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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Wed Apr 18, 2018 9:34 pm 


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I have actually gone through those threads multiple times. I used to lurk here back in the days and I was excited for every new Cave release, but never got ahold of the games until much later, and dug up the threads again when getting into the games, and then again I've gone through most of them just around last year.
I love that sense of mystery and excitement around every release of a new solid shooting game, as well as the repulsion when people start noticing Cave moving further and further into the loli territory.
Definitely some of the most interesting content on the forum for better and worse :D


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Fri Apr 20, 2018 4:27 pm 


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Sumez wrote:
Definitely some of the most interesting content on the forum for better and worse :D


I wish the For Sale threads were archivable... especially the ones w/ the Yahoo Japan bidding wars. Some classic moments. Good times indeed.
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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Fri Apr 20, 2018 7:27 pm 


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I must have read every one of them a few years ago when researching for my history video. That was the funnest research of my life. There are threads for them on cave-stg as well without the trolling.


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Apr 29, 2018 6:06 pm 


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Shit, with the death of Cave, SHMUP's is dead, isn't it. Is there another pro company cranking any of these out, or is it all indie now?

It's a bit of a downer to sit around and wait for Nintendo to resurrect the genre, like they did once with the dead genres that are fighting games and first person shooters.

(Just because something moves, doesn't mean that it's alive.)


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Apr 29, 2018 7:38 pm 


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Quote:
Nintendo to resurrect the genre, like they did once with the dead genres that are fighting games and first person shooters.


What do you mean?

Smash bros. ain't classic fighting (it's "arena fighting"), you have Namco, Capcom, Arc System and others dealing with that thing.
Metroid Prime ain't that much fps, they even label it themselves as fpAdventure.

You know what are much more dead genres? 2d beatemups and rail shooters or cabal shooters (where is my Sin and Punishment 3, Nintendo? :p )

:roll:

Anyway you sounded like you didnt pay attention to shmup scene for last 5 years or something (dont wanna sound rude, sorry, i dont understand). Yeah i guess its indie & doujin now, for the most part.
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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Apr 29, 2018 7:58 pm 


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Location: Denmarku
There's a fair chance that whole post was sarcastic?


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Mon Apr 30, 2018 7:51 am 


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Once again, just because something moves, that doesn't mean that it's alive. Remaking Street Fighter 2 and DOOM until the end of time is not the same thing as making a new game.

In the early days everything was so experimental and weird. What genre is Defender? What genre is Robotron? What genre is Joust? What genre is Yie Ar Kung-Fu? What genre is Gauntlet? What genre is Ecco the Dolphin? What genre is Missile Command?

Like with Diablo clones, you almost have to label it by the original game that made the cookie mold popular if you want to be precise. It's absolutely mind blowing that Street Fighter clones are being called "classic fighting" here of all places. Change the control system, win condition, and number of units even slightly, and suddenly we need a new label for it.

The same criticism of remaking the same game over and over could have been said of CAVE, but there was always hope they might have experimented more aggressively back then, you know? It was funny how excited we were by the possibilities of the amazing "new" innovations DeathSmiles was trying out - level select, difficulty select, and being able to fire in two directions instead of just one. (Which I guess makes it "not a classical shmup", eh? It's a "bilateral shooter", like Defender~! Totally! Right? ...Oh, but its an auto-scroller. "Bilateral rail shooter". God there sure are a lot of genres in the genre filter now, eh.)

Quote:
Metroid Prime ain't that much fps


Case in point, I was talking about Splatoon. Which is a "third person sports shooter". Even though the control scheme is exactly the same as Unreal. And that there's no difference in gameplay whatsoever from being able to see an avatar of your character besides maybe making jumping on platforms easier.

Though yeah, Prime is more of a DOOM clone than most of the modern DOOM clones...


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Mon Apr 30, 2018 9:14 am 


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Yeah doom 2016 was closer to painkiller or serious sam in game design than to original doom

Splatoon's best thing for me is jumping into paint liquid and back
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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Mon Apr 30, 2018 9:43 am 


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I can't think of any modern FPS games (Metroid Prime included) that have anything to do with the original Doom. It's really a completely new genre nowadays. My best comparison is the Serious Sam games, but those aren't completely new anymore either, and are pretty much their own thing in a lot of ways.


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Tue May 01, 2018 12:30 pm 



Joined: 08 Apr 2018
Posts: 7
(May be a stupid question, but...) Anyone know much about what the Cave Matsuri (https://promo.cave.co.jp/event/matsuri2018/) last week was? I know it was on, but I don't know anything about how it's organised (not even whether it's put on by Cave or by fans) or what its purpose is or what it means (if anything) to the company.

Anyone know of any English reporting on it?


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Tue May 01, 2018 2:28 pm 



Joined: 07 Nov 2010
Posts: 8
likely just for the mobile games and a look at the past type thing


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Thu May 03, 2018 9:06 pm 


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Location: Brisbane, Australia
Official 2018 Cave Matsuri Stream archive:

https://www.youtube.com/watch?v=V8boM3zhKhs

Ketsui related stuff starts around 40 minutes in...


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Mon Sep 09, 2019 7:34 pm 


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emphatic wrote:
Oniros wrote:
Mushihimesama stream that just finished: https://www.twitch.tv/videos/247175431


Is she wearing one of Lordstar's t-shirts? :shock:


It looks like one of mine. I can tell from the gloss on the gold. I did ship a few to JP before i shut shop. I had a number of people out there go I was that in this size and that qty.
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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Fri Sep 13, 2019 4:10 pm 


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Lordstar wrote:
emphatic wrote:
Oniros wrote:
Mushihimesama stream that just finished: https://www.twitch.tv/videos/247175431


Is she wearing one of Lordstar's t-shirts? :shock:


It looks like one of mine. I can tell from the gloss on the gold. I did ship a few to JP before i shut shop. I had a number of people out there go I was that in this size and that qty.


Dude! You're alive! Nice to see you in these parts. How's the fashion business?


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sat Sep 14, 2019 1:02 pm 


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I've been out of that for a few years now. I have been about on social media but I just lacked time to visit.
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shmups members can purchase here viewtopic.php?f=4&t=21158


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sat Sep 14, 2019 3:07 pm 



Joined: 05 May 2012
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The Resurrection is coming
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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Sep 15, 2019 8:08 am 


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https://gematsu.com/2019/09/deathsmiles ... -platforms
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Captain wrote:
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*cue Heavy Day*


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Sep 15, 2019 8:31 am 


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Just more ports...
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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Sep 15, 2019 11:57 am 


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Joined: 29 Jul 2010
Posts: 145
Location: Conroe, Texas
Cave confirmed for sorta back in the realm of the living.


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 Post subject: Re: It's over, CAVE is dead... or maybe not...
PostPosted: Sun Sep 15, 2019 1:18 pm 


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Joined: 13 May 2017
Posts: 311
Tokyo-J wrote:
The Resurrection is coming

Remember these?
https://apps.apple.com/ph/app/dodonpach ... d488666118
https://apps.apple.com/ph/app/dodonpach ... d559748568
https://apps.apple.com/ph/app/dodonpach ... d486756858
https://apps.apple.com/ph/app/deathsmiles/id429870273

Deathsmiles and 3 Dodonpachi games are now back and can be playable for iOS 11+ devices. Hope you will revisit again in case you still have these games until now. Sorry, no 64-bit support yet for Espgaluda 2 and all Mushihimesama games.

2 years ago, I enjoyed playing them but them deleted them when updating to iOS 11. This time, it’s up to you to enjoy them again because I won’t be having those again and I rather be interested into rhythm games like Cytus II and Tapsonic World Champion instead of those shmups.

Learn more:
https://shooooooooting.cave.co.jp

Have fun!
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