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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Sep 11, 2019 9:45 pm 



Joined: 05 May 2014
Posts: 1602
Ellinor Waizen will make shmups great again. I even went as far as to say that Ellinor is to shmups what Carol Danvers is to the Marvel Cinematic Universe.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Sep 11, 2019 11:34 pm 


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 Post subject: Re: Aleste is coming back?!
PostPosted: Thu Sep 12, 2019 12:33 am 


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xxx1993 wrote:
Ellinor Waizen will make shmups great again. I even went as far as to say that Ellinor is to shmups what Carol Danvers is to the Marvel Cinematic Universe.


Try starting a cult maybe. There's plenty of Aleste fans here, I think you could make it work.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Sat Sep 14, 2019 11:52 pm 


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This ship design is giving me strange Kuhga vibes...
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 Post subject: Re: Aleste is coming back?!
PostPosted: Sun Sep 15, 2019 12:32 am 



Joined: 14 Sep 2019
Posts: 3
I don’t care how they design her or the ship. As long as it’s a good game I’m all in!


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 Post subject: Re: Aleste is coming back?!
PostPosted: Sun Sep 15, 2019 4:50 pm 



Joined: 05 May 2014
Posts: 1602
I'm pretty sure it will be good.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Sun Sep 15, 2019 11:12 pm 


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Joined: 29 Jul 2010
Posts: 151
Location: Conroe, Texas
Enzai Shikkou Yuugi, M2 Aleste, R-Type Final 2, Ubusana, Shottriggers continuing, and Cave getting back into the porting game. Shmups are saved bros!


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 Post subject: Re: Aleste is coming back?!
PostPosted: Tue Sep 17, 2019 4:52 am 


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Posts: 1392
Location: Coral Springs, FL
KAI wrote:
aw yiss, shmups thongs are back, and still no videos...


Dammit Japan.
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heli wrote:
Why is milestone director in prison ?, are his game to difficult ?


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 Post subject: Re: Aleste is coming back?!
PostPosted: Tue Sep 17, 2019 10:42 am 



Joined: 05 May 2014
Posts: 1602
I know, right? How much longer must we wait?
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 Post subject: Re: Aleste is coming back?!
PostPosted: Tue Sep 17, 2019 1:17 pm 


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xxx1993 wrote:
I know, right? How much longer must we wait?

I'm more talking about their penchant for putting protagonists in ridiculously tacky outfits. God forbid a character wear a normal pilot uniform.
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heli wrote:
Why is milestone director in prison ?, are his game to difficult ?


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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Sep 18, 2019 12:15 am 



Joined: 05 May 2014
Posts: 1602
The video part, though. What, Ellinor’s new pilot suit too fanservice-y for you?
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Sep 18, 2019 7:25 pm 


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More like a case of overly cute.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Sep 18, 2019 7:26 pm 


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My boner is coming back?!
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 Post subject: Re: Aleste is coming back?!
PostPosted: Thu Sep 19, 2019 12:56 pm 



Joined: 05 May 2014
Posts: 1602
I do like how they made her cuter.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Thu Sep 19, 2019 3:30 pm 


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BIL wrote:
My boner is coming back?!


Spoiler: show
A huge battle ship
TITANIC LANCE
is coming fast
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Last edited by PerishedFraud ឵឵ on Fri Sep 20, 2019 9:20 am, edited 2 times in total.

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 Post subject: Re: Aleste is coming back?!
PostPosted: Fri Sep 20, 2019 3:44 am 


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Joined: 27 Jan 2009
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Location: Coral Springs, FL
I don't mind her being cute. I can't stand the outfit.
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heli wrote:
Why is milestone director in prison ?, are his game to difficult ?


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 Post subject: Re: Aleste is coming back?!
PostPosted: Fri Sep 20, 2019 5:20 am 


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Joined: 31 May 2010
Posts: 1567
Let's just pretend she was at the beach at the moment the enemy attacked and there was no time to redress before jumping into the fight
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 Post subject: Re: Aleste is coming back?!
PostPosted: Fri Sep 20, 2019 1:32 pm 


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^ yeah! that's what I like, user-side deduction! Image Check out my Ikari III headcanon, cannot be beat Image
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 Post subject: Re: Aleste is coming back?!
PostPosted: Fri Sep 20, 2019 8:28 pm 


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ryu wrote:
Let's just pretend she was at the beach at the moment the enemy attacked and there was no time to redress before jumping into the fight

"Suddenly, our peace was shattered when the Marketing department invaded without warning..."
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 Post subject: Re: Aleste is coming back?!
PostPosted: Sat Sep 21, 2019 3:58 pm 


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Joined: 13 Sep 2019
Posts: 117
Waiting for Mars Matrix.


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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 12:13 am 



Joined: 12 Aug 2005
Posts: 1206
https://www.usgamer.net/articles/aleste ... um=twitter

New article about the game on USGamer with screenshots. It was shown off at HEY and it seems like they're using Unity for the engine, so it's likely to get ported to...basically anything.

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Image
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 3:28 am 



Joined: 07 Nov 2019
Posts: 31
Zeether wrote:
https://www.usgamer.net/articles/aleste-branch-m2-feature-interview-shmup-retro?utm_source=dlvr.it&utm_medium=twitter

New article about the game on USGamer with screenshots. It was shown off at HEY and it seems like they're using Unity for the engine, so it's likely to get ported to...basically anything.

Image
Image
Image


Oh damn, that looks amazing. Great article, too!


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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 5:53 am 


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Posts: 870
Location: Fairfax, VA
Yikes.. That ship reminds me a lot of Philosoma. And anything that reminds me of Philosoma is rarely good. :lol:

Will be curious to see some live gameplay in action.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 6:48 am 


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After decades

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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 7:59 am 


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Is it possible to make a shooting game with responsive controls in Unity?


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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 10:56 am 


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Natsume's The Ninja Warriors Once Again was apparently made with Unity, and its input response is razor-sharp. Even sharper than the already airtight SFC original, I'd say. I hardly play any current-gen stuff these days, but given TNWOA's performance, and M2's own record of excellence, I wouldn't worry.

Totally tech-illiterate here, apologies if there's a specific performance issue with STGs in Unity versus other action genres.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 10:59 am 


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To me that looks like a verti doujin proto, and hardly what I'd expect from anything titled 'Aleste'.

So the status is still :?:
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 11:05 am 


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BIL wrote:
Totally tech-illiterate here, apologies if there's a specific performance issue with STGs in Unity versus other action genres.

Nah, I just imagined that the insane overheard of engines and libraries stacked on top of eachother would result in some kind of unavoidable input lag and/or unpredictable performance.
Didn't realize TNWOA was Unity - that's impressive.


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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 11:30 am 


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Sumez wrote:
BIL wrote:
Totally tech-illiterate here, apologies if there's a specific performance issue with STGs in Unity versus other action genres.

Nah, I just imagined that the insane overheard of engines and libraries stacked on top of eachother would result in some kind of unavoidable input lag and/or unpredictable performance.
Didn't realize TNWOA was Unity - that's impressive.


A few weeks ago, one of the FPS devs I follow (the guy that made Dusk) talked about character movement in Unity. Apparently the default movement code in Unity is poor for fast paced games like FPS titles (or shmups) and it has to be re-written if you want fast/snappy movement in your game. They talked about doing this with Dusk and the end result is a game that's extremely snappy. As long as the devs in question are experienced enough, I don't see movement being an issue in Unity.
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 Post subject: Re: Aleste is coming back?!
PostPosted: Wed Nov 27, 2019 12:21 pm 


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Location: Denmarku
Any default gameplay stuff in Unity is bad if you have a genuine interest in how your game really plays. If you want a solid, professional looking product, you need to do all that stuff from scratch. Character movement especially is so basic that I doubt most devs would even consider using any of the built-in stuff.
Unity is great for more generic utility stuff, like when you don't want to create an optimized 3D rendering engine from scratch.

I have no idea what advantage a 2D game has from Unity.


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