Game Boy Gradius/Nemesis AND Interstellar Assault

A forum for saving and showing off all your hi scores
User avatar
tinotormed
Posts: 1069
Joined: Mon May 24, 2010 10:08 pm
Location: Philippines
Contact:

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by tinotormed »

To spadgy: I have one question for GB Nemesis, below 2 lives are also acceptable? As if like I want to start off with no lives and then I gather them in later levels, right?
Image
YT|2nd YT|1ccs|
Good, bad, I'm the guy with the keyboard! Note:Please PM me if you need scores to be updated!
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by Ed Oscuro »

tinotormed wrote:To spadgy: I have one question for GB Nemesis, below 2 lives are also acceptable? As if like I want to start off with no lives and then I gather them in later levels, right?
My thinking on this is: The early stages are easy enough that "Gradius syndrome" difficult stage re-entries are not a big deal until you've started to amass lives and gathered a high enough score to get on the list, and at that later point it's best just to try to get back into play. It's not like Gradius Galaxies / Generation / Advance where I have it set to 0 extra lives because stage re-entry is a pain in the behind.
User avatar
PlasmaBlooD
Posts: 564
Joined: Thu Jan 27, 2005 2:57 pm
Location: Germany
Contact:

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by PlasmaBlooD »

PlasmaBlooD - Stage 10 - 419,300

one run in the early morning 1:xx a Clock am with my SP in my bedroom :mrgreen:

Image
Image
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by spadgy »

Ed Oscuro wrote:
tinotormed wrote:To spadgy: I have one question for GB Nemesis, below 2 lives are also acceptable? As if like I want to start off with no lives and then I gather them in later levels, right?
My thinking on this is: The early stages are easy enough that "Gradius syndrome" difficult stage re-entries are not a big deal until you've started to amass lives and gathered a high enough score to get on the list, and at that later point it's best just to try to get back into play. It's not like Gradius Galaxies / Generation / Advance where I have it set to 0 extra lives because stage re-entry is a pain in the behind.
I'm not sure I fully understand. You're setting the lives to 0, effectively to replace the need to quit out when you die the first time? Is that right?

The only context in which this would be relevant in terms of scores being applicable here would be this: Does starting with 0 lives effect your score?

Anyway - updating PlasmaBlooD's score now...
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by spadgy »

Right - significant thread update. Fixed a few errors - especially those relating to levels/loops etc. Tidied up and made nicer.
User avatar
tinotormed
Posts: 1069
Joined: Mon May 24, 2010 10:08 pm
Location: Philippines
Contact:

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by tinotormed »

spadgy wrote:
Ed Oscuro wrote:
tinotormed wrote:To spadgy: I have one question for GB Nemesis, below 2 lives are also acceptable? As if like I want to start off with no lives and then I gather them in later levels, right?
My thinking on this is: The early stages are easy enough that "Gradius syndrome" difficult stage re-entries are not a big deal until you've started to amass lives and gathered a high enough score to get on the list, and at that later point it's best just to try to get back into play. It's not like Gradius Galaxies / Generation / Advance where I have it set to 0 extra lives because stage re-entry is a pain in the behind.
I'm not sure I fully understand. You're setting the lives to 0, effectively to replace the need to quit out when you die the first time? Is that right?

The only context in which this would be relevant in terms of scores being applicable here would be this: Does starting with 0 lives effect your score?

Anyway - updating PlasmaBlooD's score now...
You mean affect the entire score? Well, I played the game, and I guess it DOSEN'T. If you manage to survive the entire onslaught for long, then more lives are awarded to you. I promise ya. Extends start with 60k.
Image
YT|2nd YT|1ccs|
Good, bad, I'm the guy with the keyboard! Note:Please PM me if you need scores to be updated!
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Re: GB Gradius/Nemesis AND Interstellar Assault(New Thread)

Post by Ed Oscuro »

spadgy wrote:
Ed Oscuro wrote:
tinotormed wrote:To spadgy: I have one question for GB Nemesis, below 2 lives are also acceptable? As if like I want to start off with no lives and then I gather them in later levels, right?
My thinking on this is: The early stages are easy enough that "Gradius syndrome" difficult stage re-entries are not a big deal until you've started to amass lives and gathered a high enough score to get on the list, and at that later point it's best just to try to get back into play. It's not like Gradius Galaxies / Generation / Advance where I have it set to 0 extra lives because stage re-entry is a pain in the behind.
I'm not sure I fully understand. You're setting the lives to 0, effectively to replace the need to quit out when you die the first time? Is that right?
Two games, two totally different strategies.

Gradius Galaxies is such that I set the extra lives to 0. You don't get any more (as far as I've played on one life). "Clean" play in that game (for me) means that I don't like restarting in random spots. Ought to be damn difficult anyway given how stupidly slow the ship is without any speed ups (also worth mentioning the game doesn't seem to have any revert-to-no-powerups option in the ? as normal; they broke a few things in Galaxies).

In the GB Gradius games, you get lives often enough that it's sensible to keep going. Recovery from a death is quite possible. Starting with no lives would just be a handicap, instead of a playing aid.
User avatar
Salamibrodel
Posts: 2
Joined: Thu Feb 02, 2012 9:41 am
Location: Leipzig (Germany)

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by Salamibrodel »

Played this last night before going to sleep (SP rules :D ).

Nemesis
Salamibrodel - 2:3 - 341200
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by spadgy »

Good work! Edged me down a place!

Updated.
User avatar
Damien villines
Posts: 1
Joined: Sun Jan 13, 2013 4:20 pm

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by Damien villines »

how do i put my high score on the chart
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by Ed Oscuro »

Damien villines wrote:how do i put my high score on the chart
Post it in a comment, then Spadgy will work the magic (as he is the "owner" of the initial post with editing rights, as you are of your post; typical forum workings). Also keep in mind that this means that you can't sneak one past us ;) Of course with this old game you shouldn't have to. Good luck!
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by spadgy »

Ed Oscuro's dead right, but where's that score Damien villines?! Submit it to us. New scores are always welcomed and encouraged, good or bad!
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by Ed Oscuro »

He's dead, Jim :cry:

I'll have to get to it and play IA sometime for a score.

Surprised that after all this time nobody has taken down my Nemesis score yet...I should try again and go for the million / counterstop / whatever happens once you get past 999,999.
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by spadgy »

If he's gone, Ed Oscuro, we need somebody to get involved in this high score board again. I'd guess you'd better chase that counterstop! :wink:
User avatar
UGO
Posts: 120
Joined: Sat Aug 28, 2010 12:33 am

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by UGO »

Played in 2011.
Nemesis II :
UGO - Stage 3-2 - 355,000
L-Dis, Gaiares, Battle Squadron... Go replay : http://www.dailymotion.com/UGO--Runs--- ... oId=xensqt
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by spadgy »

Updated!
User avatar
tinotormed
Posts: 1069
Joined: Mon May 24, 2010 10:08 pm
Location: Philippines
Contact:

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by tinotormed »

I may be no tviks, but I sure know what he is thinking. :)

Gradius/Nemesis GB
tinotormed - Stage 8-1 - 1,333,000

Image

Managed to take advantage of the bonus stages to accomplish the earlier loops quickly, but I screwed up at the 2nd bonus stage at loop 6. Had to stop by using up all of my lives at 8-1, as I couldn't get far on playing this game. Besides, an average Gameboy only uses around 2 to 4 hours of battery life, depending on whether it is alkaline or a regular one.

Btw, there was a glitch in-game in which when you start playing the game from scratch after playing it for long, you get 1 mil in your score. I dunno if this was really true in the real hardware.
Image
YT|2nd YT|1ccs|
Good, bad, I'm the guy with the keyboard! Note:Please PM me if you need scores to be updated!
User avatar
Ed Oscuro
Posts: 18654
Joined: Thu Dec 08, 2005 4:13 pm
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by Ed Oscuro »

If you got to loop 8 then 1.3 million doesn't sound far off. I don't remember getting any sudden spike in my score, and I certainly didn't get a 1 million point one.

I never ran out of battery life on my GB Pocket (non-light) when doing this, and that seemed like a battery hungry model to me.
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by spadgy »

^
^ Amazing work tinotormed! Updated!
stoka
Posts: 22
Joined: Mon Jan 14, 2008 11:05 am
Location: Germany

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by stoka »

Gradius

stoka - Stage 45 - 1,669,300

Image
User avatar
spadgy
Posts: 6675
Joined: Tue Nov 06, 2007 5:26 pm
Location: Casino Arcade (RIP), UK.

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by spadgy »

Updated. Amazing stuff stoka. And do correct me if I'm wrong... stage 45 is stage 8-5, right?
Krysno
Posts: 2
Joined: Sun Feb 24, 2013 2:29 am
Location: United States

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by Krysno »

I just finished my first 1cc ever and got so excited that I died right quick in the first level of the second loop!

Krysno - Stage 2-1 - 195,600



Not an impressive score, but I see that slot number 12 is available...
User avatar
copy-paster
Posts: 1683
Joined: Thu Apr 30, 2015 7:33 pm
Location: Indonesia

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by copy-paster »

Nemesis II (Konami GB Collection Vol.3)

copy-paster - 2-1 - 178,800

I played this on Hard mode and it's still easy peasy, will try second loop someday.
User avatar
tinotormed
Posts: 1069
Joined: Mon May 24, 2010 10:08 pm
Location: Philippines
Contact:

Re: Game Boy Gradius/Nemesis AND Interstellar Assault

Post by tinotormed »

Is spadgy still around? If he is no longer active, somebody needs to take control of the thread soon.

tinotormed - Stage 51 (11-1) - 1,836,200

FB stream:
https://www.facebook.com/torm223300/vid ... 573721579/
Image
YT|2nd YT|1ccs|
Good, bad, I'm the guy with the keyboard! Note:Please PM me if you need scores to be updated!
Post Reply