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 Post subject: Kamui
PostPosted: Fri Jan 14, 2011 7:28 am 


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Previous thread: 1
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A variety of versions are allowed because v1.12 looks awful; I recommend v1.06 or v1.10, if you still have them. You can get v1.12 here. The English version is already v1.12 (and looks better for some reason). Always mention which version you used.

To get the gray ("mass-produced") ship, simply finish the game (continue OK) on all three difficulties, press right on the main menu (you should get 量産機使用可能), and start a game.
----------
Post scores in this format:
Code:
DIFFICULTY - SHIP
NAME - SCORE - AREA [VERSION]

____________________
簡単 (Basic) [Easy] mode
Alice ship
Code:
1.  gs68           - 18,909,890 - ALL [v1.12 EN]


Mass-produced ship
Code:


普通 (Standard) [Normal] mode
Alice ship
Code:
1.  ebeb           - 36,147,340 - ALL [v1.12 EN]
2.  Erhune         - 35,797,230 - ALL [v1.08?  ]
3.  Jaimers        - 35,499,680 - ALL [v1.12 EN]
4.  LtC            - 32,814,290 - ALL [v1.11?  ]
5.  BIL            - 30,408,450 - ALL [v1.10   ]
6.  seraph         - 28,119,710 - ALL [v1.12 EN]
7.  Draconic       - 23,671,010 - ALL [v1.12 EN]
8.  OmKol          - 21,807,630 - ALL [v1.12 EN]
9.  Obscura        - 19,681,340 - ALL [v1.12 EN]
10. Enhasa         - 18,135,200 - ALL
11. Observer       - 17,833,550 - ALL
12. Prinny         - 17,065,470 - ALL [v1.12 EN]
13. RFP            - 14,269,400 -  5
14. Edge           - 12'621'140 -  4  [v1.12 EN]
15. DJ Incompetent - 11,858,490 - ALL [v1.12 EN]
16. Gespenst       - 10,376,840 -  6           


Mass-produced ship
Code:
1.  LtC            - 16,565,680 - ALL [v1.11?  ]


脅威 (Advanced) [Menace] mode
Alice ship
Code:
1.  cream-s        - 31,450,150 - ALL [v1.12 EN] (whirl rekka???)
2.  InFireX        - 31.026.740 - ALL [v1.12 EN] (challenger!!!)
3.  BIL            - 26,442,340 -  6  [v1.10   ]
4.  LtC            - 23,163,540 - ALL [v1.11?  ]


Mass-produced ship
Code:
1.  LtC            -  9,547,950 - ALL [v1.11?  ]
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Last edited by Despatche on Mon Sep 11, 2017 12:41 pm, edited 37 times in total.

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 Post subject: Re: Kamui [PC]
PostPosted: Fri Jan 14, 2011 11:22 pm 


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I guess we don't need to specify the game title any more, right?

Hero Ship, Standard Mode

BIL - 24,765,980 - ALL

Shakey run after a year away, but bagged a couple million more. Still need to practice bosses in general, especially the last one.
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 Post subject: Re: Kamui [PC]
PostPosted: Sat Jan 15, 2011 11:28 pm 


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your kamui outfit is gonnnnnne, but I guess linking to this thread makes up for it

I think I need a better title than "Hero Ship", but it's all I could think of. Anything buried in those backstories somewhere?
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 Post subject: Re: Kamui [PC]
PostPosted: Sun Jan 16, 2011 2:55 am 


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Ill-mannered Bill n' Lance avatar is back, but the sig still burns!

This is as close as I've seen to a translation of Siter Skain's overarching "Tale of Alltynex" backstory (not that I've looked for one - "A GODDESS OF VICTORY SMILE UPON YOU" is all the plot I need). According to the translator this game's main craft is "Kamui Fighter #2." Probably best to just refer to it as the default ship or something.
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FLAMES ROARED IN THE DARKNESS OF THE CITY


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 Post subject: Re: Kamui [PC]
PostPosted: Sun Jan 16, 2011 7:24 am 


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There are some translations of the stories in Siter skain games in the shmups wikia: http://shmup.wikia.com/wiki/Kamui


Also: Keep it up BIL! Go for 30M! :D


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 Post subject: Re: Kamui [PC]
PostPosted: Sun Jan 16, 2011 7:38 am 


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Will do! :smile: Thanks for the encouragement, I know I can get a few million more out of this now.
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 Post subject: Re: Kamui [PC]
PostPosted: Sun Jan 16, 2011 1:09 pm 


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I forgot about the protagonist's name... haha, I shouldn't have looked at that. Pinku pinku pinku...
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 Post subject: Re: Kamui [PC]
PostPosted: Mon Jan 24, 2011 12:01 am 


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Location: COLONY
Standard Mode - Alice Ship
BIL - 26,732,550 - ALL

Bit better, again. I need to work on locking onto falling midsized enemies with a high multiplier... tricky to get the timing just right, especially when things get crowded.
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THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
FLAMES ROARED IN THE DARKNESS OF THE CITY


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 Post subject: Re: Kamui [PC]
PostPosted: Tue Feb 08, 2011 2:09 am 


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Location: COLONY
Standard Mode - Alice Ship
BIL - 28,231,170 - ALL

Quite sure I can make 30m now. Stage 6 is a potential goldmine, I just need to take more control during the last boss' second phase.
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THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
FLAMES ROARED IN THE DARKNESS OF THE CITY


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 Post subject: Re: Kamui [PC]
PostPosted: Tue Feb 08, 2011 8:12 am 


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great job!


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 Post subject: Re: Kamui [PC]
PostPosted: Thu Feb 10, 2011 1:10 am 


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Thanks. :) I'll see how I do with Advanced mode, once I finish bettering my Standard run. It's a shame more people aren't pushing this game for score, it's got a perfect balance between split-second pinpoint accuracy and freedom to improvise.

edit: Aww hell naww. Almost there. Won't post again until I break 30m.

Standard Mode - Alice Ship
BIL - 29,358,160 - ALL
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 Post subject: Re: Kamui [PC]
PostPosted: Fri Feb 11, 2011 5:06 am 


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Can anyone comment on the compatibility of this game on Windows 7? :wink:
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 Post subject: Re: Kamui [PC]
PostPosted: Fri Feb 11, 2011 4:43 pm 


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Location: Finland
rancor wrote:
Can anyone comment on the compatibility of this game on Windows 7? :wink:

Quite sure it works just fine.


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 Post subject: Re: Kamui [PC]
PostPosted: Sat Feb 12, 2011 9:28 pm 


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Location: COLONY
Standard Mode - Alice Ship
BIL - 30,408,450 - ALL

Will take a shot at improving this sometime. At my current skill and knowledge level, I think 32mil would be my limit. I know for a fact this should've been 31mil - accidentally killed the st5 boss with a x10. >_< Also just learned the st3 boss' arms can be killed with lockon, and stage routes continue to improve, particularly st4 and its masses of lockable popcorn.
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THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
FLAMES ROARED IN THE DARKNESS OF THE CITY


Last edited by BIL on Mon Feb 14, 2011 11:59 pm, edited 1 time in total.

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 Post subject: Re: Kamui [PC]
PostPosted: Mon Feb 14, 2011 11:58 pm 


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Location: COLONY
Advanced Mode - Alice Ship
BIL - 25,068,430 - Area 6

Just getting a hard mode score up before I call it a night. Should be able to ALL this pretty soon. Everything's faster and more aggressive, but the only major obstacle I find compared to normal is the laser's increased recharge delay.
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THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [MUH YOUTOOB]
FLAMES ROARED IN THE DARKNESS OF THE CITY


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 Post subject: Re: Kamui [PC]
PostPosted: Sun Feb 20, 2011 1:49 pm 


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Oof. ~1.5mil more, but not quite there yet. Next time I post will be an ALL.

Advanced Mode - Alice Ship
BIL - 26,442,340 - Area 6
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 Post subject:
PostPosted: Thu Oct 13, 2011 1:43 am 


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Joined: 23 Dec 2005
Posts: 1855
Location: Ontario, Canada
Normal difficulty - default ship
RFP - 14,269,400 - Area 5

Haven't played in a while and had an itch to improve my last score. I no longer have issue with the Stage 3 boss as after that it's pretty simple, although I missed the lock-on destruction bonus for that boss. Stage 5 I need to make better use of in practice mode to get more familiar with.
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 Post subject: Re: Kamui [PC]
PostPosted: Tue May 15, 2012 8:00 am 


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Joined: 24 Oct 2008
Posts: 571
Location: Finland
Been a while!

Picked this game up again last night and got a decent run after failing to clear the game for few times.

Standard mode - Default ship
LtC - 29,484,280 - ALL

Image

I really need to look more into scoring in the last two stages if I want to get over 30m. I wonder if I'm missing scoring potential somewhere else as well...


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 Post subject: Re: Kamui [PC]
PostPosted: Tue May 15, 2012 2:28 pm 


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Good going! :smile: I wish I'd taken screencaps of the stage-by-stage breakdowns when I was playing regularly - can't quite recall them. I remember Area 5's boss being a really good source of points if you draw out the fight and keep destroying its crystals at x16.

I'd love to see a really high-level replay of this game, I wonder what the upper limits of the score are like. I know there are countless spots throughout Areas 2-6 where I could improve.
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 Post subject: Re: Kamui [PC]
PostPosted: Tue May 15, 2012 9:30 pm 


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Location: Finland
Yeah I was able to squeeze quite a bit more from stage 5 boss and improved my play on stage 6 a bit.

Standard mode - Default ship
LtC - 32,814,290 - ALL

Image

I messed up few times in stage 1 and 2. I still could improve my st5&6 a bit but it would require near perfect play. From what I can see I'd guess a perfect run could get you 34-35mil but that's probably way out of my reach.


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 Post subject: Re: Kamui [PC]
PostPosted: Tue May 15, 2012 10:06 pm 


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Congrats. :cool: Yeah, I think 34-35mil sounds a realistic max, barring any big secrets we don't know about.
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 Post subject: Re: Kamui [PC]
PostPosted: Mon Feb 25, 2013 1:00 am 


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Location: Tokyo
Oh nice, I didn't realize there was finally a shmups ranking on this masterpiece!

Here is my score from 2009 when I used to play it a lot:
Erhune - 35,797,230 - ALL (Normal)

Video of the run:
http://www.youtube.com/watch?v=uY6x7RgcwF4

36M is definitely doable (I almost miss it on this run because of a stupid mistake on boss 1 that I only realized AFTER the run). My personal best stage-by-stage would be 36.5M, but pulling it together in one run, I'm not crazy enough to try :p (one big reason is you cannot really use stage training for stage 5, because you cannot set the shot level to max, and it's crucial for the scoring of this stage)
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 Post subject: Re: Kamui [PC]
PostPosted: Wed Feb 27, 2013 8:51 pm 


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Damn, nice score! Good to know it's possible to shoot higher... thanks for the upload too, will enjoy watching that later.
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 Post subject: Re: Kamui [PC]
PostPosted: Wed Feb 27, 2013 9:11 pm 


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BIL wrote:
Damn, nice score! Good to know it's possible to shoot higher... thanks for the upload too, will enjoy watching that later.


You're welcome :) If it can help people to find some missing points somewhere, I'm glad to help! And of course if someone discovers something *I* am currently missing, it would give me an awesome motivation to finally bust this 36M cap :)
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 Post subject: Re: Kamui [PC]
PostPosted: Sun May 19, 2013 11:18 am 


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Revamp. v1.12 and the power of Ray has gotten me interested in this again.

I'd rather use v1.06 though, seems to be some kind of law that anything just updated for newer tech has to run a lot slower. I have seen at least one difference looking at v1.06 versus v1.12, though; on Easy, boss 2 shoots an extra pair of bombs. Either way, it's a bit unfortunate that Siter Skain doesn't keep an archive of patches, other than v1.06.

Above all, mention what version you used. I assume the score labelled "2009" is from v1.08, and LtC and BIL's most recent scores are from v1.10. Please correct if wrong!

(tried replacing the music with rayforce's, worked waaaay better than it should (:V), kinda want to remake the game to make it fit perfectly (:V:V:V)
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 Post subject: Re: Kamui [PC]
PostPosted: Sun May 19, 2013 1:37 pm 


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Location: Finland
v1.11 I believe, not that it makes a difference as far as I know


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 Post subject: Re: Kamui [PC]
PostPosted: Tue Jun 11, 2013 1:28 pm 


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Version 1.12 EN (the Nyu Media version)
Standard Ship:
Obscura - 19,681,340 - ALL (Normal)

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Vid of the run here: http://www.youtube.com/watch?v=JhKV7HP10KA


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 Post subject: Re: Kamui [PC]
PostPosted: Wed Jun 12, 2013 11:01 pm 


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Ooh yes please specify if you used the localization. Never know what weird quirk they might introduce.
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 Post subject: Re: Kamui [PC]
PostPosted: Wed Jun 19, 2013 2:27 pm 


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Joined: 13 Jun 2006
Posts: 2356
Location: Murda Mitten, USA
DJ Incompetent - 11,858,490 - ALL (Normal) - v1.12 EN

1LC + custom soundtrack http://www.youtube.com/watch?v=iNwo0sSSOio
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 Post subject: Re: Kamui [PC]
PostPosted: Tue Jul 30, 2013 2:22 am 


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Location: Northern California
Normal - Alice
gs68 - 18,481,380 - 6 - 1.12 EN
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