trap15 wrote:
cave hermit wrote:
or more realistically, for somebody to crack it so the data can run on conventional PCs.
I would appreciate you not asking for pirated versions of my work in front of me, thanks.
I don't mean to be an ass, for starters I wasn't actually aware you were directly working on Arcadia (had my suspicions though), but I'm just saying that realistically, most people who want to play this new version of SDOJ would not actually be able to unless it was through a crack of some sort.
Look, I'd be perfectly willing to spend $30 a visit at Round 1 grinding out SDOJ exa label or whatever, or plunking down a full $60 for a steam port of it (I did pay $70 for the 360 version at launch after all).
However my local Round 1 is not going to be getting them, and cave is not going to be porting it to conventional PCs. The only legit way I would be able to play it would be to plunk down over $4000. For a machine with a i3 and a budget geforce GPU. For comparison I just built a top of the line PC with a Ryzen 3900x and a RTX 3080 for about $2200.
I understand that the difference between getting a cracked version of Exa Arcadia software and emulating a game in MAME is that the company responsible for the emulated game is generally either apathetic to that game or defunct. That said, when the only option for a consumer to access the product is to live in Asia, near a specialty arcade, or pay $4300 within the limited time availability period, piracy looks pretty appealing.
Or I could simply not play it. but then again if I couldn't access the game legit, what real difference to the company is there between me not playing and me pirating?
As an aside, any cracks that come out would probably have latency issues stemming from the lack of a JVS panel on a typical computer or whatever.
If I'm being an ass, please tell me, I'm a borderline autistic sociopath so I wouldn't really know.