Raiden III PS2,PC,Type-X -> Updated mar 8th

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spadgy
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Post by spadgy »

themachinist wrote:Nice one spadg. I'm actually getting back into this after a loong hiatus. But, after having played a lot of other stuff with bigger and more visible bullets (like cave stuff) and faster player-ships RIII is a little difficult to play :lol: , with the small bullets sort of blending in with the other yellow explosions and the slug's pace of a ship. Oh well. I did get a hrap during that time. I've been usin that so after a while getting accustomed to it maybe I'll be getting some better Solo results. I really want that solo 1cc!
Thanks!

RIII reminds me a little of Kyukoyu Tiger II Plus in terms of the way its difficult - it doesn't look like it should be that tricky, but you're right, those small bullets and yellow explosions and the speed make it damn hard to jump to from other shooters.

So for Double Play - do you use a PS2 pad or two sticks? I'm using one Hori Fighting Stick 3 and one modded Virtua Stick High Grade, and the subtle difference in stick sensitivity and height (and the fact the HFS3 moves about!) makes things damn tricky. I want another VSHG, but it seems a little lavish to get a third stick for one game....
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Post by themachinist »

Yeah, I only have one stick so I do Double Mode with the dualshock pad. I don't know if I'd even be able to do the two sticks thing... haha.

So I credit fed to beat the game to unlock stage 6, 7 in score attack (my practice mode) and Boss Rush. Yay...

After watching the Demo plays, I wondered why the guy suicided in stage 5 and 7. I THINK it's so that he can get more bombs.
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Octopod
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Post by Octopod »

I still havent credit fed my way through. I guess i should do this to unlock everything. *shrug* You guys are right about the bullets...small yellow bullets with yellow explosions...ugh. The game would be a bit easier if you could actually see the damn things all the time.
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Post by j^aws »

Re. yellow bullets and yellow explosions: When they enter the blast radius of an explosion, they pulsate with a black border/ outline; just need to pay attention to that when you track them... Granted, they could've made them purple; and made them look like floating helium balloons, but this isn't Mushihime-sama! ;P
"All that matters really is taste. He might like the game, he might not." - Anonymous
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Post by themachinist »

Better watch out j^aws, spadg could be takin you out soon ;)
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spadgy
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Post by spadgy »

themachinist wrote:Better watch out j^aws, spadg could be takin you out soon ;)
Ha! I wish! Let's just say J^aws is my inspiration for now. J^aws - once I get a bit closer I'll call you my rival!
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Octopod
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Post by Octopod »

Normal

6,448,310 4 Octopod


Atleast I am Making it to the stage 4 boss now. :D
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Post by themachinist »

Ugh. I almost beat boss rush mode. I can 1-life every boss (most of them consistently) but to make every instance line up into one run...
I gotta say 3rd boss is the most annoying.
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spadgy
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Post by spadgy »

So - to open Boss Rush, you can just credit feed the Solo game?

Also, Double Players - can anybody reach 1,760,000 on level one? I hit 1.755 mill every time, and it's so painfull not to up the score anymore. Maybe there's yellow orbs I'm missing on...
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Post by themachinist »

spadgy wrote:So - to open Boss Rush, you can just credit feed the Solo game?
Yep.

omg. I no missed all the way until boss 7 then completely choked. I'll be back with a clear...
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Post by themachinist »

Boss Rush Mode
4966710 ALL

Man I feel so good right now, finally beat Boss Rush Mode. It was strange. I had a nice dinner then some coffee then loaded up R3 and beat it on my first try today. I almost no missed it too, died .1 second before the last boss did. I might try again for a no miss later on.

Next up, 1CCing the regular game... lol.
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Post by themachinist »

woohoo just 1cc'ed solo.

15768050 ALL themachinist

I 1-lifed to stage 6 and then sort of bomb spammed and died a few times on stage 7. I'm guessing my score would've been higher without the bomb spamming... oh well. :)
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spadgy
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Post by spadgy »

Nice one on the 1CC (I'm sure I wrote that the day you posted it too, but what happened to that I don't know.)

Anyway...

Finally! Upped my hi-score on Double play, by half-a-million too. First week I've managed to put some solid time since my last bout...

Double Play - PS2 - Arcade Difficulty

6798940 4 spadgy

Image

EDIT:
Actually, though I know there's not a board here for Score Attack, as covering each level could get silly, I thought I'd show off as I just did my best yet on...

.... Double Play Score Attack Lvl.1 (Arcade Difficulty)

1770130 spadgy

Image

How's is everybody else doing by the very end of Level 1, Solo or Double Play?

(Actually, as level one is the main Score Attack stage, maybe there could be just tables for Solo and DP Score Attack for level one? Perhaps not...)
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spadgy
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Post by spadgy »

Broken my DP hi-score again! I died with two bombs in stock which was frustrating, but...

Double Play - PS2 - Arcade Difficulty

spadgy 4 6876240

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I just need to calm down for the level four midboss.
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Octopod
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Post by Octopod »

My stage 1 score seems to be a bout 1,55x,xxx. Needs improvement but im more concerned with beating stage 4. I have a three day weekend so i should be getting some play time in.
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Post by themachinist »

On solo stage 1 I get around 1,605,xxx.
I think I'll leave the individual stage score attacks off for now because they're would only be like 1-3 people on each list at the moment :lol: .
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Octopod
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Post by Octopod »

7,298,210 5 Octopod

Beat the stage 4 boss finally. Making a little progress...slowly buy surely.

I also just learn about the red car in stage 1 so my stage 1 score went up 10,000 i guess.
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spadgy
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Post by spadgy »

themachinist wrote: I think I'll leave the individual stage score attacks off for now because they're would only be like 1-3 people on each list at the moment :lol: .
Of course! Really I was just interested to see what people were getting.. Clearly double play let's you get a little more too.

I just got the Raiden III The Flash Desire superplay DVD... one moment...

The Double Player run, which, as far as I know, is still the world record for the total run, gets 1,809,790 by the end of stage 1 (Final score: 21,060,980).

The Solo run, which I'm not sure of WR status but is damn amazing, gets 1,647,300 by the end of stage 1 (Final Score: 18,852,600).

So, by first stage scoring standards we're doing OK!
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Post by jpj »

first credit in ages, and i upped my score a bit

solo/normal
10,194,190 - 6 - jpj

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RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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spadgy
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Post by spadgy »

Quite a bit! Nice one mate...
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Post by spadgy »

Right - recently I'd been playing Double Play with two Virtua Stick High Grades, but one had a loose, long-throw Sanwa stick, and the other a sweet tight little Seimitsu stick. I wasn't sure if it would effect things, but today my second Seimitsu stick arrived and I modded the Virtua Sticks so they have identical sticks inside.

And this happened on my first credit!

Double Play - PS2 - Arcade difficulty:

7611620 4 spadgy

Finally beat that level four mid-boss!

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I'd hit a bit of a wall, but with the newly matched controllers, I feel ready again!
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Post by themachinist »

Nice one. How do you manage to hit/hold the shot/bomb buttons when you're already busy using the joystick?
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spadgy
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Post by spadgy »

Well, I set the closest button to the stick to shot, and then everything else to bomb (six-button layout on a VSHG so plenty of room for error).

I must admit though, after twenty minutes my left hand cramps like crazy, so sometimes I stuff a small piece of card down the side of the shot button to hold it in place, permanently down. I think it was Dave K who found card stuffed into a Raiden DX cab's buttons in Japan, which gave me the inspiration. However, doing that with table top sticks does mean they can occasionally move about as you aren't pushing them down, so I only do it on the left when I really have to.

I figure it's only the same as allowing autofire in certain shooters - it's about making it less painful rather than any easier (excluding 'super-auto' fire in games like Darius Gaiden, which obviously helps a great deal).
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Re: Raiden III PS2,PC,Type-X -> Updated 21 Nov

Post by Obiwanshinobi »

Solo - Normal
5151990 4 Obiwanshinobi
(PC)
The rear gate is closed down
The way out is cut off

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Re: Raiden III PS2,PC,Type-X -> Updated 31 JUL

Post by themachinist »

been quite some time since anyone last submitted a score.
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Re: Raiden III PS2,PC,Type-X -> Updated 31 JUL

Post by yojo! »

Solo mode - Arcade [PS2]
7466410 Level 5
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Re: Raiden III PS2,PC,Type-X -> Updated 31 JUL

Post by Obiwanshinobi »

6204470 4 Obiwanshinobi
(Solo - Normal)
Heh, still pretty good shooter this.
The rear gate is closed down
The way out is cut off

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Re: Raiden III PS2,PC,Type-X -> Updated 31 JUL

Post by spadgy »

Raiden III's busy again - I'm tempted to return again, once I'm done with ESPgaluda...
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Re: Raiden III PS2,PC,Type-X -> Updated 06 aug

Post by lgb »

have a bannaner

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Re: Raiden III PS2,PC,Type-X -> Updated 06 aug

Post by themachinist »

Awesome, thanks!
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