 1386 - ?????
Last edited by Despatche on Fri Jan 07, 2022 8:15 pm, edited 4 times in total.
Rage Pro, Rage Fury, Rage MAXX!
User avatar
Zetzumarshen
Posts: 153
Joined: Tue Jun 30, 2009 4:11 pm
Location: Indonesia

Re: Quantized Blaze [PC]

Post by Zetzumarshen »

Normal game - Class A
.ASP - 632,400 - ALL - 2614 - ??

Normal game - Class S
.ASP - 711,720 - ALL - 2876 - ??

Normal game - Class X
.ASP - 864,840 - ALL - 3150 - ??

Clearing class X will crash the game for me. And my best score doesn't have the best rating.
User avatar
Zetzumarshen
Posts: 153
Joined: Tue Jun 30, 2009 4:11 pm
Location: Indonesia

Re: Quantized Blaze [PC]

Post by Zetzumarshen »

Normal game - Class X
.ASP - 890780 - All - 3099 - ??

I'd really like a no-miss in the future. :(
User avatar
Zetzumarshen
Posts: 153
Joined: Tue Jun 30, 2009 4:11 pm
Location: Indonesia

Re: Quantized Blaze [PC]

Post by Zetzumarshen »

Normal game - Class X
.ASP - 00.942.800 - All - 3468 - ??

2ND LAP - Class S
.ASP - 00.611.580 - All - 2199 - ??

3RD LAP - Class A
.ASP - 00.420.600 - All - 1770 - ??

4TH LAP - Class A
.ASP - 00.340.300 - All - 1483 - ??

FINAL LAP - Class B
.ASP - 00.301.800 - All - 1386 - ??

A suggestion to tidy up the board : make the board for highest score per lap only. Clearing a lower class normally would still have better score than no clear of higher class, usually. And a clear of high class would have higher score than a lower clear class, so score from, for example, class A and class B, will be easily comparable
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Quantized Blaze [PC]

Post by Despatche »

They're split up because they're not comparable. The game even bothers to track each class, as with Sonic Ironstorm and all its routes.
Rage Pro, Rage Fury, Rage MAXX!
Post Reply