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 Post subject: Sonic Wings (aka Aero Fighters)
PostPosted: Fri Jun 11, 2010 8:56 am 


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This is the cheap 'n' cheerful high score thread for the first instalment of Video Systems arcade stg quadrilogy, Sonic Wings (aka Aero Fighters).

EDIT 3:
Perikles wrote:
Every character goes to the second loop in the SFC version Sonic Wings, the US release Aero Fighters on the other hand consists of one loop regardless of the character.

EDIT 4: Rabio plays an extra stage in both the SNES and SFC versions, Rabio scores now seperated from the rest for this reason.
One credit only, all defaults etc. Be sure to state which version you're playing.

Code:
NAME - SCORE - STAGE REACHED - CHARACTER


SONIC WINGS
Code:
PCB/MAME
1] Perikles -   1,299,800 - ALL - Kohful
2] THE ALLETT - 1,236,300 - ALL - Kohful
3] Despatche -    447,200 - 1-6 - Keith
4] spadgy -       374,100 - 1-6 - Kohful

Unknown revision (PS2)
1] Mero -       1,099,500 - ALL - Kohful
2] Kollision -    669,000 - 2-3 - Kohful


AERO FIGHTERS
Code:
1]  Macias -     1,383,300 - ALL - Kohful
2]  Perikles -   1,371,500 - ALL - Kohful
3]  Baron Rojo - 1,305,100 - ALL - Kohful
4]  Perikles -   1,034,300 - 2-6 - Kohful
5]  Vludi -        886,400 - 2-4 - Kohful
6]  DocHauser -    755,500 - 2-2 - Kohful
7]  Dumple -       675,600 - 2-2 - Kohful
8]  Pinehed -      501,900 - 1-7 - Kohful
9]  Jeneki -       462,900 - 1-7 - Kohful
10]


SUPER FAMICOM
Code:
Rabio
1] tinotormed - 1,127,000 - 2-8 - Rabio
2] Perikles -     786,300 - 2-4 - Rabio
The rest
1] Perikles - 1,144,000 - ALL - Kohful
2] Kollision -  582,700 - 2-1 - Hien

SUPER NINTENDO
Code:
Rabio
1] tinotormed - 595,100 - ALL - Rabio
The rest
1] Pegboy -         573,900 - ALL - Keith
2] andsuchisdeath - 517,400 - ALL - Keith


Last edited by Mero on Sun Feb 24, 2019 7:55 am, edited 42 times in total.

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 Post subject: Re: Sonic Wings
PostPosted: Fri Jun 11, 2010 8:57 am 


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Mero - 611,800 - 2-2 - Kohful

Got the monkey final boss


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 Post subject: Re: Sonic Wings
PostPosted: Sun Jun 13, 2010 12:21 pm 


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This is more like it

Mero - 980,400 - 2-7 - Kohful


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 Post subject: Re: Sonic Wings
PostPosted: Sun Aug 08, 2010 12:13 pm 


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Got the 2-ALL :mrgreen:

Mero - 1,099,500 - ALL - Kohful


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 Post subject: Re: Sonic Wings
PostPosted: Sun Oct 17, 2010 10:34 pm 


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Told you I'd submit! It's pathetic though - but at least you have some company!

PCB:
spadgy - 261,500 - 1-5 - Hien

This game is great - why aren't more people submitting here? I might get my PCB installed in place of the Fightoing Hawk one at Casino.
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 Post subject: Re: Sonic Wings
PostPosted: Mon Oct 18, 2010 9:46 pm 


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EDIT: Slightly better score! Died twice in a row in about 3 seconds on the level five boss, ending my game just before the kill! :roll:

spadgy - 325,200 - 1-5 - Hien

What's the deal with the city-stage with all the buildings to destroy? Do you only get that as Kohful?
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 Post subject: Re: Sonic Wings
PostPosted: Tue Oct 19, 2010 9:34 am 


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spadgy wrote:
What's the deal with the city-stage with all the buildings to destroy? Do you only get that as Kohful?


The random stages aren't totally 'random' - certain characters get certain stages everytime, but in a random order. The character you're using now must not get that stage. Try out a few of the different characters and don't forget the ones on the 2P side. Some of the planes are just too weak IMO.

It's a good enjoyable game, if a little easy. After a bit of practice you'll clear the first loop with ease :)


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 Post subject: Re: Sonic Wings
PostPosted: Sun Oct 24, 2010 8:30 pm 


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Thanks for the tips! Sadly what is 'easy' for many still makes a fool out of me!

Small improvement:

spadgy - 374,100 - 1-6 - Kohful
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 Post subject: Re: Sonic Wings
PostPosted: Tue Oct 26, 2010 11:29 am 


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Knowing preemptively where to use your bombs will help you. I always use bombs in the same places in every run:

Level 5 boss - you already know about this one, when the boss is near death use a bomb when he comes down to the bottom of the screen and sprays bullets everywhere.
Level 6 boss - I can dodge the first plane's attacks for a while but when he comes too close I use a bomb to get rid of him before the 2nd plane turns up. The 2nd jet plane comes close and point blanks you straight away, bomb then and he should go down quickly.

Level 7 mid-boss - This bastard will fuck up your run if you don't get it right. Take out the gun emplacement on the right (or left - either way's good) before the boss gets going to make it a bit easier. Tge mid-boss will start flying around and fire some waves of large round bullets at you. Stay between them and when second wave is going past you use a bomb to save yourself from his next attack (Kohful cannot use 1 bomb immediately after another, hence you need to do it at the right moment). Then he'll start using an attack that's much easier to deal with and you can easily finish him off.
Level 7 boss - All I can say is just stay alive by any means neccesary and bomb when you need to. Losing a life on the final boss is not a good idea as you'll have to go through the rest of the figt on minimum shot power. And pray that you get the missile boss instead of the monkey - the monkey is significantly harder and is worth less points.

I've written you a bit of an essay here :lol: On the update


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 Post subject: Re: Sonic Wings
PostPosted: Tue Oct 26, 2010 12:30 pm 


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Mero wrote:
Knowing preemptively where to use your bombs will help you. I always use bombs in the same places in every run:

Level 5 boss - you already know about this one, when the boss is near death use a bomb when he comes down to the bottom of the screen and sprays bullets everywhere.
Level 6 boss - I can dodge the first plane's attacks for a while but when he comes too close I use a bomb to get rid of him before the 2nd plane turns up. The 2nd jet plane comes close and point blanks you straight away, bomb then and he should go down quickly.

Level 7 mid-boss - This bastard will fuck up your run if you don't get it right. Take out the gun emplacement on the right (or left - either way's good) before the boss gets going to make it a bit easier. Tge mid-boss will start flying around and fire some waves of large round bullets at you. Stay between them and when second wave is going past you use a bomb to save yourself from his next attack (Kohful cannot use 1 bomb immediately after another, hence you need to do it at the right moment). Then he'll start using an attack that's much easier to deal with and you can easily finish him off.
Level 7 boss - All I can say is just stay alive by any means neccesary and bomb when you need to. Losing a life on the final boss is not a good idea as you'll have to go through the rest of the figt on minimum shot power. And pray that you get the missile boss instead of the monkey - the monkey is significantly harder and is worth less points.

I've written you a bit of an essay here :lol: On the update


Thanks for all this - I'll tackle it again tonight and see how I do! Right now I'm still bomb spamming at the 1-5 boss, so I've a way to go!
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 Post subject: Re: Sonic Wings
PostPosted: Wed Oct 27, 2010 1:27 am 


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Is the character Rabio from Rabbit Punch allowed for the SNES version?
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 Post subject: Re: Sonic Wings
PostPosted: Wed Oct 27, 2010 7:27 am 


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Is the rabbit massively over powered? I'd argue that even if that's the case, there's good reason to allow that 'ship' here, as there is such a diversity of power in the standard vehicles. And we have a separate SNES table thanks to Mero.

I spent last night trying the P2 characters, only to discover the Kohful is the one for me. Mao would be great if I had the skill to handle her speed.
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 Post subject: Re: Sonic Wings
PostPosted: Wed Oct 27, 2010 8:04 am 


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tinotormed wrote:
Is the character Rabio from Rabbit Punch allowed for the SNES version?

yes, use whoever you like. :) Posting quickly from phone :(


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 Post subject: Re: Sonic Wings
PostPosted: Thu Oct 28, 2010 6:52 am 


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Finally finished this fierce game in one credit.

SNES Version
tinotormed - 595,100 - ALL - Rabio

The fact is if you are playing as Rabio, you'll only play all 8 stages instead of the usual 14 with every regular character. And playing this character is really easy, but requires some memorization of all stages.
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 Post subject: Re: Sonic Wings
PostPosted: Thu Oct 28, 2010 7:16 pm 


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tinotormed wrote:
The fact is if you are playing as Rabio, you'll only play all 8 stages instead of the usual 14 with every regular character.

Quite interesting, thanks for discovering this!
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 Post subject: Re: Sonic Wings
PostPosted: Thu Oct 28, 2010 11:05 pm 


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Yup, it really was.
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 Post subject: Re: Sonic Wings
PostPosted: Sun Oct 31, 2010 2:18 pm 


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So if you play as Rabio, you only play one loop? What's the 8th level?

EDIT: Ignore that, I understand what you mean now.


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 Post subject: Re: Sonic Wings
PostPosted: Mon Nov 01, 2010 1:29 pm 


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I will be back with another score soon. How about some others give this awesome game a go and submit a score. Let's face it - you'll be ranked nice and high by default!
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 Post subject: Re: Sonic Wings
PostPosted: Thu Nov 04, 2010 12:36 pm 


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Double bill humble high scores! :)

PS2 version:

Kollision - 669,000 - 2-3 - Kohful

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SNES version:

Kollision -582,700 - 2-1 - Hien

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 Post subject: Re: Sonic Wings
PostPosted: Thu Nov 04, 2010 3:41 pm 


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Awesome - more people playing this! I'm about to jet off to Canada for a week, so no more for me for a while!
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 Post subject: Re: Sonic Wings
PostPosted: Sun Nov 07, 2010 1:31 pm 


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You should definitely go for the 2-ALL in this :)

Update


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 Post subject: Re: Sonic Wings
PostPosted: Mon Nov 08, 2010 10:14 pm 


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Mero wrote:
You should definitely go for the 2-ALL in this :)

Update


With my lame skills!? Some chance! I'll give it a good go though!
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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Thu Jan 12, 2012 7:43 pm 


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Just picked up the sonic wings PCB

THE ALLETT - 829,500 - 2-4 - Kohful

Will give this more time and go for the 2-ALL once i have finished with Granada
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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Thu Feb 16, 2012 9:32 pm 


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Gave this a quick 2 credits today

THE ALLETT - 996,800 - 2-6 - Kohful
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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Fri Feb 17, 2012 9:14 am 


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Good work.

Quick question: On your PCB, when you collect power ups when you're already at maximum power, are they worth 1000 or 2000?


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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Fri Feb 17, 2012 9:56 pm 


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Mero wrote:
Good work.

Quick question: On your PCB, when you collect power ups when you're already at maximum power, are they worth 1000 or 2000?


Good question! The are worth 2000 each so i have the Japanese Sonic Wings AF version.

I just tried the jap sonic wings on mame and it is much easier than my version of the game.
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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Sun Feb 19, 2012 1:37 pm 


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OK, I'll transplant your score to the Aero Fighters table. And well done :) , Aero Fighters looks rock hard from the videos I've seen.


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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Tue Mar 06, 2012 10:58 pm 


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THE ALLETT - 1,236,300 - ALL - Kohful

I'm done with this game for now!

On this run i got the monkey at the end of each loop :lol:
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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Thu Jun 14, 2012 9:52 pm 



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I am new to this game, I have a pcb board that states it is (nice label) aero fighter/sonic wing..(so which version do I have.,.and a dip switch setting changes the name from aero fighters to sonic wing..(rather confued..would a serial number from the board help identify which version this is?...I'd like to know so that I could submit my scores to TG...

thanks

Sid Seattle


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 Post subject: Re: Sonic Wings (aka Aero Fighters)
PostPosted: Sun Jun 17, 2012 2:16 pm 


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Sounds like your PCB has both versions of the game on it :?

You'd probably be better off asking this question in the Hardware section of the forum, people know their PCB's in there


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