shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Thu May 06, 2021 10:44 pm View unanswered posts
View active topics



Post new topic Reply to topic  [ 31 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Strikers 2020 in development
PostPosted: Fri May 17, 2019 5:27 pm 



Joined: 20 May 2018
Posts: 100
Huh, this came out of nowhere: https://nintendoeverything.com/taisen-h ... velopment/


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 5:54 pm 


User avatar

Joined: 19 Jun 2007
Posts: 2640
Location: A star occupied by the Bydo Empire
I've been seeing a positive reaction from people who've tried Psikyo's shooting games for the first time via the new ports. I guess they've sold well enough for the execs at City Connection to notice.
_________________
RegalSin wrote:
You can't even drive across the country Naked anymore


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 6:21 pm 



Joined: 29 Oct 2013
Posts: 187
Location: Sweden
source https://www.4gamer.net/games/999/G999903/20190510088/
Can some who reads japanese tell if there is more interesing stuff, it seams quite long so there bound to be more goods stuff meantioned

what are they saying about switch and also strikers 2020 seams to pop up a bit in the middel ?


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 6:59 pm 



Joined: 20 May 2018
Posts: 100
CRP wrote:
source https://www.4gamer.net/games/999/G999903/20190510088/
Can some who reads japanese tell if there is more interesing stuff, it seams quite long so there bound to be more goods stuff meantioned

what are they saying about switch and also strikers 2020 seams to pop up a bit in the middel ?


Tried google translate to the page, but was a bit of a mess... but from what I understood from it, it didn't contain much details. They clearly are aiming for the 2020 release.

Frankly, I think it's going to really hard to predict whether it will be any good or not. Now at least they (zerodiv) have more resources after merged City Connection, so there is hope that it will be good (I wonder do they have anybody who were responsible of the design from Psikyo still with them, that would mean a lot)

btw, Strikers 1999 on Switch should be out digitally on 29th of August, that is what it says here: https://psikyo-portal.com/shootinglibra ... rikers1999


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 10:14 pm 


User avatar

Joined: 29 Jul 2010
Posts: 195
Quote:
According to City Connection’s Nobuhiro Yoshikawa, only the title has been decided so far, and currently discussions have begun on things like, “What sort of team will develop it?”

Quote:
Asked if the title indicates a 2020 release, Harakami said would be bad if it were a 2021 release, and that he does not want to make the fans wait.

So they don't even have a dev team, but they're aiming to release next year? :lol: How long has that one Treasure shooter and the new M2 Aleste been in development, again? And that's with genre veterans at the ready.

translation excerpt from here:
https://gematsu.com/2019/05/strikers-2020-announced


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 10:58 pm 


User avatar

Joined: 02 Dec 2010
Posts: 3784
You know most arcade games were developed within half a year, right?

Up until now, Zerodiv has only been doing ports, so they have to get used to trying to make a game from scratch.

Also Zerodiv is ex-Psikyo.

Speaking of arcade, the mention of getting an arcade release makes this far more exciting.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd

"Despatche hasn't updated in a while! What do I do?" Consider: 1 2


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 11:00 pm 


User avatar

Joined: 29 Jul 2010
Posts: 195
Yes I'm aware, but that was then and this is now. If they get it out next year then I'll admit I was wrong.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 11:33 pm 


User avatar

Joined: 02 Dec 2010
Posts: 3784
Making simpler games is easier in some ways than it used to be. Depends on what you're trying to do. Thing is, most of these games are being made by individuals in their spare time, instead of just smaller companies like Zerodiv (or M2!).
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd

"Despatche hasn't updated in a while! What do I do?" Consider: 1 2


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 11:44 pm 


User avatar

Joined: 18 Jun 2012
Posts: 4239
Location: Chicago, IL
This is a pretty pleasant surprise. I hope CityConnection can pull it off. They put so much love and care into the Game Tengoku port and content. Buying the Psikyo IPs was clearly a prelude to a project like a new Strikers game. I know ZeroDiv's porting has been spotty, but there's good along with the bad. I hope some of the CC devs can help the ex-Psikyo devs push something that is good.
_________________
Image
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality


Top
 Online Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Fri May 17, 2019 11:53 pm 


User avatar

Joined: 21 Feb 2006
Posts: 546
Location: Queens NY
Despatche wrote:
You know most arcade games were developed within half a year, right?


There's no way that they have the same resources that they used to have back in the 90s. Every team is like G.rev now, maybe even Triangle Service. Piecemeal outsourcing, with a long haul among a final few core guys to draw it all together.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 12:00 am 


User avatar

Joined: 02 Dec 2010
Posts: 3784
...You know most old video games period were developed by small teams, right? Ray Force, one of the finest games in the genre both mechanically and aesthetically, took like ten people to make. Unsurprisingly, most of those were graphics people.

It also took a lot more to make an older game, especially arcade games, even if many of the games themselves were technically "simpler" than something made today. There were a lot of things you had to worry about with game development back then that you really don't have to worry about anymore unless you willingly choose to (this is both a good thing and a bad thing).
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd

"Despatche hasn't updated in a while! What do I do?" Consider: 1 2


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 1:54 am 


User avatar

Joined: 29 Jul 2010
Posts: 195
Despatche wrote:
Making simpler games is easier in some ways than it used to be.
Absolutely, but they're also out of the routine of cranking them out every few months like a well oiled machine. They also no longer have the old Japanese supervisor who knows nothing about video games that forces the product out at a hard deadline, come hell or high-water.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 2:39 am 



Joined: 06 May 2014
Posts: 125
CRP wrote:

They talk about many topics. I didn't read the whole thing, but some interesting facts that are not mentioned in the gematsu article (some of it is probably already known) :
- they also own the IP rights of Jaleco.
- they plan on making more new games building on the IPs they have if Strikers 2020 has some success (like 1 new game for every 3-4 old ones).
- the Strikers Shooting collection on Switch will include online rankings and Strikers 1999 (first port of this game). They are thinking about "downloadable content" (I assume DLC), but want to focus on the quality of the release in priority. They have some old stuff like artwork they would like to add (probably to the vol.2 given the time or file size constraint, not sure...).
- about Strikers 2020 : as mentioned, they don't have a team yet, so it's only wishful thinking. But they want to make it close in spirit to Strikers 1945 I and II since it is, according to them, what players think about when they hear "Strikers series". They want to keep the core elements/game systems of Psikyo games so that old fans won't be dissappointed, including the lightning-fast bullets. They said something about the difficulty ; I think they want to keep it on the same standards as before, but not sure on this point. They want to make it more modern on the graphics side, and confirm it would be a vertical shooter.

Sign me the fuck up.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 11:22 am 


User avatar

Joined: 04 Mar 2019
Posts: 30
Location: NRW
Curious to see which Jaleco titles they will resurrect.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 2:41 pm 


User avatar

Joined: 28 Apr 2011
Posts: 827
Location: California, United States
I'm excited for the current gen aircraft that they can use for this game. My question is, how would aircraft licensing work for them now that they probably don't have as big of a budget as they did back then?


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 3:52 pm 


User avatar

Joined: 29 Jul 2010
Posts: 195
Thanks Lyv, interesting stuff.

Furry Fox Jet Pilot wrote:
I'm excited for the current gen aircraft that they can use for this game. My question is, how would aircraft licensing work for them now that they probably don't have as big of a budget as they did back then?

I assume they could just make blatant knock-offs. I also wonder if some of these manufacturers wouldn't allow zerodiv (or whoever is developing this) to use their planes likeness for free in exchange for the publicity.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 6:22 pm 



Joined: 01 Aug 2009
Posts: 292
Location: The Netherlands
Against all odds i’m hoping for pixels instead of some soulless 2.5d unrealengine thing


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 7:48 pm 



Joined: 05 May 2014
Posts: 1857
As much as I look forward to this, do we really have to wait until next year for this?
_________________
https://ginga-force.fandom.com/wiki/Ginga_Force_Wiki


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 7:56 pm 


User avatar

Joined: 16 Nov 2015
Posts: 1484
xxx1993 wrote:
As much as I look forward to this, do we really have to wait until next year for this?

From the sound of it they have barely even begun development on the game.
_________________
Xyga wrote:
chum wrote:
the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.

Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sat May 18, 2019 8:11 pm 



Joined: 05 May 2014
Posts: 1857
I hope they begin sometime this year. Maybe near the end.
_________________
https://ginga-force.fandom.com/wiki/Ginga_Force_Wiki


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Mon May 20, 2019 10:23 pm 


User avatar

Joined: 02 Oct 2006
Posts: 1063
Location: London, United Kingdom
They wanna bring back the spirit of the original Striker's 1945, so will we see the return of those weird end bosses from stage 8?
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Mon May 20, 2019 11:25 pm 



Joined: 05 May 2012
Posts: 649
Location: USA
Mills wrote:
They wanna bring back the spirit of the original Striker's 1945, so will we see the return of those weird end bosses from stage 8?


I swear you fight a giant butt hole at one point in Strikers 1945 Plus / Pt II.
_________________
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Tue May 21, 2019 3:10 pm 


User avatar

Joined: 05 Mar 2018
Posts: 411
Props to them for having the ballz to develop a new game. I'm genuinely curious to see what they will do. Let us hope they have the sense to include some kind of stage select or boss select option.
_________________
https://soundcloud.com/user-306325657
https://www.youtube.com/channel/UC0Fwhz ... 4yC3Isd4Lg


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Thu May 23, 2019 3:08 pm 



Joined: 02 Dec 2017
Posts: 95
Location: PA,USA
I wonder if they're keeping the old pilots?


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Thu May 23, 2019 4:22 pm 


User avatar

Joined: 09 Mar 2007
Posts: 3204
Location: Cambridge
Obviously hoping Strikers 2020 is like Strikers 1999 only 1.05% better.

But fully expecting 2.5d, lifebar, max 6 bullets on screen at a time, awkward perspective, downloadable ships, 16:9 verizontal etc.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Thu May 23, 2019 8:13 pm 



Joined: 05 May 2012
Posts: 649
Location: USA
MX7 wrote:
Obviously hoping Strikers 2020 is like Strikers 1999 only 1.05% better.

But fully expecting 2.5d, lifebar, max 6 bullets on screen at a time, awkward perspective, downloadable ships, 16:9 verizontal etc.


That sounds horrible.
_________________
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sun May 26, 2019 2:47 pm 


User avatar

Joined: 19 Jun 2007
Posts: 2640
Location: A star occupied by the Bydo Empire
DialKnight wrote:
I wonder if they're keeping the old pilots?

They only appeared in the first game, in the ending, so probably not.
_________________
RegalSin wrote:
You can't even drive across the country Naked anymore


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sun May 26, 2019 3:33 pm 


User avatar

Joined: 26 Jan 2005
Posts: 856
Location: Sweden
Quote:
Obviously hoping Strikers 2020 is like Strikers 1999 only 1.05% better.

But fully expecting 2.5d, lifebar, max 6 bullets on screen at a time, awkward perspective, downloadable ships, 16:9 verizontal etc.


And a falling piano.

I am also concerned it will be Sengoku Cannon quality, but at least we get some new game on current gen.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sun Apr 25, 2021 9:21 pm 


User avatar

Joined: 12 Jun 2016
Posts: 129
These slides should probably be in here:

Spoiler: show
Image

Image

Image

Image
_________________
Quote:
When you ruin some enemy, add to score points.


Top
 Offline Profile  
 
 Post subject: Re: Strikers 2020 in development
PostPosted: Sun May 02, 2021 6:48 am 


User avatar

Joined: 02 Oct 2006
Posts: 1063
Location: London, United Kingdom
Tokyo-J wrote:
Mills wrote:
They wanna bring back the spirit of the original Striker's 1945, so will we see the return of those weird end bosses from stage 8?


I swear you fight a giant butt hole at one point in Strikers 1945 Plus / Pt II.


You mean the 2nd to last stage 8 boss. I thought it look like the Cloverfield monster from the movie.
_________________
Image


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: EmperorIng, Lord British, MachineAres 1CC and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group