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PostPosted: Sat Jul 01, 2006 1:47 pm 


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Congrats! I only know 1 other person who has maxed out Batsugun.
Maybe I'll play it again. Its so amazingly motivating, its a shame that I stopped playing in feb. :?
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 Post subject: Re: Counter Stop
PostPosted: Sat Jul 01, 2006 5:39 pm 


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DEL wrote:
Counter Stop ALL


OMFG! Truly amazing, congrats again ^_^
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 Post subject:
PostPosted: Sat Jul 01, 2006 9:19 pm 


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Congratulations, DEL!

Did you record your run?


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PostPosted: Sat Jul 01, 2006 9:34 pm 


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What does "counter stop" mean?
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PostPosted: Sat Jul 01, 2006 10:00 pm 


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Already said this elsewhere, but congrats on your feat! You've officially won the 2006 Shooting World Cup!

aventus wrote:
What does "counter stop" mean?


It means that you have reached the maximum attainable score in a game - the point at which the score counter stops.

You know about the counter stop in the arcade version of Mars Matrix, at 9999999999990 (I think), right?


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PostPosted: Sat Jul 01, 2006 10:30 pm 


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ah, alles- err all right^^

Are there any other shmups with a possible counter stop? I just know MM and Batsugun, maybe Vulgus? But this piece of shit is maybe endless, too :P
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 Post subject:
PostPosted: Sat Jul 01, 2006 11:14 pm 


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I know Guwange and ESP Ra.de can be counter stopped. I'm sure there's more, just don't know them off the top of my head. -_^


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 Post subject: Counter Stop
PostPosted: Sat Jul 01, 2006 11:52 pm 


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Many Thanks again to Randorama, CIT, LUNardei, aventus, ArrogantBastard, Plasmo and everyone else who wished me luck!

ArrogantBastard - Sorry, I didn't record my run. Having now viewed the ST13 & 14 Counter Stop replay on Super-Play.co.uk, I find that I play the ST4 leeching method differently from the Japanese, but I'm quite glad that 'I found my own way'. I could have a run recorded at the next London Meet.

aventus - Other games with Counter Stops are many. Gemant's Arcadia World Records list is littered with them; http://www.aiva.emuita.it/a.php
I have 3, namely Truxton 10,000,000+, XXMission 99,999,990 and now Batsugun Special. My friend The Old Mills (-M-) also has 3 (maybe more); Raiden 10,000,000+, Raiden DX 10,000,000+, Raiden Fighters 1 (the 2 loop ver) 100,000,000+. Rob and Randorama have both Counter Stopped Mars Matrix.
Batsugun Special is an easier Counter Stop than Truxton though, plus it requires 4hrs less playtime :wink:

CIT - Thanks but the 2006 Shooting World Cup should belong to Cowboy-RJJ and MrMonkeyMan for their mastery of Ketsui!

Rando - A Big Thanks for your Counter Stop demand and your excellent Strat!


Regs, DEL


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 Post subject:
PostPosted: Sun Jul 02, 2006 12:14 am 


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Bloody hell, grats DEL! (It rhymes!) ^_^
What's next from one of the West's best players? ^_-
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 Post subject:
PostPosted: Sun Jul 02, 2006 12:47 am 


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Congratulations DEL! Excellent work!

aventus wrote:
What does "counter stop" mean?

*scribbles down* To be added in the next glossary update! :D
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 Post subject:
PostPosted: Sun Jul 02, 2006 12:59 am 



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No prob DEL, but at this point we all demand a live performance, i'll be the one that will organize the event and sell the tickets :wink:
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 Post subject: Re: Counter Stop
PostPosted: Sun Jul 02, 2006 9:53 am 


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DEL wrote:
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Batsugun Special PCB Default - no auto
DEL - 99,999,990 - Counter Stop ALL - Alteeno (B)


^Click on the photo for larger view.


Holy hell. Amazing job DEL!


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 Post subject: .
PostPosted: Sun Jul 02, 2006 10:31 pm 


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Thanks cigs & BulletMagnet.

Icarus -
Quote:
What's next
? = Next is you my fine feathered friend, on Ibara Arranged :wink:


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 Post subject: Re: Counter Stop
PostPosted: Tue Jul 04, 2006 8:16 am 


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Congratulations DEL! Impressive score :shock:

DEL wrote:
Rob and Randorama have both Counter Stopped Mars Matrix.


Are you sure about this? These Counter stop are not listed in the Mars Matrix topic. :?:
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 Post subject: Re: .
PostPosted: Tue Jul 04, 2006 8:45 am 


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DEL wrote:
Next is you my fine feathered friend, on Ibara Arranged :wink:


Why don't you play mushihime-sama again? :wink:


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 Post subject: Re: Counter Stop
PostPosted: Tue Jul 04, 2006 9:18 am 


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Jck wrote:
Congratulations DEL! Impressive score :shock:

DEL wrote:
Rob and Randorama have both Counter Stopped Mars Matrix.


Are you sure about this? These Counter stop are not listed in the Mars Matrix topic. :?:

Those were on the old boards.
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 Post subject: twe
PostPosted: Tue Jul 04, 2006 12:13 pm 


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twe - Yes, I meant to congratulate you on your big 376mil Mush Maniac score - so here it is:- CONGRATULATIONS :D !

If only our autofire circuit worked at the right frequency to 'bank' at my local arcade, I'd have continued playing Mush :? . (I'm not so keen on the PS2 ver).

Jck - For some reason, unbeknownst to me, Rando hasn't posted his scores on the new board. Maybe he doesn't want to scare new players off? Its a madly impressive body of work :shock:.


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 Post subject: Re: twe
PostPosted: Tue Jul 04, 2006 12:32 pm 


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DEL wrote:
Maybe he doesn't want to scare new players off?

Yep, maybe. Mars Matrix itself is frightful enough :D
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 Post subject:
PostPosted: Tue Jul 04, 2006 7:43 pm 



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People, it's Batsugun's high score thread, not "Rando's old scores galore" :wink:
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 Post subject: Re: twe
PostPosted: Tue Jul 04, 2006 11:50 pm 


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DEL wrote:
twe - Yes, I meant to congratulate you on your big 376mil Mush Maniac score - so here it is:- CONGRATULATIONS :D !

If only our autofire circuit worked at the right frequency to 'bank' at my local arcade, I'd have continued playing Mush :? . (I'm not so keen on the PS2 ver).



No need to congratulate me on that score, it's merely average in the grand scheme of things. I plan to improve on it in a few weeks when I'm back from my vacation. You sir, with your counter-stop ALL Batsugun S.E. score (with no autofire!!) deserve the congrats. :wink:

And the mushi PS2 port is great I think, you should give it another go. I've played the PCB a lot recently and there are few differences, just a bit less slowdown in stage 3 and a few other places. I honestly don't even notice the difference in the graphics between the two, they look basically the same to me, the PCB is perhaps a tad bit sharper but it's a very minor detail (I think the PS2 port looks gorgeous). The most annoying part is the lack of slowdown on the stage 5 midboss, as has been mentioned ad nauseum before (particularly annoying that it IS present in Arrange mode on this boss!). I score better on the PS2 port too (but maybe that's just because I've played it more). Anyway, it's much better than the Ibara port, which just tossed out all the slowdown, moved some enemies around, and has horrible load times. I played Ibara in Japan last week at the arcade, and it felt like a different game!


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 Post subject:
PostPosted: Wed Jul 05, 2006 10:11 pm 


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Location: Sweden
Here's a Normal edition contribution:
DMC - 4,714,270 - ALL - Beltiana (Type B)

My impressions of the scoring tricks are pretty bad. It feels that it doesn't matter if you get the pigs or not, when the award is so small compared to stage four trick. I also agree that the "street fighter moves" to get the pigs don't belong in a shooter.

The 17 M score though, pretty impressive!


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 Post subject:
PostPosted: Thu Jul 06, 2006 2:56 am 


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@DEL:
It is done (for now). Back to you my friend. ^_-
Lets make this a summer of new scoring records!

@TWE:
I missed your new Mushi score, so it's grats from me too. ^_^

@Rando:
It's been a while since you've dominated the boards, my friend. Lost your touch? Or your appetite? ^_-
If you don't get a move on, people will be breaking your records all over the place, wink wink. ^_- </nudge>
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 Post subject:
PostPosted: Thu Jul 06, 2006 11:41 am 



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Icarus wrote:
Lost your touch? Or your appetite? ^_-


I need 28 hours in a day if i want to shmup again at a decent level. Will try to fix something during the next two months or so, if i can (For instance, go back to Italy, get the Saturn and improve my old score).
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Chomsky, Buckminster Fuller, Yunus and Glass would have played Battle Garegga, for sure.


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 Post subject:
PostPosted: Sun Jul 30, 2006 11:50 am 


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I started to play Batsugun again and here's the first result:

Special Version:
AVE - 18,841,030 - Stage 8 - Beltiana

I didn't die on the 4th Boss so I was able to do both tricks in stage 4 and 5. 8)
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 Post subject:
PostPosted: Sun Aug 06, 2006 12:30 pm 


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3 053 010 - All Clear - Beltiana - D-ku VCR


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 Post subject:
PostPosted: Thu Aug 10, 2006 1:40 pm 


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Location: nottingham, england
normal version:

mulletgeezer - 3,346,050 - ALL - Beltiana (Type B)


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 Post subject:
PostPosted: Tue Sep 05, 2006 4:32 pm 


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Javel - 3,784,630 - ALL - Beltiana (Type B)

Special Edition:
Javel - 33,941,660 - 14 - Beltiana (Type B)

Got my ALL the run after this but the score was considerably lower.


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 Post subject:
PostPosted: Thu Oct 19, 2006 7:37 am 



Joined: 04 Feb 2005
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Normal version:
DarkWolf7 - ALL - 2,931,840 - Beltiana A

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First time I play the game in more than a year and I 1CC it for the first time. Figures.
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 Post subject:
PostPosted: Thu Oct 19, 2006 1:00 pm 


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@darkwolf
Did you play it via MAME? Is there a working ROM out there since I was only able to find a crappy one (no sound, graphic bugs...) :(
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 Post subject:
PostPosted: Thu Oct 19, 2006 1:09 pm 


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theres still no proper rom for batsugun, like for most of all the other toaplan games too. :?
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