R-Type Final2
-
Sengoku Strider
- Posts: 2222
- Joined: Wed Aug 05, 2020 6:21 am
Re: R-Type Final2
I dig it. You don't know how many times in a shooter I pick a ship that's less good for me just because I like the colour better.
Re: R-Type Final2
Hmmm. Interesting. Sounds like possible rpg elements. Guess we can only speculate at this point. If you can upgrade your ship that raises some questions about balancing, how online leaderboards could work etc. Maybe some sort of rank system so the game doesn't become a total wash as you "evolve."
I do like the idea of tinkering with your ship and upgrading it better than having like 500 unlockable ships to deal with. Even though I've always been a fan of barebones arcade style everyone starts on a level playing field gameplay, I'm open to new ideas.
But please, for the love of God, don't hit us with paid DLC upgrades/skins.
It's Forza Horizon x R Type. After I upgrade my R-9 can I race it against a Corvette across a panoramic vista in New Mexico?
Actually the Corvette would smoke the R-9. That is one slow ass space ship.
I do like the idea of tinkering with your ship and upgrading it better than having like 500 unlockable ships to deal with. Even though I've always been a fan of barebones arcade style everyone starts on a level playing field gameplay, I'm open to new ideas.
But please, for the love of God, don't hit us with paid DLC upgrades/skins.
It's Forza Horizon x R Type. After I upgrade my R-9 can I race it against a Corvette across a panoramic vista in New Mexico?
Actually the Corvette would smoke the R-9. That is one slow ass space ship.
Re: R-Type Final2
I hope it's just skins or unlockable parts at most, but without any kind of levelling up (unless it's done only within the run, à la Caladrius Blaze). Otherwise it may turn into some kind of Sky Force grind fest, which would suckRastan78 wrote:Hmmm. Interesting. Sounds like possible rpg elements. Guess we can only speculate at this point. If you can upgrade your ship that raises some questions about balancing, how online leaderboards could work etc. Maybe some sort of rank system so the game doesn't become a total wash as you "evolve."
I do like the idea of tinkering with your ship and upgrading it better than having like 500 unlockable ships to deal with. Even though I've always been a fan of barebones arcade style everyone starts on a level playing field gameplay, I'm open to new ideas.
But please, for the love of God, don't hit us with paid DLC upgrades/skins.
It's Forza Horizon x R Type. After I upgrade my R-9 can I race it against a Corvette across a panoramic vista in New Mexico?
Actually the Corvette would smoke the R-9. That is one slow ass space ship.
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
-
Sengoku Strider
- Posts: 2222
- Joined: Wed Aug 05, 2020 6:21 am
Re: R-Type Final2
It does have a NOS button if it needs to escape an exploding base or be in the first stage of R-Type III.Rastan78 wrote: Actually the Corvette would smoke the R-9. That is one slow ass space ship.
Re: R-Type Final2
Raiden ship is pretty slow too, but it uses that nitro jet boost to get up to the blazing fast 6 mph it needs to get off the aircraft carrier.
-
EmperorIng
- Posts: 5066
- Joined: Mon Jun 18, 2012 3:22 am
- Location: Chicago, IL
Re: R-Type Final2
At this point it's still not clear what exactly type of game this is going to be! They haven't said how they'll integrate the past-series levels (Delta, 1, 2, etc.). Who knows if it will have a progression system either; though I think the "evolve" is more of a marketing buzzword than anything else.
Delta/Final's ships had selectable speeds so I wouldn't worry about that. Anyone complaining about the Arrowhead's speed never tried the white-knuckle world of R-Type 2's st4 boss chase with 3 speed-ups (with the game spewing out more and more to get you to crash).
They've showed off a lot of environments so far but not much in the way of action. Time is ticking; throw some enemies in those stages Kujo.
Delta/Final's ships had selectable speeds so I wouldn't worry about that. Anyone complaining about the Arrowhead's speed never tried the white-knuckle world of R-Type 2's st4 boss chase with 3 speed-ups (with the game spewing out more and more to get you to crash).
They've showed off a lot of environments so far but not much in the way of action. Time is ticking; throw some enemies in those stages Kujo.
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
Re: R-Type Final2
I like the movement speed of R Type and Raiden ships in game. It's just funny to think about how slow they would be flying IRL.
Not to mention that planes in shmups can fly backwards at will without falling out of the sky.
But seriously it would be cool if they hit us with some more extended gameplay clips soon.
Not to mention that planes in shmups can fly backwards at will without falling out of the sky.
But seriously it would be cool if they hit us with some more extended gameplay clips soon.
Re: R-Type Final2
Well... if the screen is scrolling (not always the case), going "backwards" would just be going slower than moving forward or "staying put", but never flying backwardsRastan78 wrote:Not to mention that planes in shmups can fly backwards at will without falling out of the sky.
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
Re: R-Type Final2
Well in most shmups the screen scrolls so slowly that you can definitely move backwards. In Raiden I can accept that a ship could fly backwards. I can accept that it can take off from an aircraft carrier at 2 mph. I can accept that it can take off into outer space and space is only about 50 feet away from the ground. But those cows that just continue to lazily graze in the pasture while all out warfare takes place right above them? Total immersion breaker right there. How can I enjoy this game now?
Sorry guys, back to R Type Final 2.
Sorry guys, back to R Type Final 2.
Re: R-Type Final2
Sorry for trying to defend the indefensible. Shmups are ruined now. Ruined!
and yep, back to the topic: Switch trailer! https://youtu.be/jq6KtJ0xme4
Love the OST there. Hope it's from one of the stages
Edit: nevermind... It's the same already posted. But I'm glad Nintendo is giving it the spotlight on their channel
and yep, back to the topic: Switch trailer! https://youtu.be/jq6KtJ0xme4
Love the OST there. Hope it's from one of the stages
Edit: nevermind... It's the same already posted. But I'm glad Nintendo is giving it the spotlight on their channel
"There are three possible endings: the good one, the bad one and death" - Locomalito, Super Hydorah
-
To Far Away Times
- Posts: 1695
- Joined: Tue Sep 11, 2012 12:42 am
Re: R-Type Final2
Based on the footage at 0:22, it looks like you can touch the walls on this one. Woohoo!
Re: R-Type Final2
R-Type final was one of my favorite STGs...
I hate the way this game looks.
Ultra-budget aesthetic. Was really hoping for something more polished looking, less amateur. Not feeling it.
I hate the way this game looks.
Ultra-budget aesthetic. Was really hoping for something more polished looking, less amateur. Not feeling it.
-
Sengoku Strider
- Posts: 2222
- Joined: Wed Aug 05, 2020 6:21 am
Re: R-Type Final2
The obvious solution here is to buy 12 000 copies so they can afford better visuals for R-Type Final 3.kid aphex wrote:R-Type final was one of my favorite STGs...
I hate the way this game looks.
Ultra-budget aesthetic. Was really hoping for something more polished looking, less amateur. Not feeling it.
-
pablumatic
- Posts: 307
- Joined: Tue Jun 03, 2008 6:39 pm
Re: R-Type Final2
Comparing this game to the other most recent 3D mainline retail shooter sequel that I can think of, Raiden V, Final 2 looks quite a bit better.kid aphex wrote:R-Type final was one of my favorite STGs...
I hate the way this game looks.
Ultra-budget aesthetic. Was really hoping for something more polished looking, less amateur. Not feeling it.
-
ChurchOfSolipsism
- Posts: 1007
- Joined: Thu Sep 25, 2008 12:12 am
Re: R-Type Final2
I expected the graphics to look as sterile as they do, but if they keep that shitty trance music it will break my immersion into the game harshly. I have no idea why they'd even put this bullshit into an R-Type trailer... fuck. Let's hope the new Ghosts'n Goblins has better music.
n0rtygames wrote:[The wife] once asked me "whats a shoryuken?" so I gave her a real life demonstration. Except she was too close on the spin. So I actually SRK'd her. With full vocalisation too...
Re: R-Type Final2
I completely agree. Says more about the state of the genre than anything.pablumatic wrote:Comparing this game to the other most recent 3D mainline retail shooter sequel that I can think of, Raiden V, Final 2 looks quite a bit better.kid aphex wrote:R-Type final was one of my favorite STGs...
I hate the way this game looks.
Ultra-budget aesthetic. Was really hoping for something more polished looking, less amateur. Not feeling it.
-
Mortificator
- Posts: 2809
- Joined: Tue Jun 19, 2007 1:13 am
- Location: A star occupied by the Bydo Empire
Re: R-Type Final2
It's funny to think how shooting games once had some of the best graphics in the whole medium. There wasn't much in '87 that looked as good as R-Type. Of course, that came from being an arcade-oriented genre, and arcade hardware giving more visual heft than early home computers and consoles.
RegalSin wrote:You can't even drive across the country Naked anymore
-
schleichfahrt
- Posts: 141
- Joined: Sun Jun 12, 2016 12:50 pm
Re: R-Type Final2
While there were no "real" arcades where I grew up, there were those small ones (more like "gaming rooms") attached to restaurants in holiday resorts. Basically a room with 3 or 4 cabs and some pinball machines. And I do distinctly remember how opulent the shmups were looking, compared to anything your crappy 8bit home computer could do.Mortificator wrote:It's funny to think how shooting games once had some of the best graphics in the whole medium.
From what I've seen now of R-Type Final 2, I'm.. underwhelmed. It looks too plasticky, "sterile" as someone further above called it, is absolutely fitting. Not sure I ever saw a contemporary "full HD" shmup that I really liked though.
I'll wait to see how well the gameplay works.
When you ruin some enemy, add to score points.
Re: R-Type Final2
You know what a game that is primarily about aiming and dodging visible projectiles should have? Lots of particle, lighting, and translucency effects.
Of course, that's just an opinion.
Always seeking netplay fans to play emulated arcade games with.
Always seeking netplay fans to play emulated arcade games with.
-
Sengoku Strider
- Posts: 2222
- Joined: Wed Aug 05, 2020 6:21 am
Re: R-Type Final2
STGs were pretty much #1 in Japan until the Dragon Quest boom messed up their flow. That R-Type port was what launched the PC Engine past the Famicom on the sales charts, even though it was only the first 4 levels (the other levels were released a few months later as R-Type II on a separate card). That system launched in '87 and only had 26 games through the end of '88, which dripped out at one release per month until fall '88. R-Type was absolutely carrying that system on its back.Mortificator wrote:It's funny to think how shooting games once had some of the best graphics in the whole medium. There wasn't much in '87 that looked as good as R-Type. Of course, that came from being an arcade-oriented genre, and arcade hardware giving more visual heft than early home computers and consoles.
-
pablumatic
- Posts: 307
- Joined: Tue Jun 03, 2008 6:39 pm
Re: R-Type Final2
Indeed. I'm not saying R-Type Final 2 looks amazing, but the stuff shooting fans have been handed over the last decade have all been pretty substandard. Dariusburst started on the PSP, keeps moving to better platforms, and the visuals haven't changed much. Final 2 is at least a step up from that and Raiden V.kid aphex wrote: I completely agree. Says more about the state of the genre than anything.
I'm at the beggars can't be choosers stage and will accept what I get. I may not be alive in another 17-18 years if they decide to make another sequel to an older shooter franchise I like. The pace these are made at is pretty glacial now.
Re: R-Type Final2
I agree 100%. Being that I don't buy triple A anymore and only buy a few games a year now, I look forward to games like this. My way of thinking is that I always try to find the good and a reason to enjoy a game. Unless it's just horrible. I know that some gamers are way too critical and always gripe about games and that's cool, just not my thing. I think this game is still looking better than Raiden 5. Hopefully the gameplay will be spot on and I'll be sold.pablumatic wrote:Indeed. I'm not saying R-Type Final 2 looks amazing, but the stuff shooting fans have been handed over the last decade have all been pretty substandard. Dariusburst started on the PSP, keeps moving to better platforms, and the visuals haven't changed much. Final 2 is at least a step up from that and Raiden V.kid aphex wrote: I completely agree. Says more about the state of the genre than anything.
I'm at the beggars can't be choosers stage and will accept what I get. I may not be alive in another 17-18 years if they decide to make another sequel to an older shooter franchise I like. The pace these are made at is pretty glacial now.
Re: R-Type Final2
In case anyone forgot, the original Final on PS2 also looked plastic-like and sterile. I guess it's fitting this one does as well.
Re: R-Type Final2
I was actually pretty impressed with the look of the original Final on PS2, it was pretty much as close as you could get back then to a 3d version of the feel of the 2d R-types
-
Shatterhand
- Posts: 4043
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
Re: R-Type Final2
I must admit I'm surprised people is giving so much attention to this.
Not developed by Irem, looks bland, sterile and cheap, what we saw from gameplay so far looks generic and boring as hell, the title is stupid* and should had remained a 1st April joke....
If this didn't have the R-Type name plasterd on it people wouldn't be caring that much for it, if so many other good shmups around.
*R-Type Reborn, R-Type Returns, R-Type Reboot, R-Type Gaiden, R-Type Legend, R-Type whatever. "Final 2" is a stupid name.
Maybe they should have called "R-Type that wasn't Final at all"
Not developed by Irem, looks bland, sterile and cheap, what we saw from gameplay so far looks generic and boring as hell, the title is stupid* and should had remained a 1st April joke....
If this didn't have the R-Type name plasterd on it people wouldn't be caring that much for it, if so many other good shmups around.
*R-Type Reborn, R-Type Returns, R-Type Reboot, R-Type Gaiden, R-Type Legend, R-Type whatever. "Final 2" is a stupid name.
Maybe they should have called "R-Type that wasn't Final at all"
-
Bydobasher
- Posts: 261
- Joined: Wed Jan 26, 2005 4:16 pm
- Location: The Bydo Empire
Re: R-Type Final2
I admit, I'm not fully convinced by the footage I've seen . . . but it's R-Type for heaven's sake! It may not be made by Irem, but ex-Irem staff are involved. I remain hopeful . . . and it's hard for me to imagine not buying it, since I'm such a big fan of the series.Shatterhand wrote:I must admit I'm surprised people is giving so much attention to this.
Not developed by Irem, looks bland, sterile and cheap, what we saw from gameplay so far looks generic and boring as hell, the title is stupid* and should had remained a 1st April joke....
If this didn't have the R-Type name plasterd on it people wouldn't be caring that much for it, if so many other good shmups around.
*R-Type Reborn, R-Type Returns, R-Type Reboot, R-Type Gaiden, R-Type Legend, R-Type whatever. "Final 2" is a stupid name.
Maybe they should have called "R-Type that wasn't Final at all"
I agree the name is dumb though. R-Type Final really was "final" in so many ways . . . something like R-Type Rebirth could work! Or thinking of the Matrix movies, maybe R-Type Reloaded, or R-Type Revolution. However, the name won't matter if the game is good. We'll find out soon....
Re: R-Type Final2
Should call it R-Type 5. >_> Or R-TYPE ε for 1337 Delta cred (that's a game to reference! max good times!). Or R-Type V. Studies show "V" makes people think of Vagina, an eerily apropos motif for our Giger-loving crew. Make the first boss a massive fanny with metal parts, or something.
Still available! Rock-bottom rates!
Remember: 0% MOE, 110% PLEASE GOD NO
"The [pick a word: grave, grim, morbid, mortal, dirgelike, funereal, sepulchral, fatalistic] atmosphere of R-Type Final presaged teh death of an icon " O RLY? Why's he pawing at my wallet again? Is he a zombie? Wait phone is buzzing
"Hey, sup. I didn't really kill myself after that early 00s emo phase, haha! Sorry about the shitty framerate, I was TOTES WASTED FROM BEER PONG and submitted Alpha code by mistake, lmao! Wanna go shoot some Bydo?"
Oh. That explains that! Well I'm all paid up, IDGAF. Just saying, if you're gonna check out, check out. Unless your swan song was a significant hit, and you're relying on the cachet. That I do get, of course, say no more. Man's gotta eat!
Still available! Rock-bottom rates!
Spoiler
Remember: 0% MOE, 110% PLEASE GOD NO
"The [pick a word: grave, grim, morbid, mortal, dirgelike, funereal, sepulchral, fatalistic] atmosphere of R-Type Final presaged teh death of an icon " O RLY? Why's he pawing at my wallet again? Is he a zombie? Wait phone is buzzing
"Hey, sup. I didn't really kill myself after that early 00s emo phase, haha! Sorry about the shitty framerate, I was TOTES WASTED FROM BEER PONG and submitted Alpha code by mistake, lmao! Wanna go shoot some Bydo?"
Oh. That explains that! Well I'm all paid up, IDGAF. Just saying, if you're gonna check out, check out. Unless your swan song was a significant hit, and you're relying on the cachet. That I do get, of course, say no more. Man's gotta eat!
光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
-
PerishedFraud ឵឵
- Posts: 537
- Joined: Fri Jul 19, 2019 9:36 am
- Location: To escape from our Utopia
Re: R-Type Final2
I wouldn't call Final a swan song. It had the features to make the game replayable and the graphics to make R-Type look cool, but gameplay was considerably slower and lamer than the likes of Delta (or older titles). R-Type ε is what we needed '-'
Fun Over Victory| Shitpost Central | Shmusic Archive | Old Account | tuckfouhou@gmail.com
Re: R-Type Final2
Pls pretend there are massive, blisteringly flashing scare quotes around "swan song"PerishedFraud ឵឵ wrote:I wouldn't call Final a swan song.
More like SWAN GONE WRONG song
光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]