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 Post subject:
PostPosted: Sat Apr 23, 2005 7:36 pm 



Joined: 26 Jan 2005
Posts: 141
Tomtom wrote:
The nice thing about sucking is that you get one HELL of a lot of replay value out of your games :D

(Repost as post disappeared) So true - and in many entertainment options in life too. Like golf, you get to hit the ball more for the same price if you stick. Or bowling - a super skilled bowler only gets half as many balls.

More on topic though, I've also credited DDP's first loop - everything else I've credited is relatively insignificant in difficulty compared to it.


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PostPosted: Sat Apr 23, 2005 7:39 pm 


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Posts: 911
Location: Scotland
Could somebody please explain 'sucking'? lol
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PostPosted: Sat Apr 23, 2005 9:04 pm 


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Joined: 29 Jan 2005
Posts: 630
Location: Toronto, ON.
My list ver.2.0:

Famicom:

Gyruss
Moero Twinbee
Gradius
Gradius II
Salamander
Fantasy Zone II
Parodius
Zanac

Super Famicom:

Parodius Da
Jikkyou Oshaberi Parodius
Axeley
Gradius III
Pop'n Twinbee

PS1:

Gradius
Gradius II
Salamander
Life Force
Salamander 2
Gradius Gaiden
Parodius Da
Gokujou Parodius
Twinbee Yahoo
Neo Zanac

PS2:

Gradius V


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PostPosted: Sun Apr 24, 2005 9:27 am 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
Neo Geo Pocket:
Cotton


C64:
Armalyte
katakis
R-type
Nemesis
Zamzara
Cyruss

Master System:
Power Strike 2

Game Gear:
Aleste 1
Aleste 2

Amiga:
Xenon 2
Wings of Death
Lethal Xcess
Agony

GBA:

Iridion
iridion 2
phalanx
Gradius

PCE:
Final Soldier
Soldier Blade (one Life)
Gradius (one Life)
Super Star Soldier(one Life)
Spriggan
Gate of Thunder(Hard)
Winds of Thunder (Hard)
Super Darius CD
Sylphia
Sapphire
Ai Choaniki
Choaniki
Parodius
Twin Bee
Salamander
Terra Cresta 2
override
Magical Chase
Gunhed
Spriggan Mark 2
CD Denjin
Psychic Storm
Star Parodia
God Panic
Gradius 2
Hellfire

MD:
Thunderforce 2
Thunderforce 3(one life)
Thunderforce 4
Elemental master
Eliminate Down
Musha Aleste
dennin Aleste
Darius 2
gynoug
hellfire
Twinkle Tale
gleylancer
Phelios
gaiares
Lords of thunder
Bari Arm


Super Famicom:
Darius Twin
Axlay
Super R-type
twin Bee
parodius


Psone:
Thunderforce 5
zanac x zanac
Parodius forever with me
Einhänder
Geppy x
harmful park

Saturn:
Parodius
Thunderforce 5
Hyperduel

Cube:
Star Soldier

i make some Replays 1CC or one Life on DVD,

Gunhed,Final Soldier,Super Star SoLdier no cover ,Sapphire no cover etc.

Here is a Pic


http://www.thegforum.ch/album_page.php?pic_id=2661
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 Post subject:
PostPosted: Sun Apr 24, 2005 1:03 pm 


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Joined: 27 Jan 2005
Posts: 1128
Location: Manchester, UK
Arcade or ports of:

1941
19XX
Arbalester :D
Ark Area
Armed Police Batrider (normal)
Batsugun Special (just one loop)
Battle Bakraid (normal)
Darius Gaiden
Darius Gaiden Extra - All 7 routes!
Darius II
Darius
Darius Extra
DoDonPachi (one loop)
DonPachi (one loop)
ESPGaluda
Fighting Hawk
Fire Hawk
G Darius
GigaWing Generations
Ikaruga - Easy
Kyukyoku Tiger II
Lethal Thunder
Mushihimesama - Original Mode (and Arrange)
Psyvariar: Medium Unit - 6A finish
Psyvariar: Revision - XA and XB finishes
Psyvariar 2 - Stage 5 and 6 finishes
Raiden DX - Alpha route
Side Arms
Soukyugurentai


Last edited by Smraedis on Wed Dec 07, 2005 12:21 am, edited 6 times in total.

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 Post subject:
PostPosted: Mon Apr 25, 2005 2:14 pm 



Joined: 26 Jan 2005
Posts: 798
Location: San Diego, CA, USA
My 1CC's:

Life Force (NES)
Raiden DX (Mission Alpha)
Raiden Fighters
Raiden Fighters Jet

Working on Gemini Wing currently.
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PostPosted: Tue May 03, 2005 12:39 pm 


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Posts: 1072
Location: Finland
..and here's all my 1cc's. all entries made on default skill level (whenever difficulty settings were available)

please note that I did not secondloop anything.

psx:

gradius
gradius II
gradius IV
parodius da!
salamander
salamander 2
r-type delta
r-type final

arcade:

raiden DX (alpha)
raiden DX (bravo)
dragon breed
r-type
r-type II


megadrive:
truxton
forgotten worlds
hellfire

snes:
super r-type
gradius III

c64:
armalyte
katakis
delta
nemesis
r-type
hades nebula
armalyte
dragon breed
wizball
IO

amiga:
xenon
xenon II
sidewinder
r-type
r-type 2
z-out
battle squadron
hybris
swiv
dragon breed
forgotten worlds
project x


Last edited by MJR on Tue May 03, 2005 12:47 pm, edited 1 time in total.

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 Post subject:
PostPosted: Tue May 03, 2005 12:45 pm 


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Joined: 25 Jan 2005
Posts: 3099
Location: Latis / Netherlands
Well guess I could add my list (ahem :oops:) as well...

- Salamander (MSX) --> 1 life clear

Well that's all folks...! :wink: :(
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 Post subject:
PostPosted: Tue May 03, 2005 8:10 pm 


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^holy crap, i bow to thee. playing it sporadically on Konami Antiques Sat, and can't see the first boss yet. maybe i shouldn't play it at 1 in the moring... hmm
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 Post subject:
PostPosted: Mon May 09, 2005 1:51 am 



Joined: 28 Jan 2005
Posts: 146
Thunder Force V.


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 Post subject:
PostPosted: Mon May 16, 2005 9:59 pm 


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Joined: 28 Jan 2005
Posts: 2978
Location: Kansas
Arcade:
Area 88
Armed Police Batrider
Batsugun (Special Version)
Battle Bakraid
Blazing Star
Blue Hawk (2-3)
Change Air Blade (Ship: To right of Alpha Blade)
Darius Gaiden
Desert War
DoDonPachi (Type C-S) (1-ALL)
DonPachi (Type B) (2-2)
Fire Barrel (3-3, Loop 3, Stage 18)
Fire Hawk
Gekirindan
Insector X
Lethal Thunder
Mariner (2-1)
Mission Craft
Raiden Fighters Jet
Shippu Mahou Daisakusen (Kingdom Grandprix) w/1st place racing
Sky Alert (Lv. 7)
Sonic Wings Limited (F-14)
Storm Blade
Super Spacefortress Macross 2
Terra Force
Thunder Cross (Set 1) (2-3)
Thunder Force AC
Twin Cobra 2
U.N. Squadron
Vimana (236%) (1st try) (Was going for a counter stop, but got sloppy on loop 3)

Dreamcast:
Charge 'N Blast (rails)
Giga Wing 2
Psyvariar 2
Rez
Shikigami No Shiro 2
Trigger Heart Exelica
Under Defeat

PC-Engine:
CD Denjin Rockabilly Tengoku
Coryoon
Cyber Core
Dead Moon
Final Soldier
Gate of Thunder
God Panic Shijyou Saikyu Gundan (Both loops)
Magical Chase
Override
Psychic Storm (Nastasia)
Soldier Blade
Spriggan
Star Parodia
Sylphia
W-Ring - The Double Rings

NES:
Crisis Force
Dragon Spirit
Gun-Nac
Legendary Wings (got bored on the second loop and just quit)
Moero Twinbee (Got bored on 2-2)

SNES:
Marchen Adventure Cotton 100%
Pop'N'Twin Bee
Star Fox (rails)
Super Aleste

Genesis:
Arrow Flash
Atomic Runner
Dangerous Seed
Divine Sealing
Elemental Master
Fire Shark (Level 14)
Lords of Thunder (Sega CD)
Magic Girl
M.U.S.H.A.
Undeadline
Zero Wing

PSX:
Gaia Seed
Gatchaman: The Shooting
Harmful Park
Macross: Do You Rememeber Love?
Raiden DX (Alpha) (Meh.)
Raycrisis
Sonic Wings Special (Capt. Silver - A-10)
Stahlfeder
Time Bokan: Yattaman
Two-Tenkaku (Kuidaoregger)
Zanac Neo (Hammer-Duke)

PS2:
Darius Gaiden
Espgaluda
Ibara (Arrange)
Mushihime-sama (Arrange)
Mushihime-sama (Original)
R-Type Final
Silpheed: The Lost Planet
Steel Dragon Evolution

Saturn:
Blast Wind

X-Box 360:
Aegis Wing
Bullet Soul
Commando 3: Wolf of the Battlefield
Death Smiles
DoDonPachi Dai-Fukkatsu
DoDonPachi Dai-Fukkatsu (Novice)
Every Extend Extra Extreme: The Revenge
Jetpac (Retro)
Mushihime-Sama Futari 1.5 (Original)
Mushihime-Sama Futari 1.5 (Original Arrange)
Mushihime-Sama Futari 1.5 (Maniac Arrange)
Mushihime-Sama Futari 1.5 (Ultra Arrange)
Mushihime-Sama Futari 1.5 (Novice Maniac)
Mushihime-Sama Futari 1.5 (Novice Original)
Mushihime-Sama Futari 1.5 (Novice Ultra)
Omega Five (All Characters)
Raiden Fighters 2
Raiden Fighters Jet
Senko no Ronde (Wartech)
Twin Tiger Shark

PSP:
Gradius (2-2)
Sky Force
Star Soldier

N64:
Star Soldier: Vanishing Earth

Game Boy/GBA:
Chikyuu Kaihou Gun ZAS
Darius R
Gradius: The Interstellar Assault
Iridion 2
Magical Chase GB
Nemesis (2-5) (No-Miss 1st loop)
Phalanx
Project S-11
Sagaia
Solar Striker
Strike Force Hydra
Taiyou no Yuusha - Firebird GB
Vattle Giuce

X68000:
Ku2 (Comical)
Last Battalion
Undeadline

Game Gear:
GG Aleste 2
Panzer Dragoon Mini

PC:
Baroque Shooting
Bike Banditz
Cho Ren Sha 68k (both loops)
Embodiment of Scarlet Devil
Gochamaze No Arashi - Shooting Edition
Gundeadligne
Hitogata Happa
Imperishable Night
Lethal Application
Melon Squash!
Mountain of Faith
Neko Shooting
Perfect Cherry Blossom
Phantasm
Phantasmagoria of Flower View
Raptor: Call of the Shadows
Samidare
Shikigami no Shiro 2
Shikigami No Shiro EX
Soldier Force
Tobi Tsukihime
Tomak: Save the Earth Again
Tsukihime No Shiro (Hisui)

MSX:
Phantis (Just don't ask....*shudder*)

I figure that's not too bad for three years of shmupping. No really difficult games, merely games I found enjoyable and playable. I'd probably have a bit more, but a game can only really hold my attention for a week or so before I get bored of it...


Last edited by Damocles on Sun May 04, 2014 9:43 pm, edited 130 times in total.

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 Post subject:
PostPosted: Thu May 26, 2005 9:48 am 


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Joined: 26 May 2005
Posts: 211
Location: Sydney, Australia
Neo Geo:
Aero Fighters
Aero Fighters 2
Aero Fighters 3
Last Resort
Twinkle Star Sprites

Arcade:
1941
1942
1943
19XX
Alpha Mission 2
Area 88
Batsugun
Battle Bakraid
Bermuda Triangle
Blazing Star
Cotton
Cotton II
Cyvern
Darius Gaiden
Dodonpachi
Dodonpachi II
Earth Joker
ESP Ra.De
Gokujou Parodius
Gradius IV
Ikaruga
Macross Plus
Parodius Da!
Raiden Fighters
Strikers 1945 III
Twin Bee
Twinkle Star Sprites
Zero Wing

SNES
Axelay
U. N. Squadron

DC
Twinkle Star Sprites

Saturn
Batsugun
Shienryu
Twinkle Star Sprites

PC
Kamui
Tyrian
Tyrian 2000

PSX
Cho Aniki
Cotton Original
Dodonpachi
Macross: Do You Remember Love?
Sexy Parodius
Zanac X Zanac

PS2
Cho Aniki: Sei Naru Protein Densetsu
Psyvariar II
Shikigami No Shiro
Shikigami No Shiro II
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 Post subject:
PostPosted: Thu May 26, 2005 2:13 pm 


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Joined: 29 Jan 2005
Posts: 199
Capt. Takehiko wrote:
Gradius IV


Which configuration did you use? Any tips for getting past the "bubble" stage?


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 Post subject:
PostPosted: Fri May 27, 2005 8:08 am 


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Joined: 26 May 2005
Posts: 211
Location: Sydney, Australia
I don't own it myself, I've only played it in arcades so I assume it would be on the default configuration.

I'll play it again and get back to you with tips on the bubble stage, sorry I can't remember it very well.

Edit: New 1cc, Daioh!
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 Post subject:
PostPosted: Fri May 27, 2005 2:11 pm 


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Posts: 199
Ok, cool. By configuration I was referring to missle/double/laser/shield type you used rather than the game settings. Configuration probably wasn't the best word for that question. :oops:

Anyway, IV looked like a cool game, I would always just get frustrated with the bubble level and lose steam. Is there a trick to getting through it or do you just need to practice it a lot?


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PostPosted: Fri May 27, 2005 7:28 pm 


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Posts: 3182
Location: #50 Bitch!
i'm speaking, under the assummption that the ps2 port on defaults is the same.

for me it was just practice. i can't get past it anymore (there was a period where i didn't play for a few months). another thing i did, don't know if it is unorthodox or not is hide under the terrain to escape the bubble field, they gennerally put the bubble spawners at the end of these spaces though so it can be dangerous. the boss just took a long time to take out, because i would do it really passive-aggressively. spend my reflexes taking out his bubbles, and just let my lasers dig at his core if/when the happen to pass by.
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 Post subject:
PostPosted: Sat May 28, 2005 1:49 am 


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Posts: 211
Location: Sydney, Australia
The other captain has given you a much better description then I could ever amount to.... 8)

So, yeah follow those strats and practise. I spent about a week to get the 1cc of it when holiday-ing in Melbourne (Different Australian city with specialist arcades).
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 Post subject:
PostPosted: Wed Jun 01, 2005 9:54 pm 


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Posts: 1363
Location: US
Megadrive
Arrow Flash (1LC)
Bio-Hazard Battle
Grind Stormer (1LC, both loops)
Zero Wing (1LC)

NES
Dragon Spirit (Yellow Dragon mode)

PS2
Shienryu Explosion (disgustingly easy game.)

PC Engine
Tatsujin (1LC)
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Last edited by Zweihander on Sat Jun 10, 2006 2:27 am, edited 3 times in total.

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 Post subject:
PostPosted: Sat Jun 04, 2005 8:39 am 


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Joined: 26 Feb 2005
Posts: 2472
Location: Wigan, England.
Could of sworn I'd done this once already... still, here's my paltry list:

Delta - C64
Nemesis - C64
Gynoug - Mega Drive
Super Aleste - SFC
Super R-Type - SFC
UN Squadron - SFC
Batsugun - Saturn

A small list, but hell I enjoy myself.


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 Post subject:
PostPosted: Sat Jun 04, 2005 11:09 am 


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Joined: 26 May 2005
Posts: 211
Location: Sydney, Australia
For some reason I did not put my GC list...

GCN
Ikaruga
Shikigami no Shrio II

I must have forgotten it because its so small. And yet I put my DC list of one. Oh well, its here now.
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 Post subject:
PostPosted: Thu Jun 16, 2005 12:33 am 


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Joined: 26 Jan 2005
Posts: 1368
Location: Colorado
I've been meaning to post something here for a while... here we go.

All games were 1CCed on their default settings unless otherwise listed.

NES:
Dragon Spirit (The arcade game is sadistic, but the NES version is easy. Go figure.)
Crisis Force (Wow, this game is awesome! Dunno why it's Egyptian themed, but ... still, damn!)
Gun-Nac (As usual for Compile, it's fast, intense, and fun; yet it's easy as hell due to excess 1-ups.)
Lifeforce (I always thought it was two words, but the title screen clearly makes it just one. At any rate, one of the finest games for the NES.)

Arcade:
Dodonpachi (My first Cave 1CC!)
Mushihme-sama (on ordinary and maniac... ultra? Umm, no. :wink: )
Giga Wing
Gradius
Batsugun SE

PC (only games that matter listed):
Embodiment of Scarlet Devil (Tohou Koumakyou)
Perfect Cherry Blossom (Touhou Youyoumu)
Imperishable Night (Touhou Eiyashou - Some say PCB is harder than this one, but IN takes the difficulty cake if you ask me.)
GUNDEADGLINE (waaaay easier than the first one)
Kamui (full version - great game but your bullet-eating laser makes it soooo easy)
Excess Fraction (full version)
Cho Ren Sha 68K
Gekka Ibunroku: Tsukihime no Shiro (1CCed both story mode and special mode - if you haven't heard of this, it's a pretty neat Shikigami clone with Tsukihime characters)

Genesis/Mega Drive:
M.U.S.H.A.
Elemental Master (Yay Technosoft! Yay verts that have interactive stage elements!)
Divine Sealing (awful, awful game, avoid)

Game Boy (and Color, and Advance):
Gradius (Got to stage 14... loop 3, level something or other)
Phalanx

MSX 1/2:
Aleste

PC Engine (and CD, and Turbo Grafix 16/Duo):
Spriggan
Air Zonk
Air Zonk CD (great games both, but a little easy due to excess 1ups)
Heavy Unit (gets my award for "most unbalanced shmup ever")
Psychic Storm
Powergate (easy, and definitely not a great game, but fun for some reason)


Playstation 1:
Zanac Neo
Zanac Arrange Version (not much different from the unarranged version :lol: )

Playstation 2:
Shienryu Explosion

Saturn:
Steam Hearts
Salamander 2
Jikkyou Oshaberi Parodius (aka Chatting Parodius ... need to get good at more Parodius games)

PSP:
Sengoku Cannon
Star Soldier


Total: 37

Non-shmups

Jackal - NES (Hey, it's -almost- a shmup... and incidentally, one of my fave games ever.)
Contra - NES (Hurrah, finally 1CCed it without the 30 lives code :wink:)
Super Contra / Super C - NES (1CCd and 1 lifed. And I once thought this game was hard.)
Toki - NES (looks terrible, but plays really well)


Last edited by Cthulhu on Tue Aug 02, 2005 11:54 pm, edited 15 times in total.

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 Post subject:
PostPosted: Sun Jul 10, 2005 4:35 am 


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Joined: 26 May 2005
Posts: 211
Location: Sydney, Australia
New 1CC's,

SNES
Gradius III
Parodius
Darius Twin

DC
Bakuretsu Muteki Bangaioh (I'd ask for a medal if I had a camera).

Someone on the previous page had Gunhed as a 1CC, how many Areas are there?
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 Post subject:
PostPosted: Sun Jul 10, 2005 4:43 am 


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Joined: 25 Jan 2005
Posts: 464
Location: St. Paul, MN
Armed Police Batrider (normal)

I'll have 2 or 3 more pretty soon...I think.


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 Post subject:
PostPosted: Sat Jul 16, 2005 4:42 pm 


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Joined: 21 Feb 2005
Posts: 5082
Location: OHIO
Shienryu Explosion
Zanac Neo
Harmful Park


Last edited by professor ganson on Tue Apr 03, 2007 12:38 am, edited 2 times in total.

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 Post subject:
PostPosted: Thu Aug 04, 2005 11:33 am 


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Posts: 29
Location: UK
This list is pretty small as I'm relatively new to shmups (started properly with Ikaruga in May 2003). If I ever get Mushi in the mail, she'll be the next one to go on the list...

Details about the nature of the run in regular brackets, specfic craft/character type (where it affects play) in square brackets.

DoDonPachi (1st loop) [Type B/L]
DoDonPachi DOJ (1st loop) [Type A/Exy]
ESPGaluda [Ageha]
Ikaruga - Normal Arcade (No Miss Clear)
Ikaruga - Normal Prototype
Ikaruga - Easy Arcade
Ikaruga - Hard Arcade
Mushihimesama - Original
Mushihimesama - Arrange
Perfect Cherry Blossom [Reimu/A]
Radiant Silvergun - Arcade Mode
Shikigami No Shiro II [Niigi 1]


Last edited by CVM on Sat Aug 20, 2005 12:55 pm, edited 3 times in total.

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 Post subject:
PostPosted: Fri Aug 05, 2005 6:41 pm 


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Posts: 1044
Edit: Updated on other page of this thread...


Last edited by ArrogantBastard on Fri Mar 03, 2006 3:43 am, edited 7 times in total.

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 Post subject:
PostPosted: Wed Aug 10, 2005 7:11 am 


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Posts: 368
Location: Shanghai
Mmm... what does '1cc' mean? :oops:


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 Post subject:
PostPosted: Wed Aug 10, 2005 8:14 am 


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Posts: 2978
Location: Kansas
Carmen wrote:
Mmm... what does '1cc' mean? :oops:


1 credit complete. Meaning that you don't continue at all.


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 Post subject:
PostPosted: Sat Aug 13, 2005 6:38 pm 


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Location: Shanghai
Ohh, ok then. I play most of my games like that incidentally enough, with the exception of beat-em-ups (because those are near impossible without continuing).

Area 88 (SFC), Hard
Axelay, Normal [2 loops]
Einhänder, Normal
Gradius III (SNES), Normal
Gradius V, Normal
Gradius Gaiden, Normal
RayCrisis (PSX) Special Mode, Hard
Solar Striker, Game Boy
Super Nova, Normal
Thunder Spirits, Hard; Maniac


Last edited by Carmen on Mon Jan 26, 2015 4:34 pm, edited 6 times in total.

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 Post subject:
PostPosted: Tue Aug 16, 2005 1:18 am 


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Joined: 25 Jan 2005
Posts: 4031
Location: Planet Doom's spaceport
Battle Bakraid (normal mode)
Armed Police Batrider (Normal)
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Last edited by Acid King on Mon Nov 21, 2005 4:04 pm, edited 1 time in total.

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