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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Mar 19, 2019 8:21 am 


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Location: Aberdeen. Scotland
Beep version was on Ebay , sold for £340 :( , looks like I truly missed the boat with this one.


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Mar 19, 2019 3:21 pm 


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Johnpv wrote:
Has anyone seen a translation guide for the various options in the menu?


Would be interested in this too. Some are pretty explanatory: the bottom half of the scree options turn on the various widgets. One of the top-half is a scanline option.

Sagaia ver 1 and 2 are pretty wild. Playing Darius II for so long I never expected these to be so different. I almost kinda like cutting out a third of the stages, too. :mrgreen:

This collection is really sweet (not to rub it in, garrz). I still need to try it out on my TV, but playing Darius II in handheld mode is great - as great as Darius II allows until you die and it all goes to shit. I'm glad I bought that cheap Hori d-pad joycon, because I can't imagine struggling with the 'd-pad' on the original joycon.

One painful thing this collection is showing me is how awful I have gotten at Gaiden. I don't know if it's just because I'm not using my Saturn pad like I'm used to, but I used to get halfway through the game without thinking about it. Now I am barely making it to King Fossil. :cry:

ALSO: can someone elucidate on the differences between SFC and SNES versions of Darius Twin? I hope the Japanese one is harder, though for a game so easy it's hard to tell...
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Last edited by EmperorIng on Tue Mar 19, 2019 4:34 pm, edited 1 time in total.

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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Mar 19, 2019 3:44 pm 


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[quote="EmperorIng
This collection is really sweet (not to rub it in, garrz). quote]

Aaah it's Ok Emp, I'll get over it, once I stop crying in my cornflakes every morning it will be fine.

Enjoy the game! :wink:


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Mar 19, 2019 8:04 pm 


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As far as I know, the JP and US versions of Darius Twin don't have any major changes. Telling from a video, the JP version still keeps the upgrades after death, just like in the US version.

I'm enjoying the collection so far (though I have the version without Darius Twin) and like how it has varied screen options and the rare version 2 of Sagaia. The menus are very similar to the ShotTriggers games on PS4.


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Mar 19, 2019 8:28 pm 


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Location: MD USA
EmperorIng wrote:
ALSO: can someone elucidate on the differences between SFC and SNES versions of Darius Twin? I hope the Japanese one is harder, though for a game so easy it's hard to tell...


I own both carts and the only difference is that the Japanese version is in mono, while the U.S. version is in stereo.

Forgot to mention that the buttons for bomb and shot are mapped to X and A in the Japanese verison and Y and B in the U.S. release.
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Last edited by Gydocker45 on Wed Mar 20, 2019 6:56 am, edited 1 time in total.

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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Wed Mar 20, 2019 4:33 am 


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Gydocker45 wrote:
EmperorIng wrote:
ALSO: can someone elucidate on the differences between SFC and SNES versions of Darius Twin? I hope the Japanese one is harder, though for a game so easy it's hard to tell...


I own both carts and the only difference is that the Japanese version is in mono, while the U.S. version is in stereo.


This is correct, that is the only difference. Apparently the Western release is considered the definitive version due to stereo support so this was just a little gift to the hardcore Japanese fans.

---

I've been knocking out basic 1ccs one by one and finally reached Sagaia V2. Actually, I prefer this to Darius II JP. More challenging with better graphics and boss fights; it feels like this is what the devs would have wanted Darius II to be had they had more time to work on things. I'm officially calling it: Sagaia V2 > Darius II
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Mar 28, 2019 8:22 pm 


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ACSeraph wrote:
More challenging with better graphics and boss fights; it feels like this is what the devs would have wanted Darius II to be had they had more time to work on things. I'm officially calling it: Sagaia V2 > Darius II

I am not sure if the thing holding Darius II back was a lack of difficulty...

I appreciate the cute hermit-crab truck/ship enemies though.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Mar 28, 2019 8:47 pm 



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Darius II arcade virgin reporting in.

My standard edition came in about a week ago and I went straight to Darius II since I'm familiar with the MD game. Thanks to the info on this site I was ready for a gigantic increase in difficulty, and suffice to say I wasn't disappointed. Whereas the MD version is one of the easiest shooters on the console, the real deal is hellish indeed.

Neither have I messed around with Sagaia, so it's gonna be fun tinkering with them too.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Fri Mar 29, 2019 12:22 am 



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Darius II is totally brutal and honestly I don't think I have it in me to beat it but there's something morbidly appealing about just how monstrous it is. It's this big, 2-screen (or 3-screen!) monolith that has no qualms against beating you down and taking your money. It's unabashedly arcade oriented, even more than other games, and it kinda reminds me of Gradius II and III. That said, I do wish it were more manageable.

Out of curiosity, what control method are you all using? I have an adapter to use my arcade stick but it requires using the dock. I play my Switch in tabletop mode 99% of the time so I've been using my pro controller which is...less than ideal.


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Fri Mar 29, 2019 1:16 am 



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Knightmare wrote:
Darius II is totally brutal and honestly I don't think I have it in me to beat it but there's something morbidly appealing about just how monstrous it is. It's this big, 2-screen (or 3-screen!) monolith that has no qualms against beating you down and taking your money. It's unabashedly arcade oriented, even more than other games, and it kinda reminds me of Gradius II and III. That said, I do wish it were more manageable.


Yeah, I doubt I'll clear it myself. If you have the Special Edition (or an actual MD or emulator) playing the MD Darius II gives a good impression of a fairer, more balanced experience wrung out of the original's basic structure. You power up faster and ship movement is zippier, so it's possible to recover after a death even on harder difficulties. Not to mention the actual pattern design is greatly toned down. Still, the arcade version is a different breed altogether. Comparable, as you say, to Gradius III, and a similar situation with that game's home port too.

Knightmare wrote:
Out of curiosity, what control method are you all using? I have an adapter to use my arcade stick but it requires using the dock. I play my Switch in tabletop mode 99% of the time so I've been using my pro controller which is...less than ideal.


Pro Controller here as well, which is alright for Darius II I suppose.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Fri Mar 29, 2019 4:25 am 


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When playing docked, I'm using the Hori Pro controller, which has a pretty good d-pad (comparable to their Fighting Commander). The catch is that it's wired only with no rumble, but that's not needed for Darius. It's a good shmup controller and pretty cheap.

When I play handheld, I picked up the Hori d-pad joycon. Also cheap, and can only work when connected directly to the Switch (so no FlipGrip support, sadly). It has a pretty good d-pad for navigating these games.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Fri Mar 29, 2019 12:21 pm 


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I have one of the Hori d-pad joycons, too. It definitely makes things more comfortable and enjoyable when playing in handheld mode. I haven't settled on a solution for playing on the TV yet, but I'm thinking about getting an 8bitdo Saturn/Mega Drive pad, since I play most home ports of shooters with a Saturn pad anyway. Will let you know if they're any good!


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Sat Mar 30, 2019 1:02 am 



Joined: 25 Jul 2018
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I would like to get the Hori wired controller or the Hori d-pad joycon but playing in tabletop mode means I can't use either one. =_=


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Mon Apr 01, 2019 12:20 am 


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Sadly I've only had one ten-minute go on this collection so far, but has anyone else noticed any issues with Gaiden? There was hefty slowdown during Neon Light Illusion's opening salvo in zone H, which is not present in the arcade or Saturn versions, and the black hole bomb button was unresponsive at this point, too (I had 4 in stock). I'm aware that M2 are releasing a patch for Gaiden, but I thought this was to address some graphical issues. Is it known to have deeper problems?


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Mon Apr 01, 2019 12:49 am 


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I haven't put any real time into Gaiden yet. Mathu would definitely be the one to rate it's accuracy.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Mon Apr 01, 2019 1:01 am 



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Yeah, I noticed my inputs being eaten sometimes when going for a black hole bomb too, seems to occur when the screen is busy.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Mon Apr 01, 2019 5:56 am 



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Gaiden has a lot of small issues beyond the graphical ones, but they've pledged a patch so I except them to be fixed.

I know the bosses' attacks don't always correspond correctly to rank, for one.


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Mon Apr 01, 2019 8:00 am 


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Cheers, all. Come to think of it that's another one I noticed in the short time I had - Deadly Crescent seemingly not bothering to use attacks it normally would at the same rank and shot level, and with the same damage dealt, etc. I'm playing Gaiden on Saturn and in MAME too, mostly focusing on the same route but casually messing around in several others, so its nuances are fresh in my memory at the moment. Here's hoping this patch is pretty comprehensive, then!

Edit: just had the best one yet! Zone B Captain just up and disappeared after being captured. :lol:


Last edited by Klatrymadon on Tue Apr 09, 2019 10:49 am, edited 1 time in total.

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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Apr 02, 2019 2:46 pm 


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I’m mainly using this collection to 1cc the 8-bit ports that I’d never done. Sagaia Game Boy went down easy but damn I’m struggling with Sagaia Master System. The frame rate and sprite flicker make for a rough experience and it seems like enemies are bullet sponges in a way that they never were on other ports.


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Tue Apr 02, 2019 9:59 pm 


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For me I felt Sagaia SMS was very difficult at the beginning before you are decently powered up, but easier than arcade versions from about halfway on. Ive been really blown away by how true it is to the arcade original given the hardware. Yamato in particular was amazingly well realized.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Wed Apr 03, 2019 6:02 am 


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I found the music in Sagaia SMS to be amazing. Nice recreations of the AC tunes and some of the best PSG on the system. I have been playing that one via Everdrive on Mega SG and more of Darius II JP, the latter of which I have on cart.


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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Fri Apr 05, 2019 4:52 am 



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If Taito do decide to grace us with a re-release of G-Darius some time, I could handle some tastefully re-textured 3D in the vein of Radiant Silvergun 360 - up res the assets, clean up the PSX hardware jittery polys, 60 fps, add a few new lighting FX and particles and so on.

Obviously the ideal scenario would be to have M2 handle the project :o A stand-alone release with their usual assortment of screen gadgets - and perhaps even a thoughtful arrange mode - to immortalize this classic game in a definitive package would be amazing. And in hindsight, maybe a better option than a straight port on Darius Cozmic Collection would have been.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Jul 11, 2019 5:10 pm 


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Finally started playing Sagaia version 2 this morning... and WOW! I've really been missing out! I was mostly messing around with Darius Extra and Gaiden thus far, but I think this one might be my favorite in the collection. #tunasashimi
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Jul 11, 2019 8:37 pm 


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Knightmare wrote:
Out of curiosity, what control method are you all using? I have an adapter to use my arcade stick but it requires using the dock. I play my Switch in tabletop mode 99% of the time so I've been using my pro controller which is...less than ideal.


I don't have a good stick yet, but for shmups, I've been using the 8bitdo SF30 Pro pad. It's Bluetooth, so you can use it undocked. I've found it to be pretty responsive, and it has a solid D-pad.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Jul 11, 2019 8:45 pm 


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FRO wrote:
Knightmare wrote:
Out of curiosity, what control method are you all using? I have an adapter to use my arcade stick but it requires using the dock. I play my Switch in tabletop mode 99% of the time so I've been using my pro controller which is...less than ideal.


I don't have a good stick yet, but for shmups, I've been using the 8bitdo SF30 Pro pad. It's Bluetooth, so you can use it undocked. I've found it to be pretty responsive, and it has a solid D-pad.


Oh nice, I'll have to check out that controller. The d-pad on the Pro is so bad. Luckily I have an HRAP V, but I don't always feel like breaking it out.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Jul 11, 2019 8:49 pm 


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Jonpachi wrote:
FRO wrote:
Knightmare wrote:
Out of curiosity, what control method are you all using? I have an adapter to use my arcade stick but it requires using the dock. I play my Switch in tabletop mode 99% of the time so I've been using my pro controller which is...less than ideal.


I don't have a good stick yet, but for shmups, I've been using the 8bitdo SF30 Pro pad. It's Bluetooth, so you can use it undocked. I've found it to be pretty responsive, and it has a solid D-pad.


Oh nice, I'll have to check out that controller. The d-pad on the Pro is so bad. Luckily I have an HRAP V, but I don't always feel like breaking it out.


Is your Switch Pro controller an older one, or more recent? Mine is older, and I know there's a "fix" where you can open it up, and essentially put a thin strip of tape across the bottom 1/3 or 1/4 of the contact, so that directional inputs are a bit less sensitive, and there's less chance of accidentally pushing up when you try to press right, etc. I haven't done this on mine yet, but I plan to, because I otherwise like the Pro controller.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Jul 11, 2019 9:17 pm 


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Oh LOL I actually sold it because I disliked it so much. I swapped it out for one of those Power A wireless controllers, which is better but still not great. It's ok for platformers, but kinda falls apart with too many diagonal movements.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Wed Oct 16, 2019 11:10 pm 


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Sorry for the necro bump! But, I have been searching around to try to find out if there is a resource or website which details the differences between each release of Darius I and II on this collection. I love reading or watching videos about differences between games like this. The differences between Sagaia I and II are obvious, but would still love something in-depth.

Edit: I'm a moron. I don't know how I missed the Darius wiki in my searches.
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Wed Oct 16, 2019 11:56 pm 


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For Darius II, Sagaia, and V2 the differences are so major that all three are like different games running in the same engine. The more technical differences can be found comparing Darius II 2-screen and Darius II 3-screen (Sadly missing from this collection). There are some odd differences there, for example powerups float up rather than down, and obviously the screen size increases the significance of the shot limit.

As for Darius 1 I actually made a thread about the differences earlier this year. Many of those are less obvious.

Darius Version Differences Analysis
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 Post subject: Re: Darius Cozmic Collection for Switch
PostPosted: Thu Oct 17, 2019 12:23 am 


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Thank you so much, this is exactly what I was looking for!
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