Does Sky Shark on the NES have kind of weird hit detection?

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
Roboplodicus
Posts: 79
Joined: Mon Apr 30, 2018 7:21 am

Does Sky Shark on the NES have kind of weird hit detection?

Post by Roboplodicus »

I feel like if an enemy bullet comes anywhere near my ship I get hit. The game seems cool otherwise but its really frustrating right now.
User avatar
Austin
Posts: 1266
Joined: Sun Aug 29, 2010 6:32 pm
Location: Fairfax, VA
Contact:

Re: Does Sky Shark on the NES have kind of weird hit detecti

Post by Austin »

Yes, it has some of the worst hit detection I have ever witnessed in a console shmup. Which is a damn shame because it is responsive and the music kicks ass.
User avatar
Sturmvogel Prime
Posts: 858
Joined: Sat Oct 11, 2008 4:23 am
Location: Autobot City, Sugiura Base

Re: Does Sky Shark on the NES have kind of weird hit detecti

Post by Sturmvogel Prime »

I've also noticed that, Sometimes when it looks like I've dodged the bullet, the plane explodes for no reason, making the game almost unplayable.
Fan of Transformers, Shmups and Anime-styled Girls. You're teamed up with the right pilot!
Bringing you shmup and video game reviews with humorous criticism.

STG Wikias: Thunder Force Wiki - Wikiheart Exelica - Ginga Force Wiki
User avatar
Queen Charlene
Posts: 174
Joined: Mon Nov 11, 2019 8:46 am
Location: Olympia, WA, USA

Re: Does Sky Shark on the NES have kind of weird hit detecti

Post by Queen Charlene »

yep; also the bullets are a sad victim of sprite flickering, so sometimes you explode from bullets you didn't even see. i can't even get out of stage 1 of the NES version. :cry:
Post Reply