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 Post subject: SAM's Shmup Challenge
PostPosted: Sun Jul 26, 2020 8:27 am 


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Joined: 03 Jun 2005
Posts: 1758
Location: A tiny nameless island in South China Sea
That was 10+ years ago, I was on a business trip, and I went into an acrade while took a walk before dinner.

The acrade had a few cabinets installed with Psikyo games. I sew a guy sitting in front of a Strikers 1945 machine playing a few games. I didn't watch him play. But when he got up I sit down and took my turn. I found he had worked his way into the 2nd loop by reading the hi-scores board. I inserted a coin and start my game....... WTF :shock: I found out a cross gate was installed at the joystick!!! The gate allows 4-directions movement only, no diagonal movement!!

*******************************************************************************

So this is the rules of the challenge:

- We are playing Strikers 1945 with a cross gate installed on the joystick, which resturcted movement to 4-directions only (UP/DOWN/LEFT/RIGHT), no diagonal movement!!
- You can play on real PCB, MAME, Playstation, Saturn, Switch or PC. Just state the platform you are playing.
- Difficulty settings, default for PCB/MAME, Acrade for PlayStation/Saturn/Switch/PC.
- 3 lives, extend at 600,000.
- Don't trigger those endless UFO bugs.
- This challenge would open till the end of Aug 2020.

The challenge is to get pass the first loop using this settings!!

*******************************************************************************

Just tried to get as far as you can and reported back your scores here.

Post scores in this format:
Code:
SHIP
NAME - SCORE - STAGE - PLAYER SIDE - AUTOFIRE - PLATFORM


P-38
Code:
1.
2.
3.
4.
5.


P-51
Code:
1.
2.
3.
4.
5.


Spit Fire
Code:
1.
2.
3.
4.
5.


Bf-109
Code:
1.
2.
3.
4.
5.


Zero
Code:
1.
2.
3.
4.
5.


Shinden
Code:
1.
2.
3.
4.
5.


This is just for fun, I will update the score boards twice a week. This Challenge would be opened till the end of Aug 2020.
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 Post subject: Re: SAM's Shmup Challenge
PostPosted: Mon Jul 27, 2020 2:34 pm 


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Joined: 30 Apr 2015
Posts: 1216
Location: Indonesia
4-way button for shmups is just weird, unless you're playing fixed shooters.
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 Post subject: Re: SAM's Shmup Challenge
PostPosted: Tue Jul 28, 2020 1:26 pm 


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Joined: 12 Aug 2009
Posts: 2004
Location: Minnesota, USA
Go for the Silver General gate:

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 Post subject: Re: SAM's Shmup Challenge
PostPosted: Tue Jul 28, 2020 3:08 pm 


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Joined: 03 Oct 2011
Posts: 4224
Location: Southern Ontario
This sounds horrible and reminds me of this awful cab I played that has a 4 way joystick in a cab that includes Xevious and Dragon Spirit.
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 Post subject: Re: SAM's Shmup Challenge
PostPosted: Tue Jul 28, 2020 6:14 pm 


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Joined: 24 Jul 2009
Posts: 327
Location: Belfast
That's dreadful. The retro gaming scene is plagued with ill conceived products like that marketed by people who don't know or care enough to find out what makes a quality product. By all means install a 4 way gate but make it external so the user can plonk it over the stick for the 4 way games.


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