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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue Oct 04, 2011 10:05 pm 


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Location: Sweden
Been working a bit on my Tateha score. I think I can beat shuppons 46 mil at least, this run had several instances of bad timing and only three lives and a half barrier for the end bonus.

Javel - 43,644,020 - ALL - Tateha

The jewel counter bug in mame is quite annoying.


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Sat Feb 18, 2012 5:58 pm 


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I know it's not really in the realm of competitive, but I was super psyched to break 10M

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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Apr 04, 2012 7:51 pm 


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Joined: 22 Feb 2010
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Location: STL 314 USA
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MaTsKaT - Ageha - Stage 5-1 - 18,830,670 PCB

So, I'm getting close to the end.

What kind of bonuses are awarded after TLB?

I can't see myself with my current route squeezing more than 4+ million points out of Stage 5...I'm just trying to survive. :)
IF...and it's a BIG IF...but if I can take down the last boss what kind of additional score would I be looking at?

It seems to me, based on existing scores, that the eng-game bonuses could more than double your score going in....am I right?


I can feel the 1cc coming...It'll be my first....ugh....the pressure :p
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Apr 04, 2012 8:21 pm 


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I think you get 1 million points per life container, 0.5 million points per life remaining, and between 0 and 1.6 million points depending on how much barrier you have left. There's also some bonus points for gold, something like 1000 points per gold.

So for example, if you beat the game on your last life with 5 life containers and no barrier you'll get around 3.5 million bonus I think. It tops out at around 11 million if you can beat it without dying and with a full barrier gauge.


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Apr 04, 2012 9:29 pm 


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Joined: 22 Feb 2010
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Location: STL 314 USA
Sadface :(

It appears that my scores just suck in the grand scheme of things :)

Looks like I need to work on scoring stage 1 and 4.....

Think my TIP TOP stage 1 score is 2.5 million....I know there's opportunities for gold missed...
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Apr 04, 2012 9:40 pm 


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Joined: 19 Feb 2009
Posts: 1063
Location: Florida
Been at it off and on for over a damned month (to be fair, mostly off, and save states weren't working for me until a week ago [thanks again, Udderdude]) and I'm finally done. Shitscore and I don't care. I just wanted to 1cc this with 35mil and be done with it. Mission fucking accomplished. The fact that so many people consider this to be one of the easiest CAVE clears and it took me this long concerns me!

Ransom - 36,007,410 - ALL - Ageha
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Fri Apr 06, 2012 9:18 am 


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CaptainRansom wrote:
Been at it off and on for over a damned month (to be fair, mostly off, and save states weren't working for me until a week ago [thanks again, Udderdude]) and I'm finally done. Shitscore and I don't care. I just wanted to 1cc this with 35mil and be done with it. Mission fucking accomplished. The fact that so many people consider this to be one of the easiest CAVE clears and it took me this long concerns me!

Ransom - 36,007,410 - ALL - Ageha


Not a shit score. Well done.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Apr 18, 2012 11:35 pm 


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BKR - 18,051,240 - 5-2 (second last phase of final boss ;_;) - Ageha

I had a couple embarrassing deaths (stage 3 and stage 4, both incredibly stupid and unnecessary). Am I correct in assuming a large amount of the points comes from keeping your gold counter up at 1000 in the middle of stages?

Edit: Up to 23 mil now, still getting held back by stupid deaths. When I wasn't so worried about score I could actually no-miss to stage 5, lol.
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Last edited by BareKnuckleRoo on Mon Apr 23, 2012 7:57 pm, edited 1 time in total.

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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Thu Apr 19, 2012 8:59 am 


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Yeah, survival is very important in Galuda 1 (which is why my 1cc where I died on stages 3 and 4 had a lower score than my not-beating-the game run where I was fine up to stage 5). Dying costs half your gold counter, which at max crashes the value per ingot from 900 to 400 (before multiplier). Extra lives (and life "containers") also factor heavily into the endgame bonus if you get that far. Also, your overmode rank resets, which causes you to get a lot fewer gems. If you don't know what that means, read the ST for this game, but basically spending time in overmode makes the red bullets go faster, but also makes enemies spawn more gems when they die. Generally this is mostly done at the stage 1 boss (second form) since you can "milk" it (by doing nothing) for as long as you need without giving up potential point sources like you would on the stages. There's a couple places in the game where you can bring it back up without losing huge point sources or making things really hard for yourself (i.e. certain boss attacks don't get much harder in overmode because it incurs enough slowdown to mostly cancel out the speed increase) but the easier way to look at it is, don't die.


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 12:02 am 


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Joined: 27 Jun 2007
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Location: Nashville , TN
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I know the score is not very good but here is my 1st Galuda 1cc.
:oops:

Akraten - 22,048,230 - All - Ageha


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 2:06 am 


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Location: Youngstown, OH
AKRATEN wrote:
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I know the score is not very good but here is my 1st Galuda 1cc.
:oops:

Akraten - 22,048,230 - All - Ageha


Congrats man. The 1CC still eludes me.


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 4:34 am 


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Joined: 03 Oct 2011
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Location: Southern Ontario
Ugh, finally nabbed that 1cc. Cranked overmode to up max level at the end of stage 1 for the extra gems. Scoring wasn't particularly good in Stage 4 and it went pretty much to hell in Stage 5 since I'd autobombed a few times. On the other hand, I was happy to have no-missed up to the second Seseri fight with Overmode level maxed out, rank certainly goes up a bit.

Definitely got to hunt down a copy of the PS2 version for the arrange as well, looks like tons of fun.

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Final boss fight went terrible, ended with one life out of 6 boxes. Must improve. ;_;

BKR - 27,952,410 - ALL - Tateha (MAME)
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 5:02 am 


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Joined: 31 Jul 2005
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Location: Western-MA USA
Congrats AKRATEN and Roo!

Quote:
Definitely got to hunt down a copy of the PS2 version for the arrange as well, looks like tons of fun.


Arrange is fun, and twice as difficult! :twisted:
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 7:47 am 


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chempop wrote:
Congrats AKRATEN and Roo!


+1, great job guys!
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 2:39 pm 


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Joined: 27 Jun 2007
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Location: Nashville , TN
Thanks! :o
That last part of the boss was so tuff!


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 6:11 pm 


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Posts: 869
AKRATEN, this is such a great accomplishment. You can do whatever you put your mind to! I played today inspired by my Nanio Shooting Teammate's 1cc and I got to the "alarm" sound of Jakou's last form but didn't quite pull it off. I'll keep trying for the sake of the team!!!
AKRATEN wrote:
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I know the score is not very good but here is my 1st Galuda 1cc.
:oops:

Akraten - 22,048,230 - All - Ageha
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Tue May 01, 2012 6:34 pm 


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Joined: 03 Oct 2011
Posts: 3566
Location: Southern Ontario
Thanks for the encouragement. Improved my score today (still finished with only one life, 6 boxes left but had a full bomb meter and better stage scores). Especially happy that I managed to milk the heck out of the Alice section in 5-2, although I'd gotten hit once so my multiplier was crap. :/

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BKR - 30,399,770 - ALL - Tateha

Am I the only one who finds the very last attack (where the final boss absorbs your bombs) not particularly difficult? I have a much easier time seeing the openings and getting through them compared to the final boss's other attacks (I consistently have to bomb it or screw up when it pulls out its big glowy wings). Guess I just don't have enough experience dealing with the earlier attacks.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed May 02, 2012 7:26 am 


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I'm so happy to follow AKRATEN having 1cc'd Espgaluda. Your advice really helped man!!! It is so much fun to try and try and then 1cc the same game with your friends. Nanio Shooting Team represent!

Frenetic - 20,651,960 - All - Ageha

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I want to also add on how happy I am to have 1cc'd Espgaluda before Mushimesama HD comes out. Then I can concentrate on that game. Gosh, it FEELS SO GOOD to 1cc!

Cheers,
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed May 02, 2012 7:59 am 


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Joined: 03 Oct 2011
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Location: Southern Ontario
Grats on the clear, it's certainly tough to get used to beating Jakou's final form without having bombs or kakusei as backup damage.

Why does everyone seem to favor Ageha for their first time clearing the game? I can understand his pinpoint shot being more accurate for score (and I do like him since he's like DDP's B-Type), but Tateha seems to be easier to go for a 1cc. I switched to her when I found her normal mode laser was actually doing a bit more damage than normal mode Ageha's laser (sounds crazy, I know), and her kakusei mode shot is pretty darn powerful if you can get close (the world record is apparently held by a Tateha player so she can't be bad for score either).

I wish I could get my gold up to 900 in stage 1 like Icarus' replay does. Just can't seem to replicate those techniques yet. Still, I'm thinking with the clear bonus if I learn to actually survive some of the final attacks I might be able to get a 40+ mil score.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed May 02, 2012 1:20 pm 


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Location: Nashville , TN
Frenetic wrote:

Frenetic - 20,651,960 - All - Ageha

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Congrats Frenetic!


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Thu May 03, 2012 3:10 pm 



Joined: 03 May 2012
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Mi first post in here...

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Hiryu999 - 11,880,880 - Stage 4 - Tateha


Not very much but i'm learning it!


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Mon May 07, 2012 5:10 am 


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Joined: 03 Oct 2011
Posts: 3566
Location: Southern Ontario
hiryu999 wrote:
Not very much but i'm learning it!


Keep at it, you'll clear it eventually. It's one of the easier CAVE games to do so if you're just aiming to beat it, I found most of my improvements came from making sure I actually bombed more instead of risking it and getting hit.

BKR - 30,560,130 - ALL - Ageha

Beat the game with 2 hearts, 6 boxes. Stage scores kinda sucked, I still can't seem to get to the Alice section of 5-2 without getting hit stupidly beforehand. Although I'm getting good enough that I can take 5-1 Seseri down without getting hit and using either 1/2 bomb or ~200 kakusei on the second phase.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Sat May 26, 2012 9:41 pm 


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Posts: 426
Location: Italy
After taking the time to understand some of the game's mechanics better I am enjoying it a lot more.

endoKarb - 14,789,360 - 4 - Tateha

I don't think it'll be long before I beat this score, but I wanted to post it anyway because I hadn't been improving at all for quite a while.

Oh, and hello everybody. My first post here. 8)

EDIT: I knew it was coming:

endoKarb - 16,328,190 - 5-1 - Tateha
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Mon May 28, 2012 1:58 pm 


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Finally managed to beat this game. My first Cave game 1CC :D

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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed May 30, 2012 4:15 am 


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Posts: 3566
Location: Southern Ontario
BKR - 32,354,040 - ALL - Ageha (4/6 Lives, Full Bomb)

Stupid death near the end of the Alice segment (half a bomb gauge left, oops) and a silly one at the very last attack (had enough kakusei to dodge through a tight wave, didn't use it, derp). Otherwise I was quite pleased with how the run went, the first time I'd no-missed up to 5-2 and got to Alices with 900+ counter, although I seem to be having trouble hitting 40 mil. :/
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Sat Jun 16, 2012 4:01 pm 



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GIA - 23,071,290 - ALL - Ageha (1/5 Lives, Full bomb)

Nothing to write home about, but I felt proud as this is the first Cave game I've 1CC'd. Overconfidence and sloppy play on non-dangerous parts is what cost me. Still, it feels good.

Also, this is my first post!


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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Jun 20, 2012 2:43 pm 



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Great first post, imo.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Wed Jul 04, 2012 4:27 pm 


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Arrange

CSF - 277,624,055 - 5-2 - Black

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First time seeing 5-2; I no missed Seseri which was amazing. Should have easily gotten the extend, but I wasn't able to take advantage of most of the opportunities in 5-2. Some of that last boss's attacks are absurd... if I want to clear, I'll have to work on conserving enough lives to have lots of barrier to throw around. I'm considering getting an emulator and save stating to practice the end.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Thu Jul 26, 2012 9:01 pm 


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RNG - 33,488,430 - ALL - Ageha

Perfected the last pattern with a friend watching. Otherwise unremarkable - I hope to improve on this come STGT.
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 Post subject: Re: ESPGaluda (Arcade and Arrange)
PostPosted: Sat Jul 28, 2012 7:33 pm 


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Location: Western-MA USA
Amazing Arrange score CStarFlare! Such a difficult mode, mad props to anyone who even makes it to 5-2.
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