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PostPosted: Mon May 25, 2009 10:29 pm 


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Finally beat the first loop, with crappy chain.

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Ravid - 136,895,080 - A-E - 5 - 1012

Note that I achieved this on a ps2 emulator, which afaik my PC can run without additional slowdown (Mushihimesama on the other hand is a different matter). If you don't want to accept it for that reason then I suppose it's your prerogative.


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PostPosted: Mon May 25, 2009 10:56 pm 


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well done on clearing the loop :)
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PostPosted: Thu May 28, 2009 7:14 pm 



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So 100M is a "first step" for this game as well as DDP?
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PostPosted: Thu May 28, 2009 7:18 pm 



Joined: 27 Jul 2007
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Personally, I wouldn't say that. It seems rather to be a 2:5 ratio between DDP and DOJ (i.e., 40 million in DDP ≈ 100 million in DOJ). Which is to say, 100M is not a first step for DDP, by far. First 1-ALL usually happens between 40 and 60 million.
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PostPosted: Thu May 28, 2009 8:01 pm 


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id still say it was the first goal for everyone here


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PostPosted: Thu May 28, 2009 9:07 pm 


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Certainly. As for DDP I would definitely agree with that 40m-border, it took me exactly as long to get 40 (49 actually) mio in DDP as for 100 in DOJ.
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PostPosted: Thu May 28, 2009 10:32 pm 


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Not sure how you could call 100m a "first step" in DDP, I'm more likely to reach Hibachi before scoring 100m as I don't like chaining in DDP nearly as much as DOJ :lol:


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PostPosted: Thu May 28, 2009 10:39 pm 


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just a friendly reminder guys: i get an email everytime someone posts in this thread, maybe we can chat about this in the thread in the strat section :)
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Videogames took my life away like the Natives during colonial times.


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PostPosted: Thu May 28, 2009 10:56 pm 


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jpj wrote:
just a friendly reminder guys: i get an email everytime someone posts in this thread


This sounds like an invitation for trouble. 8)

QUOTE THIS POSTor leave it!
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PostPosted: Thu May 28, 2009 11:10 pm 


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it's way easier to get 100M in DOJ, you only have to perform the first 2 chains, in DDP you need almost the first 5 chains.
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PostPosted: Thu May 28, 2009 11:21 pm 


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yeah thanks :lol:
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RegalSin wrote:
Videogames took my life away like the Natives during colonial times.


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PostPosted: Mon Jun 01, 2009 10:49 pm 


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Ravid - 165,747,740 - A-E - 5 - 2107

Guess where the extra points came from. No clear this time due to three (!) deaths on stage 4 boss. No pic either.


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PostPosted: Tue Jun 02, 2009 4:57 pm 


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nice chaining, sorted :)
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RegalSin wrote:
Videogames took my life away like the Natives during colonial times.


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PostPosted: Sun Jun 14, 2009 3:43 pm 


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Here is a pic to celebrate the 200m milestone. The rank in this game is monstrous, if I play well up to the stage 3 boss (chaining, collecting all bees) it hurts me. On the other hand, this run came out of two stupid deaths on stage 4. The overall effect is that I score similarly regardless of where I die, so I suppose it's pretty well balanced in that regard.

Ravid - 211,989,190 - A-E - 5 - 2276


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PostPosted: Wed Jun 24, 2009 5:00 pm 


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Last score before I switch to an actual physical PS2 and a TV :D

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Ravid - 279,240,360 - A-E - 5 - 2291

All came together this run. Except for missing the 1up and being so wracked with nerves by the stage 5 boss that I couldn't dodge anything worth a damn.


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PostPosted: Wed Jun 24, 2009 7:48 pm 


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awesome work dude, that's some mighty quick progress :)
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Videogames took my life away like the Natives during colonial times.


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu Jul 02, 2009 10:42 am 


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Joeboto - 156,809,350 - A-E - 5 - 1591

thank you bee hive, for making me suffer. :evil:
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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Jul 06, 2009 4:42 pm 


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Ravid - 311,903,870 - A-E - 2-1 - 2287

Doesn't move me up a place, but thought I'd post it anyway since it's a 300mil loop score. Second loop is hard.


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Jul 13, 2009 11:53 pm 


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Ravid wrote:
Second loop is hard.

Yes, this is true, but the game's replay value is phenomenal.
10. malik11 - 180,524,640 - A-E - 1-5 - 2227 Hit

I think I'm starting to get the hang of stage five, perhaps. :?


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Sun Jul 19, 2009 1:55 pm 



Joined: 17 Oct 2008
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TOM - 82,906,460 - B-L - 1769 Hit

Cannon's a bitch. I think I keep losing because I'm not waiting at the corner to point blank it; as soon as I get up there, I get ganked in the mouth by a tasty, closed pattern. I've lost at least twice now with tons of bombs in stock because I'm silly and I want the 1up :)

I did say I was going to wait until I broke 100 million, but whatever.

Also, I should never have stopped playing for score. I always get the farthest with the most lives when I'm pulling into the Stage 2 boss with a kadrillion points and 4 extra stock. Quick rape of the boss, then it's off to 3 to get buttrocked by the huge rank spike from burning seven or eight hypers in 2 :)


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Jul 21, 2009 9:21 am 


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i was able to get to second loop on pcb version with only 100+ mil after stage 5 boss. probably because i grab all the bees in all stages, and dying alot on stage 4 so the rank is quite low in stage 5.
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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Tue Aug 04, 2009 1:12 am 



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TOM - 99,442,170 - A-E - 1-4 - 1942 Hit

...

I'm done playing this game for some time. I'm going to play some Gunbird 2 and Under Defeat, instead.

Guess how many times I randomly suicided on 1-4.

It starts with t, ends in wice.

For.

No.

Reason.


EDIT: Though I say that, I'm probably going to have a B-L score in, like, two days.


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Fri Sep 18, 2009 3:04 pm 


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SAS - 26,734,700 - A-E - 1-4 - 981 Hit

I'm improving. Now if I just could get that second extend and the cannon-extend.

Edit: IMPROVING!
SAS - 28,266,310 - A-E - 1-4 - 761 Hit

I had one bomb in stock before I died. FFFFFFF.
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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu Sep 24, 2009 4:42 pm 


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Improved again.
Got my second extend on stage 3.
I'm awesome.

SAS - 47,241,380 - A-E - 1-5 - 1299 Hit
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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Thu Sep 24, 2009 5:39 pm 



Joined: 17 Oct 2008
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Nice =D Good improvement!

This reminds me. I still haven't posted my 99.8M B-L score that I got right after the 99.4M A-E score >.>

I hope you keep playing =) (Unlike me, quitting for months at a time...)


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Sat Oct 10, 2009 5:33 am 


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I achieved this score a little while ago.
9. malik11 - 190,484,600 - A-E - 2-1 - 2082 Hit
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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Sat Oct 10, 2009 5:34 am 



Joined: 17 Oct 2008
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Damn, nice, malik! Going to go for the 2-loop? :)


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Sat Oct 10, 2009 5:40 am 


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m3tall1ca wrote:
Damn, nice, malik! Going to go for the 2-loop? :)

2-ALL? Not anytime soon. :)
But I've gotten some 2nd round experience lately in Black Label. I guess I can try Master Version again.


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Sun Oct 25, 2009 2:04 am 


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Have at you, CRI!
6. malik11 - 282,338,030 - A-E - 1-5 - 2304 Hit
The score table is not the same as my old one because this was done on Xbox 360, rather than PS2.
Image
Stage five went pretty well, for once. I was able to chain from the start of the stage, up until shortly after the item carrier containing a bomb appears, when I got smoked by a fairly wussy attack. This is a bit of a shame because it seems like chaining is not very hard for a little while after that point. Also, I started stage five with only one hyper.


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 Post subject: Re: Dodonpachi Dai-Ou-Jou (new thread)
PostPosted: Mon Dec 14, 2009 10:30 am 


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Location: Italy
it seems that my team mate PEY did not report his improvement:

AST-PEY - 831,990,100 - A-L - 2-3 - 2981 hits
Played on PS2.

And incidentally we just released the video: LINK :roll:

:)
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