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 Post subject: Re: Under Defeat HD
PostPosted: Mon Apr 14, 2014 5:08 pm 



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Well, get the collectors edition for DS, or the HD version AND a PS3. You decide.

On this forum, some people are quick to point out the most minute differences between ports, but it's not the case that those games are unplayable. I own the HD for Xbox 360, which is a fine game. Since I haven't played the DC version, I am of course unable to notice the colossal differences. I do think that the 'new order' wide-screen mode looks quite nice on a HD screen.
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 Post subject: Re: Under Defeat HD
PostPosted: Mon Apr 14, 2014 5:11 pm 


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I own both the Xbox360 and PS3 ports (how did that happen anyways? :mrgreen: ) and I've played the DC version....

I'm no purist, but I feel the game is broken without dual stick controls, so I only like New Order mode personally. Heresy I know...
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 Post subject: Re: Under Defeat HD
PostPosted: Mon Apr 14, 2014 6:27 pm 



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synapse wrote:
rancor wrote:
This thread shows the differences side-by-side:

viewtopic.php?p=772237#p772237


Uhm... Thanks. I guess the DC version is still the winner? It's sooooo much cheaper for the PS3...


For 15€ the Ps3 version or 10€ the 360 in Game stores is a no brainer.
New Order mode is worth playing and while arcade mode is broken, if you're not an expert you won't notice the diferences.


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 Post subject: Re: Under Defeat HD
PostPosted: Fri Jul 11, 2014 10:51 am 


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Pardon the bump, but I gotta ask, anyone tried this baby on a CRT? Because I am considering getting it but the problem is that I no longer have a HDTV to connect up my PS3 with because reasons. It's pretty important before I get it.
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 Post subject: Re: Under Defeat HD
PostPosted: Fri Jul 11, 2014 1:19 pm 


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Kaiser wrote:
Pardon the bump, but I gotta ask, anyone tried this baby on a CRT? Because I am considering getting it but the problem is that I no longer have a HDTV to connect up my PS3 with because reasons. It's pretty important before I get it.


This is an interesting question since it was originally developed on the NAOMI board, which is basically a DC and still looks good on CRT's.

At home I play through VGA and it looks really good. Graphics are sharp, colors are really rich.

Now in the event I absolutely HAVE to play UD at mom's (on a CRT) when I visit I keep a spare S-video cable there. Graphics are still sharp, but the colors are a bit washed out. Mind you it could be the TV I am playing on.

Gun to my head I would say that as long as you're not playing it in the wide screen mode it will probably look O.K. I could be totally wrong though. Anyone else?
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 Post subject: Re: Under Defeat HD
PostPosted: Fri Jul 11, 2014 9:18 pm 


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Agree with you all the way Stevens, I've tried it on both.
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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 1:44 pm 


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This is on sale on PAL PSN stores right now if anyone is interested. £6.50 or $11.50 AU.


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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 1:52 pm 


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I am totally biased, but this game is a steal at twice that price.
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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 2:12 pm 


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You can pick up Under Defeat HD and Demon's Souls for just over £10 on PSN. That's fucking fantastic
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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 4:27 pm 


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broken harbour wrote:
I own both the Xbox360 and PS3 ports (how did that happen anyways? :mrgreen: ) and I've played the DC version....

I'm no purist, but I feel the game is broken without dual stick controls, so I only like New Order mode personally. Heresy I know...


Ugh. Dual-stick kind of ruins the game.
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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 5:05 pm 



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President_Obama wrote:
You can pick up Under Defeat HD and Demon's Souls for just over £10 on PSN. That's fucking fantastic


I bought Under Defeat HD on disk for 4.50 GBP. While that offer is gone, you can still get it on Amazon.co.uk for under 10 pounds.
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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 5:13 pm 



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Easily worth it. There is a annoying bug where the music liekly cuts out on the stage 4 boss iirc, (anyone know if this has been fixed?) but what a great game, I've played the dc version too, and while I didn't play it with microscopic scrutiny, am sure purists have a point, but personally the game is still amazing. Also you don't have to play with twin sticks! I think it's more fun and feels more unique with the original lock and sway shooting!


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 Post subject: Re: Under Defeat HD
PostPosted: Sun Jul 13, 2014 5:24 pm 


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near_miss wrote:
There is a annoying bug where the music liekly cuts out on the stage 4 boss iirc, (anyone know if this has been fixed?)


No. so fucking annoying. only New Order mode though i think.
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 Post subject: Re: Under Defeat HD
PostPosted: Sat Jul 19, 2014 4:10 pm 


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Hey guys,

Out on Long Island watching my brothers dog's for the weekend.

I gave the s video another go (cause like I could go the whole weekend without blowing shit up) and the washed out colors is in fact a result of using s video and not mom's old CRT.

Fiddling with the colors a little helped to the point where the color level was around 80% of what it is through VGA.
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 Post subject: Re: Under Defeat HD
PostPosted: Mon Aug 25, 2014 12:51 pm 


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This just turned up on the American XBL Games On Demand store for $20, for all the half-dozen people who didn't own it in one form or another already. No idea if that means a disc version is coming (but I wouldn't count on it.)
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 Post subject: Re: Under Defeat HD
PostPosted: Mon Aug 25, 2014 4:53 pm 


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Fucking yes!!! Great catch!
How is this happening?
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 Post subject: Re: Under Defeat HD
PostPosted: Mon Aug 25, 2014 9:56 pm 


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Surprising to see this happen so late. Was it an initiative by XSeed? They rereleased Deadly Premonition (another Rising Star license) on GoD for 360 in the US after Ignition went belly-up and that version went out of print.
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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 4:51 pm 



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That situation seems to have been somewhat different as apparently the "Deadly Premonition" Xbox 360 licence always belonged to Marvelous (XSeed Games' parent company) but was initially handled in the US by Ignition Entertainment.

The version on the US Xbox Marketplace is definitely the "Rising Star Games" version. The most reasonable explanation is that PSN sales have finally plateaued (and/or some profit-sharing agreement with Aksys expired and/or Xbox 360 GOD hosting fees have reached an all time low) and that they are now going after the last Xbox 360 holdouts (i.e. there is no longer any danger of cannibalizing any PSN sales). I guess that there is some room for speculation that G.Rev Ltd. may have pushed for this (though the US DD release of Strania wasn't exactly a particularly happy financial experience for them) - but there is no mention of this US Xbox 360 GOD release on either Rising Star Games or G.rev Ltd. channels.


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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 5:38 pm 


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I bought the disc for PS3 already, but I'll snag this one too so I can play it with my stick.

I suspect some of the reason for this appearing now is due to a policy change at Microsoft.
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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 6:36 pm 


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Yeah, some stealth release, and no social media response, either from G.rev or R.S. isn't replying yet, though they may be surprised soon enough. But hey, even though it took long enough, might as well finally get it, despite it being digital, and $20 is not bad for a good title and an easy 1K, lol. :3
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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 7:02 pm 


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Anybody with the Xbox version want to see if this will play in fullscreen 4:3 high res at, say, 1024x768 or 1280x1024? If it can, then the Xbox version would be better for 4:3 CRT monitor users like me. PS3 only goes up to 480p in 4:3.


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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 7:33 pm 


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Has anyone checked if it's IP locked? Can it be purchased outside the US with a US gamertag?


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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 7:59 pm 



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With VGA/ViewSonic PF 790 monitor in "Arcade Mode" with "Rotate Right" the game screen seems to occupy all of the screen real-estate in 640x480/1024x768/1280x1024 (if there are any borders, they must be extremely thin). As for minor differences realize that I'm a "New Order" guy though.


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 Post subject: Re: Under Defeat HD
PostPosted: Tue Aug 26, 2014 9:29 pm 


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HydrogLox wrote:
With VGA/ViewSonic PF 790 monitor in "Arcade Mode" with "Rotate Right" the game screen seems to occupy all of the screen real-estate in 640x480/1024x768/1280x1024 (if there are any borders, they must be extremely thin). As for minor differences realize that I'm a "New Order" guy though.


Thanks! Can you tell which, if any, of those images are scaled?

For example, Shadow Complex and Halo 3 will display at native 1024x768, but at 1280x1024 they are upscaled from a lower resolution (probably 1024x768).


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 Post subject: Re: Under Defeat HD
PostPosted: Wed Aug 27, 2014 1:48 am 



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BazookaBen wrote:
Thanks! Can you tell which, if any, of those images are scaled?


No Idea - to my untrained eyes both 1024 x 768 and 1280 x 1024 looked about the same to me (it wouldn't surprise me if both are scaled in some way). I wonder though if the engine was optimized to be pixel perfect for yoko-play on a 1280 x 720p display - resulting in something like a 540 x 720 internal rendering of the play area - pure unscientific speculation on my part though.

Also I thought that Bungie admitted that the internal rendering resolution for Halo 3 was 1152 x 640 (so unscaled 1024x768 would result in black lines on the top and bottom and the image would be clipped on both sides)?


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 Post subject: Re: Under Defeat HD
PostPosted: Wed Aug 27, 2014 3:30 am 


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HydrogLox wrote:
Also I thought that Bungie admitted that the internal rendering resolution for Halo 3 was 1152 x 640 (so unscaled 1024x768 would result in black lines on the top and bottom and the image would be clipped on both sides)?


All I know is that I played Halo 3 recently at 1024x768 on my multisync CRT, and it looked pixel-perfect. 1280x1024 was definitely upscaled from something lower. It could be that the 1024x768 image was close enough that it's hard to notice. Or it could be that they messed with FOV a little since it's in 4:3 and were able to run it natively.

HydrogLox wrote:
No Idea - to my untrained eyes both 1024 x 768 and 1280 x 1024 looked about the same to me (it wouldn't surprise me if both are scaled in some way). I wonder though if the engine was optimized to be pixel perfect for yoko-play on a 1280 x 720p display - resulting in something like a 540 x 720 internal rendering of the play area - pure unscientific speculation on my part though.


I imagine for a dreamcast-era game, with no major graphical upgrades outside of shadows, they can run it at whatever resolution the Xbox 360 wants. I know that some games get extra anti-aliasing as you go down in resolution, though I'm not sure if G. Rev went to the effort to enable that. I'm just happy it runs in 4:3 at those higher VGA resolutions.


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 Post subject: Re: Under Defeat HD
PostPosted: Tue Sep 02, 2014 3:58 am 


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Sure this is old news to everyone, but the game is now $10 on US PSN. No sign of a patch though.
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 Post subject: Re: Under Defeat HD
PostPosted: Tue Sep 02, 2014 12:20 pm 



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BazookaBen wrote:
Anybody with the Xbox version want to see if this will play in fullscreen 4:3 high res at, say, 1024x768 or 1280x1024? If it can, then the Xbox version would be better for 4:3 CRT monitor users like me. PS3 only goes up to 480p in 4:3.


hello
I've just tried the japanese version of UD on a CRT TV in tate mode: it seems fantastic to me
I have the Pal version too and I tried it in both yoko and tate mode on my hd monitor, but it didn't impress me at the same level


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 Post subject: Re: Under Defeat HD
PostPosted: Tue Sep 02, 2014 2:51 pm 



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CMoon wrote:
No sign of a patch though.

I presume that you are talking about an "Under Defeat HD+" patch. G.rev has released that patch for the Japanese versions that it published. It seems Rising Star Games isn't interested in expending any more resources on the version that it published.

That content is only really relevant if you want to play it as a widescreen scrolling dual stick shooter - which makes it feel even less "authentic Under Defeat" than "New Order" (with original controls). As it stands:

Under Defeat HD (G.rev NTSC-J):
VKL 7.04(V)W (DLC); VKL 6.02(A)P (DLC); "Under Defeat HD+" (included/patch)

Under Defeat HD Deluxe Edition (Rising Star Games PAL or NTSC-U):
VKL7.04(V)W (included); VKL6.02(A)P (included); "Under Defeat HD+" (not available)

Personally I haven't spent much time with either the VKL7.04(V)W, VKL6.02(A)P, or "Under Defeat HD+".

Edit: Corrected NTSC-J VKL 6.02(A)P status. (Thank You, Kiken)


Last edited by HydrogLox on Tue Sep 02, 2014 4:01 pm, edited 1 time in total.

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 Post subject: Re: Under Defeat HD
PostPosted: Tue Sep 02, 2014 3:26 pm 


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HydrogLox wrote:
Under Defeat HD (G.rev NTSC-J):
VKL 7.04(V)W (DLC); VKL 6.02(A)P (not available); "Under Defeat HD+" (included/patch)


It is available for download on the Japanese XBL marketplace (file size is 264 KB).
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