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 Post subject: Under Defeat MAXIMUM OVERDRIVE 1,000% ALL MODES
PostPosted: Thu Nov 05, 2009 4:47 pm 



Joined: 17 Oct 2008
Posts: 1368
Please post scores in the new high score thread. Thanks!





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Ahoy! New score thread...

CIT's thread is right here

Normal Difficulty

all default, proof required for highest ranked score

    --------------------------------------------------------
    # PLAYER - SCORE - STAGE - ROTATION - CONSOLE - DID YOU RAGE?
    --------------------------------------------------------

  1. Kiken --- 6,324,960 -- ALL -- normal
  2. IlMrm --- 4,617,550 -- 2-5 -- normal
  3. iconoclast - 4,476,440 - 2-4 - normal - 360 - Of course
  4. BBH --- 3,925,240 -- 2-4 -- normal
  5. Kollision - 3,826,880 - 2-3 - Normal
  6. Erppo - 3,038,620 - 2-1 - Normal - 360 - No
  7. cactus --- 2,923,890 -- 2-2 -- normal
  8. Randorama --- 2,912,100 -- 2-4 -- normal
  9. SHwo King --- 2,502,510 -- 1-5 -- reverse
  10. The Allett --- 2,487,750 -- 2-0 -- reverse
  11. BonusJZ --- 2,437,360 -- 2-0 -- normal
  12. Damocles --- 2,425,800 -- 2-0 -- normal
  13. Bill --- 2,210,010 -- 1-5 -- normal
  14. Arvandor --- 2,135,170 -- 1-5 -- reverse
  15. winteR --- 2,051,040 -- 2-0 -- normal
  16. TOM --- 2'039'430 -- 1-5 -- normal
  17. big_aug --- 1,952,530 -- 1-5 -- reverse
  18. AndyWeil --- 1.911.790 -- 1-5 -- normal
  19. CRI --- 1,877,600 -- 1-5 -- reverse
  20. mulletgeezer --- 1,847,000 -- 1-5 -- normal
  21. DTP - 1,841,020- 1-5 - Reverse - 360 - :x
  22. CIT --- 1,826,390 -- 1-5 -- reverse
  23. Kaede --- 1,816,330 -- 1-5 -- normal
  24. Battletoad --- 1,773,250 -- 1-5 -- normal
  25. LOU --- 1,733,910 -- 1-5 -- normal
  26. d-ku HyRyu --- 1,728,370 -- 1-5 -- reverse
  27. it290 --- 1,727,330 -- 1-5 -- normal
  28. Willei --- 1,676,540 -- 1-5 -- reverse
  29. d-ku YAN --- 1,675,240 -- 1-5 -- normal
  30. tek --- 1,633,040 -- 1-5 -- normal
  31. Neovanglist --- 1,628,540 -- 1-5 -- reverse
  32. Neon --- 1,618,130 -- 1-5 -- normal
  33. antares --- 1,406,780 -- 1-4 -- normal
  34. dmauro --- 1,397,340 -- 1-4 -- normal
  35. Kiel --- 1,352,700 -- 1-4 -- reverse
  36. MGN --- 1,322,370 -- 1-4 -- normal
  37. Trevor spencer --- 1,315,350 -- 1-4 -- normal
  38. Mosquito Fighter --- 1,242,240 -- 1-4 -- normal
  39. dial911 --- 1,235,590 -- 1-4 -- reverse
  40. The Coop --- 1,173,180 -- 1-4 -- normal
  41. Ayanami --- 1,159,040 -- 1-4 -- normal
  42. SFKhoa --- 1,144,180 -- 1-4 -- normal
  43. BulletMagnet --- 1,082,390 -- 1-4 -- reverse
  44. Kingbuzzo --- 1,066,300 -- 1-4 -- normal
  45. RFP --- 1,057,620 -- 1-3 -- normal
  46. Tychom --- 1,046,310 -- 1-4 -- normal
  47. Dennis --- 1,001,070 -- 1-4 -- normal
  48. icepick --- 987,760 -- 1-3 -- reverse


CIT's list of Historic Achievements

Code:
04/07/06 - BBH clears the first loop w/ 2,846,630 points. Congratulations!
04/29/06 - The Allett clears the first loop w/ 2,487,750 points. Congratulations!
07/27/06 - Randorama clears the first loop w/ 2,300,100 points. Congratulations!
08/07/06 - Damocles clears the first loop w/ 2,184,800 points. Congratulations!
09/18/06 - Kiken clears the first loop w/ 3,026,970 points. Congratulations!
01/25/07 - Kiken gets the ALL w/ 5,693,800 points and thus is the only player on this board to remain completely above
           defeat in this game! Congratulations!
06/15/07 - IlMrm clears the first loop w/ 2,720,880 points. Congratulations!
01/04/08 - cactus clears the first loop w/ 2,923,890 points. Congratulations!


Newer Achievements
Code:
10/17/09 - BonusJZ clears the first loop w/ 2,437,360 points. Congratulations!
12/11/10 - wiNter clears the first loop w/ 2,051,040 points. Congratulations!
2/1/12 - our bro Kollision posts a 2-3 score, snatching 4th place. Congratulations!
2/something/12 - G.Rev releases Under Defeat ports on PS3 and 360! RIGHT ON!


Last edited by TLB on Sun Mar 18, 2012 11:27 pm, edited 27 times in total.

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 Post subject: Re: Under Defeat
PostPosted: Fri Nov 06, 2009 2:43 pm 



Joined: 17 Oct 2008
Posts: 1368
Scoreboard now completely updated and revamped to fit my laziness. Have at!


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 Post subject: Re: Under Defeat
PostPosted: Fri Nov 06, 2009 4:04 pm 



Joined: 17 Oct 2008
Posts: 1368
New score and new feature! Player jpj must defend his title as last place and improve his score or risk total annihilation from the scoreboard!


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 Post subject: Re: Under Defeat
PostPosted: Tue Nov 17, 2009 12:24 am 


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Joined: 26 Jan 2007
Posts: 14
Image

Edit:
Finaly break 2mil
BonusJZ --- 2,048,840 -- 1-5 -- normal
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1CC list:
http://shmups.system11.org/viewtopic.php?f=2&t=1944&p=206937#p206937


Last edited by BonusJZ on Tue Nov 17, 2009 4:11 pm, edited 1 time in total.

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 Post subject: Re: Under Defeat
PostPosted: Tue Nov 17, 2009 3:06 pm 



Joined: 17 Oct 2008
Posts: 1368
Welcome to the board, BonusJZ!

Player playboycougar is about to be kicked from the scoreboard!


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 Post subject: Re: Under Defeat
PostPosted: Tue Nov 17, 2009 4:53 pm 


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Joined: 26 Jan 2007
Posts: 14
Just beated first loop (if only not missed totaly train on last stage :cry: i shoudl play 2nd one)

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BonusJZ --- 2,437,360 -- 2-0 -- normal
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“Battle stations, battle stations, all hands to battle stations, this is not a drill, i say, this is not a drill…”
1CC list:
http://shmups.system11.org/viewtopic.php?f=2&t=1944&p=206937#p206937


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 Post subject: Re: Under Defeat
PostPosted: Tue Nov 17, 2009 6:23 pm 



Joined: 17 Oct 2008
Posts: 1368
Nice job! Holy damn :) I'll update the table as soon as I'm at a computer again...And now I also might have to set up the Dreamcast again ^_~


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 Post subject: Re: Under Defeat
PostPosted: Sat Nov 21, 2009 11:00 pm 


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Joined: 30 Apr 2009
Posts: 875
Location: Germany (Dresden)
Today I finally tried to rotate my TV. Played some Gunbird 2 and was amazed how I dodged some patterns (even without too many problems) that I could never manage before. I only have 3 tate-able games, so I tried Under Defeat next... and yeah it´s truely awesome. A huge difference to before, especially on my small TV.

I could pull off a very good run on the 2nd try, but the rank destroyed me. In total not so much better than before, but at least 3 spots up. :)

Battletoad - 1,194,000 - 1-4 - normal
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 Post subject: Re: Under Defeat
PostPosted: Sun Nov 22, 2009 3:56 am 



Joined: 17 Oct 2008
Posts: 1368
Nice job, Battletoad, and I'm diggin' the new avatar :) We'll see what happens, but the table might not be updated until Monday, as I'm stuck on my cell phone most of the time =P


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 Post subject: Re: Under Defeat
PostPosted: Fri Dec 11, 2009 3:30 pm 


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Location: Germany (Dresden)
Battletoad - 1,255,590 - 1-4 - reverse

Possibly reverse is better for me after all. Don´t know, still can´t really decide on one rotation type... I think I´ll try to stick with reverse now.
On this run I died with still two bombs in stock. Not so bad anyway, the motivation to get further is definitely there. ;)

I have to practice stage 4 now, stage 3 is also far from perfect.
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 Post subject: Re: Under Defeat
PostPosted: Fri Dec 11, 2009 3:58 pm 



Joined: 17 Oct 2008
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Keep it up; I know you can loop it if you can do what you do to ZG2 :P


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 Post subject: Re: Under Defeat
PostPosted: Fri Dec 11, 2009 4:01 pm 


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Hah I´m not so sure about that. :lol:
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 Post subject: Re: Under Defeat
PostPosted: Fri Dec 11, 2009 9:22 pm 


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Location: Brooklyn, NY
I have a better score I never posted here for some reason:

dmauro 1,397,340 1-4 Normal (Dreamcast)

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 Post subject: Re: Under Defeat
PostPosted: Sun Jan 24, 2010 10:46 pm 


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Location: Germany (Dresden)
Battletoad - 1,393,640 - 1-4 - normal

What the hell, still can´t decide on one rotation type... :oops:
Reverse is better for the bosses, but normal just feels way more natural overall.

However, reached the stage 4 boss for the first time. The stage itself felt a bit better in this run, some passages are cruel, but some others are quite easy. Still a lot of work to do. And I think I´ll go on with Strikers 1945 first after I got my new USB pad, so I´ll save this for later.
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 Post subject: Re: Under Defeat
PostPosted: Mon Jan 25, 2010 3:30 am 



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Good job :) My frothing demand for your new UD scores increases :D


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 Post subject: Re: Under Defeat
PostPosted: Wed May 19, 2010 7:39 pm 


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Location: Vancouver, BC
Kingbuzzo - 1,066,300 - 1-4 - Normal

using my tate 23" lcd seems to work wonders for me. I'm also not afraid of bomb spamming like I used to be.

Got clipped by the 3rd Boss's missile >_<
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 Post subject: Re: Under Defeat
PostPosted: Wed May 19, 2010 8:37 pm 



Joined: 17 Oct 2008
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Hey, alright! Welcome to the board :)

Bomb spamming is, indeed, quite the useful tactic in Under Defeat. Just be sure not to destroy a contribution enemy with one, or it won't count ^_-


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 Post subject: Re: Under Defeat
PostPosted: Mon Oct 25, 2010 2:35 am 


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Location: Germany (Dresden)
Lately Mars Matrix pissed me off a little (or simply my skills in it ^^), so let me climb up some spots here.

Battletoad - 1,773,250 - 1-5 - normal

The beginning of stage 5 is like one of the most awesome things ever. Got to play ~10 credits during the last days and suprisingly got to the plane midboss, at first with a crappy score and then 2 more times. I also could eliminate some smaller problems in stage 2 and master the speedkilling of the 3rd boss. The stage needs too much bombing though, I´m almost more comfortable with stage 4 meanwhile.

However I still think, this game has the most frustrating deaths ever. Getting sniped by these small helicopters (especially when they´re not aiming at you, but accidentally in the direction you´re heading) or not getting the right feel for the 3D bullets... oh well. But nonetheless, this game becomes more and more fun.

EDIT:
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 Post subject: Re: Under Defeat
PostPosted: Sat Dec 11, 2010 11:30 am 



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winteR - 2,051,040 - 2-0 - normal


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 Post subject: Re: Under Defeat
PostPosted: Sun Aug 21, 2011 2:29 pm 


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Location: UK
Just got the old DC out so ill put a bit of time into this and see what i can come up with ,
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 Post subject: Re: Under Defeat
PostPosted: Thu Feb 02, 2012 3:03 am 


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Kollision - 3,826,880 - 2-3 - Normal

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I got 100% on all stages in the first loop except for that cryptic 3rd stage. I still can't find what I sometimes leave behind...
Died once on the last boss and still managed to get past the mid-boss in 2-3.

I'll be playing the game again when the 360 version comes out. It's definitely great fun, but it sure gave me a hell of a beating. :?
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 Post subject: Re: Under Defeat
PostPosted: Thu Feb 02, 2012 7:08 pm 


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Location: Germany (Dresden)
Congrats! Finally, and with an impressive score. :shock:

Sorry I decided on other highscore challenges for now, so I basically didn't compete at all... but sooner or later, I'll take down this first loop.
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 Post subject: Re: Under Defeat
PostPosted: Thu Feb 02, 2012 8:57 pm 


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Thanks! :)
And I'm sure you will make it beyond the first loop as well.
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 Post subject: Re: Under Defeat
PostPosted: Tue Feb 28, 2012 6:52 pm 


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Any chance of getting a topic/table going for the arcade 360/PS3 port of this and new order?
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 Post subject: Re: Under Defeat
PostPosted: Tue Feb 28, 2012 8:36 pm 



Joined: 17 Oct 2008
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I'll handle the New Order table (unless Kiken wants to do it) and I'll separate DC/ARC and 360/PS3 scores if you guys really want a separate table. There have to be nearly the same amount of points between naomi/360/ps3. On the whole, port differences don't matter for a forum like this. No one really plays competitively, lol. That said, I'll make a new table as soon as someone posts a 360/PS3 score.

Quick reminder, though: scores not posted in THIS format for DC/ARC

--------------------------------------------------------
# PLAYER --- SCORE -- STAGE -- ROTATION
--------------------------------------------------------

and THIS format for PS360

--------------------------------------------------------
# PLAYER - SCORE - STAGE - ROTATION - CONSOLE - DID YOU RAGE?
--------------------------------------------------------
will be ignored. Same goes for lone pics. Actually, maybe I'll just embed the pics in the first post so everyone can see who doesn't post their scores properly.

Any questions, comments, requests, complaints, etc. are welcome.


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 Post subject: Re: Under Defeat
PostPosted: Tue Feb 28, 2012 11:04 pm 


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No, TLB, that's quite alright. You can handle New Order Mode. ;) Seriously though, just include it in this thread (just expand the title to: Under Defeat: Arcade Mode & New Order). As for separating DC/NAOMI scores from 360/PS3 scores... I think they're fairly close in terms of score potential, but I'll leave that decision to you. But I do think that all listings from now on should include console (NAOMI - DC - 360 - PS3).
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 Post subject: Re: Under Defeat MAXIMUM OVERDRIVE 1,000% ALL MODES
PostPosted: Wed Feb 29, 2012 9:10 pm 


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Location: Massachusetts
Just got my first clear. :D

iconoclast - 2,658,020 - 2-0 - normal - 360 - Yes
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 Post subject: Re: Under Defeat MAXIMUM OVERDRIVE 1,000% ALL MODES
PostPosted: Wed Feb 29, 2012 10:43 pm 



Joined: 17 Oct 2008
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iconoclast wrote:
Just got my first clear. :D

iconoclast - 2,658,020 - 2-0 - normal - 360 - Yes


NICE JOB! CONGRATULATION! YOU ARE PLAYER!

Firstly, I'd like to thank you for following the proper format. This is clearly the #1 most important thing of all time (ever). Secondly, great job!

I've decided to let the list of achievements die with the port (until a certain, particular event or two happen that I am patiently waiting for to prompt me to open a new table), and the new format is now the sole format listed at the top of the board. I'll let the table slide to 50, just so people have time to realize that they're about to die before being sucked into oblivion.

How hard did you rage, out of curiosity? Are you willing to share?


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 Post subject: Re: Under Defeat MAXIMUM OVERDRIVE 1,000% ALL MODES
PostPosted: Thu Mar 01, 2012 1:15 am 


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Heh, most of my rage (ie. swearing loudly) comes from getting killed by enemies that never appear in training mode. I guess setting the rank to +10 doesn't actually do anything, I dunno. I don't mind though; if a game isn't making me rage on occasion, it probably isn't a very good game. :)
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 Post subject: Re: Under Defeat MAXIMUM OVERDRIVE 1,000% ALL MODES
PostPosted: Thu Mar 01, 2012 1:38 pm 


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:|

DTP - 907,250 - 1-4 - Reverse - 360 - A bit
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