We're looking into it, time and energy willing, but unfortunately source diffing is proving to be no help here on my end either, and while I can get the game to crash/show erratic behaviour sometimes I cannot consistently trigger any kind of meaningful error at all. If you're doing better than me in this regard I would appreciate a bit of your investigative talent.kane wrote:Folks, I felt like going back to this game today, but alas, that Stage 3 crash thing everbody's talking about over on Steam is very real.
Thankfully I still had the older version (the latest that doesn't have the normal vs arcade mode selection) backed up, and that works just fine. The latest version is not playable. FYI in case you wanted to do some source diffing. Other than that I don't see anything that could help me debug this on my end.
I have also noticed that the crash reports have only started occurring since February this year - which was long after we released the build - and I couldn't even get the game to crash at all until after some updates a few days ago which makes me suspect something in Microsoft's runtimes have decided to not play nice with Zenodyne R. Yet our other games have no recent crash reports to my knowledge.
Still, for the sake of a complete picture, computer/OS specs, which ship/difficulty mode you picked, Step number at the point it crashed etc (if you can get it to do so consistently) would be of some help.