shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sat Feb 23, 2019 10:25 am View unanswered posts
View active topics



Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 34 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Out Zone - ARC
PostPosted: Mon Oct 06, 2008 11:23 pm 



Joined: 18 Oct 2007
Posts: 2182
to be trashed ASAP, see new topic
_________________
SURELY REVIVE


Last edited by lgb on Sat May 29, 2010 7:02 am, edited 23 times in total.

Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Mon Oct 06, 2008 11:29 pm 


User avatar

Joined: 08 Dec 2005
Posts: 18315
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
Suddenly is allow?


Top
 Offline Profile  
 
 Post subject:
PostPosted: Tue Oct 07, 2008 12:00 am 


User avatar

Joined: 05 Mar 2008
Posts: 4198
Location: Brazil
Image

Ruldra - 132%/Stage 2-3 - 1,654,910

Replay is on youtube.
_________________
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:
You guys are some hardcore MOFOs and masochists.


This is the biggest compliment you can give to people on this forum.


Top
 Offline Profile  
 
 Post subject:
PostPosted: Tue Oct 07, 2008 1:28 am 



Joined: 18 Oct 2007
Posts: 2182
Slipped in a note to denote if you used autofire.

edit: Ruldra, could you explain your game settings?
_________________
SURELY REVIVE


Top
 Offline Profile  
 
 Post subject:
PostPosted: Tue Oct 07, 2008 11:22 pm 


User avatar

Joined: 05 Mar 2008
Posts: 4198
Location: Brazil
You really shouldn't be playing with autofire off, you know. The 3-way shot is vital in this game, and it's no fun to mash the fire button all the time. I doubt anyone else will play it that way.

If by 'game settings' you mean the rom version, I was playing set 1.
_________________
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:
You guys are some hardcore MOFOs and masochists.


This is the biggest compliment you can give to people on this forum.


Top
 Offline Profile  
 
 Post subject:
PostPosted: Wed Oct 08, 2008 5:43 am 


User avatar

Joined: 08 Dec 2005
Posts: 18315
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
I agree completely on autofire. You'll tire out your hand mashing the three-way at the first boss, and of course you'll have all the other stages to get through still...not fun.

By the way, I think I had my autofire set to 5 in Mame Plus (I can't check because some configuration setting or something has fucked up on me as of last night; need to clear all my CFGs before it works again, most likely). That was fast enough that the regular shot isn't slower than usual, but not so fast that the threeway shots were bunching up (which I don't like).

I should experiment with that more. Possibly should give thought to just going with the fastest autofire setting as well, but I don't like dealing with the dead time (waiting for shots to disappear).


Top
 Offline Profile  
 
 Post subject:
PostPosted: Wed Oct 08, 2008 3:00 pm 


User avatar

Joined: 05 Mar 2008
Posts: 4198
Location: Brazil
I rarely use the fastest autofire setting, for that very reason. You should always test different autofire rates and find which one is best for each game.

For Outzone, I use delay 4. And I use toggle, as autofire screws up when you use the fire burner.
_________________
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:
You guys are some hardcore MOFOs and masochists.


This is the biggest compliment you can give to people on this forum.


Top
 Offline Profile  
 
 Post subject:
PostPosted: Sun Oct 12, 2008 8:28 pm 


User avatar

Joined: 11 Jun 2008
Posts: 49
An old score for me...but still my best.

Gwürz! - 238%/Stage 4 (Loop 3) - 3,563,970 - NO (PCB - Jp)

Image


Top
 Offline Profile  
 
 Post subject:
PostPosted: Sun Oct 12, 2008 10:45 pm 


User avatar

Joined: 05 Mar 2008
Posts: 4198
Location: Brazil
Holy shit, awesome score Gwürz! Congrats!
_________________
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:
You guys are some hardcore MOFOs and masochists.


This is the biggest compliment you can give to people on this forum.


Top
 Offline Profile  
 
 Post subject:
PostPosted: Mon Oct 13, 2008 3:09 pm 


User avatar

Joined: 11 Jun 2008
Posts: 49
Thanks Ruldra.
Outzone is my favorite game overall!


Top
 Offline Profile  
 
 Post subject:
PostPosted: Mon Oct 13, 2008 5:51 pm 



Joined: 06 Mar 2006
Posts: 688
Might as well dump mine on here!
Image
Gwyrgyn Blood - 202%/Stage 1 (Loop 3) - 2,973,020 - NO

I played it on the PCB without any autofire... don't really see much reason for it to be honest. I actually just killed myself once I got to loop 3 though, I'm not real big on looping forever and I was hungry. :lol:


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Thu Jul 02, 2009 3:55 pm 


User avatar

Joined: 28 Jan 2005
Posts: 336
Location: Switzerland
Imhotep - 119%/Stage 2-2 - 1,465,980 - NO

Used a pcb with romset 1.

Image
_________________
land for man to live, sea for machine to function.


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Mon Aug 17, 2009 7:14 pm 


User avatar

Joined: 11 Jun 2008
Posts: 49
Back to the roots!

Gwürz! - 244%/Stage 4 (Loop 3) - 3,829,920 - NO

Image


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Fri Oct 16, 2009 5:06 am 


User avatar

Joined: 16 Feb 2008
Posts: 1285
Location: Florida
Domino - 161%/Stage 2-4 - 1,947,080 - YES


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sun Nov 01, 2009 11:56 pm 



Joined: 25 Oct 2009
Posts: 104
My score isn't as good as the top 5, but i'll post it anyway.

roadrunner - 19% - 207,490 - no

http://img402.imageshack.us/img402/4681/outzone.png

Image


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Tue Nov 17, 2009 7:46 pm 



Joined: 25 Oct 2009
Posts: 104
My new high score 239,650
I'm doing better at this game,but the top 5 scores are outta my reach i'm not that good :(

roadrunner - 21% - 239,650 - no

http://img230.imageshack.us/img230/3242/outz0001.png


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Wed Dec 30, 2009 9:33 am 


User avatar

Joined: 28 Jan 2005
Posts: 2411
Location: Tokyo
NTSC-J - 404% Stage 5-1 - 5,519,110 - YES


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Thu Dec 31, 2009 7:49 pm 


User avatar

Joined: 27 Oct 2007
Posts: 887
Location: Colorado Springs
Holy. Crap.
Nice.
_________________
Suicide Bullets


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Thu Dec 31, 2009 8:55 pm 



Joined: 18 Oct 2007
Posts: 2182
impressive

do you have a picture or input or whathaveyou?
_________________
SURELY REVIVE


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sat Jan 02, 2010 5:19 am 


User avatar

Joined: 28 Jan 2005
Posts: 2411
Location: Tokyo
Here you are:

Image


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Thu Jan 07, 2010 2:48 pm 


User avatar

Joined: 05 Mar 2008
Posts: 4198
Location: Brazil
Sick score man :shock:
_________________
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:
You guys are some hardcore MOFOs and masochists.


This is the biggest compliment you can give to people on this forum.


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Thu Jan 07, 2010 8:51 pm 



Joined: 06 Mar 2006
Posts: 688
Maybe someone can confirm/deny this but the Japanese region of the game seems to be considerably harder than the US region. Bosses have a little more life, enemies shooter more often and faster, the usual kind of stuff. I need to spend a little more time testing but that's definitely how it felt, and it wouldn't be unusual at all for a Toaplan game.


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sun Feb 14, 2010 6:38 pm 


User avatar

Joined: 11 Jun 2008
Posts: 49
back again...still on pcb, Set 2 - Jap...
I was so close...but not good enough :?

Gwürz! - 296%/Stage 7 (Loop 3) – 4,630,840 - NO

Image


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sun Feb 14, 2010 11:27 pm 


User avatar

Joined: 08 Dec 2005
Posts: 18315
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
Gwyrgyn Blood wrote:
Maybe someone can confirm/deny this but the Japanese region of the game seems to be considerably harder than the US region. Bosses have a little more life, enemies shooter more often and faster, the usual kind of stuff. I need to spend a little more time testing but that's definitely how it felt, and it wouldn't be unusual at all for a Toaplan game.

I would assume so since that's the way it's been in MAME for a long while (they may have re-ordered the ROMsets or even changed some labels, but some ROMsets are definitely harder than the others).


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Tue Feb 16, 2010 8:00 pm 


User avatar

Joined: 11 Jun 2008
Posts: 49
...HURAHHH! :D
this is my best play ever!!! I'm so happy!!!
I'm quite sure I couldn't go further because bullets are so fast...

Gwürz! - 408%/Stage 5-1 - 6,562,300 - NO

Image


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sat Mar 27, 2010 12:27 am 


User avatar

Joined: 02 Dec 2005
Posts: 735
Location: Vancouver, CA
Just got my first clear after owning the board for four days.
Image

AVE - 144%/Stage 2-4 - 1,918,950 - YES

This was unexpected :D I want to reach at least loop 3, gonna continue playing tomorrow ^_^

BTW, what exactly is needed to trigger the secret boni? Like the formation of Fire Shark jets in Stage 2 after you destroy the brown tank on the right with the small ones coming out (right after it are the only trees in the game coming up). I also got some sort of airplane coming from the left and when I shot it, it became a line of "5000" bonus signs.
_________________
THE ETERNAL


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sat Mar 27, 2010 12:38 am 


User avatar

Joined: 30 Jun 2005
Posts: 4345
Location: Berlin, Germany
Congrats on the clear!

The airplane formation is the one from Daisenpuu. Triggering it is pretty complicated, I believe you need to destroy the the trees according to the last digits in your score. The trees being numbered from left to right.

The spaceship flying across the screen is from Zero Wing. Not sure how to trigger it, but you can do so at many points during the game.

Pipiru, the Toaplan mascot, can also be found in stage one. Repeatedly shoot the hole in a rock next to one of the turrets and he'll jump out. Keep him alive till the end of the stage for a bonus.


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sat Mar 27, 2010 12:51 am 


User avatar

Joined: 26 Jan 2005
Posts: 4544
Location: SF Bay Area
There is a cheap Outzone superplay DVD on YAJ, shows all the tricks.
http://page8.auctions.yahoo.co.jp/jp/auction/h139926915
_________________
Arcadefever


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sat Mar 27, 2010 2:15 am 


User avatar

Joined: 02 Dec 2005
Posts: 735
Location: Vancouver, CA
Thanks!

CIT wrote:
Congrats on the clear!

The airplane formation is the one from Daisenpuu. Triggering it is pretty complicated, I believe you need to destroy the the trees according to the last digits in your score. The trees being numbered from left to right.


We are both wrong, it's from Hishouzame/Flying Shark!
Image

The trees being numbered from left to right? What exactly am I supposed to do, shooting the third tree from the left first if my score is, for example, xxx.300?

Quote:
The spaceship flying across the screen is from Zero Wing. Not sure how to trigger it, but you can do so at many points during the game.

Ah, Zero Wing. I haven't really seen it because I realized too late why I got that line of boni.

Quote:
Pipiru, the Toaplan mascot, can also be found in stage one. Repeatedly shoot the hole in a rock next to one of the turrets and he'll jump out. Keep him alive till the end of the stage for a bonus.

Cool, I'll have to try that right away. Are there any other known secrets or am I gonna have to buy the DVD? :mrgreen:
_________________
THE ETERNAL


Top
 Offline Profile  
 
 Post subject: Re: Out Zone - ARC
PostPosted: Sat Mar 27, 2010 6:16 am 



Joined: 28 May 2008
Posts: 289
Another secret--the Truxton ship also appears at one point.

Don't know what the criteria is to get it but it will sort of trail behind the player's last move direction while firing a level 1 spread shot (corresponding to the red weapon in Truxton) at a rather slow firing rate. The Truxton ship can also take several hits before it is destroyed.


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 34 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group