I want to give Maximo some company. And competition To do that, I got a new personal best in Revision... One good run, then 40 total shit runs. Then, another good one... with a caveat. You can tell in the stage tally where I finally "gave up." God this game knows how to piss me off. Still, I have improved enough to trigger X-A right after stage 2, and even get the second X stage after 3.
I wish I didn't lose so many lives to Photon. I fuck up so hard during the fight and I have nothing left except rattled nerves for afterwards.
Pyvariar Revision
29,181,100 - EmperorIng - 132 - X-B - Yes
I'm tentatively switching my strategy to go to 3-B versus some of the harder variants for precisely that reason: I want to be able to actually survive far enough into the game to make it to the end (and Gluon, one day).maximo310 wrote: I've played a bit of 2-D in practice, but in actual runs I've haven't gotten a chance to play it ( since my stage 1 PB is something like lv23/24 which I believe is insufficient for getting 2-D to show up). I'll have to see if can find a table that breaks down stage level requirements if there is one.
I kinda understand how harder stages will net more score, but I'm trying to find a balance between stage layouts/bosses so that I have enough resources for later stages ( especially for getting past x-b at the moment.
IIRC some of the stages are somewhat comparable in terms of what you get out of them. For a long time Bananamatic was getting pretty deep into the game while still playing 2-C if I recall. The score benefits might be outweighed by the survival challenge.
As for level 1, I should upload a video or something; I have a fairly hacky route to get ~26 by the end of the stage (24 is the requirement for 2-D). The main point is that your roll attack, if the button is rhythmically tapped, can let you speed across the screen faster than your default movement, and this lets you catch some more bullets (especially after the opening few waves with all of those lines of pink bullets coming down).