Mystic Riders/Gun Hohki

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Rob
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Mystic Riders/Gun Hohki

Post by Rob »

1992 Irem shooter reminiscent of Cotton, but better. If there are any significant differences between MR and the Japanese version, please note them.


Name - Score - Stage #

1. saucykobold - 1,119,100 - 8
2. Rob - 378,600 - 4
3. S20-TBL - 280,700 - 4
4. roadrunner - 54,100 - 2
5.
Last edited by Rob on Fri Mar 18, 2011 9:18 pm, edited 3 times in total.
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P_HAT
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Post by P_HAT »

Why nobody plays this game? D:
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Rob
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Post by Rob »

My favorite kind of score thread to create.
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P_HAT
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Post by P_HAT »

i spend some time... god, this game is pure MEMORIZER.

I ran away with tears.
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Rob
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Post by Rob »

It's made by Irem.
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tinotormed
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Re: Mystic Riders/Gun Hohki

Post by tinotormed »

I got some update for this one. How about making way for the more than two loops because I already tried the game and it has a second loop after completing the 6th stage.
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YT|2nd YT|1ccs|
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S20-TBL
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Re: Mystic Riders/Gun Hohki

Post by S20-TBL »

Necro bump because horis don't get much love.

S20-TBL -- 210,100 -- 3

EDIT: Beat my own score right after submitting it, heh...
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S20-TBL
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Re: Mystic Riders/Gun Hohki

Post by S20-TBL »

I discovered that if you get 500 or more gems in each stage, you get a 60,000 point bonus instead of 20,000. Nice risk-reward scenario given that gems both power you up and give you lives, but you have to be willing to run the hazard of getting crushed, trapped or point-blanked to get them (there's the uber-useful invincible spin attack anyway).

We should have a strategy thread for this thing but horis don't get much love. Got around 267k+ recently on stage 4, normal difficulty (those archer-mermaids are wicked). I wonder how Rob got the 378,600 score.

EDIT: Nm, I think I know: getting 60k bonuses for stages 2 and 3 will bump you up to somewhere near that amount.

EDIT 2: Wow, I just discovered you can "cast" spells to create constellations that produce gems by using quick joystick combos. Makes getting that elusive 60k end-of-level bonus easier.

Seems to me right now that each death also halves your total gem amount, and if you go below 350 you'll start powering down*. Doesn't seem to have an effect on the end-of-level bonus though; I once died on stage 1 carelessly and still got the 60k EOL bonus thanks to the gem spellcasting trick. Hitting 1000 gems on your count nets you a 1up, making survival all that much more crucial; dunno when you'll snag the next extend after the first one though. I'm loving this game already.

My new score: S20-TBL - 280,700 - 4

*(Level 2 is at 50 gems, Level 3 is at 150 and MAX Level is at 350; each level up resets your count to zero, but the game still records the total amount of gems received at the end of each stage)
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saucykobold
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Re: Mystic Riders/Gun Hohki

Post by saucykobold »

saucykobold - 1,119,100 - 8

ImageImage

Criminally underrated game. (Ignore the stage number in the first pic; the ranking screen will always display 6 if you reach the second loop.)
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dink
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Re: Mystic Riders/Gun Hohki

Post by dink »

dink - 671800 - 8
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Dumple
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Re: Mystic Riders/Gun Hohki

Post by Dumple »

Dumple - 788,000 - 8 - MAME

Replay link: https://www.youtube.com/watch?v=2D-tK9sXFzw
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