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 Post subject: Aeon Zenith - HIGH SPEED DARK FANTASY SHOOTING
PostPosted: Mon Oct 12, 2020 11:04 pm 


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Joined: 12 Jan 2013
Posts: 5761
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Hello all! It’s been awhile since I’ve posted around here, partly because I’ve been very busy making my own shmup. I thought I’d finally post an “official” topic here to spread it around!

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Aeon Zenith is a manic shooter with a goal of emphasizing fast, sweeping movement for dodging (instead of teensy tiny micro dodges) in order to generate a more exciting and oldschool feel while keeping the complexity and craziness of modern danmaku shooters. It also features a melee mechanic and a hyper system, as well as a scoring system based around speed killing enemies to unlock extra enemy waves, encouraging speed, risk/reward, and all out aggression!

Stage 1 Video Preview
Stage 2 Video Preview

Gameplay influences include Cho Ren Sha 68k, Dangun Feveron, Dragon Blaze, Strikers 1999, Eschatos, Mecha Ritz, Touhou 3, and the Gundemonium series.

We’re also striving to create a unique dark-fantasy aesthetic filled with surreal environments and elegant yet disturbing monster designs, all driven onward by a Hyakutaro and Siter Skain influenced synthy prog-rock soundtrack.

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Aesthetic influences include Dragon Spirit, Dragon Saber, Metal Black, Darius, and R-Type series.

If you’re interested, you can play the current demo here

The demo is a bit rough with a lot of placeholders and numerous level design tweaks inbound, so very subject to change. Stage 1 in particular is very unfinished from the miniboss onward (have more background stuff and more polished enemy waves planned).

You can also find my development log on Twitter here
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RegalSin wrote:
Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.

Aeon Zenith - My STG.


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 Post subject: Re: Aeon Zenith - HIGH SPEED DARK FANTASY SHOOTING
PostPosted: Wed Oct 14, 2020 2:43 pm 


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Joined: 25 Jan 2005
Posts: 2095
Location: Nebraska, USA
Been following the development on Twitter for a while; I assume you've seen my podcast account aggressively "liking" your dev tweets :lol:

This looks good. I like the addition of the melee aspect, and I think it will give the basic Dragon Spirit aesthetic a new feel. I'll have to grab that demo and find some time to tool around with it.
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"Playing a shmup with an analog stick is like trying to fill out the New York Times crossword with a can of spray paint." - Topher Cantler
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 Post subject: Re: Aeon Zenith - HIGH SPEED DARK FANTASY SHOOTING
PostPosted: Wed Oct 14, 2020 8:50 pm 


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Joined: 07 Mar 2011
Posts: 66
Looks promising!


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 Post subject: Re: Aeon Zenith - HIGH SPEED DARK FANTASY SHOOTING
PostPosted: Thu Oct 15, 2020 1:17 am 


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Joined: 21 Jan 2010
Posts: 4508
Location: Joker Star Galaxy, Argentina
Looks fantastic, I'm loving the progress of this game. Testing the new demo right now!
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 Post subject: Re: Aeon Zenith - HIGH SPEED DARK FANTASY SHOOTING
PostPosted: Fri Oct 16, 2020 11:48 pm 


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Joined: 12 Jan 2013
Posts: 5761
Thank you all so much! It's really encouraging to see people interested or hyped!

FRO wrote:
I like the addition of the melee aspect, and I think it will give the basic Dragon Spirit aesthetic a new feel.


Thanks, I spent a LOT of time on it. Retooled the basic idea of the mechanic and how it works numerous times, and spent quite a while getting the lightning followup looking just right!

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Probably one of the programming challenges I'm most proud of overcoming.
_________________
RegalSin wrote:
Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.

Aeon Zenith - My STG.


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