Bump.
Davey - Modern - 553,730,213 - Phase 119
Titanion
moozooh — modern — 33,105,892 — phase 68 — replay.
There was quite an amount of awesome on phases 58-67, the rest was so-so. That last death was embarrassing. :(
There was quite an amount of awesome on phases 58-67, the rest was so-so. That last death was embarrassing. :(
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
I'm not sure if this is a bug or not, but:
I was playing on some crazy late level (a little after 110 I think). I was in a small gap in a huge cloud of bullets, and when I maneuvered out of it I lost those four option shots that orbit your ship. I could still use the provocation beam (not that I'd want to). I was able to survive for a little while, but it didn't take long for me to die, given how underpowered the straight shot is. When I respawned, I had the option shots back.
I've never seen this before, and I really didn't enjoy seeing it on my first 600 million point game, but whatever. Is this normal? Has anybody else seen this?
I was playing on some crazy late level (a little after 110 I think). I was in a small gap in a huge cloud of bullets, and when I maneuvered out of it I lost those four option shots that orbit your ship. I could still use the provocation beam (not that I'd want to). I was able to survive for a little while, but it didn't take long for me to die, given how underpowered the straight shot is. When I respawned, I had the option shots back.
I've never seen this before, and I really didn't enjoy seeing it on my first 600 million point game, but whatever. Is this normal? Has anybody else seen this?
Dale-131,318,036-PHase93-Modern
The game slowed down to a crawl on pahse88 then sped up way beyond normal speed, then it took awhile for the last string of popcorn's to come out for that phase. Trippy stuff, God bless infinite looping danmuku shmups.
Edit:Based of me and Stan's scores the patterns must get retarded between 94 and 100. Ether that or he just played better throughout. Probably a combination of both.
The game slowed down to a crawl on pahse88 then sped up way beyond normal speed, then it took awhile for the last string of popcorn's to come out for that phase. Trippy stuff, God bless infinite looping danmuku shmups.
Edit:Based of me and Stan's scores the patterns must get retarded between 94 and 100. Ether that or he just played better throughout. Probably a combination of both.
I did great so much water and milk that I threw up when I was little.
Re: Titanion
SquidMan - Basic - 2,558,853 - Phase, 25 or so? I don't know.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.