STGT'12 Week 2: V-V

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Ed Oscuro
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Re: STGT'12 Week 2: V-V

Post by Ed Oscuro »

Despatche wrote:
Esupanitix wrote:Oh god dammit it's just vertical Gradius
no, it really isn't
BareknuckleRoo wrote:oh god, gradius syndrome, die once and you're super weak unless you focus the shot weapon
oh hey there's an idea

there's no gradius in this game except for the powerup bar, which is better than gradius's.

edit: "checkpoints" and "losing your stuff when you die" is not gradius, not even technically
Hey Despatche,

If you have a powerup active on the selection meter, on dying it'll be bumped back to the Speed Up slot. Basically you get a free powerup and nothing else. Just like Gradius! :mrgreen:

You're right though, it's really not like Gradius. There are some ideas here and there (uh, the floating continents in stage 2, at a stretch, might seem like maze navigation from a Gradius or Salamander title) but it's standing on its own. The enemy placement (especially those big bouncing things, not to mention floods of popcorn that beg for the laser spread) really reminds me of other Toaplan titles. (This should probably go back to the Strategy talk page on Shmups Chat, though.)
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Re: STGT'12 Week 2: V-V

Post by blackoak »

update 8/12

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Small improvement, just didnt have time with my Mom visiting. Next week!
Last edited by blackoak on Sun Aug 12, 2012 11:47 pm, edited 1 time in total.
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Re: STGT'12 Week 2: V-V

Post by TenshiP »

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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by ryu »

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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Seppo Hovi »

Stage 5 boss took only like every life I had so I obviously got sniped in stage 6.

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Re: STGT'12 Week 2: V-V

Post by I have no name »

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I don't know how to play this game.
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Re: STGT'12 Week 2: V-V

Post by DKgiz »

Very funny game.

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Last edited by DKgiz on Tue Aug 07, 2012 4:47 pm, edited 1 time in total.
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Re: STGT'12 Week 2: V-V

Post by SFKhoa »

Dat stage 4 midboss semi-safespot.
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Re: STGT'12 Week 2: V-V

Post by Chirpy13 »

.
Last edited by Chirpy13 on Thu Aug 30, 2012 12:27 am, edited 1 time in total.
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Re: STGT'12 Week 2: V-V

Post by KAI »

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Re: STGT'12 Week 2: V-V

Post by Seppo Hovi »

Give back my 1-ALL ;_____;

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Deathlooping to the 1-6 boss.

Joy.
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Re: STGT'12 Week 2: V-V

Post by Jaimers »

Are we still submitting first credits? :V-V:

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edit: better pic.
Last edited by Jaimers on Tue Aug 07, 2012 8:25 pm, edited 1 time in total.
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Re: STGT'12 Week 2: V-V

Post by fliplismc »

Bananamatic wrote:Bananamatic - 420 - Stage 1 - fuckyoudex

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Nice score :P
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Re: STGT'12 Week 2: V-V

Post by nZero »

This is actually kind of fun to try and learn, wish I'd paid more attention when Gwyrgyn was playing the PCB

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Re: STGT'12 Week 2: V-V

Post by Thanuris »

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i keep getting 91 crystals on 1-5 and that pisses me off
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Davey »

I hate this and I won't subject myself to any more of it. But on the off chance it is actually relevant for the team:

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Re: STGT'12 Week 2: V-V

Post by RNGmaster »

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Oh cool, I no-missed to the stage four boss. This third form is really easy, all I have to do is get under hi-

PICHUUUUN~

It wouldn't be so bad if each run didn't take like 30 minutes. I fully expected to make it to Stage 6 based on my savestate performance, but one little error... ugh.
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Zengeku3 »

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Fell asleep pretty quickly but I at least beat Bananamatic! :D
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Esupanitix »

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Getting better at the game. Seriously though, feels a lot like Gradius. On another note, I just did what I call one of the best things I've done so far as "taking two tries to beat the Stage 2 boss", mostly because those redirecting lasers keep catching me off guard. I guess I'm becoming more confident in my hitbox now! :V

I actually want to play more of this shit AND I HAVE TO GO TO BED. FUCK.
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Re: STGT'12 Week 2: V-V

Post by Zerst »

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Dimahoo is a fun game.
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Re: STGT'12 Week 2: V-V

Post by ED-057 »

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was doing fine until something appeared at the edge of the screen and immediately crashed into me :facepalm:
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Nifty »

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Starting to get very tired of bullets and ships hitting me from the side or beneath :? Oh, and the type of large enemy that appears on stage 4 is dependent on what type of weapon you have.
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