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 Post subject: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 12:29 am 


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Joined: 29 Jul 2010
Posts: 162
Location: Conroe, Texas
I ask because it seems like there have been a ton of announcements over the last few years either without any follow-up, or a kind of lacking follow-up:

Enzai Shikkou Yuugi
Cotton Reboot!
Garukilla
R-Type Final 2
Gun-Zaul
Ubusuna [M2]
Aleste Branch [M2]
Toaplan ports [M2]
Feveron Gakuen [M2]
Strikers 2020 [City Connection]
Death Smiles 2 and possibly other Cave games coming to additional platforms [City Connection]

And I'm pretty sure I'm missing some more M2 stuff as well. R-Type Final 2 probably shouldn't be lumped with most of these, but it's still kind of silly we don't have a demo when there was one playable in person nearly a year ago at TGS. If there's anything I should add to this list, or anything that came out on this list and I didn't realize, let me know.

Link for the DS2 and other Cave games thing since that's a little more specific.
https://www.gematsu.com/2019/09/deathsm ... -platforms


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 4:21 am 


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Joined: 03 May 2012
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Fire Lancer comes to mind and it recently got a new demo build after a decent while.
http://firelancer.ws/


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 10:00 am 


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Joined: 24 Feb 2011
Posts: 341
Off the top of my head

Super XYX
Chronoblast: Maximum Force
Astral Gunners
Star Hunter DX
Typhoon Unit
MoGiSho
That amazing looking thing Charlene and boghog are working on - https://twitter.com/boghogooo/status/12 ... 4045838336


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 10:49 am 


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 10:52 am 


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Not sure if Papilio is currently being worked on, though it was quite a ways along last time it was updated.
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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 11:30 am 



Joined: 13 Oct 2019
Posts: 11
That other M2 game, Battle Blade.


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 1:21 pm 


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Joined: 12 Dec 2013
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Location: France
clippa wrote:
That amazing looking thing Charlene and boghog are working on - https://twitter.com/boghogooo/status/12 ... 4045838336
Yeah that one is looking pretty damn good! One of the ships is even a mecha with a sword, how to say no to that? :mrgreen:


Some other ones, notably indie projects and/or games from the shmup discord server developers :

-Ninja Soldier [M2]
-WestGunne [Zanrai] : https://twitter.com/zanrai_int
-Devil Blade [Shigatake, Vanillaware artist] : https://twitter.com/shigatake
-ProtoCorgi [Kemono Games] : https://twitter.com/KemonoGames
-Xydonia [Breaking Bytes] : https://twitter.com/BreakingBytesHQ
-Typhoon Unit ~ Butterfly Requiem [Ghostly Feline] : https://twitter.com/TyphoonUnitGame (ah wait I didn't see it has been mentionned already. Well, you have the link to follow the updates now)
-Operation STEEL [B.B.] : https://twitter.com/nz_bb
-Wings of Bluestar [Shinu Real Arts] : https://twitter.com/ShinuGames
-Existential Crisis 2 [Retrocade Media] : https://twitter.com/Retrocade_Media
-Assault Shell [Overloaded Studios] : https://twitter.com/OverloadedStud1
-Aeon Zenith [Squire Grooktook] : https://twitter.com/SquireGrooktook
-Maiden Voyage : https://twitter.com/MaidenVoyageDev
-Remote Weapon GunFencer [oh wait, it's actually me lol] : https://twitter.com/M_Knight_Jul


There's probably a bunch of others too that I have forgotten but yeah there's a decent amount of games from the indie front.

EDIT : Yeah I forgot Xeno Fighters R
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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 3:05 pm 


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Joined: 11 Oct 2019
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A few more in early dev to add. Both kind of euroshmuppy though.
Rick Henderson - Similar to Steredenn in design
Boss Machine - Being Developed for the Amiga


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 4:54 pm 


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Grand Cross ReNOVATION, a remake/followup(?) to a Dezaemon 2 game.

https://mobile.twitter.com/praynex/stat ... 3486929922
https://mobile.twitter.com/praynex/stat ... 5302033408
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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 5:21 pm 


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Joined: 14 Aug 2019
Posts: 410
Location: BW, Germany
- Boogie Wings / The Great Ragtime Show [M2, port] (not sure if currently in development, but they acquired the license)
- Darius Cozmic Collection 2 [M2, port]
- Crimzon Clover: World Explosion (Switch) [YOTSUBANE / AdventurePlanningService, port]
- There are many not listed here that have a presence in our Development subforum


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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 6:02 pm 


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Joined: 11 Nov 2019
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Location: Olympia, WA, USA
yes, boghog and i are working on a game called Mechanical Star Minerva. he posts lots of videos of it on his twitter at @boghogoo, check it out. :mrgreen:
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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 7:22 pm 


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If old school Toaplan is your thing (it should be everyone's thing) pieslice has Crisis Wing in development.

viewtopic.php?f=9&t=59038
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 Post subject: Re: How many shmups projects are there in development?
PostPosted: Sun Aug 02, 2020 9:03 pm 


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Joined: 24 Feb 2011
Posts: 341
M.Knight wrote:
-Remote Weapon GunFencer


Dear me, I was just playing the latest demo the other day. Can't believe I forgot. It's getting better and better every time I dip in!


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