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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Wed Jan 31, 2018 1:02 am 


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is there a way to get guxt to run fullscreen. or at least be larger than a postal stamp?
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Wed Jan 31, 2018 1:39 am 


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LordHypnos wrote:
is there a way to get guxt to run fullscreen. or at least be larger than a postal stamp?

Right-click on the window and there should be options to scale (up to 5x) or fullscreen.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 03, 2018 4:49 pm 


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Anyone can get DOJ Tamashii run on newer version of MAME? I tried it before but it said there were two missing files, and all of the roms I downloaded on the net does not have that two files.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 03, 2018 5:29 pm 



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Maybe you are missing the PGM bios.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 03, 2018 6:45 pm 


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el_rika wrote:
Maybe you are missing the PGM bios.


Tried it, same results. Then again DOJ Tamashii run on PGM2 hardware, not first PGM.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 03, 2018 9:52 pm 



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Do you have DOJ WL in your Roms folder? MAME considers WL the parent ROM for DOJ.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sun Feb 04, 2018 1:28 am 


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I have included WL and BL in the folder but still doesn't work. Here's the files missing:

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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Tue Feb 06, 2018 2:35 am 


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I'm playing Blue Revolver. What's that loud beep I sometimes hear at seemingly random spots in the game? It's not the multiplier telling me the combo is at max. It's something else.
(Also, this game is REALLY hard.)


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Tue Feb 06, 2018 1:56 pm 


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XoPachi wrote:
I'm playing Blue Revolver. What's that loud beep I sometimes hear at seemingly random spots in the game? It's not the multiplier telling me the combo is at max. It's something else.
(Also, this game is REALLY hard.)

Break bonus prompt. Usually involves destroying a specific thing or not destroying a specific thing shown with either a circle or a cross.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Wed Feb 07, 2018 2:13 am 


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Rue wrote:
XoPachi wrote:
I'm playing Blue Revolver. What's that loud beep I sometimes hear at seemingly random spots in the game? It's not the multiplier telling me the combo is at max. It's something else.
(Also, this game is REALLY hard.)

Break bonus prompt. Usually involves destroying a specific thing or not destroying a specific thing shown with either a circle or a cross.


Oh that's how that's indicated? That's so helpful! I actually never noticed the circles or crosses.
EDIT: S̶o̶ ̶I̶ ̶t̶r̶i̶e̶d̶ ̶d̶e̶s̶t̶r̶o̶y̶i̶n̶g̶ ̶a̶n̶d̶ ̶n̶o̶t̶ ̶d̶e̶s̶t̶r̶o̶y̶i̶n̶g̶ ̶t̶h̶e̶ ̶t̶w̶o̶ ̶s̶i̶d̶e̶ ̶g̶u̶n̶s̶ ̶o̶n̶ ̶t̶h̶e̶ ̶f̶i̶r̶s̶t̶ ̶m̶i̶d̶ ̶b̶o̶s̶s̶ ̶a̶n̶d̶ ̶n̶o̶t̶h̶i̶n̶g̶ ̶h̶a̶p̶p̶e̶n̶e̶d̶.̶ ̶U̶s̶e̶d̶ ̶n̶o̶r̶m̶a̶l̶ ̶s̶h̶o̶t̶,̶ ̶c̶o̶n̶c̶e̶n̶t̶r̶a̶t̶e̶d̶ ̶f̶i̶r̶e̶,̶ ̶s̶p̶e̶c̶i̶a̶l̶ ̶f̶i̶r̶e̶,̶ ̶b̶o̶m̶b̶s̶ ̶a̶n̶d̶ ̶I̶ ̶m̶a̶d̶e̶ ̶s̶u̶r̶e̶ ̶I̶ ̶d̶i̶d̶n̶'̶t̶ ̶d̶i̶e̶.̶ ̶T̶h̶e̶ ̶o̶n̶l̶y̶ ̶t̶h̶i̶n̶g̶ ̶I̶ ̶c̶a̶n̶ ̶t̶h̶i̶n̶k̶ ̶o̶f̶ ̶t̶h̶a̶t̶ ̶I̶ ̶h̶a̶v̶e̶n̶'̶t̶ ̶t̶r̶i̶e̶d̶ ̶i̶s̶ ̶d̶e̶s̶t̶r̶o̶y̶i̶n̶g̶ ̶t̶h̶e̶m̶ ̶b̶o̶t̶h̶ ̶a̶t̶ ̶o̶n̶c̶e̶.̶.̶.̶s̶o̶m̶e̶h̶o̶w̶.̶ ̶I̶ ̶g̶u̶e̶s̶s̶ ̶w̶e̶a̶k̶e̶n̶i̶n̶g̶ ̶t̶h̶e̶m̶ ̶d̶o̶w̶n̶ ̶a̶n̶d̶ ̶t̶h̶e̶n̶ ̶b̶o̶m̶b̶i̶n̶g̶?̶ ̶O̶t̶h̶e̶r̶ ̶t̶h̶a̶n̶ ̶t̶h̶a̶t̶,̶ ̶n̶o̶t̶ ̶s̶u̶r̶e̶ ̶w̶h̶a̶t̶ ̶t̶o̶ ̶d̶o̶ ̶k̶n̶o̶w̶.̶ ̶:̶/̶

Oh.....there's a guide IN the damn game. :l


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Thu Feb 08, 2018 7:36 pm 


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Are there significant differences between the ROMs of DaiOuJou's ddpdoj, ddpdoja and ddpdojb? Not sure which one is the "best" to play in terms of balance and not falling straight on my ass once st3 starts - but that last one is a personal problem.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 10, 2018 11:02 am 



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Galaga is older. gaplus is the same thing but later?


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 10, 2018 10:14 pm 


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Can somebody give me a quick rundown of the characters in Giga Wing 2? Speed, shot advantages, anyone just suck, etc.?
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 10, 2018 10:16 pm 


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Do you also sometimes not shoot in shmup, seeing how far you can do with pacific dodging? :lol:
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sat Feb 10, 2018 11:06 pm 


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qmish wrote:
Do you also sometimes not shoot in shmup, seeing how far you can do with pacific dodging? :lol:

I don't personally do this, but there's some cool videos of people doing this in games to varying degrees. One of my faves is this Mars matrix one by A.K 上越.

It's not a pacifist run, exactly, but a low scoring one. In MM every time you get points it gets multiplied by your experience, and experience starts out at 0, so if you can avoid getting medals you can actually avoid getting points entirely. Of course, it gets very difficult to avoid making medals appear eventually, and dodging them when they do, so the player does eventually get some points, but it's still very impressive. You get to see a lot more of the bullet patterns, and more dodging than you normally do.

I think you can actually do legit 0 score runs of the Giga Wing games.

Not exactly the same, but you can get a negative score in Night Raid. That's probably the only game that has that. I guess Takumi games are prone to this kind of stuff.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sun Feb 11, 2018 6:12 pm 


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^ oh, interesting.

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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sun Feb 11, 2018 11:31 pm 


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Anyone know who did the song for this Gradius intro? Because I love it. A lot. Like...a LOT.
https://www.youtube.com/watch?v=VALbuxa4nbQ

(Man those visuals take me back...)


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 1:40 pm 


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I was going to say Sota Fujimori - seemed to recall him being credited, and it reminds me a lot of his Neo Contra OST - but according to VGMdb, it's credited to his colleague Akira Yamoka. Could easily see that being true - despite his repute for ambient horror and hard rock, Yamaoka was no stranger to dancier electronic stuff either. They co-composed Shin Contra's OST, incidentally (that track is Yamaoka's, too). :smile:
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 6:45 pm 


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Now that you say that, I completely believe it. Some parts of that song have noticeable similarities to some of Yamaoka's other stuff. Compare, say, this to this.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 6:56 pm 


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I wish Yamaoka wrote more of this surreal techno. It was pretty rare among his works (most of which were trip-hop, ambient, industrial, rock etc.).

This sh2 trailer was pretty much groovy
https://www.youtube.com/watch?v=daOxq0WKIHo

Other example would be that sh3 promo video (not techno though, but weird in different way than his usual works)
https://www.youtube.com/watch?v=F0hQf9byfwI

And there was that ep with minimal
https://www.youtube.com/watch?v=vbuGgznSVgQ
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 8:32 pm 



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Guardian Force crashes when I get to Stage-C on SSF... Is that common or is the emulator not good? I'm just playing as usual until the game suddenly freezes up.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 9:10 pm 


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SSF is most compatible emulator, but... might be something wrong with setting OR maybe you must try different version of emulator (some stuff works on r3 bettern than on r4 etc.)

i cant guarantee that game works perfectly though, maybe somebody else knows
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 9:19 pm 



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There's probably something wrong, because the game runs normally up until I get to that stage, and then the game freezes. I don't know how to change the settings or which version of SSF I should use. I want someone to try Guardian Force on SSF, reach Stage-C, and see if anyone else is experiencing this problem.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 12, 2018 10:16 pm 



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Hi, I was just wondering if anyone here has a spare Dragon Blaze manual for the PS2 PAL release for sale, or would be willing to scan it? Also if anybody has, by any chance, a spare front cover of In the Hunt PAL version or would be willing to scan it, I would be extremely grateful! Thanks!


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Thu Feb 15, 2018 2:09 pm 



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I'd like to get Rayforce/Layer Section for PC, can it still be purchased for affordable price? Where would you recommend to buy it, not familiar with all the online stores.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Mon Feb 19, 2018 11:48 pm 



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Does Ketsui take place in the same universe as the DonPachi series? I mean, EVAC Industry makes an appearance in one of the games, if I recall correctly. There's also the Black Label version of Daifukkatsu which had Ketsui in it, with even DOOM reprising its role as the true final boss there. Also on a side note, are the Soldner-X series connected to the two Soldner games "Marine Corps" and "Secret Wars"? GameFAQs thinks so, but I don't see any resemblance, not to mention they're from a different company.


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Tue Feb 20, 2018 12:48 am 


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fluttershaft wrote:
I'd like to get Rayforce/Layer Section for PC, can it still be purchased for affordable price? Where would you recommend to buy it, not familiar with all the online stores.

a 5 second search on ebay and amazon reveals that there's some decently priced copies on ebay, and the cheapest on amazon looked like about $40, which is not bad for a physical shmup these days, though there were cheaper copies by a lot on ebay.

ebay: https://www.ebay.com/sch/i.html?_from=R ... c&_sacat=0

I can't speak to the condition that any of these are in, but you could probably ask the seller for details.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sun Feb 25, 2018 7:56 am 


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How can autofire scores be put on the same leaderboards as no autofire?


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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sun Feb 25, 2018 7:47 pm 


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Luigimaker wrote:
How can autofire scores be put on the same leaderboards as no autofire?


IMHO there is no way to enforce or verify such a policy. So if you don't want to use autofire, nothing stopping you, and you can call it out with your score as a badge of honor if you like.
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 Post subject: Re: Shmup Related Questions That Don't Deserve a Thread
PostPosted: Sun Feb 25, 2018 8:04 pm 


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Dave_K. wrote:
IMHO there is no way to enforce or verify such a policy. So if you don't want to use autofire, nothing stopping you, and you can call it out with your score as a badge of honor if you like.


Im not saying disallow it, just incase it wasn't clear but asking why there isnt a seperate table, especially when some tables have a part mentioning if autofire was used. Verification wouldnt be necessary as its a petty thing to lie about, and since this site just takes images whos to say they arent cheating anyway


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