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 Post subject: GG Aleste and GG Aleste II
PostPosted: Fri Mar 18, 2011 5:55 pm 


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Location: the black gate
Spliced off tinotormed's thread with his permission. GG Aleste II is also known as Power Strike II, unrelated to the Master System game of the same title.
__________
Post scores in this format:
Code:
GAME - DIFFICULTY
NAME - SCORE - STAGE - SPEED - DETAILS


DETAILS is for what model of console and release of cart/disc, or what emulator and version.

SPEED is for GG Aleste II specifically. The first game doesn't have a speed setting.
__________
Image
Normal difficulty
Code:
 1. BareKnuckleRoo - 1,518,000 - ALL - Kega Fusion v3.64
 2. tinotormed     - 1,506,910 - ALL - SMS+ PSP
 3. Sensato Kurai  - 1,458,090 - ALL - Kega Fusion
 4. Despatche      - 1,377,790 - ALL - MEKA
 5. UGO            - 1,193,060 - ALL - Kega Fusion v3.51

Special difficulty
Code:
 1. tinotormed     - 1,489,910 - ALL - Kega Fusion v3.64
 2. BareKnuckleRoo - 1,497,790 - ALL - Kega Fusion v3.64
 3. M.Knight       - 1,353,730 - ALL
 4. UGO            - 1,080,600 - ALL - Kega Fusion v3.51


Image
Easy difficulty
Code:
 1.

Normal difficulty
Code:
 1. tinotormed     - 1,983,280 - ALL - 7 - Kega Fusion v3.64

Hard difficulty
Code:
 1. tinotormed     - 2,088,050 - ALL - 8 - Kega Fusion v3.64

Mania difficulty
Code:
 1. BareKnuckleRoo - 2,047,790 - ALL - 5 - Kega Fusion v3.64
 2. Sensato Kurai  - 2,018,070 - ALL - 5 - Kega Fusion
 3. UGO            - 1,880,080 - ALL - 8 - Kega Fusion v3.51 (Power Strike II)
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In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Fri Aug 24, 2018 3:23 pm, edited 14 times in total.

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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Sat Jun 11, 2011 2:18 am 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
GG Aleste - Normal
tinotormed - 1,495,690 - ALL - SMS+ PSP
http://twitpic.com/59t5fl

Stupid deaths began in stage 4, then on stage 5 and up to the final stage. But the game is not that bad because it is too easy.
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Sat Jul 02, 2011 4:55 am 


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Joined: 24 May 2010
Posts: 1039
Location: Philippines
GG Aleste - Normal
tinotormed - 1,506,910 - ALL - SMS+ PSP
http://twitpic.com/5jvn6m

Managed to fix a few holes in this run. 1 stupid death on stage 7, when I rammed on one at the boss.
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Wed Jan 16, 2013 2:38 pm 


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Joined: 25 Feb 2006
Posts: 45
Location: Qu├ębec, Canada
GG Aleste: Normal
Sensato Kurai -1,458,090 - ALL - Fusion
http://www.youtube.com/watch?v=hG7hcMxBvrg
Image

GG Aleste II: Mania
Sensato Kurai - 2,018,070 -ALL - (5) - Fusion
http://www.youtube.com/watch?v=BnJE36cX9RU
Image
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Thu Sep 19, 2013 1:34 pm 


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Posts: 1039
Location: Philippines
Opening for Special Mode...

GG Aleste - Special
tinotormed - 1,489,910 - ALL - Fusion v3.64

Image

Woohoo! That mode is really hard at first, but I got the hang of it. Died stupidly at the beginning on stage 1, and then got nicked by one bullet at the final stage. Also recorded a video of this. I t may come by soon.
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Sat Sep 28, 2013 4:18 pm 


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Posts: 1039
Location: Philippines
GG Aleste 2 (aka Power Strike II GG) - Normal
tinotormed - 1,983,280 - ALL - 7 - Kega Fusion v3.64

Image

Managed to no miss the game in this mode.
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Mon Sep 30, 2013 2:51 am 


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Posts: 1039
Location: Philippines
GG aleste II (aka Power Strike II) - Hard
tinotormed - 2,088,050 - ALL - 8 - Kega Fusion v3.64

Image

More GG Aleste II from last night.

Perhaps performing well in the bonus stages and shooting destroyable projectiles in some mid-bosses helped in increasing the score.
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Thu Jan 23, 2014 8:21 pm 


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Joined: 28 Aug 2010
Posts: 108
GG Aleste - Normal
UGO - 1,193,060 - ALL - KegaFusion v3.51

GG Aleste - Special
UGO - 1,080,600 - ALL - KegaFusion v3.51
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Tue Feb 04, 2014 9:11 pm 


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Power Strike II - Mania
UGO - 1,880,080 - ALL - 8 - Kega Fusion v3.51
Started with the weapon N.
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Wed Feb 05, 2014 5:59 am 


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oh right, you can choose to start with the different weapons like in power strike ii... not sure if i want to bother with those, hm...
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Sat Sep 13, 2014 6:33 pm 


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Joined: 03 Oct 2011
Posts: 3562
Location: Southern Ontario
Messing around with recording in a new emulator.

GG Aleste - Special Mode
BareKnuckleRoo - 1,335,820 - ALL - BizHawk 1.8.1

Mostly used the D weapon for this to soak up revenge bullets, and because I wanted something other than N bombs which seem to be the popular weapon... Video here: http://www.youtube.com/watch?v=RdBC0WzrXiU

GG Aleste II - Mania Difficulty
BareKnuckleRoo - 2,035,450 - 5 - ALL - BizHawk 1.8.1

I used the Rising Masher for the sake of challenge. The homing weapon is okay but kinda iffy, the shield weapon not nearly as good as GG Aleste's and the N weapon is way too overpowered (bullet cancels, pierces, spreadshot, high damage, wut) to be fun. Every single recorded playthrough uses the N weapon because of how powerful it is.

The laser weapon isn't too shabby though, and does nice consistent piercing damage to bosses. I die a few times in the run, but I save all my bombs for the last couple of bosses (you don't lose bombs when you die, you can hoard them). Was pleased how I took out that stage 5 boss with some great dodging.

Video here (currently uploading): http://youtu.be/TQLrNsyBk5A
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Mon Sep 15, 2014 6:13 am 


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bizhawk!!!!

yeah n is pretty much 1943 shotgun
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 Post subject: Re: GG Aleste/II [Game Gear]
PostPosted: Tue Jun 23, 2015 1:26 am 


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Joined: 03 Oct 2011
Posts: 3562
Location: Southern Ontario
GG Aleste - Special Mode
BareKnuckleRoo - 1,497,790 - ALL - Fusion 3.64


I died a few times to those enemies that swoop in from the middle, break apart and loop back together. I keep getting smacked as they separate. Still, nice score. I used the Homing weapon pretty much exclusively because it's fun when you can't cancel bullets. It's also ridiculously good - fast, spread and homing all in one. In Special mode it can trigger tons of enemy death shots at once, but it has an advantage there too of producing lots of slowdown!

edit:

GG Aleste - Normal Mode
BareKnuckleRoo - 1,518,000 - ALL - Fusion 3.64

I would have had a screenshot if I hadn't forgotten that it's Shift-F12 and not simply F12 in Fusion (shoulda just hit printscreen I guess). Oh well, I discovered there's a safespot during the Stage 6 boss you can abuse with the W weapon to constantly kill the little enemies it launches for points. I did this for a few minutes so that probably helped my score.

GG Aleste II - Mania Difficulty
BareKnuckleRoo - 2,047,790 - 5 - ALL - Fusion 3.64
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 Post subject: Re: GG Aleste and GG Aleste II
PostPosted: Sat Mar 31, 2018 3:49 am 


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Posts: 3325
Location: the black gate
Fixed up the thread some. Stupid ImageShack.

Considering something like Winds of Thunder for at least GG II. Thoughts? The tyranny of NEO NAPALM BOMB must be stopped, and GG II's weapon select makes this reasonable.
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 Post subject: Re: GG Aleste and GG Aleste II
PostPosted: Fri Aug 24, 2018 11:59 am 


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Posts: 864
Location: France
GG Aleste - Special
M.Knight - 1,353,730 - ALL
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