The SHMUP music sharing game.

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EXEXEX
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Re: The SHMUP music sharing game.

Post by EXEXEX »

I liked all G-Darius music a lot when I first hear it, way better than new age-ish Gaiden.

For example is Invivo, plays during the "fourth" stage, love the semi-vocal choir samples also fits perfectly to the stages which really imaginative IMO.
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Re: The SHMUP music sharing game.

Post by BIL »

Replaying Final Mission (FC) at the moment, enjoying the deep kick of those basslines and drum samples. I was thinking "sure is Contra-esque" and sure enough, composer Kyohei Sada is a 1980s Konami vet just like his Natsume contemporary Iku Mizutani. High-calibre chaps... KoNatsume, baby! The whole OST's great, with fat, almost jazzy leads shaded by a plaintive tone and driven by cybernetic bass hammer. As with Natsume in general, it's worth a play for any fan of Konami's FC music (or games). A few tracks that stood out this session:

"The Last Hope" (Intro) - an elegiac beauty, strikingly contrasted with fiery apocalyptic imagery. Both elements absent from the NES version whose name I don't deign to say here*. Just too much, chaps. (・`ω´・)

Image

New York City Ruins (stage 1) saxy sorrow, violent backbeat, beefy explosions. Manful shooting BGM.

Boss theme - short and scintillating in the spirit of Gradius II & III boss BGMs, evocative of a desperate battle. That drum kit is getting battered. :o

The Astrotube (stage 4) - this one's composition grew on me. Rocketing tension with Steve Harris Bass Gallop™ straight into a calculatedly brutal halt, presaging the shift from feisty riffing to a bleak, spacey solo.

*awful name and missing intro aside, S.C.A.T. does make some interesting changes to the audio mix. Ultimately I prefer the fatter FC drums to the crisper NES ones, but both are worth a listen for sure.
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Durandal
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Re: The SHMUP music sharing game.

Post by Durandal »

BIL wrote:Replaying Final Mission (FC) at the moment, enjoying the deep kick of those basslines and drum samples. I was thinking "sure is Contra-esque" and sure enough, composer Kyohei Sada is a 1980s Konami vet just like his Natsume contemporary Iku Mizutani. High-calibre chaps... KoNatsume, baby! The whole OST's great, with fat, almost jazzy leads shaded by a plaintive tone and driven by cybernetic bass hammer. As with Natsume in general, it's worth a play for any fan of Konami's FC music (or games). A few tracks that stood out this session:

"The Last Hope" (Intro) - an elegiac beauty, strikingly contrasted with fiery apocalyptic imagery. Both elements absent from the NES version whose name I don't deign to say here*. Just too much, chaps. (・`ω´・)

Image

New York City Ruins (stage 1) saxy sorrow, violent backbeat, beefy explosions. Manful shooting BGM.

Boss theme - short and scintillating in the spirit of Gradius II & III boss BGMs, evocative of a desperate battle. That drum kit is getting battered. :o

The Astrotube (stage 4) - this one's composition grew on me. Rocketing tension with Steve Harris Bass Gallop™ straight into a calculatedly brutal halt, presaging the shift from feisty riffing to a bleak, spacey solo.

*awful name and missing intro aside, S.C.A.T. does make some interesting changes to the audio mix. Ultimately I prefer the fatter FC drums to the crisper NES ones, but both are worth a listen for sure.
my god, this entire soundtrack is jazz for the soul
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Re: The SHMUP music sharing game.

Post by copy-paster »

BIL wrote:Boss theme - short and scintillating in the spirit of Gradius II & III boss BGMs, evocative of a desperate battle. That drum kit is getting battered. :o[/size]
While listening the boss music an image of SFC Gradius III BigCore Mk II and III fight pops in my head, really fitting. :'o
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Re: The SHMUP music sharing game.

Post by copy-paster »

Check out this new arrangement of MSX Nemesis 3 with Gradius II and (mostly) Rebirth soundfonts.
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Re: The SHMUP music sharing game.

Post by LordHypnos »

How do you guys feel about orchestral music in shmups? A couple games have done this. Off the top of my head, Ikaruga, Reflex, and (what actually made me think about bumping this thread) Giga Wing 2 did it. It does seem to offer a more dramatic feel than the usual stuff, even though I'm a huge fan of more standard arcade music, as well as electronic music and stuff. I think it especially enhances Reflex, just given how cinematic that game already is.

Example Ark from Giga Wing 2
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Re: The SHMUP music sharing game.

Post by Sumez »

The soundtrack is one of the best aspects of Radiant Silvergun. Possibly Hitoshi Sakimoto's most iconic score.
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Re: The SHMUP music sharing game.

Post by BIL »

LordHypnos wrote:How do you guys feel about orchestral music in shmups?
I think anything can work, provided it meshes with the game's tone. I wouldn't want RSG's "Evasion" in Dangun Feveron or Raiden Fighters, not because it's orchestral-sounding, but because it's evocative of the game's desperate final stand - as opposed to Dangun's wacky space disco caper, or RF's superhumanly cold-blooded surgical strike.

It's not just about premise or aesthetic either - game design is a factor too. Some say RF's soundtrack clashes, but I know when I'm out slaughtering my enemies at speed in vicious yet systemic, undeniably technical ways, the BPM is going nuts! Point being RF's QUICKSHOT QUICKSHOT QUICKSHOT DESTROYED AT A TIME high-speed stunting has an innate character - frantic yet controlled, with an insistently pounding beat to suit. It's not the optimal context for the nuance of RSG's orchestrals, or even Raiden II's stoic yet subtly plaintive melodic rock. Nor Lords of Thunder's galloping power metal, or R-Type Delta's bouts of crawling ambient horror.

This is Soundtracks 101, I know. But I think the variety of tone and pace seen across different STGs bears emphasising. Despite the genre's almost universally no-brakes ethos, there are STGs that can support filmic moods and soundtracks just like there are others built for relentless techno/metal barraging.

Sakimoto's Soukyugurentai OST is broadly similar to RSG's, though it's noticeably colder and more expressly electronic - little of the burning passion redolent of a doomed but ferociously hard-fought battle to survive. I like to think it reflects the game's mercenary theme - it's a deadly-intense scenario, for sure, but it's what the characters signed up for, and they're being well-compensated for their efforts!
Last edited by BIL on Sun Oct 27, 2019 1:08 am, edited 2 times in total.
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Re: The SHMUP music sharing game.

Post by LordHypnos »

^Of course you're right :mrgreen: It's all about how the music fits with the atmosphere, and orchestral stuff does fit very well with that sort of dramatic, serious, and often cinematic atmosphere.
Here's another good one from Reflex this time: An Unavoidable Choice
Actually, listening to this, I'm realizing that the reflex music actually has a driving drum beat behind it along with the orchestral stuff. This seems to add a lot of energy, but it's still very dramatic. You can feel how much is at stake here.

Giga Wing 2 boss theme 1 such a sense of danger!

Good call on Soukyugurentai. I always forget about that game. You've also done an excellent job of describing it.
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Re: The SHMUP music sharing game.

Post by BIL »

Totally forgot to mention - RefleX's choice of "Angel Dust" during that orbital re-entry sequence was so harrowing, between it and the burning red aura, I was certain my ship was gonna explode if I took too long! Even knowing you're not on a timer, it gives the scene an incredible gravity. As you said, Siter Skain are excellent at raising the dramatic stakes like this... even not really knowing what's going on in their rather intense storylines, it's impossible not to feel their presence. My favourite is possibly Kamui's "Inherited Memory," alternating between funereal and furious with such conviction, you know you're not just witnessing a run-of-the-mill Evil Computer End Boss - there's some dark history here! That's the ideal of course, action and soundtrack playing off one another.
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Re: The SHMUP music sharing game.

Post by LordHypnos »

^Very true. Goes to show that having a "cinematic" experience doesn't actually require any understanding of the plot, which is an interesting point.
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Re: The SHMUP music sharing game.

Post by BIL »

While the name may recall Dick Stock, Flak Attack's COUNTER BLOW is a Konami gem I rarely see mentioned. Has an intriguing bit of a Zuntata's reedy sound, but the melody and tone are 110% ARMY AF, as per late-80s Konami. Arf arf! Let's PWN some MIGs! Image

I had to go fire up this killer piece after. Technically not from an STG, but it's another Konami obscurity involving screaming fighter jets, so stfu! :shock: :wink: Sounding for all the world like a lost Hard Corps track. Arranged by the wonderful McQueen8601, who also has one helluva Rising Blue Lightning - listen to that soldiering bass! scintillating! - and going further afield, for the AKI lovers, Revenge's electrifying Starrcade BGM!

Man, I hear all the SFX over that last one. *BAP* *CRACK* "OAAARGH!" *dingdingding*

---

E.D.F.'s ARMED SATELLITE needs more love. Some of the hardest upper-orbit bass slapping this side of SDI and Galaxy Force II. :cool:

Beautiful piano rendition by its composer, Tsukasa Tawada.

EDF's got some nice tunes in general. After st1+2's hinting at breezier tone than the typical STG, Stage 3 comes outta nowhere with some of the most maturely mellow broodings this side of Zuntata. Reminds me a lot of Jirurun's driven melancholies as heard in Kamui, RefleX and Alltynex Second.

---

Put Cyber Brawl (32X)'s OST on while doing other things, and although it's VS fighting rather than STG - there's a lot of stuff fans of Tecno Soft's MD soundtracks will love. Naruto (Fully Armoured) is absolute Thunder Force IV material - chugging power chords, soaring elegiac leads and a battering drum sound.

Just a killer OST in general, in composition and tone alike. I remember hearing from CIT that it actually doesn't use the 32X hardware at all, being entirely YM2612-based. That would put it right up there with the machine's absolute best if so.

And uh, to keep this on-topic, here's the similarly bangin' Devil Crash MD rendition of Bloodstained Lake from Elemental Master. :mrgreen: (DCMD is another for a "shooting music in non-STGs" thread)
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

Rise from your grave old thread.

While snooping around on vgmrips a few days ago I stumbled upon the Metal Hawk soundtrack.

Interestingly, it seems to be another case of a game with one, single fantastic song and a bunch of filler around it (though not too bad, admittedly).
What stood out here was that it was the stage 4 theme that was the high quality song. Not something you'd usually attract players with.

Have a listen. I reckon it's really good.
Last edited by PerishedFraud ឵឵ on Sun Nov 14, 2021 2:11 pm, edited 1 time in total.
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Re: The SHMUP music sharing game.

Post by BIL »

Hosoe Quality. Image That clanking metallic bassline is cool. Reminds me of Dragon Spirit's Graveyard, another punchy riff orbited by spacey leads.

Been digging NMK shooter OSTs lately, specifically P47 Thunderbolt, Saint Dragon, their namesake Thunder Dragon, and Black Heart. Former two are by Sizzla "Viewpoint" Okamura, a master of contrapuntal STG house vibes who can turn the most godawful shitstorm/shithammer into a happenin' joint! Latter is HIDE-KAZ, a man of much fiery post-punk conviction!

>ARDENNES Irrepressible feelgood. Don't be a bitch, Grandpa had it worse. Image

>Theme of BISMARCK Inescapable feelbad. Like Raiden Fighters' "tan-tan-tan" motif on a floor-gripping bender. Dig the head-stomping coda with those discordant bell tones - war is hell, kids! :shock:

>Dark Underground Cave "LA DANSE MAGNETIQUE" Smooth. Image

>WILD THUNDER That's a great sneering riff, both its "sup motherfucker" first incarnation, and the second half's more urgent reprise, before the breakdown and the whole thing blowing up again. In between, the morosely pistoning guitars and drums give the featherweight melody a plaintive pull far beyond its tiny mass - HIDE-KAZ does this a lot, I love it. See also Black Heart.

>In The Rain Furied. Attack helicopters on fire in the rain. Image
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Re: The SHMUP music sharing game.

Post by Angry Hina »

I like the soundtrack of KatakisII/Crush/Space Blaze very much. It has been made by Marcus Siebold:
https://markussiebold.bandcamp.com/albu ... game-music
Especially the Level 2 Track is very good:
https://markussiebold.bandcamp.com/track/crush-level-2

But none of them ive found to be bad or plain.

(for those who dont know the game: https://www.youtube.com/watch?v=ETFF7hgy0-w )
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

Angry Hina wrote:(for those who dont know the game: https://www.youtube.com/watch?v=ETFF7hgy0-w )
That was really unexpected! Seems a lot of it was based on Rendering Ranger R2 (a manfred game in its own right), notably the weapons!
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Re: The SHMUP music sharing game.

Post by Angry Hina »

His enforcer (c64) is very close to Space Blaze/Crush as well. Many parts of the level design have connections to some Trenz games like Turrican II, Katakis (c64) and the games of Smash Designs - Turrican 3 and Crush (c64).

Ive made this picture to show some similarities between those games for my Space Blaze/Crush Review:
https://www.nexgam.de/NintendoSwitch-PC ... Crush.html

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Re: The SHMUP music sharing game.

Post by BIL »

A Long Time Ago wrote:First I said "meh who cares about Terra Cresta music" then I went "FUUUCK." Shimoine rocks hard.

https://www.youtube.com/watch?v=6l1cpIXA1sE
Haha, finally I see why. Just tried out ACA Terra Cresta, which includes both the Domestic/PSG and International/FM sound versions. I'd only heard the former, and its FC conversion - which are pleasant enough, but not particularly memorable. Int'l has a totally different tone, hyperactive bouncy FM synth fun. Actually sounds damn close to Shimoine's wonderful VRC6 arrangement.
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

Hello! I'm reviving this legendary thread with a full archive post! I've gone through the thread from the very beginning and gathered everything. I've replaced outdated videos where possible (a negligible amount wasn't findable). For games that had many posts, high praise or high quality overall, I've gathered soundtrack links.

Without further ado, here's the SHMUP music thread archive!

Do tell if something's messed up with it, I did triple check though.

Youtube Links:

Soundtracks
Spoiler
Tyrian 2000 Soundtrack - First Mentioned by d3vak
Dodonpachi Soundtrack - First Mentioned by d3vak
Dodonpachi Daioujou Black Label Soundtrack - First Mentioned by Jonst
Dodonpachi Dai-Fukkatsu Soundtrack - First Mentioned by d3vak
Crimzon Clover Sountrack - First Mentioned by d3vak
Aero Fighters SNES Soundtrack - First Mentioned by d3vak
Rayxanber Soundtrack - Added here by me to complete the set
Rayxanber II Soundtrack] - First Mentioned by Perikles
Rayxanber III Soundtrack - First Mentioned by KAI
Sturmwind Soundtrack - First Mentioned by Stevens
Score Rush Soundtrack - First Mentioned by Stevens
R-Type Leo Soundtrack - First Mentioned by 50Hz
(Super)Hydorah Soundtrack - First Mentioned by Ebbo
Armed Police Batrider Soundtrack - First Mentioned by LordHypnos
Battle Bakraid Soundtrack - First Mentioned by Volteccer_Jack
Battle Garegga Soundtrack - First Mentioned by Blinge
Cho Ren Sha Soundtrack - First Mentioned by LordHypnos
Eschatos Sountrack - First Mentioned by LordHypnos
Eschatos Arranged Soundtrack - First Mentioned by LordHypnos
Ikaruga Soundtrack - First Mentioned by LordHypnos
Elemental Master Soundtrack - First Mentioned by LordHypnos
Thunder Force 2 AC Soundtrack - First Mentioned by LordHypnos
Thunder Force 2 X68 Soundtrack - First Mentioned by LordHypnos
Thunder Force 3 Soundtrack - First Mentioned by LordHypnos
Thunder Force 4 Soundtrack - First Mentioned by LordHypnos
Thunder Force 5 Soundtrack - First Mentioned by d3vak
Blast Wind Soundtrack - First Mentioned by BIL
Hyper Duel Soundtrack - Added here by me
Gate of Thunder Soundtrack - First Mentioned by Rob
Thunder Force Remix Medley - First Mentioned by BIL
Gleylancer Soundtrack - First Mentioned by LordHypnos
Direct X Soundtrack - First Mentioned by LordHypnos
Sub-Terrania Soundtrack - First Mentioned by LordHypnos
Salamander NES Soundtrack - First Mentioned by LordHypnos
Ring^27 Soundtrack - First Mentioned by LordHypnos
Dragon Spirit Soundtrack - First Mentioned by LordHypnos
Fantasy Zone 2 System 16 Soundtrack - First Mentioned by LordHypnos
Red Zone Soundtrack - First Mentioned by LordHypnos
Kamui Soundtrack - First Mentioned by Furry Fox Jet Pilot
RefleX Soundtrack - First Mentioned by mastermx
Alltynex Second Soundtrack - Added by me to complete the set
Gun Frontier Soundtrack - First Mentioned by uzernaem
Metal Black Soundtrack - First Mentioned by Blinge
Darius Soundtrack - First Mentioned by Captain
Darius Gaiden Soundtrack - First Mentioned by Blinge
G-Darius Soundtrack - First Mentioned by Layer
Ai Cho Aniki Soundtrack - First Mentioned by ZacharyB
Under Defeat Soundtrack - First Mentioned by ZacharyB
Illumination Laser Soundtrack - First Mentioned by ZacharyB
Aero Fighters 3 Soundtrack - First Mentioned by ZacharyB
Mushihimesama Soundtrack - First Mentioned by Esupanitix
Hellsinker Soundtrack - First Mentioned by 50Hz
Gradius Soundtrack - First Mentioned by Pegboy
Gradius II Soundtrack - First Mentioned by Pegboy
Gradius III Soundtrack - First Mentioned by Pegboy
Gradius IV Soundtrack - First Mentioned by Pegboy
Gradius V Soundtrack - First Mentioned by Stevas
Gradius Gaiden Soundtrack - First Mentioned by R Gray 1
MSX Salamander Soundtrack - First Mentioned by Perikles
MSX Gradius 2 Soundtrack - First Mentioned by President_Obama :lol:
Salamander 2 Soundtrack - First Mentioned by Dom
MSX Nemesis 3 Arrange - First Mentioned by copy-paster
Radiant Silvergun Soundtrack - First Mentioned by Stevas
Sokyugurentai Soundtrack - First Mentioned by Stevas
Daioh Soundtrack - First Mentioned by trap15
Battle Mania Daiginjou Soundtrack - First Mentioned by trap15
Night Striker Soundtrack - First Mentioned by Layer
Axelay Soundtrack - First Mentioned by R Gray 1
Soldier Blade Soundtrack - First Mentioned by NRS
Star Soldier: Vanishing Earth Soundtrack - First Mentioned by NRS
Nexzr Soundtrack - First Mentioned by hien
R-Type Delta Soundtrack - First Mentioned by BIL
Blaster Burn Soundtrack - First Mentioned by BIL
Granada X68000 Soundtrack - First Mentioned by BIL
Original Konami Shooter Concept Soundtrack - First Mentioned by BIL
Final Mission Soundtrack - First Mentioned by BIL
S.C.A.T. Soundtrack - First Mentioned by BIL
Thunder Dragon Soundtrack - First Mentioned by BIL
Akashicverse Soundtrack - First Mentioned by Captain
Macross - Scrambled Valkyrie Soundtrack - First Mentioned by Captain
Dangerous Seed Soundtrack - First Mentioned by Captain
Eliminate Down Soundtrack - First Mentioned by Captain
Zero Wing Soundtrack - First Mentioned by Jonst
Space Megaforce/Super Aleste Soundtrack - First Mentioned by tinotormed
Avenger Soundtrack - First Mentioned by Perikles
Ginga Fukei Densetsu Sapphire Soundtrack - First Mentioned by Perikles
Omega Five Soundtrack - First Mentioned by Squire Grooktook
Individual Tracks
Spoiler
Posted by D3vak

U.N. Squadron - Mission 1 - Front Line Base
Deathsmiles - The Witch of the Bottomless Swamp
Ketsui EXTRA - Defensive Line
Strike Gunner STG - Boss
Sonic Wings - Middle East
Mushihimesama Futari - On the Verge of Madness
ESPGaluda - Select
ESPGaluda II - Mutiny
Muchi Muchi Pork - Boss
Deathsmiles - Crossing the Ravine
Jamestown - Prisoner of the Bedlands
Mamoru Has Been Cursed! - Will Force
Ai Katana - Battou


Posted by KAI

Radirgy - 24/7

Posted by Ghegs

Silver Surfer - Stage 1

Posted by Ruldra

Raiden IV - Flap Toward The Hope
Cotton 2 - Ayakashi Swamp
Mahou Daisakusen - Memorial Fragment
Viper Phase 1 - Mission Striker
Fantasy Zone 2 - Opa-Marimba


Posted by Stevens

Mars Matrix - True Darkness
Zero Gunner 2 - Asian Slums
Jamestown - Menu Theme


Posted by Despatche

Touhou 14.3 - Eternal Transient Reign
Recca (Omake? Arrange?) - JSR $2302


Posted by Formless God

Twinkle Star Sprites - Love Will Never Die v2

Posted by 50Hz

Mamoru Has Been Cursed! - The Curse

Posted by Zaarock

Senko No Ronde - Grey Lips

Posted by MX7

Touhou 5 - Romantic Children
Recca - ELM-39
Recca - Throbbin' You Image


Posted by Ebbo

Ginga Force - Dragon's Prophecy
Flame Zapper Kotsujin - Into the Last Battle


Posted by LordHypnos

Lotus Land Story - Bad Apple (original)
Mars Matrix - Forbidden Fruit
Fantasy Zone - Opa-Opa!
Border Down - Purple Town
Touhou 10 - Mountain of Faith
Fast Striker - Tracklights
Gunbird - Trick Tramp Train
Space Harrier Fantasy Zone Arrange
Elemental Master Guitar Remix
Segagaga - Steel Squad
Metal Squad SSH Remix
Mars Matrix - Surprise Attack
Hellfire - Captain Lancer
Lotus Land Story - Maiden's Capriccio
Zero Rei - Stage 1
Hatenkou - Stage 2
Zero Rei - Stage 1
Bosconian X68000 - Red Alert
Bosconian X68000 - Flash Flash Flash
Fast Striker - Stage 4 Boss
Exzeal - Typhoon #12
Samidare - Halberd
Acrobat Mission (Arcade) - Stage 1
Giga Wing 2 - Ark
Giga Wing 2 - Boss 1


Posted by Furry Fox Jet Pilot

Ashura Blaster - Stage 1

Posted by Blinge

Ketsuipachi Arrange - Day of Judgement

Posted by Volteccer_Jack

Blue Wish Resurrection Plus - Factory Invasion

Posted by Frenetic

Deathsmiles IIX - Ave Maria

Posted by Kaede

Void Gear - Orbital Flight

Posted by ShamefurDisplay

Raiden Fighters Aces - Menu

Posted by ZacharyB

Dragon Saber - Volcano Arrange
Strania - Stage 5
Image Fight - Final Mission
ESPGaluda II Black Label - Stage 6
Star Trader X68000 - Ugly Beauty
Border Down - Morning Kisses


Posted by Blackbird

WOLF FANG Arrange

Posted by Jojomnia

Last Resort - Jack to the Metro

Posted by mastermx

Progear - To the Blue Sky Arrange
Gradius III - In the Wind
Dangun Feveron - Soul Supermarket :lol:


Posted by R Gray 1

Gekirindan - Stage 2
Psyvariar 2 - Eta


Posted by NRS

Abadox - Stage 3
Biometal (JP) - Desert Storm
Biometal (US/EU) - Deep Underground Ruins
Chaos Field - Human's Figure
Star Soldier - Omake 1
Hotdog Storm - Stage 1
19xx - Dance of Green Gnome


Posted by Squire Grooktook

Omega Five - The Glacial Fortress Yousuke Yasui Arrange
Biometal (JP) - Bio-Metal Warfare


Posted by BIL

Night Raid Opening
WOLF FANG - SLAUGHTER MACHINE - DESTROY
Megablast - Stage 2
Thunder Spirits - Cerberus (not actually HBIUWD! an original song!)
X-Multiply - Illegal Illusion
R-Type Final - Bydo Is...
Cyberblock Metal Orange MD Arrange 8)
Non-Konami Shmup Medley
Image Fight II - Final Mission
Image Fight II - Penalty Area
Chimera Beast - Intro/Final Boss
Chimera Beast - Boss
Chimera Beast - Fish
Flak Attack - Counter Blow
Top Gun - The Second Mission MD Arrange
EDF (Earth Defense Force) - Armed Satellite
P-47: The Phantom Fighter - Ardennes
P-47: The Phantom Fighter - Theme of Bismarck
P-47: The Phantom Fighter - Area 5


Posted by Obiwanshinobi

Zanac Title Theme

Posted by Captain

Arrow Flash - Stage 2
Super Fantasy Zone - Ya-Da-Ne
Gaia Seed - Stage 7
Psyvariar 2 - Gluon
R-Type Final - Bydo Core
Gaiares - Floating Continent
Dariusburst - Hinder Four
Pulstar - Cry Out Enemy


Posted by clox

Psyvariar(Revision) - Earth
Chaos Field - Spray


Posted by Shepardus

Dariusburst - Hello 31337
Lotus Land Story - Title
Touhou 11 - Satori Maiden ~ 3rd Eye
Dimahoo - The Genius of Battle
Dimahoo - Dark Plot


Posted by Skyknight

Sky Shark - Water Front
Space Manbow - Fire Warning
WOLF FANG - Stormy Blade


Posted by Legendary Hoamaru

Eschatos Chiptune Arrange
Darius Twin - Hidden Track (Boss Scene 7 Remix from Darius)


Posted by Rob

Ketsuipachi Arrange - Ruined Green
Mushihimesama Futari - Sea of Frozen Crystals


Posted by tinotormed

Air Zonk - Stage 3
Blazing Lazers - Area 4
Raiden Fighters Aces - Train Stage


Posted by FRO

Viewpoint - Not All There
Viewpoint - Un Cailou Ricochet
Viewpoint - Mes Volutes Bleues


Posted by S_Fang

Viewpoint - Mes Volutes Bleues Arrange
19XX - Raimei


Posted by mambofoxtrot

Zuntata Live G (Rayforce) Arrange
Zuntata Live Mobius (Rayforce) Arrange
Zuntata Live Penetration (Rayforce) Arrange 8)
Dragon Saber - Ice Cave
Dragon Saber - Ice Cave Arrange
Dragon Saber - Ice Cave Metal Remix


Posted by Aleksei

Shmup Music 14 Bombs Mix (Various Remixes)

Posted by Eaglet

Shippu Mahou Daisakusen - Trail

Posted by Sp8cewave

Sin & Punishment - Risk one's Neck

Posted by Copy-Paster

Gradius ReBirth - Staff Rolll
Thunder Force 4 - Love Dream Vocal Arrange
Strikers 1999 - A Hysteric Woman Goes Over the Sun
Strikers 1945 III - None of the Phenomena of the Universe
Strikers 1945 III - Interval of a Huge Gorge


Posted by lilmanjs

Under Defeat Toward a Mistake Satoru Kousaki Arrange

Posted by city41

Super R-Type - A Submerging Titan

Posted by Smokey

TWilight INSanity - Phantom

Posted by Feedbacker

Daioujou Stage 1 Piano Remix
Ketsui Stage 5 Piano Remix


Posted by terracottafrog

ZAS - Stage 4
Non-Youtube Links:

Soundtracks
Spoiler
Metal Hawk Soundtrack - VGMrips - First Mentioned by me
Saint Dragon Soundtrack - VGMrips - First Mentioned by BIL
Gunbird 2 Soundtrack - VGMrips - First Mentioned by LordHypnos
Terra Cresta Arcade Soundtrack - VGMrips - First Mentioned by BIL
Terra Cresta PSG Soundtrack - VGMrips - First Mentioned by BIL
Raiden Soundtrack - VGMrips - First Mentioned by Layer
Truxton/Tatsujin Soundtrack - VGMrips - First Mentioned by dannnnn
Truxton II Soundtrack - VGMrips - First Mentioned by Skyknight
Koutetsu Yousai Strahl Soundtrack - VGMrips - First Mentioned by d3vak
Fire Shark Soundtrack - VGMrips - First Mentioned by LordHypnos
Dodonpachi Daioujou Arranged Soundtrack - Khinsider, First Mentioned by d3vak
Darius II Soundtrack - Khinsider - First Mentioned by Captain
Triggerheart Exelica Soundtrack - Khinsider, First Mentioned by synapse
Triggerheart Exelica Enhanced Soundtrack - Khinsider, First Mentioned by synapse
Raystorm Soundtrack - Khinsider, First Mentioned by CartridgeCarnage
Rayforce Soundtrack - Khinsider, First Mentioned by BIL
Raycrisis Soundtrack - Khinsider, First Mentioned by NRS
Dariusburst Another Chronicle Soundtrack - Khinsider, First Mentioned by shepardus
Guwange Soundtrack - Khinsider, First Mentioned by shepardus
CRUSH Soundtrack - Bandcamp - First Mentioned by Angry Hina
Absolute Area - Project Thunder Force VI - Khinsider, Added here by me
Individual Tracks
Spoiler
Strike Gunner STG - Final Stage - MP3 File, First Mentioned by d3vak
EDF (Earth Defense Force) Armed Satellite on piano, by the composer! - Twitter, Posted by BIL
Final Star Force - Purser C - VGMrips, Posted by tinotormed
Valkyrus - Steel Titan - Bandcamp, Posted by Stevens
Omega Fighter - Mission 3 - VGMrips, Posted by LordHypnos
Shrine of Farewell...Mario Paint Version - Nicovideo, Posted by 50Hz
Warinside's Fly to the Leaden Sky Arrange - MP3 File, Posted by Squire Grooktook
Magical Chase - Stage 1 - VGMrips, Posted by tinotormed
Ordyne - Round 3 - VGMrips, Posted by 320x240
Last edited by PerishedFraud ឵឵ on Thu Jul 13, 2023 2:07 pm, edited 36 times in total.
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Re: The SHMUP music sharing game.

Post by BIL »

OMFG (◎w◎;)Image

THAT MAKES ME DO A SEX WEE (;`w´;) (VGMLY Image)


Saving txt for inevitable nightmare future when YT carks it, so I can build a permanent tracklist from MUH MP3z that will live on as SHUMPSFARM BEST OF GREAT SELECTION :cool: (located on SECRET HDD with blackman.txt Image) Cheers bud, lovely work!

Yooo fuck, FISH one happy little jam :shock: Forgot I'd posted that one! Might use it for a future HOW 2 GAYME video Image
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

I actually wasn't able to get ARDENNES and Theme of BISMARCK from one of your last posts. Searching the links or the names didn't help. Kinda funny considering it was near the end of the whole affair. You can toss me the tracks and I'll add them to the thing if you want.
(located on SECRET HDD with blackman.txt Image)
Of course Image
Last edited by PerishedFraud ឵឵ on Sun Dec 12, 2021 10:27 pm, edited 1 time in total.
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Re: The SHMUP music sharing game.

Post by BIL »

Ah yes, had to replace those two meself recently >w< Here you go!

>ARDENNES Irrepressible feelgood! Don't be a bitch, gramps did this shit IRL without the devil music! (`w´メ)
>BISMARCK Inescapable feelbad, like Raiden Fighters after the Clarky Cat wears off (◎w◎;)
>LA DANSE MAGNETIQUE Okamura fuses easy grooves and pants-shitting STG terror like a one-man ZTT Image
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

Ah, P-47. Extremely niche, that one. No wonder I had no luck! Thanks for your efforts biru.
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Re: The SHMUP music sharing game.

Post by BIL »

Such a ridiculously chipper OST :lol: I can't recall its stage/trackname, but holy fuck this got me tapping my foot before I knew what hit me. :cool: Okamura has superhuman groove sense.
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

A monument to the fact that you don't need complex or high quality instruments to achieve what you want. It's no Journey to Silius, but it's exactly as cheerful as you described.

As for me, I do have a song from the list to shill for. I listened to the whole thing, and this one immediately got stuck in my head.

Dimahoo/GMD - The Genius of Battle. Extremely fast, intense, and still fits the fantasy aesthetic. It very much feels like a faster version of an RPG battle theme, and now I'm stuck listening to it.
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Re: The SHMUP music sharing game.

Post by BIL »

Mahou trilogy got some underrated OSTs - all consistently reflect their series' balance of panoramic fantasia and face-shredding "sup motherfucker?" STG intensity. Nice castle in the sky, nice crater where that monster tank used to be. Dig the rhythm section on "Lead Departure" keeping the vast sweeping synths in check. Not surprising with Sakimoto and Iwata handling the first two, but if you told me they'd composed DaiMahou as well, I'd be none the wiser.

Wish it went by its stage's more badass+alliterative name - STRATO STORM - but "Being Rushed" and the far better-named DEVIDED BY ZERO (I like the Batwider typo :3) are like MD Gauntlet tracks given an almighty do/die one-credit shoe up the ass. Image Image

Offhand, my favourite fantasy-themed STG soundtrack remains Dragon Saber (a bit of a cheat pick, as it includes the nearly-as-brilliant Dragon Spirit in beefed-up form). Hosoe's interplays of soaring, intricately spiralling leads and primal rhythm has an uncommonly total synergy with the divinely vengeful earth-razing action, and he is also (as Under Defeat and Ibara reestablished a few gens later) a formidable STG hookmonger.

Half-related, his Assault leans somewhat funky, but the Jungle Battle BGM (mahfuckin Apocalypse Now downriver gauntlet) is something a starving T-Rex would write before eating some mahfuckas heads off. Pure keening bloodlust. Image Same basic components as his Dragon* duology, radically different effect.
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Re: The SHMUP music sharing game.

Post by PerishedFraud ឵឵ »

Updated all the fucked up links in the collection. Some had to move to VGMrips. We also lost the arranged Granada ost :(.
Other than that, should all work now.

Edit: Hey, it looks way tidier after the forum update.
Last edited by PerishedFraud ឵឵ on Mon Jul 17, 2023 7:00 pm, edited 1 time in total.
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Re: The SHMUP music sharing game.

Post by FRO »

Anyone who has read my posts on here over the years knows I'm a huge Thunder Force IV / Lightening Force fan, and the soundtrack is a major part of that. I preordered the vinyl release from Data Discs before it came out, and when I found out about the new CD issue from Sound Shock last year, I pretty much had to order it on the spot. Everyone talks about "Metal Squad" and rightfully so, but there's so much good music in the game. I'll highlight a couple favorites that aren't as widely discussed, such as Omake 4, and Omake 8. It's crazy to think they had so much amazing music created for the game that they didn't even use it all, and we could have had even more insanely good tracks in game if it were longer, or if they had swapped out a couple pieces.

I love that Einhander's soundtrack is a combination of atmospheric pieces and more intense, energetic stuff. I've always appreciated the ramp-up between the subtlety of the stage 1 track up to the mid-boss, and then the "Chase" piece that plays after that.

Also really digging the GunVein soundtrack, but stage 4 might be my favorite right now.
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Re: The SHMUP music sharing game.

Post by Restart_Point »

I just played Air Assault (aka Fire Barrel) by Irem today for the first time (vert, kinda sequel to Air Duel) and was immediately struck at how uniformly excellent the music is through the whole game! Really deserves to be heard https://www.youtube.com/watch?v=ZtGEu1xUhRQ

The game is quite generic but solid fun with loads of blowing shit up, and unusually easy, the first Irem shmup I ever played for the first time without pulling my hair out haha
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Re: The SHMUP music sharing game.

Post by Skyknight »

A couple of themes from Guardian Force that I particularly like:

--Theme for Mata-Hari's convoy, https://www.youtube.com/watch?v=oavnVGJIHkw . Provisional name I dreamed up: "Stay of Execution" (largely because of the bells that sound every so often)

--Theme for Full Metal Jacket, https://www.youtube.com/watch?v=KoFPgFEDFVs . Provisional name: "Anomaly"
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