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 Post subject: Re: Darius Gaiden
PostPosted: Fri Nov 09, 2012 4:34 pm 


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Joined: 18 Jun 2012
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Location: Chicago, IL
Ha ha, that is yet far beyond my skill - I still feel like a boss like Electric Fan you are practically required to use a bomb to make your way through.

The captains really do make a huge difference, score-wise - they just add so much by the end of the game. I can never manage the 3rd captain, though.

I think I might try a run right now and see if I've gotten any better!

EDIT: Nope, no way in hell.

Ing - 1,549,300 - ABDG

Not even good enough to post. I don't think I'll ever get far in this game without the autofire option. I really fucked up by using two bombs on Folding Fan, and zone G is just way too tricky to make my way through - I should have went down. A fucking retarded accidental collision with a wall didn't help matters.

SECOND EDIT: Lol, no again.

Ing - 2,14x,xxx - ABDGL

I did a bit better this time, abusing the Saturn firing rate (taping A and C alternately) to take down Folding Fan a bit quicker (he's too dangerous left alive). Lost my first and second lives at Prickly Angler - those criss-cross spiral purple lasers are a bit too quick for me to dodge, or rather, more accurately, they trap me. My final credit was lost at Double Dealer. I feel that if I were to beat him, I would have been able to make it through the next zone - because any zone with Deadly Crescent is actually fairly easy, along with a fairly easy boss (Crusty Hammer is a pain though). I feel a bit better, though, because I was able to make nice progress, with having not played in a while.
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 Post subject: Re: Darius Gaiden
PostPosted: Sat Nov 10, 2012 6:46 pm 



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Zerst - 6,429,340 - ABDGKQV - No Autofire

Whoops I guess zone L is easier than zone K by a little bit.
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Zerst - 8,243,850 - ABDGLQV - No Autofire



http://replay.marpirc.net/r/dariusg
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 Post subject: Re: Darius Gaiden
PostPosted: Thu Jan 31, 2013 9:01 am 


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Squire Grooktook - 8,148,220 - ABEHMSX - No Autofire


I no missed the game but failed to capture the S stage mini boss. Outside of the bosses, I find S to be a lot harder then X.
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 Post subject: Re: Darius Gaiden
PostPosted: Fri Feb 01, 2013 11:24 am 


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Dang, that's a great first score. And on one of the wilder routes too. If you improve on that I'll have to start working on this game again.
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 Post subject: Re: Darius Gaiden
PostPosted: Fri Feb 01, 2013 5:09 pm 


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Location: Chicago, IL
Once I finish with Souky, I plan to go full on attacking RayForce and Darius Gaiden, myself. Stick with what you know, after all.

Now, it's cool that you decided to take on Electric Fan - I avoid that guy like the plague unless I have auto-fire. Were you powered down?
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 Post subject: Re: Darius Gaiden
PostPosted: Mon Feb 04, 2013 8:50 pm 


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ChainsawGuitarSP wrote:
Dang, that's a great first score. And on one of the wilder routes too. If you improve on that I'll have to start working on this game again.

Thank you, I really should play again to optimize. I slipped up on Zone S, not capturing the mini boss and letting some enemies slip by on the bottom of the screen. I also didn't milk as much as I should have on some bosses, since I was mostly trying to go for the no miss clear.
EmperorIng wrote:
Now, it's cool that you decided to take on Electric Fan - I avoid that guy like the plague unless I have auto-fire. Were you powered down?

I was fully powered up. I mostly just focused on killing him as fast as I could. He goes down in about 1 or 2 loops of his normal pattern if you do. It's funny but if you miss ONE red power up beforehand on this route, the length of the fight actually triples.
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 Post subject: Re: Darius Gaiden
PostPosted: Mon Feb 04, 2013 11:59 pm 


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Darius Gaiden: or, How I Learned to Stop Worrying (about rank) and Love the Bomb:
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Emperor Ing - 3,476,010 - ABEINSY - No
[to replace my previous score, credited as E.C]

Basically, this started out as a for-fun run (having practiced Soukyogurentai this evening) where I wouldn't do any sort of bullshit to manipulate rank and just grab every power-up along my way.

What surprised me is that A) this worked, and B) I made it all the way to the last boss, not even dying until a mess-up on Deadly Crescent (whom I was not expecting) in Zone S.

A 1CC of this game might not be such a far-off prospect after all.
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Last edited by EmperorIng on Sat Sep 23, 2017 4:32 am, edited 2 times in total.

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 Post subject: Re: Darius Gaiden
PostPosted: Mon Feb 11, 2013 7:30 am 


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Despatche - 8,153,960 - ABEHLQV (ALL) - ShmupMAME v3.0b

This really should be 9M.

I'm curious about D; surely E is better? Also, I hate G.

I also don't entirely understand the rank jump involving max power. Rank jumps are only supposed to happen with each main level, but I was given the impression that you were supposed to take the second-to-last sublevel (options, big wave, missiles), because the very last sublevel gave all this health to bosses. However, I didn't notice anything when I took the last sublevel, other than waves never doing as much damage as missiles. Aside from that, sticking with the previous level doesn't seem to help much either, even though it's supposed to.

Speaking of which, Extra has a new weapon level. No idea how rank plays with this.
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 Post subject: Re: Darius Gaiden
PostPosted: Mon Feb 11, 2013 11:07 pm 


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D is a safer level with an easier boss, but I think E gives more potential for scoring (ie more things to shoot).
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 Post subject: Re: Darius Gaiden
PostPosted: Tue Feb 12, 2013 12:10 am 


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Despatche wrote:
I also don't entirely understand the rank jump involving max power. Rank jumps are only supposed to happen with each main level, but I was given the impression that you were supposed to take the second-to-last sublevel (options, big wave, missiles), because the very last sublevel gave all this health to bosses. However, I didn't notice anything when I took the last sublevel, other than waves never doing as much damage as missiles. Aside from that, sticking with the previous level doesn't seem to help much either, even though it's supposed to.


It's been ages since I've played this game, but iirc rank is not such a big deal. The main reason to only power up to second-to-last level should be for scoring, because at the final level you lose the weapon's homing ability; homing is weaker, but it makes it a lot easier to capture one of the last captains and destroy Risk Storage's tail for big points.


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 Post subject: Re: Darius Gaiden
PostPosted: Fri Mar 08, 2013 3:12 am 


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Location: Heidelberg
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Dochauser - 5,665,250 - ABDHLQV (ALL) - Yes - Shmupmame 4.2
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 Post subject: Re: Darius Gaiden
PostPosted: Fri Mar 08, 2013 9:48 am 


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Dochauser - 7,880,490 - ABDHLQV (ALL) - Yes - Shmupmame 4.2
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 Post subject: Re: Darius Gaiden
PostPosted: Sun Apr 21, 2013 5:54 am 


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Started playing this again after a few years off...I still suck at it, but I beat my original score at least!
(Damn you Crusty Hammer! *shakes fist*)

NoMaD - 2,651,530 - ABDHLR - Yes - Shmupmame 4.2


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 Post subject: Re: Darius Gaiden
PostPosted: Sun Apr 28, 2013 2:42 am 


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FINALLY.

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NoMaD - 4,755,000 -ABDHLQV (ALL) - Yes - Shmupmame 4.2


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 Post subject: Re: Darius Gaiden
PostPosted: Sat Nov 09, 2013 4:09 pm 


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Finally got the 1CC to this game, almost three years later!

Emperor Ing - 5,181,570 - ABDHLQV (ALL) - NO - Saturn

I wasn't expecting it, and I certainly wasn't expecting to beat Risk Storage on the three lives I had (and without the autofire cheat), but I basically bomb-spammed until it was dead, hoping for the best. :P

I usually lose a life in the ice stage (Zone Q), but I somehow managed not to stupidly collide to a wall this time around, even though I didn't grab the hidden 1-up in this stage.

Pop out the tuna sashimi and champagne :mrgreen:
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 Post subject: Re: Darius Gaiden
PostPosted: Sat Nov 09, 2013 7:30 pm 


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^ Well done! That makes my three-and-a-half-month devotion to nothing but Caladrius seem quite pathetic! Top work, and a well earned 1CC, by the sounds of it!
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 Post subject: Re: Darius Gaiden
PostPosted: Sat Nov 09, 2013 8:01 pm 


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Location: Berlin, Germany
Nice job! The board should really be split between auto on and off, since it makes a world of difference IMO.

Not that I'd ever want to play it without auto. Too painful. ^^


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 Post subject: Re: Darius Gaiden
PostPosted: Sat Dec 07, 2013 10:25 am 


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YES! Finally got my first clear :D

Auto-off for great justice! 8)


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ACSeraph - 4,904,390 - ABDHLQV (ALL) - NO - Saturn
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 Post subject: Re: Darius Gaiden
PostPosted: Sat Dec 07, 2013 6:29 pm 


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Congratulations! It's a great feeling to finally clear the game, especially without the autofire cheat.
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 Post subject: Re: Darius Gaiden
PostPosted: Fri Dec 13, 2013 12:35 pm 


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Auto-off, no-miss 8)

/chewsbark

ACSeraph - 8,035,100 - ABDHLQV (ALL) - NO - Saturn
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 Post subject: Re: Darius Gaiden
PostPosted: Fri Dec 13, 2013 12:36 pm 


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That's awesome, ACS keep pushing it! :)
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 Post subject: Re: Darius Gaiden
PostPosted: Mon Mar 31, 2014 4:54 pm 


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M.Knight - 3,003,500 - ABDHLQV - Yes - MAME
(No ALL)
Funny how there are a lot of scores using this same route. It seems to be well suited to a first Darius Gaiden 1CC.
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 Post subject: Re: Darius Gaiden
PostPosted: Tue Apr 01, 2014 2:59 am 


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It's funny I discovered that route by accident. Very late to the party.

It avoids a lot of the trickier bosses, like Fossil, Electric Fan, Crusty Hammer, etc. Risk Storage is comparatively easier as well.

Still, any progress is good progress, right?
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 Post subject: Re: Darius Gaiden
PostPosted: Tue Apr 01, 2014 4:23 am 


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It's a pretty difficult game even using the 'easy' route. I saw a guy at the arcade no miss a route I'd never seen before last week that ended with Curious Chandelier. It was gloriously brutal.
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 Post subject: Re: Darius Gaiden
PostPosted: Tue Apr 29, 2014 11:56 am 


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This really is as easy as people say it is.
1 Miss.

ERM - 6,363,430 - ABDHLQV (ALL) - Yes - MAME
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 Post subject: Re: Darius Gaiden
PostPosted: Thu May 29, 2014 5:08 am 


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I just cleared the saturn ver for the first time, but my score is over 70 million, what happened?

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 Post subject: Re: Darius Gaiden
PostPosted: Thu May 29, 2014 5:34 am 


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Location: the black gate
yeah you got hit by this thing:

Randorama wrote:
Yes, it seems that on some bosses, if you meet some requirements, the scores for destroying single parts go crazy, like getting 95M on Folding Fan.I think that it's based on leaving some tentacles intact while revealing the inner parts of the boss, or something like that.I noticed a similar event on Prickly Angler-I once, wonder if it works on other bosses though.


it seems to be really really rare; i don't think anyone knows how it works beyond the above. i don't know if it's the "possible infinite score (bug)" issue mentioned in aiva (is it in arca?) all those years ago, though it might be.
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 Post subject:
PostPosted: Thu May 29, 2014 2:48 pm 


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chempop wrote:
I just cleared the saturn ver for the first time, but my score is over 70 million, what happened?

I believe you've "won the game". Congratulations.
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 Post subject: Re: Darius Gaiden
PostPosted: Thu May 29, 2014 2:55 pm 


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I never knew that. Lol, that's pretty funny. Darius Gaiden has always been pretty laughable with its seemingly random score and rank. Nice clear though. =)
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 Post subject: Re: Darius Gaiden
PostPosted: Sun Jul 27, 2014 12:02 pm 


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Mero - 7,780,130 - ABDGLQV(All) - Yes - PS2

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Another LQV all clear, though for me there's no way that H is a better choice than G. Facing Prickly Angler is infinitely preferable to facing Neon Light Illusion, it's just that the stage you've got to get through to reach him is a little bit harder. With ABDGLQV you basically don't have to face any hard bosses.


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