DoDonPachi (New Thread #3)
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elfhentaifan
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Prome got 314 millions the previous time around, so if he had at least one life left in this run with roughly the same 1-1—2-6 performance, it would be over 400 millions. Though I'm more than sure he had a better run until Hibachi than his current posted #1.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
hehePROMETHEUS wrote:I'll try to get 2 hits next time.
you should definetly come to my shmeet, i (and im sure everyone else attending) would love to see you play this game!
needless to say, I am VERY impressed, 2-all DDP is an incredible acomplishment!
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
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PROMETHEUS
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viniciusvbf
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elfhentaifan
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elfhentaifan
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Since you added MMT's score to the scoreboard even though he didn't post an INP, I assumed this rule was gone. I guess I was wrong.elfhentaifan wrote:the rules here actually are the same
look one post above yours
I cannot record a wolfmame INP with my current OS, so I was wondering, is a non-wolfmame INP enough as a proof?
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elfhentaifan
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Actually I don't have an INP for this run anyway, but I'll record one on my next run. And yeah, helicopters are awesome .elfhentaifan wrote:i dont limit the inp-art to wolfmame.
So please add yours, i asked them for their proof, too, so dont feel upset about it, your score is gonna get updated, now, too.
EDIT: also great to see a B-Ship score, finally!!!
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ForceDevice
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It's the filetype you get when you record a replay in versions of MAME that support such a function, like WolfMAME. .inp is an "input" file, which records player inputs. Makes for a much MUCH smoother recording process, and smaller file than an .avi or .mpg or whatever.
I'm still waiting till I can at least no-bomb to loop 2 semi-consistantly before I start bothering with .inps. Which at the rate I'm going, could still be a while =/
I'm still waiting till I can at least no-bomb to loop 2 semi-consistantly before I start bothering with .inps. Which at the rate I'm going, could still be a while =/
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viniciusvbf
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incognoscente
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elfhentaifan
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elfhentaifan
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ForceDevice
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Oh, so that's it. Thanks for explaining, Arvandor.Arvandor wrote:It's the filetype you get when you record a replay in versions of MAME that support such a function, like WolfMAME. .inp is an "input" file, which records player inputs. Makes for a much MUCH smoother recording process, and smaller file than an .avi or .mpg or whatever.
My version of MAME doesn't seem to have this function available though... seems like I'll have to look for a newer one.
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PROMETHEUS
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should just use that one : http://www.mediafire.com/download.php?eyxyxbgiuegForceDevice wrote:Oh, so that's it. Thanks for explaining, Arvandor.Arvandor wrote:It's the filetype you get when you record a replay in versions of MAME that support such a function, like WolfMAME. .inp is an "input" file, which records player inputs. Makes for a much MUCH smoother recording process, and smaller file than an .avi or .mpg or whatever.
My version of MAME doesn't seem to have this function available though... seems like I'll have to look for a newer one.
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ForceDevice
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Thanks for the link, saved me a lot of trouble searching.PROMETHEUS wrote:should just use that one : http://www.mediafire.com/download.php?eyxyxbgiueg