Fantasy Zone (plus: No Shop Challenge)

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zinger
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Post by zinger »

Fantasy Zone Arcade Autofire On

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Andi
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Post by Andi »

zinger wrote:Fantasy Zone Arcade Autofire On

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Good score. You should give No Shop a run.
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Post by zinger »

Thanks Andi, I might do that.

So, you're stripped off of all of your lives in the second loop? That's mean...
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Post by GaijinPunch »

Got to the last boss. I'll get him -- so the last little blue turd you can go through his "path"? I saw a vid on Nico. Other than that, how the fuck can you kill him?
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Post by incognoscente »

I suggest double missiles, though it may be possible without, especially if you're better at small taps of the joystick than I am.

Before the pod begins moving, you'll want to position the Opa-Opa in the upper right corner, facing left. It's been a while since I've played, so if the far right corner causes the pod to turn right, move this starting position a bit to the left.

Once the pod gives chase, you will want to slalom in a very deliberate manner: track left as little as you need to be safe, then move to the very bottom of the screen. Track left as little as possible, then move to the very top of the screen. Repeat. In the short sections where you track left, you want to make sure the pod has gone as far vertically as possible. You might have to pause a beat before continuing to make this happen.

While following that pattern, your weapon of choice is missiles. Only fire the missiles when both you and the pod are moving vertically. The missiles you fire should travel straight up or down and the pod should ram directly into them. If performed well with double missiles, the pod should die before you reach your last two columns of space.


Graphical representation of route. Hatchmarks are where I recall launching missiles. If it's possible to fire two volleys per column, do so!

Good luck!
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Post by GaijinPunch »

(With Autofire)
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Damn...that taking all your lives away after the clear sucks. :P

Thanks for the indepth description, incog. I found a vid on Nico as well, and got him. Good fun. I'm playing the PS2 collection, and I must say, M2 outdid themselves (again). Too bad this series is over. Such quality. I popped in Fantays Zone II as well, and cleared that (sort of). Didn't trigger the second loop. Last boss is a bit of an asshole.
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Re: Fantasy Zone (plus: No Shop Challenge)

Post by Andi »

I got an autofire pad for the Saturn and decided to give this game a shot. The snow men cost me lots of lives. Any tips for those guys?

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EDIT:

I just watched a really informative replay video. I'd never bothered with the 7-way shot. Stupid me.

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Re: Fantasy Zone (plus: No Shop Challenge)

Post by saucykobold »

Arcade No Shop Challenge with autofire
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Is it possible to kill the last blue guy with Opa-Opa's initial speed?
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Re: Fantasy Zone (plus: No Shop Challenge)

Post by saucykobold »

Arcade with autofire
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Post by Limbrooke »

I had to practice the final boss at least 30 times before I could finally get a solid plan for the 6th and final attack, but I've done it and I'm quite sure I'll never play this game again. It's a shame that one attack can totally ruin an experience.

Stage 10 (MAME) Auto-Fire
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Re: Fantasy Zone (plus: No Shop Challenge)

Post by Kagami HiME »

Arcade No Shop (no autofire)
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Arcade No Shop (autofire ON)
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Re: Fantasy Zone (plus: No Shop Challenge)

Post by jepjepjep »

Fantasy Zone Arcade, autofire on

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Re: Fantasy Zone (plus: No Shop Challenge)

Post by sombetzki »

Fantasy Zone pcb, no autofire

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Re: Fantasy Zone (plus: No Shop Challenge)

Post by Perikles »

PCE version (with autofire)

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Re: Fantasy Zone (plus: No Shop Challenge)

Post by Kollision »

Fantasy Zone Arcade with Autofire, Saturn port

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I played Japan version, auto rapid 10 shot/second.

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