shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sat May 25, 2019 3:13 pm View unanswered posts
View active topics



Post new topic Reply to topic  [ 579 posts ]  Go to page Previous  1 ... 14, 15, 16, 17, 18, 19, 20  Next
Author Message
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu May 24, 2012 2:03 am 


User avatar

Joined: 21 Dec 2009
Posts: 221
Location: NYC
I know nobody plays non blacklabel anymore, and it's not even like I made the board, but I just sold my pcb so. :cry:

man9child - 36,914,230- A-L - 1-4 - 735 (PCB)


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu May 31, 2012 11:01 pm 


User avatar

Joined: 28 Aug 2011
Posts: 203
Location: Panda Island™
man9child wrote:
I know nobody plays non blacklabel anymore, and it's not even like I made the board, but I just sold my pcb so. :cry:

man9child - 36,914,230- A-L - 1-4 - 735 (PCB)


and I am the one that bought it :D

heres mine so far..
Image

Kidpanda - 31,497,690 - A-S - 1-5 - 414
_________________
http://www.backloggery.com/kidpanda


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Fri Jun 01, 2012 6:49 pm 


User avatar

Joined: 21 Dec 2009
Posts: 221
Location: NYC
I regretted it before I even got to the post office. :?


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Fri Jun 01, 2012 7:03 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Both PS2 and Xbox 360 have truly excellent ports of WL, so you've done the wise thing. ;)
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Jun 11, 2012 2:36 am 



Joined: 23 May 2011
Posts: 97
.


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 03, 2012 10:32 pm 


User avatar

Joined: 27 Feb 2007
Posts: 2442
Location: France
ProMeTheus - 675,938,280 - A-E - 2-2 - 2933 Hits

Well, I was practicing before I get to my better keyboard to go DOJ BL, and then I thought hey, why not try DOJ WL for a little bit, see what's going on there.

I had read somewhere second loop was supposed to be easier because the rank ceiling is lower or something. I don't know what the precise mechanics are, but.. this game is absolutely BRUTAL. I can't even believe the SHEER difficulty and unfairness of this game.

The whole first loop is tense compared to DOJ BL (higher rank and I think higher speed (less slowdown)), here I the stage 5 boss bugged somehow (scrolling went a little too far up) so I got all his patterns right in the freaking face which was insane and unfair.

Then of course the game denies you all your lives for second loop, every first miss within a stage counts for 2 lives lost instead of one, essentially. Great, but add to this that the bosses are INSANE, I don't know what the hell I'm supposed to do at 2-1 boss, but I can't pass this with any sort of consistency without using hypers which is not good at all for starting 2-2. And then 2-2 boss is freaking IMPOSSIBLE lol what the hell were they thinking ??? It's like 3 times harder than BL, completely crazy unfair patterns. I mean, it looks like if you don't get lucky with the random pattern generation, you're very likely to be screwed. Look at this MASSIVE impassible wall of bullets the 2-2 boss threw at me before I died with no chance of making it through.

I don't know what's going on, this is a game for warriors. It's not even funny how hard it is, and it just seems so unfair. Well, probably with adjustment of routes corresponding to the differences I could be more comfortable, but still some spots seem way too brutal to me (stage 5 boss 2nd pattern, 2-1 boss later phases, 2-2 boss in particular).

I'll come back to try and beat PEY sometime. I'd like to 2-ALL this one day but... I don't know if I can do it lol.

ShmupMAME 2.2 : http://www.mediafire.com/?5jf9mvecaln6hqp
Replay : http://www.mediafire.com/?kadr6tm4jeg5kar
_________________
Scores, replays, videos || Currently playing Nothing
I have written a guide about getting good at shmups.
Check it out !


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 03, 2012 10:43 pm 


User avatar

Joined: 19 Aug 2011
Posts: 892
Don't feel bad about dying on 2-2 boss, x91 told me he's seen many runs end there at his arcade. :lol:


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 03, 2012 10:46 pm 



Joined: 06 Jan 2011
Posts: 1304
Yeah the second loop lives thing, and mainly for that reason do I really view BL as the better game. WL seems to be better in most other ways.

And I would love to see you and/or Naut 2-All this version.


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 03, 2012 10:49 pm 


User avatar

Joined: 27 Feb 2007
Posts: 2442
Location: France
Gus wrote:
Don't feel bad about dying on 2-2 boss, x91 told me he's seen many runs end there at his arcade. :lol:

I'm not surprised, I don't even know what you're supposed to do there, it's just... barely doable. This first sweep is harder than most of Hibachi's patterns. I know you can get up the screen to deny some of the latter patterns (not the very last one), but that's not enough. I guess, I would want to let the bomb item fly, bomb first pattern, pick up bomb and try to survive and... I would likely need to bomb the last pattern often. Unless a hyper takes more time flying down and up than the boss fight lasts, but I doubt that.
_________________
Scores, replays, videos || Currently playing Nothing
I have written a guide about getting good at shmups.
Check it out !


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 03, 2012 10:55 pm 


User avatar

Joined: 27 Feb 2007
Posts: 2442
Location: France
Chaos Phoenixma wrote:
Yeah the second loop lives thing, and mainly for that reason do I really view BL as the better game. WL seems to be better in most other ways.

And I would love to see you and/or Naut 2-All this version.

I don't know man, WL is sort of exciting I guess but seeing this difficulty I can't say it's better, because it's way unfair, not only because of the lives thing, those patterns are not ok. You can't just throw a pattern in there that the players will only dodge when they get lucky enough that it's not too horrible !

Maybe my impression is wrong and a very skilled player may dodge this consistently, or I'm just not using a proper method.
_________________
Scores, replays, videos || Currently playing Nothing
I have written a guide about getting good at shmups.
Check it out !


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Wed Oct 24, 2012 5:17 am 


User avatar

Joined: 15 Sep 2012
Posts: 562
Location: UCLA School of Design | Media Art
Finally broke 100 million this afternoon and thought it warranted posting here.
Image
Softdrink 117 - 106,650,780 - A-L - 1-4 - 1588 Hit (X360)

Three crappy aspects of this otherwise good run: Once I got into stage 3 I started failing horribly, dying to the most ridiculously easy patterns, because I took notice of my score and got a bit jumpy since I finally hit the 100m mark. By the time I got into 1-4, I had only one life left, and somehow managed to run into one of the first bullets in the stage. -sigh-

The other seriously disappointing element of this run is that I somehow missed the second bee in 1-2, which resulted in massively screwed up hyper timings throughout the rest of the stage. I should theoretically be able to hit 105m by the end of stage 1-2; this run doesn't quite reach that.

I also died to the stage 1 boss, which is just maddening.

This score also bumped me to 10th place on the XBL A-L leaderboards; the replay is there if anyone wants to take a look. It's registered to my JPN account, Softdrink JPN.
_________________
1CC List | flickr | youtube | twitch
I love Ibara.


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu Oct 31, 2013 10:31 pm 


User avatar

Joined: 09 Jun 2013
Posts: 30
JPS - 51,370,580 - A-E - ALL - 29 Hits

I cleared :D! My score doesn't rank very high though :(

Image
_________________
ImageImageImageImage
ImageImageImageImage


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu Feb 06, 2014 10:27 pm 


User avatar

Joined: 01 Nov 2010
Posts: 1710
Location: Massachusetts
iconoclast - 840,034,040 - A-E - 2-5 - 3301 Hits (X360)
Pic: http://i.imgur.com/sFEaAGO.jpg

First loop went pretty well, but I made a lot of stupid mistakes in the second loop. I'm lucky I managed to make it to (the beginning of) 2-5.
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Apr 28, 2014 4:56 am 


User avatar

Joined: 01 Nov 2010
Posts: 1710
Location: Massachusetts
iconoclast - 1,119,167,960 - A-E - 2-5 - 3331 Hits (X360)
Pic: http://i.imgur.com/rHvnYGR.jpg

First loop was crap, second loop went very well. The only major mistake was a death on the 2-3 boss, but it didn't cost me many points - it just removed any chance I had of a clear. This score also isn't on the leaderboards unfortunately, but I did save the replay (and this game is very sensitive about replays - if you pause at all it won't allow you to save it, for example), so I guess that's all the proof I have of not cheating or anything.
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu May 08, 2014 8:29 am 


User avatar

Joined: 01 Nov 2010
Posts: 1710
Location: Massachusetts
iconoclast - 1,222,463,070 - A-E - 2-5 - 2917 Hits (X360)
Pic: http://i.imgur.com/aG8r5ng.jpg

Made it to Hibachi on this one. The first loop didn't go so well (587m), but I'm starting to get close to my maximum potential with these routes (1.350~ without a 2-ALL).
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu May 08, 2014 5:10 pm 


User avatar

Joined: 31 Jul 2005
Posts: 3328
Location: Western-MA USA
Incredible! Congrats! :D
_________________
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu Sep 18, 2014 2:21 am 


User avatar

Joined: 28 Aug 2011
Posts: 203
Location: Panda Island™
Kidpanda - 48,161,090 - B-E - 1-5 - 452 hits

Spoiler: show
Image
_________________
http://www.backloggery.com/kidpanda


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 22, 2014 2:15 pm 


User avatar

Joined: 15 Nov 2008
Posts: 466
SAS - 170,975,280 - A-E - 2-1 - 1527 Hits

Did a WL run since I felt like it would be refreshing doing one after so many BL-runs.
I could have had 10 mil more if I had bombed at final boss ( really dumb death, I tried to game extend-system/bombs. I had forgotten that lives do count for score and bombs are reset in 2nd loop ).
Oh well, rather good run anyway. Scoring-wise could have been lot better. >200 million could be relatively easy for me I suppose?
_________________
ImageImage


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 22, 2014 5:11 pm 


User avatar

Joined: 05 Feb 2006
Posts: 3677
could you post a pic and i'll update

as your max chain is 1500+ i guess you aren't fully chaining stage 2? i think 200 mill is definitely possible with a 2k chain on stage 2 and just survival play until 1-5 boss
_________________
RegalSin wrote:
Videogames took my life away like the Natives during colonial times.


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Sep 22, 2014 6:08 pm 


User avatar

Joined: 15 Nov 2008
Posts: 466
Image
The death in 2-1 was disappointing.
And yeah, I botched my stage 2 chain, but kept going anyway as my goal was just to loop and see how far I can get in 2nd loop.
_________________
ImageImage


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Sep 23, 2014 1:29 am 


User avatar

Joined: 28 Aug 2011
Posts: 203
Location: Panda Island™
Kidpanda - 61,418,820 - A-E - 1-5 - 503 hits
Finally got the 1-all in this. What a beast!

Spoiler: show
Image
_________________
http://www.backloggery.com/kidpanda


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Sep 23, 2014 2:23 am 


User avatar

Joined: 31 Jul 2005
Posts: 3328
Location: Western-MA USA
Congrats panda! Type A-EXY is the beast :D
_________________
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Sep 23, 2014 11:41 pm 


User avatar

Joined: 28 Aug 2011
Posts: 203
Location: Panda Island™
chempop wrote:
Congrats panda! Type A-EXY is the beast :D

Thank you sir! Time to work on the bees :(
_________________
http://www.backloggery.com/kidpanda


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Jan 26, 2015 2:49 pm 



Joined: 19 Aug 2014
Posts: 43
Location: Shenzhen,China
harduser - 262,955,930 - A-S - 2-5 - 1069 Hit
Image
A-Shot is also a Beast!(540hrs playtime)
first loop seems good.
second loop:
2-1,no miss,1bomb
2-2,no miss,1hyper(lv2)+2bomb+1bomb,anyway the 2-2boss isn‘t so diffcult if you had enough bomb.
2-3,before the midboss I had crashed,1miss!And another 1miss before the 2-3 boss(WTF!).
2-4,amazingly,I had survive until getting the 1up.
2-5,end at the start.
Maybe I should get more chain using the A-Shot,There is a very long way for me to all the WL,I think at least the devote is more than 1000hrs.
Shmupmame2.2 inp:http://www.mediafire.com/download/qn6jcdj2mx6wq5s/ddp3-A-S-ACD-2-5-001.inp


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Jan 26, 2015 3:25 pm 


User avatar

Joined: 01 Nov 2010
Posts: 1710
Location: Massachusetts
Shotia makes the game look harder to me. She has a lot of bombs, but her laser is so weak that it makes it hard to kill some of the more dangerous enemies. I think the lower damage will make Hibachi more difficult especially.

Good work reaching 2-5, though!
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Jan 27, 2015 1:41 am 



Joined: 19 Aug 2014
Posts: 43
Location: Shenzhen,China
Actually,The laser of A-Shootia isn't too low,She has enough attack for some essensial enemy such as the tank of 1-5,the first tank of 2-2,maybe
the Hibachi is diffcult,but tame's method seems there's an easy way to kill it.Anyway the A-Shootia's speed was too low,sometimes it's easier for me to handle 1-4boss and some part of 1-5&1-5boss and 2-1boss(1bomb is enough,and 1bomb decrease 3 hyper rank,so I can use hyper on 2-1),but It's so weak on 2-3 if you are careless(but the hyper rank is really low with so many bombs)


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Sun Feb 01, 2015 8:36 am 


User avatar

Joined: 01 Nov 2010
Posts: 1710
Location: Massachusetts
iconoclast - 1,308,648,660 - A-E - 2-5 (Hibachi) - 3317 Hits (X360)
Pic: http://i.imgur.com/J3XHezN.jpg

Felt like playing a credit after watching fufufu's face-melting run at Tokaigi. The only mistake I made in the first loop was dropping my chain before the final two bees in 1-3, but that only cost me around 15 million (I finished the loop with almost exactly 700m). Second loop went perfectly until the section right before the boss on 2-5, where I died to some random bullet before those ships fly in from the sides. I still could have cleared, but I died again while trying to kill the last two ships lol. Oh well. I'm glad I choked before I picked up the final bee at least, because after the run was over I chose not to save my replay, hoping that would prevent me from uploading my score to the leaderboards. Well, that doesn't work. Right now my goal is to put a 1.3+ billion 2-ALL up there, so at least I left myself some breathing room.
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Feb 03, 2015 9:49 am 


User avatar

Joined: 01 Nov 2010
Posts: 1710
Location: Massachusetts
iconoclast - 1,380,525,390- A-E - 2-ALL - 3339 Hits (X360)
Pic: http://i.imgur.com/1gD1SSk.jpg

Image

Nailed it. Only mistake I made in this entire run was a strange chain break in the middle of 2-3, which cost me around 15-20 million. I guess my next big steps would be starting to chain 2-4 and entering 2-5 with at least four hypers, but I don't think I want to subject myself to that hell.
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Feb 03, 2015 5:32 pm 


User avatar

Joined: 26 Jan 2005
Posts: 544
Congrats iconoclast! Extremely impressive!
_________________
My 1cc list || My items for sale || My 2015 Video Game Bounties


Top
 Offline Profile  
 
 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Feb 03, 2015 5:51 pm 



Joined: 19 Aug 2014
Posts: 43
Location: Shenzhen,China
Congrats iconoclast!


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 579 posts ]  Go to page Previous  1 ... 14, 15, 16, 17, 18, 19, 20  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group