Air Buster: Trouble Specialty Raid Unit

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Psikyo_Ball
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Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Air buster:Trouble Specialty Raid Unit (Kaneko/Namco)


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Scoreboard

Separate Scoreboards for Arcade and Genesis version.

Please submit all scores in the below format:

Score - Name - level -Version



Arcade:

1) 1.005.620 - REDSUN - ALL -MAME
2) 590,500 - ED-057 - Stage 6 - MAME
3) 506,690 - CHI - Stage 5 - MAME
4) 293150 - Psikyo_ball - Stage4 - Mame


Genesis:

1) 1,379,500 - Kollision - ALL - Genesis


PC engine:

*No entries*


Megadrive:

1,376,700 - THE ALLETT- ALL - Megadrive
Last edited by Psikyo_Ball on Fri Jan 30, 2015 10:00 am, edited 11 times in total.
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Here is my score. Im working on this great game.

278010-Psikyo_ball-Stage3-Mame

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tinotormed
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Re: Air Buster: Trouble Specialty Raid Unit

Post by tinotormed »

A PC Engine version also exists in the form of Aero Blasters. Mind if you add that scoreboard as well?
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

I never play it, but i added. Do you know any diference on PC engine vs arcade/genesis version? genesis is more easy than arcade one. I dont know about PC engine version
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

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293150-Psikyo_ball-Stage4-Mame

God, the stage 4 is the hell. Out of gravity :shock:
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tinotormed
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Re: Air Buster: Trouble Specialty Raid Unit

Post by tinotormed »

Psikyo_Ball wrote:I never play it, but i added. Do you know any diference on PC engine vs arcade/genesis version?
The PC Engine has expanded scoring system by adding two digits to every enemy destroyed.
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Thanks for this information.
Guys, i want to do a little competition with this game for move this thread. I think we can compete for 3 days, max scorer is the winner. Any want join?
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:::Redsun:::
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Re: Air Buster: Trouble Specialty Raid Unit

Post by :::Redsun::: »

interesting idea.
I'm playing a bit to see if I can get a good score.
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

I think we must do it on arcade version. The score on this 3 version are different. On genesis version the power ups run away very fast :shock: is hard for get all.
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Kollision
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Kollision »

Psikyo_Ball wrote:On genesis version the power ups run away very fast :shock: is hard for get all.
Is it that different from the arcade version?

Anyway, here's an old score for the Genesis:

1,379,500 - Kollision - ALL - Genesis (US cart + US console)

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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Updated!!
Yes, for example in the second stage, the blue ships on the rear when you enter in the tunnel in arcade version, they shoot a lot, in the genesis version they dont shoot. The enemy paterns in 1 and 3 stage are different, and in the genesis version i do 400 k on the 4 stage, in the arcade version i can it the 300k wall.
Anyway, nice score. Ahora me diste una nueva meta :D
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:::Redsun:::
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Re: Air Buster: Trouble Specialty Raid Unit

Post by :::Redsun::: »

After a few rounds to remember
REDSUN - 1.005.620 - ALL - MAME

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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Updated!!!!
Nice score, another goal for me now :D
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ED-057
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Re: Air Buster: Trouble Specialty Raid Unit

Post by ED-057 »

...saw this thread pop up a while back and have been meaning to post a score
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last stage always whoops me
590,500 - ED-057 - Stage 6 - MAME
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Nice score

Updated!!
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the allett
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Re: Air Buster: Trouble Specialty Raid Unit

Post by the allett »

1,376,700 - THE ALLETT- ALL - megadrive (JAPcart + JAP console)
In the words of an alcholic, have another drink!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

UPDATED!!!. I really dont know the diferences of the megadrive/genesis (Sorry about my ignorance :oops: ). Ill make a new score table for this one, waiting for someone who can tell me "hey you!! stupid noob!!! put that score on the genesis table". :cry: :cry:
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CHI
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Re: Air Buster: Trouble Specialty Raid Unit

Post by CHI »

506,690 - CHI - 5 - MAME

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Psikyo_Ball
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Psikyo_Ball »

Updated!
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Perikles
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Perikles »

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1,288,600 - Perikles - ALL - MD/Genesis version (they're virtually identical, I checked)

Holy hell, I finally did it! On one life, even. Of course I got the lowest score, but I don't really care about that. I'm just so glad it all came together, this was by far the hardest shooter on the system for me, even some of the Toaplan stuff like Kyuukyoku Tiger, Tatsujin and V-V was a tad bit easier for me. I might decide to tackle the PCE version of the game at some point in time, although that one is even harder. They should've called the game "Ball Buster" in the US, that would've been more accurate.
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Perikles
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Re: Air Buster: Trouble Specialty Raid Unit

Post by Perikles »

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228,720,000 - Perikles - 2-4 - PC Engine

Your reign of terror is over, Aero Blasters! The second loop is just ridiculous, some of the enemies are almost invicible, rendering an already brutal game into a nightmare. So glad it got this under my belt. :D

Edit: Looks like the other host I used is out of business, added working pictures.
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