shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Mon Dec 10, 2018 8:10 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 50 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Mon Nov 12, 2012 9:08 am 



Joined: 15 Apr 2006
Posts: 298
Probably could've had a new one already, had I not been screwed out of bombs before AAAAAAAAALLLL of the big bomb spots.

GareMAME users can click to laugh at my torment.
Image


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Mon Nov 12, 2012 10:39 am 


User avatar

Joined: 29 Oct 2011
Posts: 1277
Location: Sweeedeeeen.
The reason Miyamoto and Gain are so much easier to play with is that since they're fast characters they have a much larger success rate of picking up stray medals and also the ability to macro dodge some patterns that Wild Snail for an example has to fly through.
Gain also has the best bomb in the game... as everyone should already know.

The best choice possible btw!
Been looking for another reason to get back to Garegga fo' realz and i think this is it! :mrgreen:
_________________
-destroying Jantelagen since 1990-
Got my first piece of ass smokin blunts with hash~
Image Image


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 9:39 am 


User avatar

Joined: 17 Oct 2010
Posts: 584
Dear trap15,

Why did you pick Garegga this week when I'm really busy, and a shit game last week when I was off all week?

why

I hate you,
hzt
_________________
tumblrtwitter


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 10:24 am 


User avatar

Joined: 05 Jan 2012
Posts: 745
Oh wow I forgot how brutal rank was in this game. I keep getting wiped out on Stage 5. Maybe it's time for me to read up on the strategy thread...
_________________
1CC List | YouTube Channel | Twitter | RebKMG/KMG
RegalSin wrote:
Wait a minute, everything else is better then an aerodactyle, with a man face on it.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 11:34 am 


User avatar

Joined: 01 Jul 2005
Posts: 1145
Location: Louisiana
How fitting last week Gun Frontier, this week it's inspiration. :)


Gun Frontier and Battle Garegga word life.
_________________
https://www.dropbox.com/s/merftyc86w4pt ... n.txt?dl=0 My game collection so far


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 3:21 pm 



Joined: 02 Jul 2011
Posts: 44
what the fuck are these other ships and how do I get them


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 3:25 pm 


User avatar

Joined: 20 Jan 2012
Posts: 340
Naglfar wrote:
what the fuck are these other ships and how do I get them

Some of the DiMahoo ships IIRC. Just put a coin in and press Up Up Down Down Left Right Left Right A B C Start and they'll appear in the ship selection screen, or set the option to enable them if you're on saturn version.

(And what's the deal with A,B,C ships besides different color and more silly names?) Edit: nvm, found it looking in the other ST threads, this game is really well documented by the community.
_________________
RS Kusoscores | Avatar taken from xkcd
Image


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 8:59 pm 


User avatar

Joined: 01 Oct 2009
Posts: 1763
Location: MO
Perhaps a dumb question, but how do I get MAME to load the Japan version? It only seems to load Europe, though the rom is apparently multiregion or something.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 9:02 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7397
Location: San Jose, California, USA
There are instructions on either the ST thread or the regular High Score submission thread. I'll add the instructions to the score submission OP in a sec.
_________________
Image
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 11:09 pm 


User avatar

Joined: 19 Feb 2009
Posts: 1063
Location: Florida
I just use Tab > Dip Switches > Region > Japan > F3.
_________________
<trap15> I only pick high quality games
<trap15> I'm just pulling shit out of my ass tbh
Image


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Tue Nov 13, 2012 11:12 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7397
Location: San Jose, California, USA
Yeah, I think that's all you have to do. Not sure if the extend rate is different by default though.
_________________
Image
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Wed Nov 14, 2012 1:24 am 



Joined: 30 Mar 2012
Posts: 123
trap15 wrote:
Yeah, I think that's all you have to do. Not sure if the extend rate is different by default though.

Every 1 million (or "Every 1000k") is what it was initially set to for me, which I'm pretty sure is Japan's default.
_________________
1CC List / Restart Syndrome


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Wed Nov 14, 2012 4:18 am 


User avatar

Joined: 15 Jan 2010
Posts: 473
Location: Texas
Oh man, Battle Garrega!? :shock: This's gonna be rough-better get ready to lock and load.... :x
_________________
Use Shumpman's advice!

"USE A BOMB!"


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Wed Nov 14, 2012 7:39 am 


User avatar

Joined: 15 Jun 2011
Posts: 1500
Location: London
Back to game-overing on the 3rd boss for a week then I guess...

Also lol HZT I guess this will be 2-0 after this week then!

Edit: Does anyone have accurate hitbox images?
I've tried the ST thread and google etc. and can't find anything >.<
_________________
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Sun Nov 18, 2012 10:13 pm 


User avatar

Joined: 18 Aug 2008
Posts: 7441
Location: Alingsås, Sweden
Funny how some people post scores that are gained from secret characters even though they're banned this week. They're in for a cold shower when they find out! :lol:
_________________
Image | My games - http://www.emphatic.se | Custom shmup move strips! | Now featuring Storm Blade English move strip!
RegalSin wrote:
Street Fighters. We need to aviod them when we activate time accellerator.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Sun Nov 18, 2012 10:18 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7397
Location: San Jose, California, USA
But they aren't banned...
_________________
Image
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Sun Nov 18, 2012 10:18 pm 


User avatar

Joined: 02 May 2011
Posts: 1666
Location: Buenos Aires, Argentina
trap15 wrote:
Secret characters allowed.

shmuppyLove wrote:
Which ones are the secret ones anyway?

Gain, Miyamoto, Chitta, Bornnam.

shmuppyLove wrote:
Also which version are we playing?

Japanese, Arcade or Saturn. No Red Ball, no Stage Select.
_________________
Image
Check my (WIP) Sengoku Blade guide!


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Sun Nov 18, 2012 11:16 pm 


User avatar

Joined: 08 Dec 2005
Posts: 18266
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
emphatic wrote:
Funny how some people post scores that are gained from secret characters even though they're banned this week. They're in for a cold shower when they find out! :lol:

oh shit, I gotta stop playing as Judge Spear


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Sun Nov 18, 2012 11:20 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7397
Location: San Jose, California, USA
Ed Oscuro wrote:
emphatic wrote:
Funny how some people post scores that are gained from secret characters even though they're banned this week. They're in for a cold shower when they find out! :lol:

oh shit, I gotta stop playing as Judge Spear

Literally lol'd :lol:
_________________
Image
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.


Top
 Offline Profile  
 
 Post subject: Re: TRP-STGT Conversation Week 3: Battle Garegga
PostPosted: Mon Nov 19, 2012 5:35 am 


User avatar

Joined: 18 Aug 2008
Posts: 7441
Location: Alingsås, Sweden
trap15 wrote:
But they aren't banned...


I need to learn how to fucking read. :(
_________________
Image | My games - http://www.emphatic.se | Custom shmup move strips! | Now featuring Storm Blade English move strip!
RegalSin wrote:
Street Fighters. We need to aviod them when we activate time accellerator.


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 50 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: Rumski and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group