shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Tue Jul 07, 2020 6:03 am View unanswered posts
View active topics



Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 114 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Wed May 25, 2011 10:26 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
ave wrote:
Has there ever been a proof for that score? I see it's not added on the scoreboard, so I'm wondering why not...

You've pretty much answered your own question. I poked Zengar on this matter a couple days ago, apparently he forgot about that .inp but promised to make one. So as soon as he shows me something that beats Icarus's score I'll be adding his.

Thread updated.
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon May 30, 2011 5:08 pm 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
version - name - score - stage - ship
Special - Ratikal - 11,021,590 - 5 - Type B

I like this game so far. I managed to get the Stage 4 tanks after like 2 misses. If I can just get a little more consistent on it, I bet my score could shoot up dramatically.
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon May 30, 2011 5:43 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Not bad, go for it!
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Tue Jun 14, 2011 2:34 pm 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
First credit:

Special - Cowboy-NOA - 57,077,030 - 13 - Type B (Beltiana)

I didn't pay attention at all during the later stages and lost all my lives in horrible ways.
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Wed Jun 15, 2011 1:19 pm 


User avatar

Joined: 02 Dec 2005
Posts: 747
Location: Vancouver, CA
LAWL

Great job Guardian! :mrgreen:
_________________
THE ETERNAL


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Wed Jul 06, 2011 2:57 pm 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
Special - Cowboy-NOA - 60,391,590 - 13 - Type B (Beltiana)

Slow progress, but I don't really have time to play. Next credit will beat Icarus at least.
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Wed Jul 06, 2011 5:25 pm 


User avatar

Joined: 02 Aug 2010
Posts: 2388
Location: Seattle, WA
How do you get Special Ver. to work in MAME?
_________________
Image
Dragon Blaze ST (WIP)


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Wed Jul 06, 2011 7:22 pm 


User avatar

Joined: 07 Feb 2009
Posts: 755
Location: A lucrative checkpoint
Get MAME 0.141u1 or later, throw batsugun.zip and batsugunsp.zip in the roms directory, and you should be good to go.
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Wed Jul 06, 2011 10:42 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Nice going, Plasmo!
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Sun Jul 10, 2011 9:34 pm 


User avatar

Joined: 27 May 2011
Posts: 2150
Special - Moniker - 4,351,790 - 8 - Type B
_________________
The freaks are rising through the floor.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Sun Jul 17, 2011 3:11 pm 


User avatar

Joined: 07 Jan 2011
Posts: 133
Location: England
Special - SIK-07 - 18,571,150 - 5 - Type B (Beltiana)

http://twitpic.com/5rmaft
_________________
Scores | Youtube | Twitter | Twitch


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Sun Jul 24, 2011 3:06 pm 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
Special - Ratikal - 15,124,230 - Type B (Beltiana) - 7

Hope this game is featured in STGT.
_________________
Image Image
Twitter - 1CCs


Last edited by ratikal on Sun Jul 24, 2011 3:36 pm, edited 1 time in total.

Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Sun Jul 24, 2011 3:13 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
What stage?
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Sun Jul 24, 2011 3:37 pm 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
My bad, edited.
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Jul 25, 2011 3:05 pm 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
Image

Special - Cowboy-NOA - 81,993,240 - ALL - Type B (Beltiana)

This is the first ALL in a looping game ever for me.
Did a few mistakes here and there, but nothing too bad. I won't go for the counterstop and am happy with the score as it is. :D
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Jul 25, 2011 6:55 pm 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Wow, this is massive! Best thread update since it went to my hands! :D
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Tue Jul 26, 2011 9:03 am 


User avatar

Joined: 24 May 2010
Posts: 1050
Location: Philippines
Matsunaga has double entry on Special.
_________________
Image
YT|2nd YT|1ccs|
[size=85]Good, bad, I'm the guy with the keyboard!
Note:Please PM me if you need scores to be updated!


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Tue Jul 26, 2011 9:59 am 



Joined: 06 Jun 2011
Posts: 125
Special - hwl - 6,063,430 - 8 - Type B (Beltiana)


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Tue Jul 26, 2011 10:25 am 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Fixed, and updated. Welcome aboard!
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Thu Aug 11, 2011 11:03 am 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
Image

Special - Cowboy-NOA - 85,861,110 - ALL - Type B (Beltiana)

Didn't really meant to improve it, but it happened. I missed to trigger the platform trick on stage 14 for a milisecond. Very frustrating, score could've been even higher. 90mill should be possible with my current skills. I have no idea where the other 10mill are supposed to come from.
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Aug 22, 2011 2:07 am 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
Image
Special - Ratikal - 39,583,700 - 11 - Type B (Beltania)

Well damn, that was unexpected. Third loop means business 8) .
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Tue Aug 23, 2011 11:10 am 



Joined: 27 Jul 2007
Posts: 3722
Location: moscow/russia
Amazing improvements, both of you! Thread updated.
_________________
Image
Matskat wrote:
This neighborhood USED to be nice...until that family of emulators moved in across the street....


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 3:18 am 


User avatar

Joined: 23 Nov 2010
Posts: 1781
Location: CA
Image

Special Version - dunpeal2064 - 5,200,970 - Stage 8 - Type C

My first time looping any game. Liking this game a lot.

I can never get the lavender pig on stage 2 though. Not sure exactly where on that island it is.

Edit for a slightly better score

Special Version - dunpeal2064 - 6,655,650 - Stage 8 - Type B

I actually no-missed the first loop.
_________________
PC-98 Game Reviews


Last edited by dunpeal2064 on Mon Sep 19, 2011 4:07 am, edited 2 times in total.

Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 3:48 am 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
You know where the amber pigs are in stage 2? The moment they go off screen, use a bomb and move down+left (you HAVE to do this). The pig will appear atop an airport tower.
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 4:09 am 


User avatar

Joined: 23 Nov 2010
Posts: 1781
Location: CA
Damn, I'm not getting it still. I know where it should pop up, as I got it in the loop by chance. How specific is the timing?
_________________
PC-98 Game Reviews


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 4:34 am 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
You HAVE to be holding down down+left in order for it to work. I'm uploading a video right now that shows what you need to do. Also bumps your score up to 450k. ;)

http://www.youtube.com/watch?v=kzP-GtcIR08
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 12:52 pm 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
It has nothing to do with bombing (you can shoot the tower aswell) or holding down+left. You better read the ST again:


Randorama wrote:
Pigs are revealed in four points,and are only of the peach-coloured variety.

a)On Stage 2,do right-up,right,right-down macro when destroying the turret on the right side of the island.The pig should appear there.
b)On stage 3,when you destroy the central battery on the main land,and the scroll slows down, do left-down,down,right-down .The pig should appear in the falls.
c)On stage 5, there should be two occasions with the same macro:left-up,left,left-down, when the stage starts and immediately after you destroy the hangar and the tanks in it,on the left:two pigs.Then,after the section with the round tanks,after the first row of tanks,on the first horizontal road,as soon as it scrolls in,destroy the tanks and pigs should appear in their place.
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 4:13 pm 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
Plasmo wrote:
It has nothing to do with bombing (you can shoot the tower aswell) or holding down+left. You better read the ST again:


Randorama wrote:
Pigs are revealed in four points,and are only of the peach-coloured variety.

a)On Stage 2,do right-up,right,right-down macro when destroying the turret on the right side of the island.The pig should appear there.
b)On stage 3,when you destroy the central battery on the main land,and the scroll slows down, do left-down,down,right-down .The pig should appear in the falls.
c)On stage 5, there should be two occasions with the same macro:left-up,left,left-down, when the stage starts and immediately after you destroy the hangar and the tanks in it,on the left:two pigs.Then,after the section with the round tanks,after the first row of tanks,on the first horizontal road,as soon as it scrolls in,destroy the tanks and pigs should appear in their place.


Oh wow, I got my rights and lefts wrong...

Still, if you do it that way, you can leech off the pigs and the moment they go off screen, bomb, do the macro easily, and get to the pig. You will still have 7 bombs by Jupiter so its no big deal to spend them.
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 4:16 pm 


User avatar

Joined: 26 Jan 2005
Posts: 3396
Location: In a storm
It's better to leech the pigs and then just shoot the tower. What's the purpose of using a bomb there? It's not a big deal anyway since it's only 10k loss if you bomb (max bomb surplus bonus), but since it's so damn easy to not use a bomb there, I never thought about using one.
_________________
I like chocolate milk

My highscores | Twitter


Top
 Offline Profile  
 
 Post subject: Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
PostPosted: Mon Sep 19, 2011 4:42 pm 


User avatar

Joined: 13 Nov 2010
Posts: 974
Location: Massachusetts
I don't see the point either. I saw it done in the counterstop replay on youtube. He also does it in stage 3 (maybe for the extra damage to get the yellow pigs out faster), so I kind of just follow it. Who knows? ¯\_(ツ)_/¯
_________________
Image Image
Twitter - 1CCs


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 114 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group