worst death you've ever died
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worst death you've ever died
A few days ago I'm playing Giga Wing. As you probably know the power up ships shoot out a slowass token bullet every 15 seconds or so. I'm on level 4 all happy that I managed to get through the first wave of shit without dying, confident I'll get through the next one too, when the powerup ship appears. It's me, the ship, and the background. Not a damn thing else onscreen.
And I ran into the bullet.
I wasn't even blindsided. I just ran smack into it like a five year old hopped up on Pixie Sticks runs into a table. I know I'm not the only one.
Am I?
And I ran into the bullet.
I wasn't even blindsided. I just ran smack into it like a five year old hopped up on Pixie Sticks runs into a table. I know I'm not the only one.
Am I?
Blow up self to involve enemies.
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professor ganson
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BulletMagnet
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Oh my, where to begin...
Offhand, I'd say my most frustrating death (that I remember) was playing Space Megaforce some time back...I've managed to 1CC it on Normal and finish it on Hard, and was trying for Hyper...I got all the way to the last boss, and with a decent bit of weaponry left on me...I blast the bugger as best I can, dropping bombs to keep myself alive...finally I run out of those, and just do my best to dodge and shoot...finally BOOM! he begins to explode...
...and as he does so, something hits me and I die. Haven't been back to him since.
Similar deaths have occurred several times in Axelay, wherein a boss will ram me, thus killing me in one hit, and the resulting explosion will be all it takes to finish him...so I see him go boom just before I'm taken to the continue screen. Evil, I tell you.
Offhand, I'd say my most frustrating death (that I remember) was playing Space Megaforce some time back...I've managed to 1CC it on Normal and finish it on Hard, and was trying for Hyper...I got all the way to the last boss, and with a decent bit of weaponry left on me...I blast the bugger as best I can, dropping bombs to keep myself alive...finally I run out of those, and just do my best to dodge and shoot...finally BOOM! he begins to explode...
...and as he does so, something hits me and I die. Haven't been back to him since.
Similar deaths have occurred several times in Axelay, wherein a boss will ram me, thus killing me in one hit, and the resulting explosion will be all it takes to finish him...so I see him go boom just before I'm taken to the continue screen. Evil, I tell you.
For me this is probably Strikers 1999, the level 5 and 6 bosses.
If I get to either of these bosses on my first life and die, the game is over. I don't know if it is a mental block or what, but I get totally rattled.
If I die my first death on one of these bosses, it is guaranteed that I will lose one or two more extra guys on that same boss and get very frustrated.
Happens way too often
If I get to either of these bosses on my first life and die, the game is over. I don't know if it is a mental block or what, but I get totally rattled.
If I die my first death on one of these bosses, it is guaranteed that I will lose one or two more extra guys on that same boss and get very frustrated.
Happens way too often
My worst one must be..
I was playing E.S.P. RaDe in an arcade, I don't remember if there were people watching, but I selected Yusuke, started the level, blew up the two skylights on the left and was flying over to the right to blow up the small tanks, and I got hit by the very first enemy bullet to be fired in the entire game.
Other stupid deaths must also be in E.S.P. RaDe (I play this game the most), where I fly backwards into a slow-moving bullet that I ALREADY DODGED. X_______________x;;;;;;
I was playing E.S.P. RaDe in an arcade, I don't remember if there were people watching, but I selected Yusuke, started the level, blew up the two skylights on the left and was flying over to the right to blow up the small tanks, and I got hit by the very first enemy bullet to be fired in the entire game.
Other stupid deaths must also be in E.S.P. RaDe (I play this game the most), where I fly backwards into a slow-moving bullet that I ALREADY DODGED. X_______________x;;;;;;
I'll just submit video:
http://www.rsdio.com/zakk/grad5argh.avi
[edit: oops wrong video, but that one qualifies too, here's the one I MEANT]
http://www.rsdio.com/zakk/gradius3rdbossbah.avi
http://www.rsdio.com/zakk/grad5argh.avi
[edit: oops wrong video, but that one qualifies too, here's the one I MEANT]
http://www.rsdio.com/zakk/gradius3rdbossbah.avi
Ahahaah. I've died *exactly* that way before on the level 3 boss. You think it's dead and this stupid orange explosion sneaks in there.zakk wrote:I'll just submit video:
http://www.rsdio.com/zakk/grad5argh.avi
[edit: oops wrong video, but that one qualifies too, here's the one I MEANT]
http://www.rsdio.com/zakk/gradius3rdbossbah.avi
I think it can fire after it's dead a few times if it didn't finish it's barrage, I can't remember.
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Blue Lander
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Some people say there's nothing worse than a stupid death where you die by accident. But to me, there is something worse.
Level 1-8 of Gradius 2. If you die about halfway through the level, the point you respawn at is literally impossible to get past. A few seconds after you restart, about 20 tiles from the top and bottom of the screen fly straight at you no matter where your ship is. There's no way past it if you don't have missiles as far as I can tell. And there's nothing worse than playing all the way almost to the end of that damn game, having carefully saved up 5 lives, and then dying 5 times in a row because there's nothing you can do about it.
Level 1-8 of Gradius 2. If you die about halfway through the level, the point you respawn at is literally impossible to get past. A few seconds after you restart, about 20 tiles from the top and bottom of the screen fly straight at you no matter where your ship is. There's no way past it if you don't have missiles as far as I can tell. And there's nothing worse than playing all the way almost to the end of that damn game, having carefully saved up 5 lives, and then dying 5 times in a row because there's nothing you can do about it.
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captain ahar
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^that is hilarious... but only because i haven't been through it myself. when i finally find a copy of the Gradius Deluxe Pack. i'll have to keep that in mind so i can try it for "entertainment" value... if i can ever clear to 1-8 ... only to die a number of times for a laugh's sake.
I have no sig whatsoever.
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cigsthecat
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Blue Lander, that reminds me of a terrible death I had in Twinbee Famicom Mini. I was in level 5, first loop, thinking I was going to make it scot free. Then I get hit by an enemy. I keep hitting bells trying to power up only to get hit again by another enemy. Then I try shooting at the enemies. I try to outmanuver and I get hit again and game over.
In various games, I often die becuase I try too hard to get power ups. I was like "must get power up, movement too slow. Nooooooo!" or "I want stronger weapon. Doh!".
In various games, I often die becuase I try too hard to get power ups. I was like "must get power up, movement too slow. Nooooooo!" or "I want stronger weapon. Doh!".
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captain ahar
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in most verts i play all my deaths are stupid deaths. when i first started, i would chase after power-ups and such nonsense (can't play Dodonpachi like this turns out, its not a happy time to be at the top of the screen).
gotten better with my collection obssession. Blue Lander (i think) was talking about how he was playing a Gradius and in his efforts to not lose options to the Option Thief, he ran into a rock wall.
this stuff happens to me all the time. i focus too much on one thing only to be taken out by something ridiculous i didn't notice. getting better at this (not dying) as well, but improvement is a long, hard road for me.
gotten better with my collection obssession. Blue Lander (i think) was talking about how he was playing a Gradius and in his efforts to not lose options to the Option Thief, he ran into a rock wall.
this stuff happens to me all the time. i focus too much on one thing only to be taken out by something ridiculous i didn't notice. getting better at this (not dying) as well, but improvement is a long, hard road for me.
I have no sig whatsoever.
"Awesome, I'm going to 1CC DoDonPachi at last! I mean, seriously, I've got five bombs and an extra life in reserve, I could bomb it non-stop and beat it. But I can always dodge the first pattern so I'll just" *DEATH*
My cry of "SHIT!" could be heard by everyone else in the house, I'm sure. Fortunately, I returned a couple of weeks later and smashed that SOB .
My cry of "SHIT!" could be heard by everyone else in the house, I'm sure. Fortunately, I returned a couple of weeks later and smashed that SOB .
When I was trying out Power Strike II GG via emulation I crashed into that first mini boss, not once, but twice. What makes it even worse if that I even read about the enemy in the shmups review before crashing in to it.
Last edited by BrianC on Mon Mar 07, 2005 2:19 am, edited 1 time in total.
Cheap Deaths
Gradius V loves a good cheap death;
Here's a couple of my favourites from that game:-
I was cruising my way up the vertical section of 2-6 with a Type 4 Edit. Everything was fine, then an option stealer decided to make a special Guest Star appearance in a zig zag. This forced me to abandon my safe position at the top and dodge down and around it. I successfully avoided it, but of course ten tons of green Goo descended on my head. Instant death, all options flew off the screen, leaving me to go through the backwards section of 2-6 with peashooter and no speed. - Max lives to almost none in sixty seconds. This is about 2hrs 20mins into the game and your time has suddenly been wasted.
Just as bad:- Gradius V speed section of 2-7. If you die on the down-vertical section, your options will scream off the screen before you re-spawn. Leaving you to travel up the escape chute with no speed or options & face the four-pronged laser mid-boss. Again, 2hrs 30mins+ wasted.
The answer of course is not to die in these 'trouble spots', but it can and does happen.
Prehistoric Isle 1 - This game still amazes me as to how fast things can go to "Hell in a Handbasket" when you lose a life in the later stages. 5 lives to none in less than a minute is to be expected.
Worst Death:- Well I wasn't amused when the 3rd & final form of the 6D Boss on Border Down bordered me down and out with 1mm of energy bar remaining.
Here's a couple of my favourites from that game:-
I was cruising my way up the vertical section of 2-6 with a Type 4 Edit. Everything was fine, then an option stealer decided to make a special Guest Star appearance in a zig zag. This forced me to abandon my safe position at the top and dodge down and around it. I successfully avoided it, but of course ten tons of green Goo descended on my head. Instant death, all options flew off the screen, leaving me to go through the backwards section of 2-6 with peashooter and no speed. - Max lives to almost none in sixty seconds. This is about 2hrs 20mins into the game and your time has suddenly been wasted.
Just as bad:- Gradius V speed section of 2-7. If you die on the down-vertical section, your options will scream off the screen before you re-spawn. Leaving you to travel up the escape chute with no speed or options & face the four-pronged laser mid-boss. Again, 2hrs 30mins+ wasted.
The answer of course is not to die in these 'trouble spots', but it can and does happen.
Prehistoric Isle 1 - This game still amazes me as to how fast things can go to "Hell in a Handbasket" when you lose a life in the later stages. 5 lives to none in less than a minute is to be expected.
Worst Death:- Well I wasn't amused when the 3rd & final form of the 6D Boss on Border Down bordered me down and out with 1mm of energy bar remaining.