Shmups are hardcore. Saturn is more hardcore than Playstation. Therefore, TFV on Saturn is more shmup.Davey wrote:Which is more of a shmup: Thunderforce V Saturn or Thunderforce V PSX?
Bow before my m4d l0g1c sk1llz!
I like this idea of 'proto-shmup'. There is absolutely no mystery that games like Galaga lead to modern shmups. As much as I feel Defender breaks too many rules to be called a shmup (unlike Galaga). it also clearly lead to shmups and was precisely what so many of us were calling space shooters long before the idea of shmups was invented.nullstar wrote:And yet only half of us agree that what you're going in Galaga is fundamentally different from that.
Absolutely. This isn't at all like saying I only want to talk about shmups. A borderline forum would be frequented by me as much as the main forum.nullstar wrote:I agree -- but would you agree that it's still nice to know about "partial shmups," where at least a portion of the game is a shmup, but it isn't the major focus? Arguably, this would not only include stuff like Astro Boy and Gunstar Heroes, but everything up to Guardian Legend and Xexyz (no, Xexex is something else).CMoon wrote:And Shmuppy bits just isn't enough to cut it! the GBA Astroboy is almost constaly a bit shmuppy with actualy shmup levels contained within--however, like a shmup, I also know when a game is a platorm game. Which brings me back to: if you jump, it isn't a shmup.
Post count +1 !Neon wrote: I didn't read any of this thread, never will.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
Sorry man, I teach innercity middle school kids. My tolerance at the end of the day for people who just want to annoy everyone can't be terribly much...Neon wrote:Not really. Just wanted to annoy everyone who wrote a 5 page definition of a shmup.
Oh shit, I read it.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
This is a tangent, but Astroboy has like almost zero platforming in it. In order to be a platformer it has to involve like... hopping on suspended platforms and stuff, and Astroboy really doesn't. It's billed as a "2D Action" game, and that about as narrow as you can get.CMoon wrote:And Shmuppy bits just isn't enough to cut it! the GBA Astroboy is almost constaly a bit shmuppy with actualy shmup levels contained within--however, like a shmup, I also know when a game is a platorm game. Which brings me back to: if you jump, it isn't a shmup.
There are ALOT of true shmups that stop when you reach a boss.tehkao wrote:I think that a TRUE shmup should be constantly moving. It doesn't have to be in a pre-determined direction, but your ship should always be in motion.