G.Darius
Fark. One Miss. ;_;
ARCADE MODE
Icarus - 20,620,080 - Silver Hawk - alA/beC/deG/etM/laU (ALL) - PSX
Something crashed into me from behind in Lambda, where the big shark ships close in and restrict space. I think I fired off my Captain-powered Alpha Beam a little too early, otherwise I could have got past safely.
I'll try for 22mil on this route before switching. I'll have to juggle a couple of Alpha Beams during the second half of Lambda to make up the missing few hundred thou. Could probably do with a bit of refining, this route I'm taking. ^_-
Replay verified if anyone's interested.
ARCADE MODE
Icarus - 20,620,080 - Silver Hawk - alA/beC/deG/etM/laU (ALL) - PSX
Something crashed into me from behind in Lambda, where the big shark ships close in and restrict space. I think I fired off my Captain-powered Alpha Beam a little too early, otherwise I could have got past safely.
I'll try for 22mil on this route before switching. I'll have to juggle a couple of Alpha Beams during the second half of Lambda to make up the missing few hundred thou. Could probably do with a bit of refining, this route I'm taking. ^_-
Replay verified if anyone's interested.
Same mistake in the same damn place! GAAAAAAH! >_<
ARCADE MODE
Icarus - 21,813,150 - Silver Hawk - alA/beC/deG/etM/laU (ALL) - PSX
Need to improve my strategies for Lambda before I can make inroads to a much higher target of 25mil. Currently making 13mil tops after fourfold-countering Fire Fossil, and maybe a little more after improving the run. Looks like the Omicron route and Great Thing will have to wait for a bit longer.
Replay verified as usual.
ARCADE MODE
Icarus - 21,813,150 - Silver Hawk - alA/beC/deG/etM/laU (ALL) - PSX
Need to improve my strategies for Lambda before I can make inroads to a much higher target of 25mil. Currently making 13mil tops after fourfold-countering Fire Fossil, and maybe a little more after improving the run. Looks like the Omicron route and Great Thing will have to wait for a bit longer.
Replay verified as usual.
A good player won't die stupidly in the same frickin' place every single credit. ^_-twe wrote:Hey Icarus, could you put up one of those replays? I've never found any good G-darius plays online, and super-play.co.uk has none. I'd like to see how a good player plays this game.
Plus I'm about 9mil shy of the WR (31mil) and am trying to get about 25mil tops from a no-miss run. Doubt I'll get any more than that, unless something miraculous happens.
I'll encode this 21.8mil run while I sleep, and upload it for you in the afternoon. I just upped a stage1 replay up on YouTube as well, its processing now and should be available shortly. I'll post both links when they are ready.
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Zach Keene
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Not to steal Icarus's thunder, but no one's put up the one from Jigsawman's old FTP on Superplay? Guess I'll have to. 55 million on an Omicron route, using one of the arcade versions.twe wrote:Hey Icarus, could you put up one of those replays? I've never found any good G-darius plays online, and super-play.co.uk has none. I'd like to see how a good player plays this game.
My FAQs: http://arcanelore.net/
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Uh...I can't get that one to work at all? As in it doesn't do a damn thing when I try to play it, it's permanently stuck on pause. It's seekable but a lot of good that does...Zach Keene wrote:Not to steal Icarus's thunder, but no one's put up the one from Jigsawman's old FTP on Superplay? Guess I'll have to. 55 million on an Omicron route, using one of the arcade versions.twe wrote:Hey Icarus, could you put up one of those replays? I've never found any good G-darius plays online, and super-play.co.uk has none. I'd like to see how a good player plays this game.
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DJ Incompetent
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hmmm, I qualify for this sunovvabitch, don't I...
30 bosses.
DJ Incompetent - 33,960,540 - Gold Eagle - ALL
Have fun at that-thar download
http://shmups.system11.org/viewtopic.php?t=12057
30 bosses.
DJ Incompetent - 33,960,540 - Gold Eagle - ALL
Have fun at that-thar download
http://shmups.system11.org/viewtopic.php?t=12057
@shmups | superplaymixes Reworked Game Soundtracks | livestreamin'
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gameoverDude
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gameoverDude
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gameoverDude
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Zach Keene
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gameoverDude
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gameoverDude
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I've done 2.6M for Area B, though I'd still say Icarus did a little better in his replay for the first zone. The Captain Capture bonus for this would be 300,000 more onto the end game total- so we're nearly even on score, but he has five capture balls left (I finish with 3). Looks like Area A may be the better one for score-capture ball ratio.
One interesting trick for some moments of invincibility (or protecting a captured Captain) in HARUKA's replay is the Fake Alpha Beam, where you temporarily absorb an enemy but release the button instead of holding to complete the charge.
The PS2 G. Darius seems to have less slowdown, maybe even compared to the PCB Ver 2.03J (I assume that's the one in the HARUKA vid).
One interesting trick for some moments of invincibility (or protecting a captured Captain) in HARUKA's replay is the Fake Alpha Beam, where you temporarily absorb an enemy but release the button instead of holding to complete the charge.
The PS2 G. Darius seems to have less slowdown, maybe even compared to the PCB Ver 2.03J (I assume that's the one in the HARUKA vid).
Kinect? KIN NOT.
You can get over 3mil for both Alpha A and B if you expend all your Capture Balls. However I do not recommend it at all, as those Capture Balls are far more important for the later stages where scoring opportunities are more frequent.gameoverDude wrote:I've done 2.6M for Area B, though I'd still say Icarus did a little better in his replay for the first zone. The Captain Capture bonus for this would be 300,000 more onto the end game total- so we're nearly even on score, but he has five capture balls left (I finish with 3). Looks like Area A may be the better one for score-capture ball ratio.
The technique in my 2.3mil Alpha-A vid is a variation of HARUKA's overall technique for conserving Capture Balls while scoring over 2mil for the stage. His method of dealing with Eclipse Eye - using the Captain's missiles to destroy one eye and cheek part, while weakening the other eye and cheek for the counter beam - is very difficult as it requires very controlled bursts of fire, something the PSX and probably PS2 ports don't have.
One tip I'll give you is to learn the location of all of the high scoring formations in each stage - high scoring is 10k or higher for the formation - and work them into an Alpha Beam routine. Unlike your Shot, your Alpha Beam has a half-second extra leeway in destroying enemies, meaning you can let something go off the right side of the screen for at least half a second and still destroy it with a Beam. Use this to your advantage in timing attacks, you see HARUKA use it quite liberally.
One other thing: this idea of planning your beam attacks around the higher scoring formations also applies to Border Down. ^_-
Yup. In places where protecting the Captain is required to score high - such as both Queen and Fire Fossil - beam cancelling helps to preserve the Captain's hitpoints. On the slowdown-plagued PSX version it is much harder to do (otherwise I'd be using it during Fire Fossil) but it might be easier to do on the PS2 version.gameoverDude wrote:One interesting trick for some moments of invincibility (or protecting a captured Captain) in HARUKA's replay is the Fake Alpha Beam, where you temporarily absorb an enemy but release the button instead of holding to complete the charge.
The PS2 version, from what I hear, is very close to the original hardware. Meaning no slowdown at all. Which is great.gameoverDude wrote:The PS2 G. Darius seems to have less slowdown, maybe even compared to the PCB Ver 2.03J (I assume that's the one in the HARUKA vid).
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gameoverDude
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Border Down- there's one I need to get back on sometime.Icarus wrote:gameoverDude wrote:
One tip I'll give you is to learn the location of all of the high scoring formations in each stage - high scoring is 10k or higher for the formation - and work them into an Alpha Beam routine. Unlike your Shot, your Alpha Beam has a half-second extra leeway in destroying enemies, meaning you can let something go off the right side of the screen for at least half a second and still destroy it with a Beam. Use this to your advantage in timing attacks, you see HARUKA use it quite liberally.
One other thing: this idea of planning your beam attacks around the higher scoring formations also applies to Border Down. ^_-
gameoverDude wrote:One interesting trick for some moments of invincibility (or protecting a captured Captain) in HARUKA's replay is the Fake Alpha Beam, where you temporarily absorb an enemy but release the button instead of holding to complete the charge.
A great time in Alpha-B for a charge beam is right as you're coming up from the water. Once I kill off the last formation under the ocean surface, I start charging. A group of those hanging mine things fall, perfectly lined up. When the first one hits the water, I have a Alpha beam ready to trash these things. Not too long after this comes a formation good for 30K x 4.
I'll AB the final 2 formations of large ships here as well- a double 30K x 4 is hard to resist, plus doing so clears them out and makes it easy to snag the final Capture Ball in the stage before the WARNING scene.
On the boss, I save the eye to blow off with the Counter Beam along with that rotary-blade thing. Roughly a million comes from the boss.
Counter finishing Dual Horn is no problem (and last time, I nearly had a Fire Fossil 4-fold counter finish), but sometimes I have the beam peter out on Tripod Sardine. Does that blue plasma ball drain your Alpha Beam? It seems that way to me.
Kinect? KIN NOT.
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gameoverDude
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gameoverDude
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doctorx0079
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icepick / 4,577,230 / Iron Condor / αA-βC-δG / PS
I stayed over at a friend's last night, and he has a PS2 and G-Darius (for PS) that I ended up introducing myself to while he played Counter-Strike on his PC. I like all the fishies. ... Except for Queen Fossil.
I've been thinking of getting Darius Gaiden for my Saturn, so I was pretty interested. (I'm pretty sure that I'll play again, otherwise I wouldn't want to submit my score.) I kept on trying until I passed the default first place high score, although I was only trying to pass the third stage on one credit. I'm not totally sure about the rank, but it seems right. (I'll hopefully be updating in a week or so, as well.)
Thanks for the FAQ, ZK! I'm going to read up and be prepared next time that I get to play this.
(I should also pick up where I left off in my viewing of DJI's superplay mix 01; I'm only half an hour in!) (Okay actually I just watched the rest of it. Good stuff, feedback pending.)
I stayed over at a friend's last night, and he has a PS2 and G-Darius (for PS) that I ended up introducing myself to while he played Counter-Strike on his PC. I like all the fishies. ... Except for Queen Fossil.
I've been thinking of getting Darius Gaiden for my Saturn, so I was pretty interested. (I'm pretty sure that I'll play again, otherwise I wouldn't want to submit my score.) I kept on trying until I passed the default first place high score, although I was only trying to pass the third stage on one credit. I'm not totally sure about the rank, but it seems right. (I'll hopefully be updating in a week or so, as well.)
Thanks for the FAQ, ZK! I'm going to read up and be prepared next time that I get to play this.
(I should also pick up where I left off in my viewing of DJI's superplay mix 01; I'm only half an hour in!) (Okay actually I just watched the rest of it. Good stuff, feedback pending.)
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icepick / 6,087,010 / Iron Condor / αA-βC-δG / PS
Double post alert!
Is it alright to post it, even if it's not enough to change my position? I was able to play this again last night, and I tried really hard (well "pretty hard") to play well enough to get a higher placing. I thought that I needed 6 M, and when I got it I was pretty pleased, but then I checked and saw that I needed a third more than that.
Still, I experimented with scoring and strategy and had a good time. I actually got to the third stage boss on one life, but given my skill level, I was like "this is pretty uncalled-for" around (I'm guessing) the middle of the boss's attacks. Fun though! No stage four this time, but definitely next time, which should be soon.
I'm coming. o_o
Double post alert!
Is it alright to post it, even if it's not enough to change my position? I was able to play this again last night, and I tried really hard (well "pretty hard") to play well enough to get a higher placing. I thought that I needed 6 M, and when I got it I was pretty pleased, but then I checked and saw that I needed a third more than that.
Still, I experimented with scoring and strategy and had a good time. I actually got to the third stage boss on one life, but given my skill level, I was like "this is pretty uncalled-for" around (I'm guessing) the middle of the boss's attacks. Fun though! No stage four this time, but definitely next time, which should be soon.
I'm coming. o_o
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Zach Keene
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I did that in the Blazing Lazers thread recently so it's not like I'm in any position to complain.icepick wrote:Is it alright to post it, even if it's not enough to change my position?
My FAQs: http://arcanelore.net/
I just bought the game again, so I'll enter some scores in soon, I hope. I'll play on Normal this time to avoid any scoring ambiguities... by the way, a question! What is the policy on rapid fire? Because the counter beaming is incredibly difficult to pull off with non-rapid fire (as the arcade version supposedly was), but incredibly easy with the rapid fire (thanks to Taito for making the mix up in the port) It makes a HUGE difference between a short and high scoring boss fight and a long and low scoring one... whats the rules on this? (Also, this may even be 'fixed' in the recent PS2 Taito Memories port ...)
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Zach Keene
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In my score threads you can safely assume I have no issues with autofire unless I specify otherwise.
My FAQs: http://arcanelore.net/