TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

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trap15
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TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by trap15 »

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DoDonPachi II: Bee Storm (Japan) (IGS, 2001)

You guys asked for a Dodonpachi game. Count your blessings.

Playing week ends Sunday, 29 November, 2015 at 22:00 GMT

Dynamic scoreboard at http://daifukkat.su/stgt/2015/

Tournament main thread: http://shmups.system11.org/viewtopic.php?t=55370
Discussion thread: http://shmups.system11.org/viewtopic.php?t=55730

RULES

MAME or PCB. MAME set is named ddp2j.
Autofire is allowed.
1 credit only.
Select Combat mode.
You are allowed to use the D button.
You may play any set other than World or Korea. The difference is the number of starting bombs for Bomber type: World and Korea give 5, other regions give 3.

DIP SWITCH/CONFIGURATION SETTINGS
Default settings.

TECHNICAL BONUS: Get 600,000,000 points

SUBMISSION FORMAT
name - score - stage - side - type - system

SUBMISSION EXAMPLE
trap15 - 1,000,000 - 3 - 1P - A-Energy - MAME

For type, left is A, middle is B, right is C. Like any other game.
Last edited by trap15 on Wed Nov 25, 2015 3:13 am, edited 2 times in total.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Aru-san
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Aru-san »

Aru-san - 51,620,420 - 4 - 1P - C-Energy - MAMEP64 0.167
Last edited by Aru-san on Mon Nov 23, 2015 2:35 am, edited 1 time in total.
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Shepardus
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Shepardus »

Second-highest score I've gotten so far (the highest was before this week):

Shepardus - 481,019,520 - 5 - 1P - B-Energy - MAMEplus 0.160
Last edited by Shepardus on Mon Nov 23, 2015 8:22 pm, edited 2 times in total.
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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resty
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by resty »

resty - 122,553,930 - 5 - 1P - A-Bomb - MAMEUIFX32 0.155

1st credit ever, is left one the Type-A?
Jp version
Last edited by resty on Mon Nov 23, 2015 2:47 am, edited 1 time in total.
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Shepardus
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Shepardus »

I'm assuming we're using the same color-type pairs as in Dodonpachi and DonPachi (Type A = red, Type B = green, Type C = blue).

Edit: trap says it's left to right, so A = blue, B = red, C = green
Last edited by Shepardus on Mon Nov 23, 2015 11:26 pm, edited 2 times in total.
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Despatche
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Despatche »

i think the type field should mention bomber/energy too

since you went through the effort of telling people to not play world/korea
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trap15
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by trap15 »

Despatche wrote:i think the type field should mention bomber/energy too

since you went through the effort of telling people to not play world/korea
Good point, sec.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Aru-san »

Edited my original post with bomb type.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Iori Branford »

Iori Branford - 123,051,070 - 4 - 1P - C-Energy - MAME Plus 0.167

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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by wolfman24 »

wolfman24- 28,297,690 - 3- 1P- B-Energy - Wolfmame .166

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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by The Armchair General »

The Armchair General - 143,339,090 - 5 - 1P - A - Energy - MAME

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Terrible run but I guess this is pretty good for the first day of round 2.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by ColonelFatso »

ColonelFatso - 81,155,600 - 4 - 1P - A-Energy - MAME

Surprisingly fun game, point-blanking everything and grazing all the bullets is a blast.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by ProjectAKo »

ProjectAKo - 47,781,370 - 3 - 1P - B-Energy - ShmupMAME 4.2

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I'll figure this game out later
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by KoopaTGR »

KoopaTGR - 183,372,370 - 5 - 1P - A-Energy - MAME
Last edited by KoopaTGR on Wed Nov 25, 2015 4:29 am, edited 1 time in total.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by zuq_ »

zuq - 153,176,160 - 5 - 1P - A-Bomb - ShmupMAME 4.2

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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by DocHauser »

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DocHauser - 187,268,770 - 5 - 1P - C-Bomb - ShmupMAME 4.2
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by gimebe »

gimebe - 458,131,440 - 6 - 1P - A-Energy - MAME 0.154

Type-A as in the blue ship, but if D-button switching lets you use any shot type, it shouldn't matter. Or are there differences between shot types when you switch them during gameplay?
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by mastermx »

mastermx - 74,861,410 - 4 - 1P - A-Bomb - ShmupMAME 4.2
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by DKA_Darius »

DKA- 582,805,120 - 5 - 1P - A-Energy - Shmupmame 4.2
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by iMauroPB »

iMauroPB - 868,396,380 - 6 - 1P - B(Red Ship)-Energy - ShmupMAME 4.2

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Got alot of point in Stage 5 boss, i didn't even practice alot in this game..
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Aru-san »

Aru-san - 77,134,040 - 4 - C-Energy - MAMEP64 0.167
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by dex »

dex - 150,840,370 - 4 - B-Energy - MAME

grats on picking a somewhat decent game (or maybe I've got stockholm syndrome after ass scorpion)
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Shepardus »

Shepardus - 607,133,900 - 6 - 1P - B-Energy - MAMEplus 0.160

Twitch highlight
Last edited by Shepardus on Tue Nov 24, 2015 9:53 pm, edited 2 times in total.
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by chum »

chum - 1,320,981,360 - 7 - B-Energy - Mameplus 0.167
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Chaos »

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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by ED-057 »

ED-057 - 121,389,750 - 5 - 1P - A-Bomb - MAME
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Last edited by ED-057 on Wed Nov 25, 2015 7:19 am, edited 1 time in total.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Nifty »

Nifty - 241,093,390 - 5 - 1P - A-Energy - MAMEUI32

Bad stage 4 but w/e I wanted a score up

gimebe wrote:Type-A as in the blue ship, but if D-button switching lets you use any shot type, it shouldn't matter. Or are there differences between shot types when you switch them during gameplay?
All the ships retain their main frontal shot as well as their speed, meaning you can have a C-type shot with A-type speed if you want (Or A- with B- or whichever they are in this game).


EDIT: Nifty - 368,003,330 - 5 - 1P - A-Energy - MAMEUI32
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Squire Grooktook »

Squire Grooktook - 287,131,290 - 5 - 1P - A-Energy - ShmupMame v4.2

Pretty decent game actually.
Last edited by Squire Grooktook on Wed Nov 25, 2015 5:34 am, edited 1 time in total.
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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Ikazu-san »

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Re: TRP-STGT 2015 Week 2: DoDonPachi II: Bee Storm

Post by Heavy Viper »

Spoiler
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Heavy Viper - 276,545,090 - 5 - 1P - A-Energy - MAME .166

Liking this!

EDIT: Sorry trap :<
Last edited by Heavy Viper on Wed Nov 25, 2015 7:07 am, edited 2 times in total.
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