Gleylancer | Playstation, Switch, Xbox | Out Now!

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Astro City II
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Gleylancer | Playstation, Switch, Xbox | Out Now!

Post by Astro City II »

No one has any info about it yet but an Xbox achievement entry for the 1992 Masaya Megadrive/Genesis game just randomly appeared.

https://www.trueachievements.com/game/G ... hievements

Maybe a compilation with other period games? On it's own? I guess we'll find out soon.


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Last edited by Astro City II on Fri Oct 15, 2021 7:45 pm, edited 1 time in total.
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sscamaro2010
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Re: Gleylancer | New home ports?

Post by sscamaro2010 »

OMG, WTF. Awesome!
Darkseed_5150
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Re: Gleylancer | New home ports?

Post by Darkseed_5150 »

Hell Yea. Play it all the time on my hacked Vita. the reverse turrets feel great to control. The music and visuals are top tier Genesis IMO. Will get on Switch if the performance is on point.
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Sengoku Strider
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Re: Gleylancer | New home ports?

Post by Sengoku Strider »

Used to play it tons on Wii...then I sold my Wii and Nintendo had no account system so it was lost forever. Then they closed down the Wii shop so I couldn't even buy it on Wii U.

I wanted to pick up the original at $250-300, I was kind of balking at the price, and while I was stalling it went through the roof over the last year. Pricecharting says it's going for $7-800 now.
Steven
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Re: Gleylancer | New home ports?

Post by Steven »

It says that October 15 is the release date. I will definitely look into this if it's true, although I have a real copy and the Columbus Circle thing already.
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Jonpachi
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Re: Gleylancer | New home ports?

Post by Jonpachi »

This is one of those games I don't feel bad just having a repro cart to play it on real hardware. Will def pick up on a modern console if they put it out.
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heli
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Re: Gleylancer | New home ports?

Post by heli »

PS4 also ?
xxx1993

Re: Gleylancer | New home ports?

Post by xxx1993 »

This game needs a remaster with voice acting.
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Austin
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Re: Gleylancer | New home ports?

Post by Austin »

xxx1993 wrote:This game needs a remaster with voice acting.
Voice acting? Uh……

No.
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FRO
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Re: Gleylancer | New home ports?

Post by FRO »

I'm hoping this means we get a modern port, or at the very least, a ROM/emulator package wrapper so we can play it on modern platforms. Would love a Western licensed repro, similar to what we got with the Toaplan Shooting Collection, but at this point, any legit way to play the game would be nice.
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pablumatic
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Re: Gleylancer | New home ports?

Post by pablumatic »

I take it these are western achievement points, so we know that it will actually come stateside.

Will be better than owning it digitally on Wii since there is attachment to an account system on Xbox, and you will actually be able to buy it again since the Wii store has been closed for three years. Hopefully more platforms will follow as the news drips in.
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BrianC
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Re: Gleylancer | New home ports?

Post by BrianC »

Interesting. The screenshots in the news tab on the page have English text that looks like it's overlaid over the game graphics.
xxx1993

Re: Gleylancer | New home ports?

Post by xxx1993 »

Austin wrote:
xxx1993 wrote:This game needs a remaster with voice acting.
Voice acting? Uh……

No.
That's a game that's been begging for voice acting for a long time now.
Atariboy
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Re: Gleylancer | New home ports?

Post by Atariboy »

Judging by the achievement list, this looks like a straight emulation of it. Pretty dull achievement list, but when you're working with unchanged code it means you don't have much to work with past things such as having the emulator monitor the scoring register to use for an achievement trigger for the score based achievements and so on.
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BrianC
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Re: Gleylancer | New home ports?

Post by BrianC »

xxx1993 wrote:
Austin wrote:
xxx1993 wrote:This game needs a remaster with voice acting.
Voice acting? Uh……

No.
That's a game that's been begging for voice acting for a long time now.
"Stick to it and believe in your power" isn't enough for you?
xxx1993

Re: Gleylancer | New home ports?

Post by xxx1993 »

I want a voice for Lucia…
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MintyTheCat
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Re: Gleylancer | New home ports?

Post by MintyTheCat »

Darkseed_5150 wrote:the reverse turrets feel great to control. The music and visuals are top tier Genesis IMO.
It has one of the nicest looking main ship sprites in any MD Shmup I feel. I remember playing it eons ago for the first time and thinking that it was nearly as good at Last-Resort's main sprite.

A great MD Shmup for sure and well worth playing.
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Ghegs
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Re: Gleylancer | New home ports?

Post by Ghegs »

It's appeared on the Switch eShop now, out on the 15th for €5,99.
Features:
  • Improved modes available with accessibility features and modern controls
  • Classic and deep space shoot ‘em up gameplay
  • Epic space opera with anime cut scenes
  • Customize the ship’s attacking power
  • Iconic retro console graphics and sound
  • Legacy 16-bit title from the 1990s!
Never played the game, this is probably as good time to give it a whirl.
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Jonpachi
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Re: Gleylancer | New home ports?

Post by Jonpachi »

Such a classic. I have a bootleg cart for the MD, but I'm excited to play it on a modern console!
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EmperorIng
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Re: Gleylancer | New home ports?

Post by EmperorIng »

TBH for that price I'll stick it on my soytendo and enjoy it on the go. I doubt the game got 'touched up' in any way. I assume still completely untranslated?
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SPM
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Re: Gleylancer | New home ports?

Post by SPM »

EmperorIng wrote:completely untranslated?
Don't know, it says English on the eshop.

Game looks fun! Added to the wish list :D
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Sima Tuna
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Re: Gleylancer | New home ports?

Post by Sima Tuna »

It's on the eshop "coming soon" section now in english with an english trailer. Famed shovelware brand ratalaika are doing the port I guess. Don't expect it to have any extra features or modes if it comes from them.
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To Far Away Times
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Re: Gleylancer | New home ports?

Post by To Far Away Times »

This one's a classic, don't miss it.
Darkseed_5150
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Re: Gleylancer | New home ports?

Post by Darkseed_5150 »

Interesting that Ratalaika is publishing it. Does anyone know who is porting it?
Creamy Goodness
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Re: Gleylancer | New home ports?

Post by Creamy Goodness »

Pretty cool, but also incredibly random. Wonder what was the driver to pick this particular game to rerelease.
Astro City II
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Re: Gleylancer | New home ports?

Post by Astro City II »

Launch Trailer:
https://www.youtube.com/watch?v=znKfo9gGaj8

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Tarma
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Re: Gleylancer | New home ports?

Post by Tarma »

Awesome game, this and Gate of Thunder are two of my favourite 16-Bit era shmups :)

Will give this a miss though, doesn't look like it's offering anything compelling when I have the original game.
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Sengoku Strider
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Re: Gleylancer | New home ports?

Post by Sengoku Strider »

Creamy Goodness wrote:Pretty cool, but also incredibly random. Wonder what was the driver to pick this particular game to rerelease.
It has a good reputation and its value has shot through the roof in the last 18 months. There was a completed sale at $960.
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Jonpachi
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Re: Gleylancer | New home ports?

Post by Jonpachi »

Hopefully they follow up with Eliminate Down next
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FRO
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Re: Gleylancer | New home ports?

Post by FRO »

Jonpachi wrote:Hopefully they follow up with Eliminate Down next
That would be amazing! This Gleylancer digital release will be a day one buy for me. Yeah, I can play it via flash cart/MiSTer/etc. but to be able to do so legit will be cool. Would also be nice if RetroBit or someone else who has done licensed repros in the past would do a translated cartridge version that is licensed. That would also be an easy buy for me.
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