Definitive Playstation Shmups listing?
Definitive Playstation Shmups listing?
Does anyone know of any definitive listings of every shmup releases for the PSX?
Any help will be greatly appreciated.
B-
Any help will be greatly appreciated.
B-
Me 'n my checklists again...if my memory serves correctly, Matt posted this on the old forums once.
Air Grave
Capcom Generations 1 (1942, 1943)
Capcom Generations 3 (Vulgus, Exed Exes)
Cho Aniki
Cotton 100%
Cotton Original
Darius Gaiden
Dezaemon Kids
Dezaemon Plus
Dodonpachi
Donpachi
Einhander
Gaia Seed
G-Darius
Game Paradise 2
Gatchaman The Shooting
Geki-Oh: Shooting King
Geppy-X
Gradius Deluxe Pack
Gradius Gaiden
Gunbird
Harmful Park
Image Fight & X-Multiply
In the Hunt
Jikkyou Oshaberi Parodius
Konami Antiques MSX Collection 1
Konami Antiques MSX Collection 2
Kyuiin
Macross: Do You Remember Love?
Namco Museum 2 (Xevious)
Namco Museum 4 (Ordyne)
Namco Museum 5 (Dragon Spirit)
Namco Museum Encore (Dragon Saber)
Night Raid
Parodius Deluxe Pack
Philosoma
Raiden (Arcade classics)
Raiden DX
Raiden Project
Raycrisis
Raystorm
R-Type Delta
R-Types
Salamander Deluxe Pack
Sexy Parodius
Sol Divide
Sonic Wings Special
Soukyugurentai
Stahlfeder
Strikers 1945
Strikers 1945 II
Time Bokan: Bokan Desu Yo!
Time Bokan: Bokan To Ippatsu
The Shooting
Thunder Force V
Toaplan Shooting Battle 1
Twinbee Deluxe Pack
Two Tenkaku
Viewpoint
Wonder 3
X2
Xevious 3D/G+
Zanac X Zanac
Corrections and additions welcome. It's lacking re-releases at least, but are those necessary?
Air Grave
Capcom Generations 1 (1942, 1943)
Capcom Generations 3 (Vulgus, Exed Exes)
Cho Aniki
Cotton 100%
Cotton Original
Darius Gaiden
Dezaemon Kids
Dezaemon Plus
Dodonpachi
Donpachi
Einhander
Gaia Seed
G-Darius
Game Paradise 2
Gatchaman The Shooting
Geki-Oh: Shooting King
Geppy-X
Gradius Deluxe Pack
Gradius Gaiden
Gunbird
Harmful Park
Image Fight & X-Multiply
In the Hunt
Jikkyou Oshaberi Parodius
Konami Antiques MSX Collection 1
Konami Antiques MSX Collection 2
Kyuiin
Macross: Do You Remember Love?
Namco Museum 2 (Xevious)
Namco Museum 4 (Ordyne)
Namco Museum 5 (Dragon Spirit)
Namco Museum Encore (Dragon Saber)
Night Raid
Parodius Deluxe Pack
Philosoma
Raiden (Arcade classics)
Raiden DX
Raiden Project
Raycrisis
Raystorm
R-Type Delta
R-Types
Salamander Deluxe Pack
Sexy Parodius
Sol Divide
Sonic Wings Special
Soukyugurentai
Stahlfeder
Strikers 1945
Strikers 1945 II
Time Bokan: Bokan Desu Yo!
Time Bokan: Bokan To Ippatsu
The Shooting
Thunder Force V
Toaplan Shooting Battle 1
Twinbee Deluxe Pack
Two Tenkaku
Viewpoint
Wonder 3
X2
Xevious 3D/G+
Zanac X Zanac
Corrections and additions welcome. It's lacking re-releases at least, but are those necessary?
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
My videos
Yup, you know what I'm gonna say: Can we make a sticky for this?
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
Air Grave
Capcom Generations 1 (1942, 1943, 1943 Kai)
Capcom Generations 3 (Vulgus, Exed Exes)
Cho Aniki
Cotton 100%
Cotton Original
Darius Gaiden
Dezaemon Kids
Dezaemon Plus
Dodonpachi
Donpachi
Jimmy White's 2: Cueball (Dropzone)
Einhänder
Gaia Seed
G•Darius
Game Paradise 2
Gatchaman The Shooting
Geki-Oh: Shooting King
Geppy-X
Gradius Deluxe Pack (Gradius, Gradius II)
Gradius Gaiden
Gunbird *no tate*
Harmful Park
Image Fight & X-Multiply (Image Fight, X-Multiply)
In the Hunt (Kaiteidaisensou)
Jikkyou Oshaberi Parodius ~forever with me~
Konami Antiques MSX Collection 1 (Gradius, Gofer no Yabou Episode II)
Konami Antiques MSX Collection 2 (Gradius 2, Super Cobra, Twinbee)
Konami Antiques MSX Collection 3 (Parodius, Salamander, Time Pilot)
Konami Arcade Classics (Scramble, Super Cobra, Time Pilot, Gyruss)
Kyuiin
Macross: Do You Remember Love?
Meta-Ph-List Gamma X 2297
Namco Museum 1 (Galaga, Bosconian)
Namco Museum 2 (Xevious, Gaplus)
Namco Museum 3 (Galaxian)
Namco Museum 4 (Ordyne)
Namco Museum 5 (Dragon Spirit)
Namco Museum Encore (Dragon Saber, Sky Kid)
Night Raid
Gokujou Parodius Da! Deluxe Pack (Parodius Da!, Gokujou Parodius)
PD Ultraman Invader
Philosoma
Raiden (Arcade classics)
Raiden DX
Raiden Project (Raiden, Raiden II)
Raycrisis
Raystorm
R-Type Delta
R-Types (R-Type, R-Type II)
Salamander Deluxe Pack Plus (Salamander, Lifeforce, Salamander 2)
SD Gundam Over Galaxian
Sexy Parodius
Sol Divide
Sonic Wings Special
Soukyugurentai Oubushutsugeki
Stahlfeder
Strikers 1945
Strikers 1945 II
Time Bokan: Bokan Desu Yo!
Time Bokan: Bokan To Ippatsu Doronboo!
The Shooting
Thunder Force V Perfect System
Toaplan Shooting Battle 1 (Tiger Heli, Ultimate Tiger, Twin Cobra)
Detana Twinbee Yahho-! Deluxe Pack (Detana!! Twinbee *no tate* ,Twinbee Yahho-!)
Twinbee Pierrot (Twinbee RPG)
Two Tenkaku
Viewpoint
Wonder 3
X2
Xevious 3D/G+ (Xevious, Super Xevious, Xevious Arrangement, Xevious 3D/G)
Zanac X Zanac (Zanac FC, Zanac Neo)
Zero Divide (Tiny Phalanx)
There, added some very anal corrections. It's also lacking things like:
The Doubleshooting Raystorm + Raycrisis
Nichibutsu/Majorwave Moon Cresta
Taito's Space Invaders
Activision Classics Games (river raid 1& 2, chopper command)
Intellivision Classics Games (?)
Sanvein
N2O (debatable, I know)
Strike Force Hydra
Super Dropzone - Intergalactic Rescue Mission (terrible port of Archer McLean's Super Dropzone for Snes: go for the original found in Jimmy White instead).
TRL: The Rail Loaders (questioned whether it's actually a shmup or not)
Jaleco Collection Vol.1 (famicom ports of argus, formation Z)
Last edited by Turrican on Fri Jun 01, 2018 7:46 am, edited 20 times in total.
-
professor ganson
- Posts: 5163
- Joined: Mon Feb 21, 2005 3:59 am
- Location: OHIO
-
professor ganson
- Posts: 5163
- Joined: Mon Feb 21, 2005 3:59 am
- Location: OHIO
I have Night Raid, it's a weird game.
Basically if you don't like other Takumi games don't bother with this one.
I think its "thermometer" scoring is interesting, but it seems most people hate it.
Also controls are a bit off, this one is the only Playstation game I play on PC using ePSXe, with a keyboard, because I feel like it controls better this way.
On the old forum there was a mini-review (more like gameplay description) written by Randorama (I believe). I saved it, so can repost the text here if you want. Also I remember there was another review comparing PSX version with original G-Net release.
Basically if you don't like other Takumi games don't bother with this one.
I think its "thermometer" scoring is interesting, but it seems most people hate it.
Also controls are a bit off, this one is the only Playstation game I play on PC using ePSXe, with a keyboard, because I feel like it controls better this way.
On the old forum there was a mini-review (more like gameplay description) written by Randorama (I believe). I saved it, so can repost the text here if you want. Also I remember there was another review comparing PSX version with original G-Net release.
Hi,
I actualised the 'PSX shmups section, now there are 78 'PSX' shooters listed.
http://www.shmups.net.ms
I actualised the 'PSX shmups section, now there are 78 'PSX' shooters listed.
http://www.shmups.net.ms
byebye
worn
worn
Ah, I've been meaning to check this out, I rather liked the GBA port. I've often wondered if the graphics are still sprite-based or does it use Zero Divide's (probably crappy) 3D-engine for it? Also, is it in every Zero Divide release or just the US one?professor ganson wrote:This hidden game in Zero Divide is called 'Tiny Phalanx', and I've heard it described as a 'reinvention' of the SNES Phalanx.ST Dragon wrote:That's a version of Phalanx from the SNES I think...Ganelon wrote:There's also the hidden complete shooter minigame in Zero Divide.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
My videos
-
professor ganson
- Posts: 5163
- Joined: Mon Feb 21, 2005 3:59 am
- Location: OHIO
The last time I looked into this, I was under the impression that Zero Divide did not receive a US release, but I could be completely wrong about this.Ghegs wrote:Ah, I've been meaning to check this out, I rather liked the GBA port. I've often wondered if the graphics are still sprite-based or does it use Zero Divide's (probably crappy) 3D-engine for it? Also, is it in every Zero Divide release or just the US one?professor ganson wrote:This hidden game in Zero Divide is called 'Tiny Phalanx', and I've heard it described as a 'reinvention' of the SNES Phalanx.ST Dragon wrote: That's a version of Phalanx from the SNES I think...
Nah, Tiny Phalanx is completely sprite-based 2D. I'm quite sure all releases of Zero Divide have the minigame (but I don't have a JP version to test it out). All versions are cheap enough that it shouldn't really matter much.
As for Zero Divide itself, the PS version made it to the US while the SS version didn't and neither did the sequel (which I got since I'm actually a fan of the music in the game ).
As for Zero Divide itself, the PS version made it to the US while the SS version didn't and neither did the sequel (which I got since I'm actually a fan of the music in the game ).
-
The Bullet Dodger
- Posts: 207
- Joined: Wed Mar 09, 2005 10:27 pm
- Location: Brentwood, CA
I think there's a site out there, maybe Destroy all Monsters, maybe Starbase 299 that has a Tiny Phalanx coverage with pretty large screenshots and such.Ghegs wrote:Ah, I've been meaning to check this out, I rather liked the GBA port. I've often wondered if the graphics are still sprite-based or does it use Zero Divide's (probably crappy) 3D-engine for it? Also, is it in every Zero Divide release or just the US one?
Honestly, I left the page thinking that Tiny looked a lot cooler than the original, LOL.
-
BulletMagnet
- Posts: 13901
- Joined: Wed Jan 26, 2005 4:05 am
- Location: Wherever.
- Contact:
The scoring concept is unique, though not particularly "user friendly," and the graphics and sound are nothing special, to say the least; if the above had been the "main issues" then the game would be "okay" in my book, but the aforementioned loose controls absolutely kill this game...in a manic shmup especially you need tight control, and when you don't the thing becomes immensely frustrating.professor ganson wrote:Anyone played Night Raid? Is it any good?
-
professor ganson
- Posts: 5163
- Joined: Mon Feb 21, 2005 3:59 am
- Location: OHIO
Nothing irritates me more than loose controls. I guess I won't be looking to pick this one up anytime soon.BulletMagnet wrote:The scoring concept is unique, though not particularly "user friendly," and the graphics and sound are nothing special, to say the least; if the above had been the "main issues" then the game would be "okay" in my book, but the aforementioned loose controls absolutely kill this game...in a manic shmup especially you need tight control, and when you don't the thing becomes immensely frustrating.professor ganson wrote:Anyone played Night Raid? Is it any good?
Found it!Turrican wrote:I think there's a site out there, maybe Destroy all Monsters, maybe Starbase 299 that has a Tiny Phalanx coverage with pretty large screenshots and such.
Like I said, the GBA port was pretty fun so I'm gonna pick up a cheap copy somewhere.
On a more curious note, I wouldn't be surprised if some staff from Techno Soleil of Gaia Seed-fame worked on Phalanx as well. There are some striking similarities in enemy designs (the bosses especially) and the gameplay.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
My videos
Just got Tiny Phalanx today and thought I'd post some thoughts in case anybody's interested.
It's pretty fun. There are few cheap spots in the second and third level, but after going through them once or twice you figure out how to deal with them, or at the very least know when to bomb.
Aside from those, it's a relatively easy game. The levels are harder than the bosses, and the third boss is a push-over. Second one is the hardest. There's something of a rank system, after a certain amount of time has passed while playing on a single life the enemies start shooting suicide bullets. The game also seems to loop ad infinitum, I got to the third loop and the suicide bullets were present all the time. The screen got rather busy there.
Bit of a scoring system too: every time you destroy a row of enemies (not all enemies, like the power capsule-dropping rows in Gradius) you get bonus points starting at 2000. Then 4000, 6000, 8000 and maxing out at 10k, provided you don't miss destroying any of these rows. Death doesn't seem the reset the counter. End-of-level bonuses are awarded for destroying the boss quickly, no-miss, and probably something else I'm forgetting. I reached a score of 5,7 million at 3-2 (third loop, second level).
Funny how the "Congratulations" screen is almost completely in japanese, wonder why it wasn't translated for the US release?
Fun little game that might work as a diversion every now and then, I'd say it was worth the $10 or so I paid for a loose copy.
It's pretty fun. There are few cheap spots in the second and third level, but after going through them once or twice you figure out how to deal with them, or at the very least know when to bomb.
Aside from those, it's a relatively easy game. The levels are harder than the bosses, and the third boss is a push-over. Second one is the hardest. There's something of a rank system, after a certain amount of time has passed while playing on a single life the enemies start shooting suicide bullets. The game also seems to loop ad infinitum, I got to the third loop and the suicide bullets were present all the time. The screen got rather busy there.
Bit of a scoring system too: every time you destroy a row of enemies (not all enemies, like the power capsule-dropping rows in Gradius) you get bonus points starting at 2000. Then 4000, 6000, 8000 and maxing out at 10k, provided you don't miss destroying any of these rows. Death doesn't seem the reset the counter. End-of-level bonuses are awarded for destroying the boss quickly, no-miss, and probably something else I'm forgetting. I reached a score of 5,7 million at 3-2 (third loop, second level).
Funny how the "Congratulations" screen is almost completely in japanese, wonder why it wasn't translated for the US release?
Fun little game that might work as a diversion every now and then, I'd say it was worth the $10 or so I paid for a loose copy.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
My videos
Here is a good PSX Shmup list with cover pics:
http://www.digitpress.com/archives/didy ... shmups.htm
http://www.digitpress.com/archives/didy ... shmups.htm
That's not a good list at all as far as completeness is concerned, plus it has several borderlines and even totally different genres. Nice read, though.ST Dragon wrote:Here is good PSX Shmup list with cover pics:
http://www.digitpress.com/archives/didy ... shmups.htm
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
My videos
-
Zweihander
- Posts: 1363
- Joined: Tue May 17, 2005 8:10 am
- Location: US
if we're gonna go that far, i read something about Galaga hidden in Mortal Kombat 3 (or was it Trilogy?). definitely no reason to pick that up though; Mortal Kombat went downhill after 2.Ganelon wrote:There's also the hidden complete shooter minigame in Zero Divide.
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
Re: Definitive Playstation Shmups listing?
D'oh, added the fixed screen, Galaxian-like Twinbee Pierrot minigame to the list
Not a much discussed one, search results gives zero. Too bad M2 didn't take the chance to include it into its excellent PSP compilation!
Not a much discussed one, search results gives zero. Too bad M2 didn't take the chance to include it into its excellent PSP compilation!
Re: Definitive Playstation Shmups listing?
What about the arena shooter, Starfighter Sanvein? I would think that's shooty enough to include.