Good improvement though, and with Rust Champion too

It's basically the Raizing term for "Monkey" difficulty a la Psikyo, it's right there in the Options menu. Above that there are "Very Easy" and "Easy," then Arcade (IIRC), plus a couple of even harder difficulties that I haven't even looked at, heh. Select any of the difficulty settings and the game will automatically adjust things (the easier modes give an extra life or two, and more credits if you don't mind continuing, as well as lowering the overall difficulty), but you can also select "Edit" mode and tweak the individual characteristics to your liking.sven666 wrote:there is a training mode??how do i access it?
My old score was around D+ (i.e.13M+: A=10M, B=11, etc) range, i think D,600,000, more or less: roughly, a very good score-based play without any milking (except for the fourth boss, actually, i.e. the sperm things). I don't think any score above E or more, at least with Golden Bat, is possible without milking...aside that, if anyone can retrieve the exact score, i would be very happy, i see that shmups.com, of late, has a lot of good scores as the top onesPlasmo wrote:Thanks!
btw im really looking forward to see your strategy topic completed.Some stage 5 and 6 advices would be really helpful.
And plz post your 15million+ score Rando
I'm working on it, stages 4 and 5 are in the pipeline at the moment. I'm contemplating just putting up all the text for the stage guides and leaving the imagery and replay clips until I get some time away from my gaming backlog to work on them.Plasmo wrote:btw im really looking forward to see your strategy topic completed.Some stage 5 and 6 advices would be really helpful.
Ahahahahah!Plasmo wrote: btw sorry for improving my score so fast
This is to force the screen to stop scrolling at specific points, in order to maximise the amount of enemies that appear. By doing this, you can force the game to generate a lot of Medal-dropping enemies, bumping your score up a lot.Vorpal wrote:So now that I am actually within sight (i.e. worried sick) of stage 7, I am curious about something. In the replay on the Saturn disc (which in my opinion is heavily cheated...), the player leaves one turret alive at certain points on that uber-plane... why does he do that?
I think the names of the secret characters are the same regardless of button pressed. Those lists are describing the character name - name of their ship - what their options shoot - and what their weapon shoots. For example, Gain's ship is called the Battle Valhalyzer, his options shoot "Baster" swords and his bomb is the S. Magic Bomb regardless of ship type chosen.BulletMagnet wrote: Gain - Battle Valhalyzer - Baster Sword - S. Magic Bomb
Chitta - Neo-Guidalff - Magic Fire - Jinn the Mountain
Miyamoto - Samurai Dragon - Ninjyutu Bomb - Simhuu-Giri
Bornham - Final Golgdian - Bat Wave - Gate of Hell