el_rika wrote:This shows how different people mold with different types of difficulties. I personally can go up to level 4 boss without even touching the shield button.
Yeah, Sdoj murders me starting with lvl2 boss (and that's on Shot, Ex is out of this discussion).
This just says that you've spent a lot of time with Galuda 2 and not nearly as much time with SDOJ.
In a lot of CAVE games, you're given a lot of resources that allow you to just ignore large portions of the game. This is why Futari BL has the really harsh bomb penalty. In Galuda, and to a lesser extent Rade, you also get a lot of resources and they do a pretty good job of allowing you to ignore stuff, plus the games themselves are a little easier than usual aside from the last bosses. In Galuda 2, these resources are not nearly enough, the raw difficulty has been increased substantially,
basic scoring is silly hard to figure out and execute without just X.C.O.P.Y.-ing a video,
and this is the game with things like Shin Seseri. Oh, and the hidden 1up has got to be
the most obnoxious one to get of any CAVE game. It's easier than Galuda Arrange I guess, but
that game is actually insane.
Galuda 2 really is one of the hardest things CAVE has put out. This is a game where the stage 4 boss feels like the final boss, except you've still got a
ton of game after that, and it doesn't get easier. SDOJ Shot/Laser just isn't on that level in any area.