Gradius ReBirth (WiiWare) - Quick Considerations

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Kobayashi
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Joined: Fri May 08, 2009 7:39 pm

Gradius ReBirth (WiiWare) - Quick Considerations

Post by Kobayashi »

Well, I´m a Gradius fan since of 1990 years and I played every single Gradius games launched to date, except Gradius Galaxies for GBA.

Gradius ReBirth surprised me for your good quality, because the developer was not Konami or Treasure (developer of Gradius V), but a unknown developer for me, named M2.

Below, my quick considerations of this WiiWare title:

Level design: Very cool - homage revival of classic Gradius and Salamander stages.

Gameplay:
Good, despite there are slowdowns

Music:
Good with "midis" of the ancient Gradius.

Controls: Good. You can use WiiRemote, Classic Controller or Game Cube Controller.

Graphics:
Third more beautiful on Gradius series, being Gradius V the most beautiful, Gradius IV the second and then Gradius ReBirth (Gradius Gaiden = 4th)

Pros:

- Classic Gradius feeling
- Presence of nostalgic sounds.

Cons:
- Can appears boring slowdowns in some areas.
- A little short (just 5 stages, 6 if you count the alternative path on stage 1).

My score for Gradius ReBirth: 8.4/10

In my humble opinion, this is a must-have for Gradius fans and it´s my favorite title for WiiWare to date.

Below, the Complete Video Walkthrough that I made of the game played on your difficulty normal:
http://www.youtube.com/view_play_list?p ... 47533516D7
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