Planet Harriers - is it a shmup

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
awbacon
Posts: 944
Joined: Tue Sep 22, 2009 4:53 pm

Planet Harriers - is it a shmup

Post by awbacon »

https://youtu.be/ZSSKJSII1rY

Normally I leave all links in one thread, but I wanted to ask ; do you consider Planet Harriers a shmup? Off the top I wanted to call it a “3D run and gun”....but the more I played the more it distinctly felt more shmup like.

One day I’ll finally get a working pcb for my collection, and I think I’d put it next to my other shmups pcb’s lol
User avatar
MathU
Posts: 2172
Joined: Thu Jun 28, 2007 11:13 pm
Location: Paranoia

Re: Planet Harriers - is it a shmup

Post by MathU »

Yes, it clearly has all the basic mechanics of other genre members (ability to shoot at things and freedom of movement to dodge things). The only difference is an extra dimension.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
awbacon
Posts: 944
Joined: Tue Sep 22, 2009 4:53 pm

Re: Planet Harriers - is it a shmup

Post by awbacon »

MathU wrote:Yes, it clearly has all the basic mechanics of other genre members (ability to shoot at things and freedom of movement to dodge things). The only difference is an extra dimension.
I’ve heard some people call it a “corridor shooter”, which didn’t seem accurate to me
User avatar
dark
Posts: 202
Joined: Sun Feb 03, 2013 12:00 am

Re: Planet Harriers - is it a shmup

Post by dark »

To me personally, I think the term shmup suggests a side view or top down view game. How often are people on these forums, a veritable nexus for talking about shmups and shmup strategies, talking about these chase view games with similar mechanics like space harrier, galaxy force, panzer dragoon, star fox, iridion 3d or afterburner? Even though both styles of games involve shooting at enemies, often from a spaceship, I feel like the gameplay feels different. For me personally, I like top down and side view shmups, but am basically never that interested in playing the chase view stuff like space harrier.

Of course I don't make the rules, but that's the connotation shmup has to me.
Last edited by dark on Sun May 03, 2020 6:52 pm, edited 1 time in total.
User avatar
dark
Posts: 202
Joined: Sun Feb 03, 2013 12:00 am

Re: Planet Harriers - is it a shmup

Post by dark »

awbacon wrote: I’ve heard some people call it a “corridor shooter”, which didn’t seem accurate to me
This is the connotation corridor shooter has to me :lol:

Image
User avatar
Koa Zo
Posts: 1166
Joined: Tue Feb 22, 2005 10:35 am
Location: Pennsylvania, United States

Re: Planet Harriers - is it a shmup

Post by Koa Zo »

awbacon wrote: do you consider Planet Harriers a shmup?
No, this has been discussed and hashed-out on this forum ad nauseum.
It is an on-rails shooter - like Star Fax, Panzer Dragoon, Rez etc. They are not shoot'em-ups.

Moving an aiming reticle around the screen is not a shmup.
User avatar
MathU
Posts: 2172
Joined: Thu Jun 28, 2007 11:13 pm
Location: Paranoia

Re: Planet Harriers - is it a shmup

Post by MathU »

Koa Zo wrote:Moving an aiming reticle around the screen is not a shmup.
Agreed, unfortunately that's not all you're doing in this game. Star Fox plays entirely differently from Rez or House of the Dead, it's not a rail shooter.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
User avatar
To Far Away Times
Posts: 1689
Joined: Tue Sep 11, 2012 12:42 am

Re: Planet Harriers - is it a shmup

Post by To Far Away Times »

dark wrote:To me personally, I think the term shmup suggests a side view or top down view game. How often are people on these forums, a veritable nexus for talking about shmups and shmup strategies, talking about these chase view games with similar mechanics like space harrier, galaxy force, panzer dragoon, star fox, iridion 3d or afterburner? Even though both styles of games involve shooting at enemies, often from a spaceship, I feel like the gameplay feels different. For me personally, I like top down and side view shmups, but am basically never that interested in playing the chase view stuff like space harrier.

Of course I don't make the rules, but that's the connotation shmup has to me.

This is pretty much my view on it. I wouldn't consider Starfox, Afterburner, or Galaxy Force to be shmups even though I'm a big fan of all those games. Those are their own catagory of games.

It is all very subjective though.

I wouldn't put Contra and Megaman in the same genre even though you jump and shoot and scroll the screen from left to right in both. It depends what the focus is. Contra is focused on the shooting aspect, and Megaman is focused on the platforming.
awbacon
Posts: 944
Joined: Tue Sep 22, 2009 4:53 pm

Re: Planet Harriers - is it a shmup

Post by awbacon »

It’s an interesting thought process that’s for sure. Maybe it’s somewhere in between, as it feels fast and dynamic enough to be a “shmup lite” maybe
XtraSmiley
Posts: 627
Joined: Fri Apr 20, 2018 9:22 am
Location: Washigton DC

Re: Planet Harriers - is it a shmup

Post by XtraSmiley »

Koa Zo wrote:
awbacon wrote: do you consider Planet Harriers a shmup?
No, this has been discussed and hashed-out on this forum ad nauseum.
It is an on-rails shooter - like Star Fax, Panzer Dragoon, Rez etc. They are not shoot'em-ups.

Moving an aiming reticle around the screen is not a shmup.
I think on-rail shooter, but that's like rock, classic rock, alt rock, etc in music. classic rock is still rock, it's just a more specific category. So can an on-rail shooter, still be a shmup, just more specific. If shmup is the parent category of shooters.
User avatar
ShotOfSelf
Posts: 33
Joined: Sun Oct 20, 2013 4:02 pm

Re: Planet Harriers - is it a shmup

Post by ShotOfSelf »

Not a shmup but there are a lot of similarities. Shmups are a sub-genre of the action genre, Contra is part of the action genre but is not a STG. I love Space Harrier but if I'm in the mood for some shmup action I definitely wouldn't put it on, same goes for Super Thunder Blade and every other rail shooter. These are the rules laid down by the vidyagame God himself so we better follow them. :idea:
DrTrouserPlank wrote: I don't see how I can get any better. The reason I am not improving is because I am as good as it is possible to be.
velo
Posts: 286
Joined: Sun Jun 25, 2017 6:09 pm

Re: Planet Harriers - is it a shmup

Post by velo »

Is Zaxxon a shmup? Is it a rail shooter?

https://youtu.be/Ta0xVtQ_fnk
User avatar
m.sniffles.esq
Posts: 984
Joined: Thu Jan 31, 2019 5:45 pm

Re: Planet Harriers - is it a shmup

Post by m.sniffles.esq »

Here we go again...

PS Planet Harriers is AWESOME
So good. I have no idea why there wasn't a Dreamcast port (seeing that Dreamcast symbols are in the freaking game). I was waiting anxiously for it, and it never happened.
Last edited by m.sniffles.esq on Tue May 05, 2020 4:55 pm, edited 1 time in total.
User avatar
dark
Posts: 202
Joined: Sun Feb 03, 2013 12:00 am

Re: Planet Harriers - is it a shmup

Post by dark »

Is Karous a shmup? I feel like its easier and you can get a higher score if you focus almost exclusively on using the sword rather than the standard shot weapon.
User avatar
m.sniffles.esq
Posts: 984
Joined: Thu Jan 31, 2019 5:45 pm

Re: Planet Harriers - is it a shmup

Post by m.sniffles.esq »

Is Karous a shmup? I feel like its easier and you can get a higher score if you focus almost exclusively on using the sword rather than the standard shot weapon.
Ha!
It's a swmup
(Sword 'em up)
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Re: Planet Harriers - is it a shmup

Post by Turrican »

MathU wrote: The only difference is an extra dimension.
Which of course makes a world of difference. In a genre so basic, adding a whole new dimension means, strictly in terms of classification, more distance than you could have between mammals and reptiles.
Image
X - P - B
User avatar
blossom
Posts: 234
Joined: Wed Apr 10, 2019 11:11 pm

Re: Planet Harriers - is it a shmup

Post by blossom »

Moving an aiming reticle around the screen is not a shmup.
Then I suppose Space Battleship Gomora/Bio-ship Paladin is also not a shmup?

On a related note, why does the annual top 25 voting thread strictly disallow games like Cabal, NAM-1975 and Gauntlet, yet manually advancing games like Kiki Kaikai and Kaitei Daisensou are allowed? What's really the difference, in the end, between Gauntlet and Kiki Kaikai? I don't see any good reason Star Fox and Rez should not be considered a part of the genre.
User avatar
MathU
Posts: 2172
Joined: Thu Jun 28, 2007 11:13 pm
Location: Paranoia

Re: Planet Harriers - is it a shmup

Post by MathU »

Rez and other genuine rail shooters like House of the Dead and Ghost Squad make sense to exclude because you don't control an avatar and have no real way to avoid hazards other than shooting them down. That's such a fundamental difference in gameplay that I think Star Fox has more in common with Gradius than Rez. Cabal, NAM-1975, and other cabal shooters like Wild Guns and Sin and Punishment on the other hand have freedom of movement that actually isn't a whole lot different from Space Invaders and Galaga. Heck, in Space Invaders you can even shoot down enemy bullets like in cabal shooters! If we encompass Space Invaders in the genre then perhaps all cabal shooters should be invited too.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
User avatar
Turrican
Posts: 4690
Joined: Wed Jan 26, 2005 5:28 am
Location: Landorin
Contact:

Re: Planet Harriers - is it a shmup

Post by Turrican »

blossom wrote:On a related note, why does the annual top 25 voting thread strictly disallow games like Cabal, NAM-1975 and Gauntlet, yet manually advancing games like Kiki Kaikai and Kaitei Daisensou are allowed? What's really the difference, in the end, between Gauntlet and Kiki Kaikai? I don't see any good reason Star Fox and Rez should not be considered a part of the genre.
On the contrary, there are plenty of good reasons. The best reasoning here is that when you are classifying, the more precise and limited a description, the most useful it will be. Remember: "shoot'em ups" is a word that has its origins in the British magazines. With "shmups" we define a subgenre, not a genre. There's a broad family of (generically intended) "shooting games" which is a large umbrella which have room for everything, from Space Harrier to run'n guns.

Don't fool yourself: there's a world of difference between Kiki Kaikai and Gauntlet (not that Kiki Kaikai counts as a shmup imho, only as a borderline case). Both have manual advance that rules them out, but one shares with the shmups subgenre 97% of its DNA, to the point that if you could add forced scrolling to it you wouldn't even notice the difference. The other has emphasis not on shooting but on maze and surroundings. Has selectable classes with different attributes, items to pick up, resources as food and gold to administer. The enemies you fight have all a different behaviour and way to be fought; in short, we're a few steps from Doom (notoriously a Gauntlet in first person) and few steps from Druaga or Zelda.
MathU wrote:Heck, in Space Invaders you can even shoot down enemy bullets like in cabal shooters! If we encompass Space Invaders in the genre then perhaps all cabal shooters should be invited too.
Shooters or shooting games is fine for Cabal and the likes. Why welcoming Space Invaders into shmups you ask? Well, for one thing, the lineage is direct. So yeah... One-axis shmups might not be homo sapiens but are definitely homo erectus.
Image
X - P - B
Post Reply